The Great Potato

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  1. Never tell a degenerate gambler the odds.
  2. The Great Potato

    Is it true...?

    Quote:
    Originally Posted by Makai_No_Falco View Post
    Two differences.
    1. Catgirls aren't real.
    2. You're only a catgirl if you choose to play one.
    Recent scientific studies have suggested that the disease commonly known as "Catgirl" may not actually be a choice, but a bacterial infection deep at the cellular level. This is why they must be killed with fire, it's the only way to be sure the contagion doesn't spread.

    So remember folks, do yourself and your pet Catgirl a favor, have her spayed, preferably with fire.
  3. Quote:
    Originally Posted by fistsnatch View Post
    Dear NCSoft and Paragon Studios,
    As I sit here waiting for the gates to open to the world that is Issue 17, I was thinking to myself that this could possibly be the worst issue launch I have ever seen.
    This isn't my first rodeo as I17 marks the fifth time that I have been a part of this grand game we love to play that they have launched a new issue. But I wonder why I17's launch has been a community relations debacle. Somebody has some explaining to do about several things:
    1. Why so low-key? You go on the website and the first thing you see is basically an ad for dual pistols. You have to click over to see the first sign on I17 and it's an old ad that still says the generic "coming soon." Ummm, is everyone so busy that they couldn't update this when the launch date was announced last week? Dual pistols has been out for some time now and wouldn't an ad for, say, demon summoning, be more appropriate since it's also available with I17?
    2. The 11:53 p.m. posting of server status. I don't know about you, but I am generally not trolling the announcement section of the forums at midnight. I could have last night while enjoying some down time at work, but instead I was trying to determine Ghost of Light's theme song (see other post) and when I could lead a badge exploration tour. If I was in a place where I could be playing CoX I would have been doing that. Ocho is a mediocre community liason at best and knowing that the servers were going to be down for a considerable time on I17 launch day, should have put the word out in a more timely and visible location, i.e. the front page and not four clicks into the forums.
    3. Server status unknown. I hate when the feed posts this because you know that the devs are running shakedowns and we the people are on the outside. Lose the unknown and replace it with down. I hate being teased and FYI Paragon folks, if you want to present yourself in a professional, we're educated kind of way, take a second to read the notice you put up to say you are testing the system. Why? Because "to verify todays new publish" is grammatically incorrect. Todays should be "today's" because it is a possessive noun. Am I being picky? Yes. I expect people to read over their stuff or at least use a grammar check before unleashing an annoying message.
    And related to the server status page, why does it still have notes relating to April 7 up there? That was three weeks ago! Keep up-to-date news up there because a lot of people are looking at that page today and wondering the same thing I am.
    4. I go back to No. 1 about the low-key take on I17. I know a lot of people have been running around on test server the past weeks playing with the new toys. Yet why hasn't anyone at Paragon posted up a video of say, the functional tails? Or better yet, ultra mode? They just recently got around to posting up video of demon summoning (got a name picked out for that already) but that's more of a ploy to generate more presales of Going Rogue than interest in I17.
    Who is to blame for this? I place it firmly on whoever is supposed to be marketing this game. And it makes me question if ANYONE is actually marketing CoX anymore. Does anyone remember the last attempt at CoX (not Going Rogue) marketing? Let me refresh your memory: It was pre AE. Yes, pre AE. And yet long-term players lament the lack of a population on the 8 servers that are not Virtue or Freedom. Come on NCSoft! Use some of that stack of cash to generate some more interest in this game. People love super heroes and CoX has no peers in the MMO game (yeah, I know Champions is out there but c'mon, it's a CoX knockoff) and after 6 years some have forgotten it's out there. With games from DC (coming soon) and Marvel (coming much, much later) on the horizon, now is the best chance to show off and bring folks into the grand worlds that are Paragon City and the Rogue Isles.
    5. Because a good list has 5 items, I would like to close by saying that CoX is a great game. I even bought a computer to play it on after my old one was nerfed by the video card changes that came with I13. I love the ability to RP, build bases, build relationships, kick serious butt, play dress up, craft, dance nearly naked in Pocket D, leap over single buildings in a single bound, and blow off some steam after a long day at the office by going into a virtual office building and punch everyone in there in their face. I know I17 will make those experiences even much better and that is why for the past 150 minutes I have sat here waiting, waiting for the chance to celebrate not only I17, but six years of CoX. Here's to many more!
    Your friend,
    A Proud CoX Player

    Dear Fistsnatch,

    Mobs still get knocked into cave walls and become un-attackable, thus making any kill all mission where this occurs unbeatable. Slotting some IO Enhancements into powers that don't generate threat make them suddenly draw aggro like a Tanker's taunt. Marketing, or the lack thereof, is not as important as things like a 6 year old basic collision detection problem and much newer threat generation errors.
  4. Quote:
    Originally Posted by JJDrakken View Post
    Liquid Cocaine
    ---------------
    1/4 shot Grand Marnier® orange liqueur
    1/4 shot Southern Comfort® peach liqueur
    1/4 shot Absolut® vodka
    1/4 shot amaretto almond liqueur
    1 splash pineapple juice

    My random advice


    JJ
    Random Advice: Learn the difference between what's actually a drink called Liquid Cocaine, and the fruity crap quoted above.

    1 jigger Goldschlager (or any cinnamon schnapps)
    1 jigger Jaegermeister
    1 jigger Rumple Mintz (or any peppermint schnapps)
  5. Disclaimer: This is just my opinion based on my own observations and conversations I've had with others.

    I think the decline in large and open RP SGs goes hand in hand with the general decline of RP as a whole on the server. Yes there are still a handful of people playing in Atlas and people RP in the D, but it's become a very small percentage of the Virtue population, and it's continuing to shrink, not grow. Four years ago, just about everyone was using ()'s to denote OOC speech in broadcast, now no one seems to bother.

    What RPing is left also is incredibly cliqish, with few opportunities given for new players or characters to get integrated, and the reason for this is pretty simple and will probably draw no small amount of flames:

    The vast majority of RP to be found now is just terrible. It's inane, mind-numbing, and rather than help immerse a player into the City of Heroes universe, it detracts from the game setting. The gimmick characters and SGs (e.g.; The Twilight and Vampire: The Masquerade toons and groups) don't really want to play City of Heroes, they want to play whatever gimmick they're running, and are just using CoH as the vehicle for said gimmick. The attention seekers (the Walking Wounded toons that whine when they're healed but never seem to die if they aren't, the drama queens, the level 5s that start fights with 50s but claim they're just as powerful) ruin any kind of theme or mood in their demands that everyone worship at the altar of their anti-Awesome RP. The soap opera crowd also aren't really playing CoH, they're again using it as the vehicle for their terribly written, melodramatic, bad romance-novel fantasies.

    And unfortunately, those few who are playing City of Heroes and RPing to further the immersion of the game have to be very cliquish in order to keep the larger morass of garbage players from ruining that immersion, and large SGs don't lend well to that.

    Personally I stopped looking for worthwhile RP a while ago, and when I get the urge to try again, I only need to go sit in Pocket D and realize that the only concept not being played is the concept of a hero/villain in a city of heroes/villains and I'm reminded why I don't see any prominent RP SGs anymore.