Stalemate

P.E.R.C. Representative
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  1. Thirds post, and already I'm gonna cheat by posting two because I just can't pick one over the other.

    Both are from Secondhand Lions that I watched with the kids a few weeks ago. I'd probably pick differently if another movie was still in my head, but there it is.


    Quote:
    " I'm Hub McCann. I've fought in two World Wars and countless smaller ones on three continents. I led thousands of men into battle with everything from horses and swords to artillery and tanks. I've seen the headwaters of the Nile, and tribes of natives no white man had ever seen before. I've won and lost a dozen fortunes, KILLED MANY MEN and loved only one woman with a passion a FLEA like you could never begin to understand. That's who I am. NOW, GO HOME, BOY! "
    Quote:
    " Sometimes the things that may or may not be true are the things a man needs to believe in the most. That people are basically good; that honor, courage and virtue mean everything; that power and money, money and power mean nothing; that good always triumphs over evil; and I want you to remember this, that love...true love never dies. You remember that boy, you remember that. Doesn't matter if it's true or not. You see a person should believe in those things because those are the things worth believing in. "
  2. Quote:
    Originally Posted by Sokyoku View Post
    lol, i don't offend easily, and like i tell all the teams i join, "I'm just jazzed to be on the show."

    Anyway, I love this idea, and would be willing to participate in any capacity. DON'T LET THIS IDEA PUTTER OUT!!!!
    W00t!

    A Galaxy Quest referrence!


    Thanks for the feedback from another perspective, and your interest in participating.
  3. Stalemate

    New booster pac

    Quote:
    Originally Posted by Red Valkyrja View Post
    ...Who am I kidding, I've not only bought every booster, I've also hunted down almost every box released as well.
    Ditto... except for that Deluxe DVD Edition all the other boxes were purchased. Some twice.

    You know - the one with the VIP badge.


    I currently have 2 Oriental themed characters. One of them, NecroNinja, has had the same costume since the asian armors came out. This will be great since I hear the Ninja run looks especially cool whitle wielding a blade.

    The topknot is definitely going on the other guy.
  4. Stalemate

    Tis the Season

    Quote:
    Originally Posted by Riverdancer View Post
    ...I almost forgot, if you don't want to give to food banks (which btw may be easier than you thought if your local grocery store has a donation bin for it!), or Child's Play, animal shelters sometimes get overlooked during Christmas. (This is where Sooner gives me a huge hug and a kiss!) Last year, I donated money to our local no kill shelter instead of buying a present for my grandmother. It's a good way to give a gift for people that don't need anything.

    Goodness I'm coming off as preachy here, but it's for a great cause(s)!

    Great idea.

    I was recently introduced to the concept of animal shelters last week when a cat started taking refuge on our back balcony and we started looking at our options, already having 2 cats (one being diabetic). Winter's coming and our makeshift shelter for him isn't going to be sufficient.

    I had no idea such things existed before.

    But now that I do, I think I'll take you up on that idea of a donation for them this year (I've even found their Facebook page).

    As for the traditional food/clothing/gifts drive, the entire family gets involved in our local church's program on the south shore of Montreal. Last year, the total donations distributed (not counting volunteer time) was 500 000$ CAN. The church was turned into a free retail store for that occasion, with athletes (former Canadiens and mascot, Alouettes, etc.) and other noteables lending a hand.

    Nothing can better celebrate the season than giving.
  5. Stalemate

    Veterans Day

    "Greater love has no man than this, that a man lay down his life for his friends."

    /e militarysalute
  6. Stalemate

    Lowbie villians?

    Quote:
    Originally Posted by Turlough View Post
    Yeah, y'see, since i couldn't team w/anyone last nite i was just chatting w/this guy about girls the whole time i was on. Sadly Stalemate's too uppity to go to the redside occasionally..

    Heh. "uppity"

    Did we talk about the whys? I don't recall...

    BTW, that guy was me, and that topic is endless.
  7. Quote:
    Originally Posted by willli1 View Post
    ...You are exactly right, there are more players there experiencing the game on Freedom and Virtue. I want them or part of them here. The fact that there is no mentor program anywhere else is not a slap at those servers. I love both of them. It is simply an edge that we now are in the early stages of developing...

    If the project serves only to retain new players on Protector, it will be a success imho.

    Now that we've gotten this out of the way, let's get back on track.

    Still to be resolved:
    1. Defining Mentor Roles: Personal Mentors and Project Mentors would have different roles and allow the vet players to assume whichever they feel comfortable with - or even switch around as they see fit. I think working it like this will satisfy all the proposals made re: mentors so far. Same goes for Neophytes to allow them some options. Yay or nay?
    2. Villain Side Advocate: Any candidates available for this? (It sounds much more time consuming than it really will be btw.) Advocates will need to communicate to each other about any unforeseen issues so that there is consensus. This should preferrably be someone opinionated, or at least able to debate.
    3. Duration of Personal Mentoring Contracts: 3 months? 6 months? 20 weeks? It needs to be a good balance between brevity and usefulness to the neophytes interested in using this method.

