Textilian

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  1. Hello Guardian:

    Several months ago, I posted here to meet new people and recruit for a new theme team, the Leviathan Guild. Then real life came along and kicked me in the teeth and I had to take a break from the game itself, which of course prevented me from running the team. And the forums ate my original post, including most of the sign-up list, and I also know circumstances have changed for other members. I remember Troll signed up, and I know what Siolfir and Golgathon chose, but everything else was lost. If you signed up before, please mention that in your post, to get priority for your spot. And if you signed up before and can’t play now, 5 months later, please let me know that, too, either here or in a PM.

    Best wishes,

    Textilain
    ---

    The Concept

    The Leviathan Guild was Victorian England's premier investigators into inexplicable incidents, an elite team endorsed, however covertly, by the crown, made up on England and her allies’ finest. Tinkers, scientists, masters of the occult, warriors, their abilities were well respected. But while investigating a mysterious occurrence in the abandoned aqueducts under Bath, the Guild's finest team disappeared. In their absence, the guild all but disappeared, only one mysterious soul remaining. Consulting the auguries, he saw they were to reappear over a centaury in the future and a continent away. When the team reappears, he will be there to assist them, with the possible aid of their allies’ descendents.

    Now the transplanted members must struggle to adjust to this new world, reestablish the Guild, and regain some of the powers they seem to have lost along the way.
    ---

    Real World Details

    This theme team will run on the Guardian Server, heroes, on Tuesday and Thursday evenings from 6 -8 pm Pacific Time, starting January 6, 2009. We will be running story arcs, each person picking the same arc and using the “complete same” feature. We will also run task forces as we come into range. I’ll post each week what the plan is. It will run until the original members are level 50 or we all lose interest.

    The team will consist of eight members, each one picking a Victorian concept, either from the list below or by PM’ing me with your own idea. First come, first served on the concepts, as I’d prefer to see one of each kind rather than duplicates. Please also decided with AT and powerset you feel best suits the concept. I’m not interested in seeing empathy and I’m wary of stone for tankers, since I believe they are both overdone and this group will steamroll without them. We will be roleplaying.

    Team characters are welcome to join the Leviathan Guild SG.
    ---

    Victorian Concepts

    The Mysterious Master of the Occult:
    Examples: Basic edition, Fortune teller or Psychic, Pact with the devil

    Occult Creature Seeking Redemption: Aluriel, fire/fire scrapper (Siolfir)
    Examples: Vampire, Siren, Banshee, Demon, Werewolf

    Gentleman/Lady Adventurer: Unclaimed
    Examples: Found Mysterious Artifact, Basic Edition, Proto Archeologist

    Warrior from Lost Civilization:
    Examples: Land of Ice & Snow, Jungle, Roman-esc, Far Eastern

    Gadgeteer: Countess Clinkclank, ff/elec defender (Textilian)
    Examples: Tinkerer, Clockwork Warrior

    Foreign Scientist of Dubious Sanity: Unclaimed
    Example: Experimented on Self

    Exotic Foreigner (non-scientist): Baronne Cimitiere, dark/dark tanker (Blood Spectre)
    Proto Archeologist: American, Martial Artist, Apocrathry

    Victim of Mad Science: Patches, willpower/warmace tanker (Golgothen)
  2. [ QUOTE ]
    secret power: unlock thread and ban mods

    [/ QUOTE ]

    I thought that was a FEAT power?
  3. [ QUOTE ]
    Stay alive? Keep things alive? What a waste of our talents.

    I'm going Rogue. I'm going to kill so many Rikti that it will be remembered as one of history's greatest war crimes for generations to come.

    You're welcome to join me. Or you can go to ground like good and faithful soldiers. I signed on for murder, and that's what I am going to go do.

