-
Posts
491 -
Joined
-
It's not the size, it's the positioning.
If they centered the background image, it would look atractive at any resolution. Left-positioning it as it is obscures the best parts of the image at any browser size that isn't very wide. It's a bad design decision. -
Quote:It was directly related. My original point was gearing that image to work best on 1680 resolutions was weird, if they were going to choose a size.And the average person doesn't spend most of their time on fluid-width forums anyway, and the discussion was sparked by the size of a background image on a site that isn't fluid-width either.
But let's not circle all the way back. -
-
Quote:Right, but especially on a fluid-width forum, where there's still lots of room dedicated specifically to the content of the post, and you have rather long chunks of text. This forum, for example, is at a 10pt font size. That's rather small for such a long viewing area. On a 1680 screen, the readable post area is ~1280 pixels, equaling roughly 137 picas... which is a fair bit larger than a recommended reading width of 18-24 picas for a 10pt font (which is what would seem to be the width of the textarea for posting is).The optimal line width is relative to the size of the text, the distance the text is from the eye, and the preference and experience of the person reading it.
Anyway, we could probably talk round and round on this. All I'm saying is that to the average person, maximizing a fluid-width forum is probably going to be uncomfortable to read over long periods of time. Everyone has their own thresholds for things though, and there isn't any one right or wrong way. I was speaking more in terms of generalities. -
Quote:I guess the same way I don't get a headache playing the game on fullscreen and looking back and forth at my powers, the chat, my target, etc.. or the same way people with lower resolution screens don't get a headache by scrolling back and forth on the same webpages (the physical screen size is the same, and the eye doesn't move any differently.. if anything, it moves slower on higher resolution because there is more text per line.).
As for newspaper columns.. I don't think it has anything to do with eyestrain. The narrow line width makes shorter articles easier to manage so they aren't only one or two lines across the full page, and so the paper can still be easily read in a folded state. It reduces white-space at the end of paragraphs and maximizes on the amount of content/ads they can put on each page. Books aren't written like that.
If you are straining your eye when you look from one side of the screen to the other.. then YOU ARE TO CLOSE!
Actually, no, that's not correct. Comparing reading to playing the game isn't accurate either, as the eye strain specifically occurs when reading.
Some light reading on legibility, eye fatigue, etc.
Anyway, that's above and beyond what this thread is about. -
How do you not get a headache scrolling your eyes so much back and forth on fluid-width sites? The human eye isn't meant to scroll that far without causing strain. It's why books and magazines and stuff have narrower line widths.
-
-
It seems geared to 1680 width monitors to get the full effect. Strange they'd go with that resolution as the optimal.
-
-
Quote:Updated! Rubicon probably won't join for this one so we had an extra spot.Ok, first Task Force Tuesday will be the Dr. Khan Task Force.
Tuesday, September 8, 2009. 8:30PM
- Levels 45-50
- Min team of 4
- 5 missions
- Worth 20 merits
Current Participants:
- Polaris - MA/WP Scrapper
- Penny
- MedievalPower
- Mental Giant
- SHamster
- P-Dude
- Peppercat
- EB as a maybe
Quote:What time zone is this going to be? EST? -
Quote:Reminder, this is tomorrow night!Ok, first Task Force Tuesday will be the Dr. Khan Task Force.
Tuesday, September 8, 2009. 8:30PM
- Levels 45-50
- Min team of 4
- 5 missions
- Worth 20 merits
Current Participants:
- Polaris - MA/WP Scrapper
- Penny
- MedievalPower
- Mental Giant
- SHamster
- P-Dude
- Peppercat
- EB as a maybe
-
Quote:Goons are definitely playing, but it's not primarily the CoH Goons from what I understand.All I ask is that the Goon Squad/Something Awful gang don't try to make a nuisance of themselves in Aion, LOL. Hope to see some old friends in the new world, cheers!
They're far, far worse :smug: -
-
-
Ok, first Task Force Tuesday will be the Dr. Khan Task Force.
Tuesday, September 8, 2009. 8:30PM
- Levels 45-50
- Min team of 4
- 5 missions
- Worth 20 merits
Current Participants:
- Polaris - MA/WP Scrapper
- RubiconX
- Penny
- MedievalPower
- Mental Giant
-
Quote:Ah right, I actually do remember this. If you run the game full-screen in Vista, the overlay won't appear. If you run it windowed (which I did on Windows), it will overlay fine.As far as I know it never ran on top of the game in Vista (my mate complained non-stop about this after migrating from XP to Vista) and the same with Windows 7 (I'm running WIn7 x64 RC and never managed to get it to sit over the game window)
This might be different if you run the game windowed, I don't know - I always run full-screen. The application itself runs just fine. -
Quote:Yep, and awesome!First one will be this coming Tuesday, the 8th? I'll join.
Quote:Originally Posted by PennyPAIf I16 hits, you going to set to master conditions?
So Khan sounds good for you guys? -
I haven't tried to run CoH (and by extension, HeroStats) on my Windows 7 laptop, but perhaps the advice Skip (developer for HS) gives for Vista will help?
http://herostats.org/release-notes.h...wn_Issue_Vista
Other than that, short of making sure you have the right .NET packages installed, and uninstalling/reinstalling HeroStats afterwards, I'm not sure. -
Since Voo is hanging up his Tuesday TFs, I figured it sounds like a fun tradition and I would love to run something similar.
I figure every Tuesday, around 8:30 - 9:00, I'll run a TF. Pretty simple!
Any suggestions for what the first one would be? I'm thinking the Khan TF, since I haven't run it yet, but I'm open.
Here's a handy list for the Hero-side TFs.
I'll post links to the current week's TF details here in the OP (I'm assuming no limit to post editing on the new boards? I hope!)
9/8/2008 - Dr. Khan Task Force -
Quote:2 Red rep for offering a light hearted response in an open forum.
You guys are really nice, thanks.
Edited to add :
Forum Reputation 09-04-2009 03:45 PM Here's a third. You're welcome
*sigh* - shame this game is full of w*nkers :/
And this is what I meant by it being ripe for abuse. ( I didn't down-rep you, for what it's worth ) -
-
-
-
Quote:Yeah, the first version of my online planner (man, that was nearly 4 years ago!) was very much a "for-me" type deal. I was a bit slow on the uptake that I had to make it easy for as many people as possible, and not take for granted that just because I understand how to do it, everyone else should too!I guess that's why I don't get paid for my programs yet
I make it simple for me and screw anyone else if they want features.
These realizations while working on the old Planner are actually what veered my career path away from back-end development and started me focusing more on user-interface and "front-end" coding. It's unfortunate that the existing online planner showcases what I could do 4 years ago* :P
* (But I'm working on fixing this!) -
Quote:I actually had several conversations with Mids before he left the game about UI stuff. One of the things he was going to change in his UI overhaul was making this functionality more apparent. It's really a "mystery-meat" type of thing and isn't immediately obvious, even after being told what to do.I'd think that'd be the first thing someone would try. Why dumb it down?
First rule of UI (and a great book) - Don't make your users think!