    Please preface your comments with the bolded text above according to what you are commenting on - or add your own if I missed any.
  8. So, Protector.

    Do we need this, or not?

    Is this worth the time and effort?
  9. Gratz on getting this fixed up.
  10. Quote:
    Originally Posted by Archiviste View Post
    Sorry, came back from Vermont with a bad cold, I'm going to have to take a rain check on today's TF
    You're bringing in a cold from across the border?

    Didn't we have enough already?!


    In any case, get well soon. If the US colds are anything like their beer (i.e.: weak), you'll be back up to snuff in no time.
  11. Stalemate

    Lowbie villians?

    BTW - I think all you guys are in Protector Vigilance already so meeting up shouldn't be much trouble.


    *Waves to Turlough

    Welcome (back) to the forums.


    BTW, have you seen this?
  12. Quote:
    Originally Posted by Demon_Shell View Post
    ...Though, perhaps we should see how much attention a project like this would actually get from new players before completely organizing and launching it. As Frozen implied, people might just generally not care.
    Good point.

    Let me know what your survey turns up.

    ...

    But more seriously:

    I'm really, really hoping that the interest will be small - at least at first. The NPWN has always helped new players in the past, in whatever numbers were available. Quantity was never a goal.

    There may not be than many mentors volunteering in the first place, and once we're doing the promotion for it we'll have to limit the number of neophytes who request one. I'm thinking some will be quite satisfied with just using t he channel and pool of mentors.

    Others will prefer a more direct approach.
  13. Quote:
    Originally Posted by FrozenDeath View Post
    ... I frequently get questions from complete strangers asking about my builds or how to do things.

    Stalemate's comments above suggests that a primary concern is neophyte's who are too timid to do so. How numerous are these people? Is it enough to justify this growing bureaucracy? Why not just a thread describing individuals and sgs/vgs interested in helping less experienced players?...
    This.

    You've answered your own question.

    These frequent questions you mention you're getting are not (and probably would not) making it through the already available methods. Some players (I would even say most) will not crack open a printed guide, search forums, seek out alternate support websites.

    Forum listings, global channels, etc. don't reach everyone. This is us taking the information they want to them. Just like a welcoming committee would.

    In person.

    And then we remain accountable for it, not just another nameless face in the crowd - hence the one-to-one idea.

    As for the bureaucracy, I'll share a little personal experience: If you're handling a project solo, or with close buddies, you won't need it and that's best. Seriously.

    But if you're dealing with strangers you had better cross all T's and dot all I's in advance because it *will* come back to bite you when issues arise.

    Definitely, we're trying to keep it as easily manageable as possible. It's far from being a bureaucracy. I've seen bureaucracy in this game - was even responsible for some of it.

    But it's also why I've quit or stepped down from leadership every player organization I was involved with: proposing and leading events on Protector is an ordeal. It really is. I dare anyone who was involved in PERC. PVPEC, Praesidium, whatever - to say otherwise.

    It works so much better with less red tape. We're herding cats here. The less rules, the better.

    But the fact remains that this idea has worked so long *because* there is a direct interest in a new player's enjoyment. If new players aren't enjoying themselves (drafted in abusive SGs, ridiculed for asking questions, whatever) they will either leave the server or the game.

    This is not controlling them.

    This is not revealing all the spoilers.

    This is not telling them what build they should have.

    This is just for being there when needed, answering the questions they ask. Helping when we can.

    This can be something that rallies players together instead of pitting them against each other. A common goal.
  14. Here's what we have so far:
    • No official committee or leadership roles would be needed.
    • No particular incentives proposed to mentors at this time to take on their role.
    • Set up a global channel to help coordinate things, and provide another layer to the support network for neophytes.
    • Stay in close contact with our server's P.E.R.C. and PVPEC reps, if only to let them know how things are working out in their areas of interest.
    • SG will be available for experimentation on base building / SG management.
    • Allow neophytes to "graduate" and in turn be offered a role as mentor after their contract has ended.
    • Within any SGs created for/by neophytes, the tier 1 role would be that of the Advocate (official name to be determined). This role will concentrate on hearing issues between mentors and neophytes, and propose solutions. A villain-side equivalent will be required if I take hero-side (good for consulting with as well). Other ranks for tier 2 reserved for mentors / graduates. All other ranks used for neophytes.
    • Propose mentoring contracts between more experienced player and less experienced player that are:
      1. Limited in duration, unless mentor decides otherwise.
      2. Not enforced, but open - Either party can opt to leave at any time if it doesn't work out for whatever reasons. Mentors will have 100% control over how they can assist the newbie in their care.
      3. The mentor has no duty towards the newbie except to act as guide. As such, he/she could answer questions, help the newbie find a supergroup or start one, team up if schedules permit, etc. The (initiate / proselyte / newbie?) will be made to understand that the mentor is not responsible for his/her enjoyment of the game.
      4. The newbie will not expect undue assistance from the mentor. He/She will be expected to make a "best effort" when teaming with the mentor (no leeching) and not to expect gifts from the mentor (which would be at mentor's discretion)
      5. Neither mentor nor newbie will expect that the other be available at all times and will respect the other's need for personal time and other commitments.
      6. Mentors will be free to cover areas of CoH gaming they want with the neophytes, in private, using their judgement about the pertinence to neophyte's game style. This should cover questions re: farming and powerlevelling. To avoid un-needed discussions in the global channel we should keep these talks private. We don't want to impose our own likes / dislikes to them, yet they should be free to learn (or at least find out about) about all aspects of the game.

