StarChiId

Apprentice
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  1. Oh i'm just new to the server not to the game folks hehe I have braved the trenches of Freedom for 51 Months, and am branching out to allow my altism to grow even further.
  2. OK I have an idea.... How about a a second zone i.e. when a zone has to many people the game will start a new zone ala Atlas Park 2... So when there is a Raid it would start Atlas Park RAID. When the warnings come in people that wanted to do the raid can load into the new zone. People that don't want to particpate simply choose Atlas Park. Simple and everyone is happy.
  3. Lol this is the forums..... Is staying on topic and being nice allowed?
  4. Sure I use them. They drop so we can use them right? I don't stock up specificly I just use what drops mostly, and guess what? I use blues to. Are we doing a challenge saying no Inspires? Nope just playing normally. If you want me to run no inspires wow, that would be a shame since I get so many inspires from defeating stuff as fast as I do. The only thing I really change in an AV fight is I don't spam Fire Cages as much. So you have fun playing how you want dave_p my use of Emote/Twitch is because your style is waaaaay away from mine so if I offended you in anyway I apologize. Oh and I do use my temps to lol. I use everything I have gathered/bought/earned throughout the game.
  5. I read it.... I use both in my build and do well vs. AVs. I take an occasional face plant, but usually the stacked holds and standing behind a wall of Imps keeps me just out of reach for melee and in range for Hotfeet and Chocking cloud to do their thing. (I take a few Purple pills to to try and avoid the Alpha, and for when the purple triangles of doooooom turn on me). Hey to each their own if you have a defense build maybe you don't have the slots to run the auras, but I DID read what you said and have a different opinion is all.
  6. [ QUOTE ]
    Yeah, that's the best way to go, w/dual builds. I have an AV soloing build and a team friendly build that are very different (soloer has no Hotfeet or CC, Char & RoF slotted for damage, AM only 4-slotted, etc).

    [/ QUOTE ]

    no Hotfeet or Chocking Cloud....... e/ *TWITCH TWITCH TWITCH*
  7. Lol It's hard to tell sometimes... especially now with the Witch Costumes running rampent all over the place.... and that outfit shows alot of skin!!!
  8. WOW!!! I like nut houses hehe so i'll fit right in. I really enjoy my lil Plant/rad troller hehe and thank you all for the welcome!
  9. Thats his pre-respec/new stuff build. Look a page or two back at the newish one, and Pogothulu peeps are finally looking and giving ideas hehe. There for awhile it was just me and you lol.
  10. depends really.. 8 tickets gets you a random common roll right?

    I i have 59< alot of times and if i have room i roll for commons.
  11. Started a new toon on Champion. I did some AE and had some good fun and got a few tickets.... at lvl 10 I rolled and YIPPIE Karma KB protection.... looked at WW could go for as high as 20 Mill WOOT!!! Played AE a lil more and hit lvl 13 and rolled again and got a Steadfast res/def!!!!! WOOT another 10 mill possibly! Rolled some crap, but on my last roll... REGN TISSUE+ REGN!!!!!! WOOOOOOOOOT at lvl 13 it sells for 60-70 Mill hehehe!!!!

    A nice member of my new sg there was kind enough to fund my crafting and listing fees, so they are all on the market so I now I can possibly have a 100 Million on my toon after 2-3 days playing rofling!!!! Hehehe
  12. Hi all just wanted to say I started playing on Champions a few days ago and am having a blast.

    Much nicer people to it seems.

    I also have been the luckiest person there so far. I did some AE and had the bestest Bronze rolls I EVER EVER have had. I rolled a Karma KB at lvl 10, a Steadfast at lvl 13, and a REGN TISSUE + REGN!!!!!! WOOOOOOT I'M RICH!!!!!

    I also have found a very very nice SG in the Armored Saints!

