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Posts
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Joined
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Just a quick note on the "not many psi enemies in the game" comments, while I agree that the number of them in the game is significantly low there are some in high level content that can make you wish you had it. If you ever run any of the shard TF's the Wisp's have Psi damage (I am not certain if they are paired with any S/L, I would have to check) and Carnies. I will admit that these are some very specific situations. It just depends on what you like to do.
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Thought I might chime in here and post my build. I did my best to plug my Psi hole in order to make my Invul tank as survivable as possible. I was able to get 26.5%(27% in practice) Psi Def, while keeping S/L defense capped at all times, and all other types of DEF capped when 8 foes are in range (most of the time for me). This build also gives me 26.8% Psi resistance to keep it on par with my other non-S/L resistances. Just something to give you some ideas. The only thing is, this build is with SS, so your experience may differ.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Tibor Szondi: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Hero Profile:
Level 1: Temp Invulnerability- (A) Impervium Armor - Resistance/Endurance
- (3) Impervium Armor - Resistance/Recharge
- (9) Impervium Armor - Endurance/Recharge
- (9) Impervium Armor - Resistance/Endurance/Recharge
- (15) Impervium Armor - Resistance
- (21) Impervium Armor - Psionic Resistance
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (13) Kinetic Combat - Damage/Endurance/Recharge
- (15) Damage Increase IO
- (21) Endurance Reduction IO
- (A) Miracle - Heal/Endurance
- (5) Miracle - Endurance/Recharge
- (19) Miracle - Heal/Recharge
- (19) Miracle - Heal/Endurance/Recharge
- (50) Miracle - Heal
- (50) Miracle - +Recovery
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (27) Kinetic Combat - Damage/Endurance/Recharge
- (27) Damage Increase IO
- (29) Endurance Reduction IO
- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (23) Kinetic Combat - Damage/Recharge
- (23) Kinetic Combat - Damage/Endurance/Recharge
- (25) Damage Increase IO
- (29) Endurance Reduction IO
- (A) Resist Damage IO
- (11) Impervium Armor - Resistance
- (11) Impervium Armor - Resistance/Endurance
- (25) Impervium Armor - Psionic Resistance
- (A) Empty
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Soaring - FlySpeed
- (17) Soaring - Endurance
- (17) Soaring - Endurance/FlySpeed
- (A) Empty
- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense/Recharge
- (31) Luck of the Gambler - Endurance/Recharge
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (33) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Recharge Speed
- (A) Healing IO
- (33) Numina's Convalescence - Heal
- (34) Numina's Convalescence - +Regeneration/+Recovery
- (A) Endurance Modification IO
- (34) Endurance Modification IO
- (34) Endurance Modification IO
- (A) Kinetic Combat - Accuracy/Damage
- (36) Kinetic Combat - Damage/Endurance
- (36) Kinetic Combat - Damage/Recharge
- (36) Kinetic Combat - Damage/Endurance/Recharge
- (37) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (37) Basilisk's Gaze - Endurance/Recharge/Hold
- (A) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense/Recharge
- (39) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense/Endurance/Recharge
- (39) Red Fortune - Defense
- (40) Red Fortune - Endurance
- (A) Impervium Armor - Resistance/Endurance
- (40) Impervium Armor - Resistance
- (40) Impervium Armor - Psionic Resistance
- (A) Endurance Reduction IO
- (48) Aegis - Psionic/Status Resistance
- (A) Impervium Armor - Resistance/Recharge
- (46) Steadfast Protection - Resistance/+Def 3%
- (48) Impervium Armor - Psionic Resistance
- (48) Impervium Armor - Endurance/Recharge
- (A) Gift of the Ancients - Defense/Endurance
- (42) Gift of the Ancients - Defense/Recharge
- (42) Gift of the Ancients - Endurance/Recharge
- (43) Gift of the Ancients - Defense/Endurance/Recharge
- (43) Gift of the Ancients - Defense
- (43) Gift of the Ancients - Run Speed +7.5%
- (A) Scirocco's Dervish - Damage/Recharge
- (45) Scirocco's Dervish - Accuracy/Damage/Endurance
- (45) Scirocco's Dervish - Damage/Endurance
- (46) Scirocco's Dervish - Accuracy/Damage
- (46) Scirocco's Dervish - Chance of Damage(Lethal)
- (50) Scirocco's Dervish - Accuracy/Recharge
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Resist Damage IO
- (45) Impervium Armor - Psionic Resistance
- (A) Resist Damage IO
- (A) Defense Buff IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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Set Bonus Totals:- 2% DamageBuff(Smashing)
- 2% DamageBuff(Lethal)
- 2% DamageBuff(Fire)
- 2% DamageBuff(Cold)
- 2% DamageBuff(Energy)
- 2% DamageBuff(Negative)
- 2% DamageBuff(Toxic)
- 2% DamageBuff(Psionic)
- 18% Defense(Smashing)
- 18% Defense(Lethal)
- 5.5% Defense(Fire)
- 5.5% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 15.5% Defense(Psionic)
- 10.5% Defense(Melee)
- 6.75% Defense(Ranged)
- 8% Defense(AoE)
- 4.05% Max End
- 5% Enhancement(Heal)
- 12.5% Enhancement(RechargeTime)
- 18% Enhancement(Accuracy)
- 182.7 HP (9.75%) HitPoints
- MezResist(Held) 7.7%
- MezResist(Immobilize) 13.2%
- 15.5% (0.26 End/sec) Recovery
- 32% (2.5 HP/sec) Regeneration
- 3.76% Resistance(Fire)
- 1.26% Resistance(Cold)
- 3.13% Resistance(Negative)
- 26.8% Resistance(Psionic)
- 7.5% RunSpeed
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I started having internet problems around hour 2.5. Glad to hear it was finished.