    [/ QUOTE ]

    Well, when you put it like THAT... I'd rather join you.
  4. If it's our job to ensure the continuation of the human race, someone better figure out cloning right quick. Because that's the only way perpetuation is going on in my part of the sever.
  5. Take care, Lighthouse. I always thought you did a fine job here.
  6. Name: Textilian
    Global Contact: @Textilian
    Level of Classification: Level 50 Defender
    Origin: Magic
    Super Rank & Super Group: Administrator, Scions of Tomorrow
  7. Star Strider Forces Registry
    Name: Trade Winds
    Global Contact: @Textilian
    Level of Classification: Level 50 Corrupter
    Origin: Magic
    Super Rank & Super Group: Administrator- L. A. G.
  8. So I respond to a "Guest Writers for the Scoop Wanted" classified, confirm I'm writing a guest article, and then my article gets shunted into Classifieds itself. What a waste of my time.
  9. Name: L. A. G.

    Currently Recruiting: No.

    RP Level: Rare

    Theme/Concept: L. A. G. ostentatiously stands for League of Awesome Gamers, but mainly we were being silly. Our motto: Even if nothing else kills you, L. A. G. is sure to!

    Activity: We have eight unique members, although two are M.I.A. and three more are rarely on, considering other servers their homes. I usually play between 7 – 10 PST Monday - Thursday, 7-midnight on Friday, and on Saturday starting at 5 pm PST. I’m occasionally on at other times, but that’s not dependable.

    Requirements for Membership: If I team with you and like you and you’re not in a VG and if I’m with it at the time, I might ask if you’re interested in joining. Usually, I figure people without VGs are without by choice, and don't ask, but people can always ask me, too. I'm polite. There’s no level requirement, no website, no log-in schedule, don’t care if you have other alts, other servers, etc. Just don’t be a jerk, no griefing, no obscene names, etc, and we should be fine. I like my game drama free.

    Leadership: Sins & Needles, Nactvolt, The Dorsetshire, Robahto when he's not M.I.A.

    In-Game Contact(s): @Textilian

    Out-of-Game Contact(s): PM Textilian on the boards

    Other Details: I run board-sign up SFs and trials on a regular basis and if the membership ever grew, would run VG events, too, although I wouldn’t stop the board sign-up events, either. I am a very occasional PvPer, so if a bunch of PvP folks joined, someone else would need to lead those events, even though I’d attend. For prestige, I stay in VG mode most of the time, other people until 25 and then as they can. Regular crafted enhancements in the bins are fair game, I try and keep it stocked, please ask about the rarer stuff. It’s just a baby base as of this posting but that will change over time.
  10. [ QUOTE ]
    [ QUOTE ]
    I'm sure there will be checks and balances to prevent mature rated content as well as farming.

    Needless to say, I would love to make an epic room of death where the groups must face an endless* horde of opposition.

    *endless as in A LOT of guys, not ambushes, since I'm sure that'll be restricted as well.

    [/ QUOTE ]

    I bet there will be some be some kind of tokens or drops that will limit how often you can create missions. Also, I bet each mission will be access through a portal so they can easily be RPed as events in an alternate dimension.

    [/ QUOTE ]

    I think it would make sense for player-created content to be uploaded to test and then based on peer-review and ratings and also subject to dev tweaking, the "prize" for excellent content would be gradual incorporation into the live game and/or cannon, even if it's as alternate time-lines.

    Edited to add: This thread is moving so fast I'm quickly not going to be able to follow even my own posts, much less those of others!
  11. Squee!

    Regarding the player-created missions, will we be able to create our own NPCs to serve as hostages or allies or the end-boss? For example, could I create a "The Story of the Textilian" and plunk Text down as the boss at the end? Also, can players create NPC versions of their PCs for these missions?

    NB: I would not really do "The Story of the Textilian," it's just an example. But likewise, I don't want anyone else doing "The Story of the Textilian"

    And again I say, "Squee!"
  12. Textilian's Commonsense Solutions to Everyday Problems
    Originally written 4/5/2008

    Here are some of solutions I've found and the resources I use to keep from getting frustrated and keep the game fun. Your mileage may vary. Although I play both heroes and villains, I'll be using heroic terms, but the same solutions apply to strike forces v. task forces, etc. I will be using a conversational tone.


