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Posts
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I like my human only Peacebringer but their are a couple real problems with him that I see based on my own ingame experiences.
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Not to belabor the point, but this is exactly what I'm talking about. You approach the archetype whose strength lies in adapability, and make him non-adaptable by selecting a pure human build. That's like taking a regen scrapper and skipping Instant Heal, isn't it? Yeah, naturally that build is going to have problems.
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Naturally it shouldn't according to this quote from Statesman:
The Kheldian role is that they can do a little of everything - and, on a full team, have a combination of defense and ranged offense that's second to none
None of my problems with the AT extend beyond playing in large teams where stateman says I should have deffense and ranged offense that is second to none. Playing in human form is the only way to reap a benefit from a large team other then how any AT benefits from being on a large team.
I am failing to see how I am approaching the AT incorrectly. I created him to play in large teams and be what the designer envisioned not to solo and complain that I can't solo even though I chose to go all human.
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Make that 11. In the hands of a skilled and tactical player, Khelds rock. By the time you level a toon to 50 and unlock Kheldians, you should be just such a player. If you're not, that's not the devs' fault.
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This statement is what brought the word skill to my posts. My problem with it being that no matter how much of a tactician or skilled player I am. Kheldians don't do enough damage in human form on large teams and have too many weakness deffensively which goes against what they were sold as. Not by some imaginary voice in my head but by the lead designer and geko who stated that forms are for soloing and human is for teaming.
And I repeat for emphasis that I don't have any problems with my Kheldian soloing because I don't solo with him. If I can't get on a 4 or 5 person team or bigger I log off and do something else. -
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The "mob mentality" garbage is just insulting though. It's quite possible for somebody to have an opinion formulated on the basis of fact and experience that happens to concur with the opinions of "10 other people."
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Thats my point. I guarantee you everyone you consider "crying" will have their opinion based on facts as they see it. Just as you base your opinions based on facts as you see it.
Labeling folks as crying is insulting and the thinly veiled "im a better player because I like kheldians and you don't" is the pot calling the kettle black if you want to start pointing out what is insulting.
I like my human only Peacebringer but their are a couple real problems with him that I see based on my own ingame experiences. I can argue back and forth with you all day about it and the result will be the same. You like your kheldian and consider people who "cry" wrong. I like my kheldian and consider people who like them as I do no more a skilled player or knowledgeable about CoH as folks who spend their days "crying".
You're the one who lumped yourself in with my self proclaimed "10". The point of my post was to point out to Alyssa that although the same 10 people are complaining it is the same 10 people saying the same thing only on the other end of the spectrum.
You said make that 11 and proceeded to let us all know the "skill" at which you possess and the lack of skill of those complaining. (reminds me of Napoleon Dynomite and the whole skill thing they talked about since playing CoH doesn't take any skill.)
So in conclusion enjoy your kheldian as I am. Know that skill in CoH is like skill in chewing gum the platue comes early. And people will complain and folks will then complain about the people complaining. That is the forum mob rule I wanted to point out. Not that you like your kheldian because Alyssa does. -
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Make that 11. In the hands of a skilled and tactical player, Khelds rock. By the time you level a toon to 50 and unlock Kheldians, you should be just such a player. If you're not, that's not the devs' fault.
But the amount of killing power/tanking power/etc has very little to do with how much fun they are. Some people like a more focused role, or a more humanoid avatar. More power to em. If you don't like playing with all their powers, either pick powers you do like or play another archetype.
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I will assume all the "you" and "you're" found in your post are generalizations and not aimed at me since my post history reveals no negative comments about kheldians. As tired as you and the other "10" are of the negative complaints is equal to how tired I am of the endless counter arguments. True to most forums the mob mentality rules. Wether it is "omg kheldz are teh sux" or "I got mad video game skillz and me loving kheldians proves it" the truth lies somewhere inbetween. -
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I've read 10 people with serious complaints, and they are the same 10 people
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Interestingly enough you are one of the 10 people I see constantly pulling out the soap box to explain to anyone who disagrees with you how they are wrong and you are right. So the circle is complete. 10 to complain over and over again and 10 to state how the other 10 are wrong over and over again. -
I was really wanting the devs to get off the full team kick. I can count on one hand how many times I have been in a full team in the last 6 months and I team every chance I get. I just wish I could be the power house states claims he wants kheldians to be in full teams without having to find 7 others to help me become that.
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$15 a month is enough for both content. I would imagine other MMO's that come with PvP will be released with it enabled. I don't think the trend of adding new features wether large or small that up the monthly subscription is the way to go. Charge money for the content up front sure. But continue to charge money for it no. My opinion ymmv.