StormSurvivor

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  1. <ul type="square">[*]Map layout editor[*]Placable mobs[*]Scripted events[*]Patrols[*]Custom speech[*]The ability to use characters as NPC's[/list]Here meaning; I'd like to be able to use one of my characters, or that of a friend as a rescuable NPC, or a boss. The chances are low, but this is a list of wishing.
  2. StormSurvivor

    i13 Architect

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    Although, as has been said many times, that's not a complete list so I'm reserving judgement on the complete package until all the details are out.

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    and this is why you have my respect.
    Not that my respect has ever counted for anything, but I don't like negative presumptions, as it just seems unnecessary. I mean, at the very worst, issue 13 will be terrible, and we can all go back to playing the very same game we love.
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    Yeah, but you just know the players will go "but I want to be a giant robot" and then complain horribly about the consequences afterward.

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    and then they leave.
    Aww, I'm nice, really.

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    It has been mentioned before (I know cos I've said it) but I'd still love water powers.

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    I'd love this as well, but apparantly, the game engine, (again, I know), can't handle such effects. I cannot remember where, as my search-fu is terribly weak, but I think I remember Posi saying that the current "Energy Blast" set started off as water, but they couldn't replicate the effects.
  4. StormSurvivor

    i13 Architect

    -sigh-
    I'm starting to think that only myself and a handful of others actually enjoyed this announcement. Some are saying they don't like the features, which is honestly a shame, and some are going as far as "ISSUE 13 SUX!!1", which is just foolish, as they don't even know everything that's in it yet.
    Ahh well, I'm sure it'll all be fine in the end. Issue 12 was the same. &gt;_&gt;
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    NWN was close to MMO but not quite MMO.It did do this 5 eyars ago and , while I am very happy to see the mission editor, it is the NWN editor that I will be comparing it to, so its got a lot to live up to

    IMHO:

    It has to allow for scripted events (triggered by player action , npc death and/or time) - button puching to open a door in another section of the map, the fantastic three levers trick where combinations open different sluice gates in a sewer giving access to different parts of the map, escaping a cave before the lava rises, bombs not found get detonated on the evil bombers death etc.

    It needs to allow the option to actually design the level. a randomly generated tileset will never beat a carefully mapped floorplan. lighting etc can make or break a map withthe atmosphere it provides.

    It should allow for the placement of actual mobs (freakshow tank in a bottleneck anyone?) rather than just spawn points

    branching story arc: consequences for failing a mission eg:
    mission 1: retrieve the necklace before the Cat burglar gets it
    on success: bring the necklace to finny the fence and avoid the Cat Burglars minions
    on fail: Intercept Cat burglars minions on their wa yto finny the fence

    etc etc, so a series of fails would end an arc prematurely after giving the opportunity to get back on track. Yes this would mean that missions run the risk of never being played but it would give the arc replayability and a real sense of urgency (dont let him get away!!! I really dont want to have to crawl through the sewers again !!).

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    Ooh, I hope for the devs sake, Ramon is pleased.
    I reckon they might be using a (new?) system like the (new?) base one, when it comes to actual design. If they allow for scripted events, I will be very, very happy, as I don't expect too much, but I also expect we'll be suprised with it's sheer size. They're certainly using it as the highlight of the issue, and they really outdid themselves with Cimerora and the QoL improvements.
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    It will only be same as everyone trying out duel blades/willpower, its fun for like 5 mins then they get bored and move on.

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    and then Storm makes his his main.

    On topic: I'm digging this idea. I know it's been asked for a lot, but it's nice to read possible powers. Liking the cyanide, myself.

    /signed
  7. StormSurvivor

    i13 Architect

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    I hope the mission creator is rammed full of badges. Just to annoy the whining badge hunters.

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    I personally, would love it if it was crammed full of badges.
    However, I would like to see those particular badgers complain.
    "omg furst orbroso now dis i h8 u devs"
  8. Yah, I reckon that they've left it open so that if, in the future, they add a feature that allowed us to have secret identities, they could call it just that.
    I don't know what it would entail, but it could lead to some interesting arcs, possibly involving somebody threatening to reveal your identity, or perhaps you could work undercover in the other factions areas.
    I'd personally love to go undercover to the Rogue Isles.
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    I can see that future games offer you an engine, a sketchy environment, a set of customisable powers, and a mission builder kit, effecitvely a DIY MMO. You and your friends can buy the game, create the world on a server and then invite people to join your community.

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    This has potential, no? I know private servers for some games exist, but this is more of a- personal server.
    If a toolkit were to be released that allowed such a thing, I'd buy it. I mean, I spent weeks working away on the NWN editor.

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    Just to be clear, I'm not talking about "private" servers. But I am - for example - talking about something like NCSoft hosting your world on one of there servers but it's effectively your game, built using their tools. People can come and join your world but they play your stories or play to your rules

    It's the Ultimate Dungeon Master's kit

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    Yah, why I used the term "personal server".
    I'd buy it. You should work in this business, or something.
  10. StormSurvivor

    i13 Architect

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    and much more: let the speculation begin what do they mean with much more? ;-)

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    This is the bit I'm looking at. I reckon they've got something else moderately big, and haven't told us yet. I mean, what happened to "all your base are belong to us"?
    I reckon we've got something basey. If not, I know a certain someone who wouldn't be too pleased.

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    I think you may be right.

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    No way! I should like, get an oreo, or something.
    I really hope bases are what's coming, as I've just inherited a supergroup from a dear friend who's had to cancel their account, and they spent all their time making our base better. I must avenge his cancellation!