    Section 1: Teaming


    The Problem: You don't know how to set your team flag.

    The Solution: Look at your chat widow. In the upper right corner, you will see "team." Click on it, and a widow will come up. You type your team message here, then use the drop down menu to set your "looking for team" status. Explanations are included in the tab, and it always defaults back to "Not seeking" if you join then quit a team or log-out.


    The Problem: You want to be on a team. You're not sure how to go about this.

    The Solution: First, ask yourself these questions. Do you want to be on a team, any team, or would you rather have more control over the team, what you do, who's on the team, etc? Do you want to gain experience, or are you looking for a specific badge, task force, etc? Have you have terrible experiences with PUGs (Pick Up Groups) in which they stole your lunch money and made fun of your sneakers?

    Now that you've answered those questions, you have a better idea of what you want in a team. If you just want a team, any team, you can easily set your status flag to "Looking for Any" or "Looking for Missions" and type in a message like, "Looking for anything, just send invite." You will now receive invites from people forming teams, but it may take a while depending on other factors. If you want to get a tell first, add "No blind invites" rather than "Just send invite." If you're looking for something specific, include that in your search comment. I always add todays date to the end of the message, so people know the message is current. If you need a badge or a specific message, try asking in broadcast a couple of times, the request channel, or your server's badge channel.

    If you've had bad experiences with PUGs and you're a little soured on them, try forming your own team. There are some great guides out there about forming and caring for you team, so I won't reiterate everything here. But in general, I've had good luck sending clear tells to potential teammates about level/difficulty of missions and size of team. Some people won't reply. It's not personal. Just move on to the next person. Add those interested, set a mission (not always yours), and set out. Be clear if you have a plan ("Textilian, please pull that minion. Everyone else, around the corner.") and don't be afraid to kick people who camp by the door soaking up xp, afk. All you have to do it demonstrate basic competency, some funny remarks if you can manage, and keep things rolling. You'll be fine. And read those other guides.


    The Problem: You team stinks.

    The Solution: Leave the team.

    If you want more of a solution then this, ask yourself, why does this team stink? Do you know? Do you think the people on your team would be open to gentle suggestions via tells or would this be as useful as spitting in the wind? In my experience, it's not worth it to try and correct others in-game or on the boards. Either it's just a difference of opinion or playstyle, or they know they're wrong/stink and are too defensive to listen or don't care. If you do take the simple solution of just leaving, do it with
    style. Say "Thank you for the team, but I have to get going." Don't make up reasons, if you wait until the current mission ends, good, but don't take the parting shot of "You all stink!" because probably, everyone on the team doesn't stink, and you may want to play with these people at a later time on a better team. You don't want them remembering you as "The jerk who insulted us then bailed." If one person in particular was just a jerk you felt you had to leave, /ignore them then /gignore them. Petition them if think it's appropriate. Then go do something else for a while, until you're less frustrated with the game in general.


    The Problem: You want to run a particular task force, but you don't know enough people to form one.

    The Solution: I can think of two easy solutions here. First, join your server's badge channel. You can find a list of available channels by right-clicking in your chat tab and selecting "browse available channels." Find the one for your server. If there's more than one, I usually choose the one with the highest population and see what it's like for a few days. If it stinks, I try the other one. If someone I do know and trust has had bad experiences with it, I'll usually chose a different channel. But assume you've found one, you join it, and you add it to a tab and it's great. You can now use it to find people who want badges and are usually willing to form teams to get the harder-to-get ones, like Task Forces. You will have an easier time getting teams for some task forces v. others. It happens. If you have not run the task force in question before, it is important for you to research it. Try paragonwiki first and also look at some of the guides on leading teams in game. You want a clear plan, the ability to communicate the plan, and a willingness to try and lead, even if you're not sure how.