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I will be there this Friday to check it out. Not sure if I have a build that will be good for PVP, but I am certainly willing to have some fun. I should be there with at least one of my SG mates. We may need to pick up a third. @Tibor Szondi
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[ QUOTE ]
Mmm, jello. Hope I don't get mapserved right before the final death of the Hamidon like I did last villain raid.
Grog the Big
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Or have your modem crap out? -
Wow, sounds like there is a large number of people who want to do it. I am a member of HUB, but only recently, so I haven't had a chance to see any go down yet. I don't want to organize it myself as I don't want to be responsible for the teams since I have no idea what we would be doing.
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Are Hamidon Raids ever run on our server? That is one of those things that is on my list of things to do, but never have been able to. I understand that it is one of the hardest things in the game to do simply because of the sheer amount of coordination required. Maybe one day we could drum up enough interest....just saying
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Sorry you guys missed it. It was fun, if not really long. Thanks to all who participated. Maybe we can do stuff like that more often. I have always wanted to run a statesman TF.
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[ QUOTE ]
if there's room, I'd like to join! I can bring my fire/sr scrapper Lucie.
=]
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I will put you on the list. -
That is the kind of support I like to see. Here is our roster thus far. It seems like we are going to have a nice go of it with all the team recall and damage dealers. Looks like this is actually going to go down. I will have a vent server set up for those that want to join, I will send out info on that after I get it set up.
1. Tibor Szondi - Inv/SS Tanker
2. Yellow Torch - Fire/Kin controller
3. Grog the Big - BS/Inv Scrapper
4. Fallenz - Katana/INV scrapper
5. Az'rial - D3 Defender (or your other if you like)
6. AncientSwordsman - DB/WP Scrapper
7. Lucie - fire/sr scrapper
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Maybe's
_Mojo_
Infinite_Zero
Imeco0 -
Ok, I have added you to the list as a "definitely if it goes down". Your scrapper would probably be fine since we have a fire/kin on the roster already.
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OK, tentatively, I am thinking of starting around 5 P.M. central (6 Eastern, 4 Mountain, 3 Pacific). Personally, I am available at any time, and jthig would like to start a little later, but this should give everyone an idea of when we are thinking. It is still adjustable to get the most players available.
Here is a list of the definitely if it goes down:
AncientSwordsman/Ancient Fire
And here is a list of the maybe's so far.
Grog the Big
_Mojo_
Infinite_Zero
fallenz
Imeco0
Azrial -
Bringing this back up to the top. It all goes down this coming Sunday. I know we have to have 6 other people on this server who have the fortitude to accomplish this task.
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My scrappers name is Colonel Schmatz. I have a lvl 42 Fire/Kin friend that may be interested as well.
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If you guys will take a hero, I have either a lvl 50 Inv/SS Tank, or a lvl 42 Spine/DA scrapper.
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A friend of mine and I are trying to see if we can get a group together to run the Quaterfield TF on Memorial Day weekend. We want to start Sunday May 24th some time in the early evening. We won't stop till we have finished it. We need 6 people to join us in our quest to complete this exceedingly long task force. If you would like to join us, post your toon name and powerset and I will add you to the list. We don't know the exact time we will start yet, as there are still some scheduling questions, but we will let everyone know soon.
1. Colonel Schmatz - S/DA scrapper
2. Yellow Torch - Fire/Kin controller
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