Takao

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  1. Thank you guys for the aswers, the topic ended up giving me much more good information than i expected, thank you.
  2. I was trying to make a Elec/SD here, and this is where I got, hope I haven't used expensive enhancements if I did please tell me, still some free slots that I dont know where to put, tell me what you guys think, I kind of understood the importance of the soft caps, but the attack part of the enhancements still a little confuse to me, tell me what you guys think.


    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    ElecSD: Level 50 Magic Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Charged Brawl -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
    Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Rchg+(13), Aegis-ResDam/EndRdx(13), Aegis-ResDam/Rchg(15), Aegis-ResDam(15)
    Level 2: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(11)
    Level 4: Jacobs Ladder -- Erad-Dmg(A), Erad-Dmg/Rchg(17), Erad-Acc/Dmg/Rchg(17), Erad-Acc/Rchg(45), Erad-Acc/Dmg/EndRdx/Rchg(46), Erad-%Dam(46)
    Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-Heal(21), Numna-Regen/Rcvry+(23), Heal-I(23)
    Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(25)
    Level 10: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
    Level 12: Active Defense -- HO:Membr(A), HO:Membr(25), HO:Membr(27)
    Level 14: Boxing -- Empty(A)
    Level 16: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(27), Aegis-EndRdx/Rchg(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam(31), S'fstPrt-ResDam/Def+(34)
    Level 18: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31), LkGmblr-Rchg+(33)
    Level 20: Against All Odds -- EndRdx-I(A)
    Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 24: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(34)
    Level 26: Chain Induction -- Empty(A)
    Level 28: Lightning Clap -- Empty(A)
    Level 30: Build Up -- Empty(A)
    Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(37)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
    Level 38: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(39), RedFtn-Def(39), RedFtn-Def/EndRdx/Rchg(39), RedFtn-EndRdx(40)
    Level 41: Char -- BasGaze-Acc/Rchg(A)
    Level 44: Fire Blast -- Acc-I(A)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
    Level 49: One with the Shield -- Empty(A)
    ------------
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(43), P'Shift-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(45), P'Shift-End%(45)
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run



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  3. I was doing my first char a KM/SD but found it kind of lacking AoE, so I was searching a good build for a cheap farmer, and found the Elec/SD as one of the top farmers, but all the posts are not that recent, so is it still the way to go?
  4. Thank you for the help guys, I have no idea of the enhancements price, but I'll learn.

    Thank you again.
  5. Thank you man!
    Anyone else got something to help me improve the build?
  6. Hi guys, I'm a new player and was planning how my 1st char would be, i choose a KM/SD and after reading the forums for quite a while I managed to get a positional defense soft capped of my own, but in the end I still need help, and want to know if this build is good enogh, still have some slots i didn't know where to put and things like that, but I think it's not that bad since it's the 1st time I'm doing it. Thanks in advance.

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Fertakao: Level 50 Technology Scrapper
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Quick Strike
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Kinetic Combat - Knockdown Bonus
    Level 1: Deflection
    • (A) Luck of the Gambler - Defense/Endurance
    • (7) Luck of the Gambler - Defense/Recharge
    • (7) Luck of the Gambler - Defense/Endurance/Recharge
    • (9) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Recharge Speed
    Level 2: Body Blow
    • (A) Mako's Bite - Accuracy/Damage
    • (11) Mako's Bite - Damage/Endurance
    • (11) Mako's Bite - Damage/Recharge
    • (13) Mako's Bite - Accuracy/Endurance/Recharge
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (15) Mako's Bite - Chance of Damage(Lethal)
    Level 4: Smashing Blow
    • (A) Mako's Bite - Accuracy/Damage
    • (15) Mako's Bite - Damage/Endurance
    • (17) Mako's Bite - Damage/Recharge
    • (17) Mako's Bite - Accuracy/Endurance/Recharge
    • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 6: Battle Agility
    • (A) Luck of the Gambler - Defense/Endurance
    • (21) Luck of the Gambler - Defense/Recharge
    • (21) Luck of the Gambler - Defense/Endurance/Recharge
    • (23) Luck of the Gambler - Recharge Speed
    Level 8: True Grit
    • (A) Titanium Coating - Resistance/Endurance
    • (25) Titanium Coating - Resistance/Recharge
    • (25) Titanium Coating - Endurance/Recharge
    • (27) Titanium Coating - Resistance/Endurance/Recharge
    • (27) Titanium Coating - Resistance
    Level 10: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Recharge
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Recharge Speed
    Level 12: Active Defense
    • (A) Recharge Reduction IO
    Level 14: Power Siphon
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 16: Against All Odds
    • (A) Endurance Reduction IO
    Level 18: Burst
    • (A) Obliteration - Damage
    • (34) Obliteration - Accuracy/Recharge
    • (34) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 20: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed
    Level 22: Repulsing Torrent
    • (A) Empty
    Level 24: Boxing
    • (A) Empty
    Level 26: Focused Burst
    • (A) Thunderstrike - Accuracy/Damage
    • (36) Thunderstrike - Accuracy/Damage/Recharge
    • (37) Thunderstrike - Accuracy/Damage/Endurance
    • (37) Thunderstrike - Damage/Endurance/Recharge
    Level 28: Tough
    • (A) Impervium Armor - Resistance/Endurance
    • (37) Gladiator's Armor - TP Protection +3% Def (All)
    • (39) Titanium Coating - Resistance/Endurance
    • (39) Steadfast Protection - Resistance/+Def 3%
    Level 30: Maneuvers
    • (A) Endurance Reduction IO
    Level 32: Concentrated Strike
    • (A) Touch of Death - Accuracy/Damage
    • (39) Touch of Death - Damage/Endurance
    • (40) Touch of Death - Damage/Recharge
    • (40) Touch of Death - Accuracy/Damage/Endurance
    • (40) Touch of Death - Damage/Endurance/Recharge
    Level 35: Shield Charge
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (43) Scirocco's Dervish - Damage/Endurance
    • (43) Scirocco's Dervish - Damage/Recharge
    • (45) Scirocco's Dervish - Accuracy/Recharge
    • (45) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (45) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 38: One with the Shield
    • (A) Resist Damage IO
    Level 41: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    • (42) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Recharge Speed
    Level 44: Conserve Power
    • (A) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 47: Physical Perfection
    • (A) Harmonized Healing - Heal/Endurance
    • (48) Harmonized Healing - Endurance/Recharge
    • (48) Harmonized Healing - Heal/Recharge
    • (48) Harmonized Healing - Heal/Endurance/Recharge
    • (50) Harmonized Healing - Heal
    Level 49: Grant Cover
    • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Empty
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Empty


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