    I'm particularly digging:
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    There are so many details to Issue 13, we couldn't possibly fit all in to an overview.

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    !
  11. [ QUOTE ]
    I can see that future games offer you an engine, a sketchy environment, a set of customisable powers, and a mission builder kit, effecitvely a DIY MMO. You and your friends can buy the game, create the world on a server and then invite people to join your community.

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    This has potential, no? I know private servers for some games exist, but this is more of a- personal server.
    If a toolkit were to be released that allowed such a thing, I'd buy it. I mean, I spent weeks working away on the NWN editor.
  12. StormSurvivor

    i13 Architect

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    and much more: let the speculation begin what do they mean with much more? ;-)

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    This is the bit I'm looking at. I reckon they've got something else moderately big, and haven't told us yet. I mean, what happened to "all your base are belong to us"?
    I reckon we've got something basey. If not, I know a certain someone who wouldn't be too pleased.
  13. StormSurvivor

    i13 Architect

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    I can take forum idiocy to a whole new level! Arc for villains, 'Kidnap Golden Girl', arc for heroes, 'Save Golden Girl from Lord Khorak'. It'll be great!

    "Leave me alone you big, stinking barbarian!"
    "Then stop hitting me in the head long enough to let me talk!"
    "Never! Have at you!"

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    Best. Mission. Evar.
    I'd play it.
    and perhaps pay money for each time an NPC mentions animated hair or loincloths.

    edited because lioncloths are silly.
  14. StormSurvivor

    i13 Architect

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    I wonder if there'll be badges for creating missions, and if they'll be tied to the mission rating, or to just creating a mission?


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    Why not both?
  15. StormSurvivor

    i13 Architect

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    Aww...
    I've definitely made a friend.

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    Can't haven enough of those.

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    No way. Pleased to meet you!

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    I don't consider these forums a place where I would discuss SM/BDSM.

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    There do appear to be an unusual number of people who don't discuss that here, here.

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    This is true. Why is that?
    On topic, issue 13 sounds happy.
  16. Maybe you should apply for a job as an actual tank?
  17. StormSurvivor

    i13 Architect

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    For that same reason (moral) there are plenty who can't play a villain or can play a villain but might skip certain contacts.

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    At first, I thought you were talking about the sadomasochism, then.
    Ah well, I guess it's a sign that I'm generally nice person. Silver lining.

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    I don't consider these forums a place where I would discuss SM/BDSM. Instead I just say that I play a leather dressed (chaos!) character with the name Toy Doll who's rather sadistic and cruel.

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    Aww...
    I've definately made a friend.
  18. StormSurvivor

    i13 Architect

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    For that same reason (moral) there are plenty who can't play a villain or can play a villain but might skip certain contacts.

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    At first, I thought you were talking about the sadomasochism, then.
    Ah well, I guess it's a sign that I'm generally nice person. Silver lining.
  19. StormSurvivor

    i13 Architect

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    mmmmm MM pain domination does this mean i get to whip my pets into shape

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    Let's just hope that your henchman aren't the only six sadomasochist henchmen in the Rogue Isles. &gt;_&gt;
  20. StormSurvivor

    i13 Architect

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    Hm, there aren't any enhancement really that would make me pvp in CoX. The only MMO where I've pvped on a regular basis was in SWG before the CU/NGE gathering armor/outfits (stormtrooper armor and imperial soldier uniform without the hat &gt;.&lt for my characters and protecting the bases/cities (later in game, much later)

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    Neither. It's wierd. PvPing is almost like attacking a friend in my mind? Even when it's heroes vs villains.
    Can't do it, morally. What a strange mind I have.
  21. StormSurvivor

    i13 Architect

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    wonders how they will make shields with other powers.

    stone melee +shields
    dual blades n shields?

    this must be for some powers only....wonders.

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    Yah, methinks BaBs said that it'd only be usable with unarmed, or right handed powersets.
    Methinks Dual Blades is out of the question, unless you do, in fact, have a central arm coming out of your chest to hold a shield.
  22. StormSurvivor

    i13 Architect

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    if its tokens you bank and eventually buy recipes with it could either wash the market for rares down the toilet or make them even more desirable due to devs placing a huge merit price tag on them

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    This did not occur to me. Surely this token system doesn't have the potential to get zomgrare recipes without breaking open your super-piggy bank!?
    Someone /tell the farmers.

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    Well Positron wrote something about implementing a reward system so that people don't have to farm certain TF's for a certain recipe. If this is that reward system and if they actually mean that recipe I don't know, but it's possible.

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    Oh, I didn't mean that we got the recipes from the task force.
    I just meant that getting enough merits might take a signifigantly shorter time than getting sixty-five million inf without farming.
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    HANG ON!! HOLD THE PHONE DID I READ THIS RIGHT?!!? Purple drops on Eden Trial LMFAO!!

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    No more sugar for you.
  24. StormSurvivor

    i13 Architect

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    if its tokens you bank and eventually buy recipes with it could either wash the market for rares down the toilet or make them even more desirable due to devs placing a huge merit price tag on them

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    This did not occur to me. Surely this token system doesn't have the potential to get zomgrare recipes without breaking open your super-piggy bank!?
    Someone /tell the farmers.
  25. StormSurvivor

    i13 Architect

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    as ppl know me. its all a snake plot. now i get to make one for them YAYAYAYAYAYAYYAYAYAYAYAYAYYAYAY

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    I must admit, that's not the first plot accusation I expected to hear.
    BaB's plotting everything these days.

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    BaB doesn't have time for plotting these days, to busy looking after mini BaB.

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    Mini Bab's plotting in his stead.

    Edited for sum curekshuns.