    So if you see Green Thumbeelina flittering around on her Fairy wings around the server say HI!!! hehe
  13. 20 people is to many? Geez can you even boot into Atlas Park?
  14. [ QUOTE ]
    Ok, upon request Im posting thecurrent/original build of my fire/rad..a little embarrassed as I can see some IMMEDIATE changes needed..Im sure youll point them out anyway .. here comes the fiasco!!

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    ace now: Level 50 Mutation Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Radiation Emission
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Teleportation
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Char <ul type="square">[*] (A) Ghost Widow's Embrace - Chance of Damage(Psionic)[*] (3) Ghost Widow's Embrace - Accuracy/Hold/Recharge[*] (3) Ghost Widow's Embrace - Accuracy/Recharge[*] (5) Ghost Widow's Embrace - Endurance/Hold[*] (5) Ghost Widow's Embrace - Accuracy/Endurance[*] (7) Ghost Widow's Embrace - Hold/Range[/list]Level 1: Radiant Aura <ul type="square">[*] (A) HamiO:Golgi Exposure[*] (7) Doctored Wounds - Endurance/Recharge[*] (9) Doctored Wounds - Recharge[*] (9) Doctored Wounds - Heal/Recharge[*] (11) Doctored Wounds - Heal[*] (11) Doctored Wounds - Heal/Endurance/Recharge[/list]Level 2: Radiation Infection <ul type="square">[*] (A) HamiO:Enzyme Exposure[*] (13) HamiO:Enzyme Exposure[*] (13) HamiO:Enzyme Exposure[/list]Level 4: Accelerate Metabolism <ul type="square">[*] (A) Recharge Reduction IO[*] (15) Recharge Reduction IO[*] (15) Recharge Reduction IO[*] (17) Endurance Modification IO[*] (17) Endurance Modification IO[*] (19) Efficacy Adaptor - EndMod[/list]Level 6: Fire Cages <ul type="square">[*] (A) Gravitational Anchor - Chance for Hold[*] (19) Gravitational Anchor - Immobilize[*] (21) Gravitational Anchor - Immobilize/Recharge[*] (21) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (23) Gravitational Anchor - Accuracy/Recharge[/list]Level 8: Hover <ul type="square">[*] (A) Karma - Knockback Protection[/list]Level 10: Enervating Field <ul type="square">[*] (A) HamiO:Enzyme Exposure[*] (23) HamiO:Enzyme Exposure[*] (25) HamiO:Enzyme Exposure[/list]Level 12: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 14: Fly <ul type="square">[*] (A) Freebird - FlySpeed[*] (25) Soaring - FlySpeed[/list]Level 16: Health <ul type="square">[*] (A) Healing IO[*] (27) Doctored Wounds - Heal[*] (27) Doctored Wounds - Heal/Endurance[/list]Level 18: Flashfire <ul type="square">[*] (A) HamiO:Endoplasm Exposure[*] (46) HamiO:Peroxisome Exposure[*] (46) Rope A Dope - Endurance/Stun[*] (48) Rope A Dope - Accuracy/Endurance[*] (50) Rope A Dope - Accuracy/Stun/Recharge[*] (50) Rope A Dope - Accuracy/Stun[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (29) Performance Shifter - Chance for +End[*] (29) Performance Shifter - EndMod[/list]Level 22: Lingering Radiation <ul type="square">[*] (A) Pacing of the Turtle - Chance of -Recharge[*] (31) Pacing of the Turtle - Accuracy/Slow[*] (31) Pacing of the Turtle - Accuracy/Endurance[*] (31) Pacing of the Turtle - Endurance/Recharge/Slow[/list]Level 24: Cinders <ul type="square">[*] (A) Ghost Widow's Embrace - Chance of Damage(Psionic)[*] (33) Ghost Widow's Embrace - Accuracy/Hold/Recharge[*] (33) Ghost Widow's Embrace - Accuracy/Recharge[*] (33) Ghost Widow's Embrace - Endurance/Hold[*] (34) Ghost Widow's Embrace - Accuracy/Endurance[*] (34) Ghost Widow's Embrace - Hold/Range[/list]Level 26: Hot Feet <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (34) Pacing of the Turtle - Endurance/Recharge/Slow[*] (36) Tempered Readiness - Damage/Slow[*] (36) Tempered Readiness - Accuracy/Endurance[*] (36) Tempered Readiness - Endurance/Recharge/Slow[*] (37) Tempered Readiness - Accuracy/Damage/Slow[/list]Level 28: Choking Cloud <ul type="square">[*] (A) Ghost Widow's Embrace - Endurance/Hold[*] (37) Ghost Widow's Embrace - Chance of Damage(Psionic)[*] (37) Neuronic Shutdown - Chance of Damage(Psionic)[*] (39) Neuronic Shutdown - Endurance/Hold[*] (39) Essence of Curare - Endurance/Hold[*] (39) Paralytic - Endurance/Hold[/list]Level 30: Mutation <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 32: Fire Imps <ul type="square">[*] (A) HamiO:Membrane Exposure[*] (40) HamiO:Membrane Exposure[*] (40) HamiO:Membrane Exposure[*] (40) HamiO:Nucleolus Exposure[*] (42) HamiO:Nucleolus Exposure[*] (42) HamiO:Nucleolus Exposure[/list]Level 35: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (42) Recharge Reduction IO[*] (43) Recharge Reduction IO[/list]Level 38: Super Speed <ul type="square">[*] (A) Celerity - +Stealth[/list]Level 41: Indomitable Will <ul type="square">[*] (A) Recharge Reduction IO[*] (43) Luck of the Gambler - Defense/Recharge[*] (43) Red Fortune - Defense/Recharge[/list]Level 44: Mind Over Body <ul type="square">[*] (A) Aegis - Psionic/Status Resistance[*] (45) Aegis - Resistance[*] (45) Titanium Coating - Resistance[*] (45) Steadfast Protection - Knockback Protection[*] (46) Impervium Armor - Psionic Resistance[/list]Level 47: Smoke <ul type="square">[*] (A) HamiO:Lysosome Exposure[*] (48) HamiO:Lysosome Exposure[*] (48) HamiO:Lysosome Exposure[/list]Level 49: Recall Friend <ul type="square">[*] (A) Interrupt Reduction IO[*] (50) Endurance Reduction IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 1: Containment
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]5.4% Max End[*]24% Enhancement(Accuracy)[*]4% Enhancement(JumpSpeed)[*]4% Enhancement(Heal)[*]15% Enhancement(RechargeTime)[*]4% Enhancement(JumpHeight)[*]5% Enhancement(Held)[*]4% Enhancement(FlySpeed)[*]2% Enhancement(Stun)[*]4% Enhancement(RunSpeed)[*]5% FlySpeed[*]38.2 HP (3.75%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Immobilize) 2.2%[*]MezResist(Sleep) 2.75%[*]MezResist(Terrorized) 4.4%[*]5.5% (0.09 End/sec) Recovery[*]6% (0.25 HP/sec) Regeneration[*]4.73% Resistance(Fire)[*]4.73% Resistance(Cold)[*]12.3% Resistance(Psionic)[*]25% RunSpeed[/list]
    [/ QUOTE ]

