This is my build... Set bonuses include some major +acc, +regen, +recharge (please Note the set lvls are not right, Im still learning to use the planer, and i made this before i knew how to change lvls, didnt feel like fixing the whole build. Many sets are in the lvl 25 range to get bonuses earlier for respecing
Highlights and reasons why i did certain things
I wanted tough+weave. I took tough at 38 over GFS for a couple reasons, mainly for the eden and sewer trials, The extra leathal def is huge especially for eden trial and the eminators. this raises your survivablity a ton. For the few times im gonna resepc back down to 38-40 tough is a much better choice than a little extra single target damage. I already have combustion and GFC up practically constantly due to hasten and major recharge bonuses +45 recharge with full sets.. down a little lower it ends up in the +30 range
Hiberbate, 2 recharge, +1 heal. i use this constantly in battle. fire off a couple AOE's, and a taunt then hibernate for 5 secs, pop out and 2 AOE's are ready to go again. Ive never lost agro doing this. You dont need to always regen back to full in hibernate, sometimes you only need 2-3 secs to catch your breath, Or dodge a big attack. (a good one to do this on is a Crey Paragon protector. right as he is about to do his bone smasher type attack, Hit hibernate, Completly dodge his major damage attack then pop out, think of it as almost a mini MOG. Its also nice for when ya just took a huge hit, Hibernate for 3-4 secs regain 30-40% your HP then resume attacking. many times that can let a controler hold something, or a defender help you out, or a scrapper took out the target. Tactics like this can let you tank for teams with out a defender or troller as well.
Fire breath. too me this is a great power, but it needs range. (i may switch my build to include HO's for this instead and skip the bonus. 3 acc/range, 1 acc, 1 end, last slot is either end or recharge) With range in this power it becomes increadible. move around a little you can hit 5-10 guys easily, it also hits about the same as GFC and if you move right you can hit nearly the same number easily.
Hasten, I added this to the build, I went all the way to 47 with out it, (same with tough./weave acually) But hasten really helped out. Bringing up combustion, GFC, Firebreath, EA, Hibernate and Hoarfroast that much faster. To me it was a no brainer.. It increased my tanks effectiveness along with the IO sets, probly close to twice as good. (and that means something as this tank rocked to begin with)
Energy absorbtion.. Increadible power. Sloted up with DEF it really helps your surviablity out a ton. WHile also being able to keep your end always full. being able to fill your end often, and the bonuses you can get from luck of the gambler is more than worth the 6 slots. And with hasten+IO sets.. You can stack this power for nearly +30% def !!!! (large teams, small you will get to around +20%)
Weave, While its a toggle, and does use end, I dont have icciles sucking end soo i can run this. The OP's fact about if you have 30% def which means you get hit 3 outta 10 times, is very miss leading. Everything has a chance to hit, i think its 5% always, But there are caps and points that adding just a few % means a ton. LIke say you have 45% def, what your fighting may acually only have a 18% chance to hit you. (yes this can be a + mob too. Now at times when you just add 4% to def, It doesnt just make it 14%, It can aucally push you over the hump and turn it into them being floored and will only have a 5% chance to hit you, even though it only added an extra 4%.
Im not sure im explaining it correctly, But its sorta like adding weave to bubbles. that tiny % boost acually makes your bubble 2X as effective. there are certain lvls that really ramp up your def, chances, damage.. Im sure some crazy numbers man can explain it better than i can. But this is the basics.. Some times 3% can mean the world..
i took ring of fire last, cause really i had nothing else i wanted, I didnt wanna spend many slots, and hey atleast you can bring down flyers if needed, or perhaps tag a runner to make your life easier.
Over all this tank rocks solo or on a team..The Proc sloting of disoreints definatly helps in tanking and lowering damage taken.. Its funny, At near 50 my Ice tank was just barely into the 3rd damage taken badge.. while my resist scrapper, which i dont really tank with is almost to the 10 million damage taken badge.. Nearly 6-7 million more damage was taken by a scrapper than a tank.. Keep that in mind with this def set. Purples, and orange sheilds are your friend, along with carefull use of hibernate.