    The second solution, which I favor, is to join your server's message board. If you're a known person already, all good and well. Otherwise, introduce yourself. Then post clearly what you want to run, when, any team requirements you may have, and the general strategy you have for success. If you haven't fun the task force or trial before, go ahead and be upfront about that, it's more important you're honest and have a plan than trying to bluster your way through it. Sometimes more experienced people, who have run the task force before will sign up, and help you lead. This method provides the following advantages: You have more control over who joins and sometimes what character they bring, you know everyone on the team is aware of the general plan, and you know everyone has cleared the time, so you're less likely to lose half of your team halfway through.

    Remember, if you want to continue to lead task forces like this, you need to do an acceptable job, so go read up on leading, communicating, and the specifics of what you want to lead people in. Do your best and be neither a jerk nor a pushover, and you'll probably be fine.

    You can also just set your flag and team message to "Looking for TF" or advertise in broadcast, or form a team in the standard way, but you have far less control about the team with these methods and really, who's better qualified to lead a team of heroes or villains than you, dear reader and shouldn't you get the best?


    Section 2: Mission difficulties


    The Problem: You can not complete a mission due to the difficulty of the mobs or the boss at the end of the mission.

    The Solution: There are several possible solutions here. First, check the mission difficulty. Just bring down your mission tab, and see what it says next to your name. "Heroic" is the lowest difficulty setting and the default, "Invincible" is the highest, everything else is in between. If it's higher than Heroic, try adjusting down then resetting the mission, this will make the mobs smaller or lower level. Second, you can form a team to help you with this mission. Sometimes, another player will make all the difference in the world. Third, you can drop the mission. You can drop one mission every three days. Fourth, you can stock up on useful inspirations and/or temporarily increase your might and protection at your SG's empowerment station. This helps a lot.

    Finally, you can always hold onto the mission until you level up, then go fight the now-lower-than-you mobs. This works better at the lower levels, obviously.


    The Problem: You can not complete a mission because you can not find the mission objective, ie, the glowie.

    The Solution: First, is your sound on? Sometimes, I can hear the glowies and hone in on the sound more easily than I can spot them. I do have hearing problems, so this doesn't always work, but often it does. Next, are you sure are you found all of the rooms, levels in the room, cleared the map? Some of those maps are tricky. Speaking of tricky, the glowies are sometimes up high on the wall, hidden behind crates, or small and easy to miss. Try a systematic sweep. Another solution is to have a friend come in and find it for you. Finally, if you still can't find the glowie, try resetting the mission so the glowie might spawn in an easier-to-find location, doing another mission then coming back to it, or just trying again later. Sometimes fatigue will cause me to miss the obvious. You can also drop the mission, or, if you've tried the other solutions and you just can't find it, you can send in a support ticket. I've had to do this once, and the game master was there within five minutes and found the glowie for me. I remain convinced it was a very tricky or bugged one, and feel no shame.


    The Problem: The NPC you have been sent to rescue or kidnap won't stay with you.

    The Solution: The NPC is a little stupid. But you can help them overcome this by turning off your stealth so they can see you clearly, turning off sprint so they can keep up, maintaining line-of-sight with them as much as possible, stopping and waiting for them to catch up, going back and getting them if they get lost, and if they get stuck on geography, making a wide arc around the problematic rock, crate, etc. You can also drop missions, check paragonwiki to see if the mission is bugged with no NPC spawning (some are), or come back to the mission later. Often, trying again when you're fresh will make things easier.


    Section 3: Playing with others


    The Problem: You want to join a supergroup. You don't know anyone.

