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Posts
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Joined
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Rolling a /Willpower Brute, but not sure on the primary. The last time I played Battle Axe was on a tank back around issue 6. I remember how bad the endurance was, and how poor the damage was after lvl 40. With IO's and willpower im sure endurance isn't an issue now, but is the damage any good? I already have a SS/, DM/, and an EleM/ Brute, so I was hoping to not repeat one of those sets. Thanks in advance.
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Quote:Good question. I can't imagine anyone that played EM before the nerf could like it today. If you're new to the set, then my guess is that you've found a look or a theme that you like. That's all that matters.Am I missing something? What is there to like about energy melee? Why do people choose it?
For me, I had an Ice/EM tank that was my first 50 (i5). He was my absolute favorite toon. Since the nerf, I haven't been able to play it. EM is godawful today. I respeced my good IOs out of him, and banished him to the server of misfit toons...It's a really sad story, and no happy ending. -
Worst primary for me is EM. It's godawful since the nerf, and just plain unplayable for me.
Worst secondary... I've played /FA, /INV, /DA, /SD, /SR to 50, and I thought DA was lacking most out of that group. -
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(46)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(15), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(37), RedFtn-EndRdx(46)
Level 2: Cobra Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(29)
Level 4: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(15), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(40), RedFtn-EndRdx(46)
Level 6: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(11), GSFC-ToHit/Rchg/EndRdx(11), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(45), GSFC-Build%(45)
Level 8: True Grit -- Numna-Heal(A), Numna-Regen/Rcvry+(9), Numna-Heal/Rchg(9), S'fstPrt-ResDam/Def+(31), ImpArm-ResDam/EndRdx(40), ImpArm-ResDam(43)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(43)
Level 16: Hurdle -- Empty(A)
Level 18: Crippling Axe Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(25), T'Death-Dmg/EndRdx/Rchg(25), T'Death-Dam%(50)
Level 20: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(21)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
Level 24: Against All Odds -- EndRdx-I(A)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(31), RechRdx-I(50)
Level 28: Phalanx Fighting -- DefBuff-I(A)
Level 30: Kick -- Empty(A)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(50)
Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), RechRdx-I(37)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(39), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(40)
Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- EndMod-I(A), EndMod-I(48), Heal-I(48), Heal-I(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 2: Ninja Run
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Here is a softcapped build I threw together. My concern is the attack chain having gaps? I'm thinking maybe add thunder kick back in? -
What are the skipable powers in MA? I assume Thunder Kick, and Warriors Challenge.
The recharge on the rest of the attacks (after Thunder Kick) looks slow, so is it safe to say the set plays simmilar to Broadsword? -
Anyone have any experience with this build? It seems like a rare combo, so I'm wondering if it works.
I have a couple 50 shielders, but no experience with MA. -
Why is this always on a weekend? How about a double xp week? Weekends are always so busy.....
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Don't see any guides on this combo. Is this a good combo? I know the spines/fire-dark combos throw down more damage, but I am looking for somthing a little tougher. What is the goal for positional defense 45%, 50%?
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I just got a new Dell with a ATI Radeon HD 4870 x2 and my game locks up before it even makes it to the login screen. Anyone know if there is a solution to this?