The_Coming_Storm

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  1. Quote:
    Originally Posted by kinaki View Post
    Question for Kelenar...

    What Catalyst release were you using before you tried upgrading? I'm considering a "downgrade" to allay my annoyance until next week's 10.8.
    All reports I've heard say that 10.5 is the best. (for games)
  2. Quote:
    Originally Posted by Santorican View Post
    Well that is lame, so I'd be better off just buying a better graphics card then getting two of the same?
    That is pretty much always the best option.
  3. Quote:
    Originally Posted by je_saist View Post
    nope. As usual, you would be completely wrong. AMD has been working on the OpenGL driver for a while now, and the FirePro driver beta is where the OpenGL driver changes are going to show up first.

    http://www.overclock.net/ati-drivers...ta-8-76-a.html

    Do us a favor TCS, stay out of the Tech Issue forum.
    Uhhh... okay.

    10.8 is officially coming out mid-next week anyway. I wouldn't try installing the professional workstation drivers on regular cards.
  4. COUGH. Wrong link JS.

    Those are for the professional gfx cards.
  5. Quote:
    Originally Posted by Dedlok View Post
    There was a thread posted about the same deal here in these forums and Mod12 deleted them because they were "advertising".
    +rep to you... if we still have rep? *goes to check*
  6. Quote:
    Originally Posted by Dedlok View Post
    I don't get it?
  7. This game runs REALLY FREAKING HOT. Has for a long time on all my systems I've had. Poor lappy GPU can reach over 100C at stock settings. Try using /maxfps 30 so your GPU doesn't work so hard and /maxinactivefps 1 so you only do 1 FPS when alt-tabbed out.
  8. Quote:
    Originally Posted by Slashman View Post
    I'm not sure that's what happened with EQ2 exactly. It was more a case where a lot of the stalwart EQ players just didn't want a new game that was different from the original. So they stuck with EQ. It's still running to this day after all.

    In any case, why would porting your characters over to a new COH be a priority? It's unlikely to have the same power structure, character attributes and mechanics as the original. You would definitely not be starting at the same character levels(as that would be ludicrous from a dev perspective).

    So what exactly is it that you think players would keep besides a costume look?

    I have to agree with Arcanaville on this. Porting to a new COX game would be worthless.
    Inf and IOs?:O
  9. Quote:
    Originally Posted by Coyote_Seven View Post
    And if you don't have character porting, I believe the devs would risk alienating the existing players of CoH1. As I rather vaguely recall, this is what happened with EQ?
    More like Asheron's Call 2.... that died because of no character ports.
  10. Quote:
    Originally Posted by Anti_Proton View Post
    I think they would go DirectX all the way.
    Not if they were smart. OGL is the smarter, but less-hyped choice.
  11. Quote:
    Originally Posted by Toril View Post
    Did a quick search and didn't see anything on this so I figured I would ask and see.

    Has anyone ever tried using Grant invis on a Force Field Generator? If so, did it work?
    It does, so you can safely grant it invis so you can Trip Mine enemies at the start of the fight
  12. Quote:
    Originally Posted by damojs View Post
    Meh. I'm glad you're so easily entertained. I preferred shield charge the way it's been for the last year.
    I didn't. It was too overpowered.
  13. Quote:
    Originally Posted by LaughingDan View Post
    Ya I figured it was bugged. A friend was on a hero, going vigilante. He selected vigilante, even said so in the window but gave him a hero badge instead of vigilante.

    I think I'll have to wait another 20 hours I guess. It's saying I've been a rogue for 1 hr. 22min.
    I petitioned a GM. No word yet on this.
    I received word GMs will not help / can not currently help with this issue. Not sure if they have the tech atm since GR just came out...
  14. Petition a GM. Also, make sure you get the correct mission. The system is bugged and may give you the wrong mission... even missions from a different tip. Abandon from the mission window.
  15. Make sure the mission you actually get is the correct one. The system is bugged and may give you a mission from a totally different tip. If it is wrong ABANDON FROM THE MISSION WINDOW and reaccept it.
  16. Quote:
    Originally Posted by Bill Z Bubba View Post
    Big holes to psi and toxic. Needs to lean heavily on its tier9. Takes a lot of work to softcap. On the plus side, it does get a minor self-heal and very good endurance management.
    Also quite a bit of Defense Debuff Resistance if I recall.
  17. <_< Can use it to camp WB launch computers?
  18. 5 or 6 slot your ST Hold ASAP! Don't slot for damage, but slot for Rech / acc / Hold Duration
  19. Quote:
    Originally Posted by Silver Gale View Post
    Make sure you read the text carefully - sometimes, picking the Hero option for one tip gives you a mission which is the Vigilante option from a completely different tip. If this happens, abandoning the mission and investigating the tip again should help (it won't use up a Fame slot, either).
    Hmmm. Oki. I hope the GMs will change my Rogue point to a Villain point.
  20. Quote:
    Originally Posted by Seismic Phoenix View Post
    Actually.. I did that one and got a Villain point for blowing it up. I got a Rogue point for picking the Villain option on something like "Broken Down Jaeger" which turned into the CoT seeds quest with Desdemona inside it that I had to rescue.. (Rogue Point )

    I had gotten the CoT seeds quest earlier though, and when I picked the Villain option I got some Rescued Bane Soldier with Longbow mission. Still got the Villain point for it though.
    Very strange... I guess Tips are in general just borked. Oh well, won't play until they patch this.
  21. The level 50 villain one dealing with Rikti and Kelly Uqua is bugged and gives you a Rogue point if you do the Villain mission of destroying the Rikti base.
  22. Quote:
    Originally Posted by DMystic View Post
    Mega you d\said

    This has happened several times already.

    i6 Favored Villains (duh COV release patch)
    i7 favored villains(villain 40-50 content)
    i8 favored heroes (faultline revamp)
    i9 favored neither (inventions)
    i10 favored heroes (RWz, yes villains can participate but the content largely ignores prior villain content, thus it doesn't particularly feel like a villain update)
    i11 theoretically this was neutral, however due to the larger amount of hero content already in the game it could be argued that heroes get more from ouro than villains.
    i12 cimerora's story is blatantly hero oriented,heroes had 3 arcs from the midnighters whereas villaind had 2 +Darrin Wade so while the content additions are even the nature of Cim has abias towards heroes.
    i13 iirc introduced the 2 contacts in cim, the additional Midnighter contact and the SoA. I'd say the 2 cim contacts are even but the additional midnighter had 3 hero arcs and 1 villain arc(that could have been a hero arc with some changes) I guess the Soa evens this out abit but the arcs are so bad people have stopepd caring about them.
    i14 completely even
    i15 even (nod to vilalins for getting a better SF, but that was largely due to the work put in by the players during test.)
    i16 even
    i17 seems fairly even to me.

    and now we have i18 and GR

    as part of i18/GR Tina McIntyre and Maria Jenkins saw an update to thier arcs. I didn't see the automated villainy arc getting a doppleganger for the end fight. I wonder why?

    So you spoke about alienating the players well Villains largely feel alienated.

    You also talked about putting content where the majority of palyers are, yes that's good business sense however it's also a catch 22. More heroes than villains, so heroes get more content, vilalins get frustrated and bored and either move to hero side or leave, thus there are more heroes than villains so heroes get more content and it repeats.

    CoV has been out for 5 or 6 years now and it still needs to catch up to heroes in some areas, whereas heroes have consistently been catching up to villains in the areas that they needed to.

    i17... Posi revamp PLUS they put old Posi in Ouro as a slap to the face. Also when was hollows revamp?