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Def/EndRdx:39(A)
, LkGmblr-Def/EndRdx/Rchg:39(3)
, LkGmblr-Def:39(3)
Level 1: Scorch -- C'ngImp-Acc/Dmg/EndRdx:39(A)
, C'ngImp-Dmg/EndRdx/Rchg:39(5)
, C'ngImp-Acc/Dmg:39(7)
, C'ngImp-Dmg/Rchg:35(9)
, C'ngImp-Acc/Dmg/Rchg:35(9)
, P'ngS'Fest-Stun%:30(43)
Level 2: Hoarfrost -- RgnTis-EndRdx/Rchg:10(A)
, RgnTis-Heal/EndRdx:10(5)
, RgnTis-Regen+:10(7)
, RgnTis-Heal/Rchg:10(45)
, RgnTis-Heal/EndRdx/Rchg:10(46)
, RechRdx-I:10(46)
Level 4: Chilling Embrace -- EndRdx-I:50(A)
, Slow-I:50(36)
Level 6: Wet Ice -- EndRdx-I:50(A)
Level 8: Boxing -- C'ngImp-Acc/Dmg/EndRdx:30(A)
, C'ngImp-Dmg/EndRdx/Rchg:30(11)
, C'ngImp-Acc/Dmg:30(17)
, C'ngImp-Dmg/EndRdx:30(17)
, C'ngImp-Acc/Dmg/Rchg:35(19)
, P'ngS'Fest-Stun%:30(40)
Level 10: Combustion -- Sciroc-Acc/Dmg:39(A)
, Sciroc-Dmg/EndRdx:39(11)
, Sciroc-Dmg/Rchg:39(13)
, Sciroc-Acc/Rchg:39(13)
, Sciroc-Acc/Dmg/EndRdx:39(15)
, Sciroc-Dam%:39(15)
Level 12: Hurdle -- Jump-I:50(A)
Level 14: Combat Jumping -- LkGmblr-Def/EndRdx:39(A)
, LkGmblr-Def/EndRdx/Rchg:39(43)
, LkGmblr-Def:39(43)
Level 16: Health -- RgnTis-Heal/EndRdx:30(A)
, RgnTis-Heal/Rchg:30(19)
, RgnTis-Heal/EndRdx/Rchg:30(21)
Level 18: Glacial Armor -- LkGmblr-Def/EndRdx:39(A)
, LkGmblr-Def/EndRdx/Rchg:39(21)
, LkGmblr-Def:39(23)
Level 20: Stamina -- P'Shift-End%:39(A)
, P'Shift-EndMod:39(23)
, P'Shift-EndMod/Acc:39(25)
Level 22: Super Jump -- Jump-I:50(A)
Level 24: Breath of Fire -- Posi-Dam%:39(A)
, Posi-Acc/Dmg/EndRdx:39(25)
, Posi-Acc/Dmg:39(27)
, Posi-Dmg/EndRdx:39(27)
, Posi-Dmg/Rng:50(29)
, Range-I:50(29)
Level 26: Energy Absorption -- LkGmblr-EndRdx/Rchg:39(A)
, LkGmblr-Def/Rchg:39(31)
, LkGmblr-Def/EndRdx:39(31)
, LkGmblr-Def/EndRdx/Rchg:39(31)
, LkGmblr-Def:39(33)
, LkGmblr-Rchg+:39(33)
Level 28: Fire Sword Circle -- Sciroc-Acc/Dmg:39(A)
, Sciroc-Dmg/EndRdx:39(33)
, Sciroc-Dmg/Rchg:39(34)
, Sciroc-Acc/Rchg:39(34)
, Sciroc-Acc/Dmg/EndRdx:39(34)
, Sciroc-Dam%:39(36)
Level 30: Taunt -- Annoy-Taunt:20(A)
, Annoy-Taunt/Rchg:20(39)
, Range-I:50(39)
Level 32: Hibernate -- RechRdx-I:50(A)
, RechRdx-I:50(37)
, Heal-I:50(37)
Level 35: Hasten -- RechRdx-I:40(A)
, RechRdx-I:40(36)
, RechRdx-I:40(37)
Level 38: Tough -- ImpArm-ResDam:40(A)
, ImpArm-ResDam/EndRdx:40(39)
, ImpArm-ResDam/EndRdx/Rchg:40(40)
, ImpArm-ResDam/Rchg:40(40)
Level 41: Greater Fire Sword -- Hectmb-Dmg/EndRdx:50(A)
, Hectmb-Dmg:50(42)
, Hectmb-Dmg/Rchg:50(42)
, Hectmb-Acc/Dmg/Rchg:50(42)
, Hectmb-Acc/Rchg:50(46)
, P'ngS'Fest-Stun%:30(50)
Level 44: Weave -- LkGmblr-Def:39(A)
, LkGmblr-Def/EndRdx:39(45)
, LkGmblr-Def/EndRdx/Rchg:39(45)
, LkGmblr-Rchg+:39(48)
Level 47: Build Up -- HO:Membr(A)
, HO:Membr(48)
, HO:Membr(48)
Level 49: Ring of Fire -- Dev'n-Acc/Dmg/EndRdx/Rchg:39(A)
, Dev'n-Acc/Dmg/Rchg:39(50)
, Dev'n-Hold%:39(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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