The_Jersey

Legend
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  1. Psssh... Don't listen to them. You can have a net arrow! It can do all sorts of things, you could, for example, go extreme fishing.

    The bow, arrow and animations are really saucy but I'd be suprised if they were in fact doing anything but obscuring the view of my team mates with 'poison' gas. That said, it is by far my favourite defender primary.
  2. Had his level 50 deleted? By whom and and under what circumstance would such an event have occured? Sounds rather unfortunate indeed.
  3. [ QUOTE ]
    Non Galaxy Girl random RPer here, if I can help then I'd love to... I immerse in the game without specific role play, when I team with certain players then roleplaying kicks in in funny ways.

    [/ QUOTE ]

    I'd recommend Doulos for his perspective on building up backstory and history for Supergroups to create greater ingame immersion.

    I can also lend my perspective on roleplaying someone with a razor sharp wit and rock hard tasty abs, washerboard style. Because it's so much like real life, no really.
  4. [ QUOTE ]
    However, lets say we CAN hold him vanguard, that leaves us 1 min to take him out. No offense intended, but do you seriously think we can take him out in 1 minute? I believe even in your raid it took longer than 1 minute to take him out after he was held. Now the DPS is lowered thanks to the same ED that affected the holding. With such low damage output I really doubt we can take him out in 1 min.

    [/ QUOTE ]

    Well on that raid his health started to drop just from the holds when he became held. We called in the blaster holders to reinforce the hold incase he broke out but as health began to drop and the hold was seemingly permanent we just had the blasters cycle attacks between holds to take him down all the way as everyone nearby was already targetting through Midnight Agent or Singularities anyway and we didn't want to lag out which was the major threat.

    I've heard of Hamidon going down in 45 seconds before so I hold out hope that with enough controllers vanguarding at 60% health and enough res debuffs it would be possible to get him from 60% to dead in 1 minute. I admit it's not very likely but it's an option if almost but not quite enough controllers turn up.

    And getting someone to /tell all the kheldians on the night and politely ask them to get their 50's to the Hive might be an idea.
  5. Christmas Costume Contests!

    SG arena battles with level 1's Santa's vs. Snowmen vs. Kwanza-bots!

    A Nativity Play!

    A non-denominational Play!

    Christmas is the best time of the year because you can wear colourful scarves and hats and put up sparkling lights and people are generally happy even if they're faking it.
  6. Hami holds like any other villain I think, just on a larger scale. This means he has a magnitude hold resistance which needs to be overcome first, the kicker is that once this is overcome you must also maintain that magnitude otherwise he'll break out. Essentially, you need to have enough holding power to keep him held and then enough recharge to replace every hold that is on him before that previous version of that hold runs out.

    Herein lies the ED issue, both recharge and hold duration play directly into the magnitude of hold you can put on Hamidon. A basic example might be that with three recharge and three hold instead of six recharge you could apply the hold for half the time but twice as often. However, recharge enhancements and buffs give diminishing returns since unlike hold duration they don't enhance from the base value everytime. This means that we are able to essentially floor recharge rate using Accelerate metabolism and still have a 200% boost to hold duration. Now however, we lack the ability to boost hold duration and are unable to reduce recharge rate further so that puts everyone in quite a pickle since there aren't really any other factors that affect our ability to hold him.

    There may be hope however. On the issue 5 raid I helped lead, there was a spectacular (and lagtacular) turnout because there was such a long wait between it and the previous raid. We were able to hold Hamidon with the controller turnout without great use of the vanguard medal which boosts hold durations for 1 minute. Reinforcing with holding/attacking blasters after the hold began to stick, it's possible that we could have held Hami with just the sparing initial use of the vanguard medals that Dave Pyrons called for. In Hamidon raids past the real trick was to activate the Vangurads just before 50% to make sure he had no chance of breaking out.

    Onto the point though, the Vanguard is an effective way of boosting hold duration, if enough holders turn up to overcome Hami's hold resistance but he keeps breaking out then a simultaneous vanguard surge could provide enough hold duration boost to hold him for I'd say about a minute and a half before he broke out after the vanguards had worn off and total hold magnitude began to decrease again. If we have enough heroes to defeat Hami in about a minute flat the jelly could be ours.

    Best case scenario's still about 40 controllers though.
  7. If you want to equate it with something more common, the Hydra head in the sewer trial does the same thing with rikti 'spawns.' They did however fix the holding trick on the head.
  8. How much salvage d'ya need for the computer anyway?
  9. Yeah, playing 'bait the stalker' is something I do even if I'm just by myself with a few respites handy. I enjoying beating the slow one's faces in but I hate teleporters since they're next to impossible to track after they land a hit.
  10. [ QUOTE ]
    think i see what you're gettin at mate, if its bout mass novas, that was partially the plan last raid.