    e/ *twitch* twitch* twitch*
  15. [ QUOTE ]
    Oh! I forgot to mention, In holding I have the following:
    4 of the unbreakable constraints made, sovereign right:resist bonus, expedient reinforcement resist bonus, and rectified reticle perecption bonus.

    [/ QUOTE ]

    Sell the expedient reinforcement, the soverign right, and the rectified reticle..... Would having those really make the Fire Monkies that much less Squishie?
  16. I like the idea personally. In fact I think it would make the instances more interesting than... quick kill bombs (which I still like) now quick everyone to Ms. Liberty for the LAAAAAAG!!!! Instead it'd would be more like Team A" We need heroes at the Hospital" Team B "Looking for heroes to help defend City Hall!" Team C "Looking for heroes to defend the Sewer Entrance!!! FOR THE LOVE OF GOD WHY WON'T ANYONE HELP ME DEFEND THE SEWER!!!"

    It would be more possible badges and accolades i.e. Defend the Hospital in each zone from a Rikti attack and you get MIGHTY DEFENDER Accolade it allows you to... Defend Mightily? But anyway sounds like fun to me.
  17. StarChiId

    Extreme Flippage

    I guess if you have you may as well spend it... Wish I had it... I'd throw a Costume Contest and give everyone that joined 1 million influence........ NAWWWWWWW!!! I'd buy a set of 5 purple IOs!!!!! NAWWWWWW well maybe....
  18. Lol a lag spike is mostly the only thing that gets me killed on my Blaster anymore, but I used to play her as a tank.... So I got all the debt badges, but dammit I was an awesome Blank!!!! Used to drive my tank friend nuts hehe!!!
  19. Yep it's all for taste. I find Char does it's job well enough for me to run in and choking cloud and fry stuff. Tomato... tomato.

    I love your Guides by the way Local, but i'll keep my Fire/Rad how I have it now..... unless my horrible DOOM in the Storm Palace makes me decide to go for a Defense secondary Build just to redeem my awesomeness.
  20. Oh I see why you have 2 more slots in Imps than me and I also only slot Assault with one slot not three, and you also have Enervating with two slots I only use one. Thats 5 slots there... hmmmm three more slots where did I get you from lol

    OH!!! You have Doctored Wounds 5 slotted. I only two slot it with Miracles thats where the other slots come from. So it's up to you you can keep the set bonuses from DW or go for the Adjusted Targeting ones. Both get you the purty 5% recharge bonus Perma AM/Hasten attempts crave.
  21. I like looking at my flip profits this way... "Is 10 million profit from buying and crafting worth it? HELL YES!!!!"

    I don't look at % anymore I look at profit lol 10% of a 100 mill is 10 Mill lol so is that a crappy return? Probably for some of the EBIL DOERS, but it's more than acceptable for me.

    *NOTE 10 mill profit is including fees hehe*
  22. Yep some recipes are going for as much or close to the crafted IO. mostly purples are that way it seems so you may as well sell the recipe only.
  23. I really have no issues with taking to many hits solo, team, or TF. Fire/rad has so many tools for controlling the battlefield I *USUALLY* do not face plant at all (DAMN YOU STORM PALACE!!)
  24. Well if the Rikti when then let the zone sit for a little while and have Freedom Phalanx members start porting in as reinforcements like what happens in RV, same thing happens in Villians. Lord Recluse gets mad at the villians for not defending the islands and comes himself or sends in the inner circle. The EPIC Heroes/villians come to help save the day if we can't. There problem solved for how to regain control if the Rikti win after *insert resonable time here*.
  25. YIPPIE EVILGEKO!!!

    Thats what I mean. No eightman team is going to take down Hami.

    I want A Giant Robot that no 8 heroes can defeat on their own. If your worried about video quality make the map it spawns on a Ocean map! It's wadding in from Striga to come destroy Paragon City and you have to stop it! Then the Devs could just do the upper part of the Robot to so even less demand on the game engine.

    The other idea I had for a large team instance was a Alien Invasion with a Space Battle! Empty Black blackness (with Stars of course) wouldn't be to bad would it? The heroes would have to work together to defeat the Planet destroyer/Towed Asteroid/ Mega Cannon defended by Alien ships. Just a Dream I know but geez I think it would revive Super Groups in the game at the very least. My thinking is to make these missions SG only with the contact being the Base control panel... Think TROUBLE ALERT!!!! TROUBLE ALERT!!!! hehe