    The Solution: As with teams, you first have to ask yourself what you want. Do you just want teleporters to other zones? Do you want easy access to enhancement storage, empowerment stations, a crafting table, a hospital, people to play with, do you want to be able to edit the base and do you want to be the only one to do so? Once you've determined what you want, you can start to look for it. Many supergroups have information on the group and how to join in the supergroups thread on the appropriate server board. Others use the "Super/Villain Group" forums. Some advertise in broadcast. Be clear on what you want, ask if your needs will be met, and if you find a group who says they can meet those needs, join them. If it doesn't work out, leave. In my experience, the supergroups who did not advertise in broadcast have had higher standards of recruitment, meaning I'm more likely to like my SG mates. They're also more likely to trust me. Some SGs have been burned by people joining, emptying out the enhancement storage, and selling it all, right before quitting. They may restrict access to the enhancement bins. This is their prerogative, but they should be clear on how you can earn access. Earn a certain amount of prestige? Lead a number of missions? Is it always restricted to the top leaders?

    Remember, there's no one way of running or belonging to a supergroup. Just find what works for you. If you want, you can even form your own and have it just be you and your alts. There are guides on how to do this, too, you might give them a read.


    The Problem: You keep getting SG invites and you don't want to.

    The Solution: Go under "options" and set yourself to "Always decline SG invites." Refrain from sending the inviter tells detailing what jerks they are. This is rude and being abusive is against the EULA. It's also foolish to assign malice to the invite. Maybe you have a name similar to their friends name, maybe they saw you around and thought your concept was cool, maybe it was a mistake. Just decline, set your options, and move on with your life.


    Section 4: Other frustrations


    The Problem: Your messages in broadcast keep getting lost in all of the other broadcast. It's interfering with your messages, you're feeling frustrated and maybe even judgmental of how these other people are using broadcast. "Darn those powerlevelers, clogging up the channel, how am I supposed to find a team now?!"

    The solution: Try finding another way to get your message across. Switch to tells, the badge or teaming channel for your server, request. You can also ignore the people who's messages you don't like, with a simple "/ignore" If you strongly disagree with their message and feel they are spamming the channels, use "/ignorespammer" If you're having problems finding teams in general, you might want to find a more active supergroup. Many servers have guides to active supergroups on their message boards. For special events, like Giant Monster sightings and task forces and trials, your server's badge channel is an excellent resource. You can also schedule things in advance on the message boards, just by setting a time, date, and being clear on what you're doing. If you haven't run a particular event before, there are other excellent guides available and paragonwiki is an invaluable resource.

    Now that you've changed your tactics, it's time to change your attitude. Are you the only one with the right to use the publicchannels? No, you are not. Does everyone else pay the same money you do? Yes, they do. Are you feeling frustrated with the game? Maybe it's time to take a break, step away for an hour or two, until what is supposed to recreation is fun again. Surely you have laundry which needs doing, homework, cookies to bake, a garden to weed, new shoes to buy? Sometimes, too much of one thing makes me crabby and I doubt I'm the only one.


    The Problem: You need a badge with PvP requirements and you hate the very notion of PvP.

    The Solution: First, let's talk about attitude again. You don't need the badge. You want the badge. That being said, there are a number of ways to get the location, timed and non-PvP accomplishment badges located in the PvP zones with minimal PVPing on your part. There are some great guides out there, I recommend "The Harsh Truth about PvP" by BuffyASummers and "The PVEers Guide to PvP" by Memphis Bill. You can go into the zones at non-peak hours, you can set yourself on a TF or Flashback and wait out the badges in the hospital, you can work on other badges, you can allow yourself to die, then let your body hang out in the zone. You can form a team. Others have said it better, so go read them then meet me back here.

    You're back. Let's talk some more about attitude. I, personally, don't get a lot of joy out of PvP for the simple reason I'm bad at it. But when I go into the zones, I go in ready to fight. There are people who love PvP and they have as much right to play and
    PvP in the PvP zones as I do to go in looking for badges. When I go into a zone, I go in expecting to have to PvP and probably
    die, even though I hope I won't. I take inspirations, check on /whoall to see who's in the zone and not hiding, because I need every edge I can get. I place an invisibility buff on myself at the empowerment station, I run the zone missions, I /hide and /ghide and at all times, I'm ready to PvP. I won't do it well, but I'll do my best. And when I get frustrated, I leave the zones.