    [/ QUOTE ]

    Well ProfC originally considered the possibility of every level 45+ blaster in the game and a couple of Dark defenders raid but I think scaling down the concept makes a particularly intrigueing solution to the problem of creating a controlled mito spawn without Hami immeadiately regenning above 50% afterwards since his base regen is 2400HP/20secs.
  11. [ QUOTE ]
    Everyone knew abut this?
    [ QUOTE ]
    It hasn't been definitively proven if this has been changed, but Hamidon used to have higher mez resistance the more people were standing in the goo. This may or may not be true now. But even if this has been changed, having more people around the controllers does make their lives difficult in other ways, in particular by adding more lag around them.

    [/ QUOTE ]

    [/ QUOTE ]

    Never heard of it, Source?

    Incidentally I will outline my crazy strategy briefly.

    Kinetics, dark and rad defenders use -regen powers. As much -resistance applied as possible. Blasters attack. When Hamidon reaches 50% defenders are withdrawn and blasters take below threshold for controlled mito spawn. Dark Defender is first in to rez blasters and all nova ASAP to give extra kick and hopefully prevent hamidon getting back above 50%. empaths/scrappers/tanks/remaining blasters suicide run now, Blasters attack Hamidon, scrappers hit everything an tanks attack Mitos. Special defenders get debuffs back on Hamidon and the rezzed for the second time blasters go back to work while everyone else pulls out once the Mitos are down. Repeat at 20% with the notable exception of once 20% is passed everyone rushes in for the jelly gank. As Hami tanking will become a near impossibility at the ruhsing in stages, one member of the raid and one member only will use dispersion bubble over the top of Hamidon to prevent his knockback.
  12. Well step two in that plan is how many novas does it take to kill a mito and what's the AoE limit on said Nova? In a perfect world, the answer to both of those questions would probably be 16.
  13. I've got questions related to wild and untested theories of Hamidon raiding.

    Does the dark defender team rez work on friendly players not on your team and what is the AoE limit on the number of people rezzed by one use?

    Is there a way to calculate the effect of regen reducers? For example, does one application of lingering rad reduce by a percentage or a base value of some sort?

    Same goes for resistance debuffs? and exactly how much resistance reduction would it take to give 8-12 Blasters a reasonable rate of damage against Hamidon? (assuming very low regen)

    What is the prevalence of disorient powers compared to holding powers like in the game? Are there likely to be more and longer duration disorient powers in the Hamidon raiding team than holds?
  14. [ QUOTE ]
    Can we multiple mito-tank?

    Well, my thoughts were, can we have the tanks with some healers draw out the mitos from the hami, and then have scrappers and blasters take him down?

    I'm curious as to how the Hami spawns mitos. If he 'tops them up' to be the number in the hive, then any number of spawns could be maxed out, and if you ahve some mito-tanks out there and the hami-tank then you could possibly knock it down without spawn-wipes?

    Very hard to test I'm sure

    Just a thought.

    Another is can we mass confuse the Giant Monsters into hitting the mitos or hami for us, heh. The mushroom one has a choke-hold right? Bah.

    I dunno, seems like something new has to happen. Will be very hard with the amount of people defecting to CoV, no matter what happens.

    [/ QUOTE ]

    Hamidon and his Mitos have ridiculous range so they aren't going anywhere, you could possibly assign a tank to each one but I'm not sure I'd like to be the one who tests Hamidons Mito spawning limit. =P

    Now, based on what testing I heard about when I planned the thankfully pre-ED raid it's highly probable that while Hamidon has 99% resistance to every damage type, this drops by at about 5% when he's held apparently making the kill possible.

    A lot of talk seems to lend to the theory that Mito Spawns are based on the number of people in the vicinity of Hamidon, probably extending to a bit past the cytoplasm. However, this is one of those not so tested things so it may well be a mito for everyone in the Hive but that's not something the game mechanics as they appear elsewhere would suggest.

    In order to take down Hamidon without a hold you would require a very large number of resistance and regen debuffs, primarily from radiation primaries and secondaries. However, you would likely need to floor regen rate because controlling a mito spawn would require only the bare minimum of heroes in the cytoplasm when you reached 50% and 20%(approx).
  15. Jersey Mk.III

    Scrapper

    No Hold
  16. Okay, been in Manchester but the answer to all those questions is No.
  17. I'd say give a few days notice and do it early next week, Monday maybe?
  18. [ QUOTE ]
    Curse your succulent hide, meat sack.

    Is it noted actor Charles Dance? Or noted dancer Charles Actor?

    [/ QUOTE ]

    It's neither.
  19. [ QUOTE ]
    Is it Shub Niggurath, the black goat of the woods with a thousand young?

    [/ QUOTE ]

    Survey Says!

    Ehhh ehhh
  20. [ QUOTE ]
    Is it me?

    [/ QUOTE ]

    Great Cthulu No.
  21. [ QUOTE ]
    Is it me?

    [/ QUOTE ]

    No
  22. [ QUOTE ]
    Are they a robot?

    [/ QUOTE ]

    No
  23. Well if you really want to go through all that again then I've got a person in mind, imagine that. IF you want to that is.
  24. Okay, to put words into a robot mouth go here.

    And...

    Is it Mr. T?