    There is also a PvP committee, run by fellow players, who will organize PvP events if you want to try out any type of PvP. You can find them here on the boards and they'll help you out. I've had fun at their events, in spite of my lack of PvP skills.

    Try the strategies outlined above and in those guides, and, as with any recreation, when it stops being fun, stop doing it.


    The Problem: You want a badge you have outleveled.

    The Solution: You can flashback to the badge mission via Oraborus or you can ask on your server's badge channel if anyone has that mission and is willing to invite you along. At this time, you can not flashback to Safeguard or Mayhem missions, so to get the exploration badges from those missions, you will need to go in with another player who has the appropriate mission. Just be patient, keeping looking, and it will work out. With villains, if you miss an unlockable contact, you can obtain the appropriate badge, then flashback to them.

    The Problem: People are being mean to you on the boards

    The solution: First, are they really being mean to you? Or are they disagreeing with your idea or assertion. Are they arguing with your arguments, examining your claims logically, or are they attacking you, the poster? If it's the former, time to adjust your attitude again. There's no tone in text, and what you might be reading as "mean" wasn't meant that way. Also, it's the nature of boards, of public discourse, that people are going to agree. Be happy people are reading and thinking critically.

    If it is the later, however, if the attacks are personal, don't reply in kind. Report the post to the board moderators, ignore the poster, and move on to something else. Take some time to feel superior if you want, just don't post that you are, because then you don't be.


    The Problem: You're not having fun.

    The Solution: Go do something different. Do something different in game, like street sweeping, badge hunting, a task force, teaming, crafting, etc. Or go do something away from the game. It will be fun again, and this isn't mandatory.
  13. Personally, I like the wedding pack and don't mind paying for it. I think $5 is more in line with what I consider a fair price (about what I'll pay for a paperback book). I have always liked "special not exclusive" costume pieces, like the craftable pieces or, in this case, a "pack". I have also felt that time-based costume pieces, like the vet awards, are more exclusive than special; I view buying the wedding pack as putting my money where my mouth is.

    I also feel buying packs makes it more reasonable for me to request hard-to-make parts, like long skirts, again by putting my money where my mouth is.
  14. I had a good time. It was fun, some of the costumes were fun, I got good xp from the mobs, and fighting the giant monsters helped me with my debt badges.

    It got me to come back from my break, too, at least for a little while.
  15. Well, in that case, if we all go together I volunteer to be the designated driver. I can drive almost anything well.
  16. An early Friday evening in San Jose during the holiday season pretty much guarantees I can’t attend, like Bureaucrat. I’ve already had to fight to get time off of work to see my family for Thanksgiving and around Christmas, and I can’t afford to ask for it to attend a video game meet an’ greet, no matter how cool it may be. Saturdays and even Sunday afternoons are better for me. Late night Fridays are at least do-able, if not ideal. I realize not everyone is going to be able to attend, regardless of scheduling. But to have it starting at 6, or even 7, given the harsh realities of area traffic, seems particularly ill-thought out. Working a full day’s shift at that time of year is not optional for me. I advocate for a weekend day, or at least a later start time.
  17. Of all the new features of Issue 9, I enjoy the new costume pieces most, particularly the boots and tech wings options. It allows me more in-game reasons to have a movement power on my natural or tech characters. I haven’t changed my style of game play in response to the invention system, but I’ve gotten enough interesting drops to be able to afford the costume pieces I’ve wanted. I also feel it’s better to make new costume pieces available through the invention system than any other way I’ve seen proposed, including as veteran awards; the costume pieces are special, but not exclusive.