    Did I miss anything?
  15. Quote:
    Originally Posted by Demon_Shell View Post
    ...But what about people that don't want to join an SG/VG? I'd be happy to mentor, if it was nothing more than being someone to talk to, but I'm not joining a SG/VG to do it. I have a home.

    Edit: And I'm sure there will be new players in the same boat, though possibly for different reasons.

    Since mentors get "carte blanche" in what they want to pass on as knowledge to the neophytes, I think this should remain voluntary.

    If one wants to roll up a new character, or drop a current one, into a Mentor Project SG / VG to cover that aspect of CoH, then great.

    If not, still great! ...especially if mentor's SG/VG is coalitioned with said Mentor Project SG / VG.

    But still not a mandatory requirement. Mentors should give what they have to offer, nothing more. We'll fill in the holes in other ways.


    Oh - and to answer River's excellent "devil's advocate" comments:

    - There already is a Help channel. Most tune it out, both neophytes and experienced players. Also, whether in Broadcast or user-created global channels, help requests or questions are often out of place. Neophytes (and I've had many confirm this) feel out of place already and the majority will not use them to get help. This group is aimed at those players who want a more direct approach to learning their way around.

    - If they don't want to join a SG / VG, I don't think they should have to either unless base building / management is information they really want.
  16. This ongoing discussion is actually helping cement the idea in my mind that mentors - if we keep going with a primarily (but not exclusively) one-to-one ratio with neophytes - will be able to broach a variety of topics, or refer the player to another mentor if they're unfamiliar or uncomfortable with it some of them.

    If we don't like badgehunting, we can refer to someone else's experience. If a mentor has strong PvP knowledge, perhaps he/she can be sought out to answer questions (perhaps even run events) even if the neophyte isn't assigned directly.

    As a matter of fact, this could open up a new area to cover before we launch:


    Would the new players benefit more from a "global community" type organization, or a more direct one-to-one approach, albeit one that is open, perhaps even to switching mentors as needed?


    I think we were already looking at a hybrid of this in effect if not in theory, with the direct attention some neophyte players will want from a personal mentor, and the availability of a larger crew of experienced players to offer even further support. It would also allow graduates to ask/answer further questions down the road, or for those neophytes / mentors not wanting a one-to-one deal to still benefit / be of service from it.
  17. Mine looks like a vintage Corvette - silver aluminum case and red front/back faceplates. The one with the programmable LEDs.

    I had ordered the black one...
  18. WF makes it official - I'm even later then he is.



    Sir, Happy Birthday - SIR!
  19. I've overlooked this, but... since I don't play villains, we'll need someone to take up that mediator role redside.
  20. Let's not overlook the fact that by having these SGs/VGs full of new players eager to learn / do more, that there will be those who will simply wish to join an established SG / VG.

    What better way to attract these than by coalitioning with these new players and showcasing your own groups as a model?


    We haven't talked about how to end the "contract" yet.

    Would this be a "thankyougoodbye+patontheback" with perhaps a "grad ceremony"?

    Do we give them, in turn, the opportunity to help others while remaining in the group? Anyone who has done teaching or tutoring will know that you never learn as much about a topic as when you have to teach it to someone else.



    Quote:
    Originally Posted by Stalemate View Post
    ...Tier 1 role should be named Ombudsman, or perhaps Diplomat, ...
    ...or maybe simply Mediator?
  21. Quote:
    Originally Posted by Panzerwaffen View Post
    .... A university, college or academy themed SG, with a easily recognized name so word would get around rapidly...

    This is one of those ideas that you read and then initially react by saying "why didn't I think of this?!"

    Anyone else like this, or is it just me and my caffeine deprived brain?
  22. Good morning everyone.

    Nice to see all the feedback this idea is getting, and good constructive stuff too.

    My evenings were a bit busier this week so I'm catching up this morning.


    Quote:
    Originally Posted by bamaWolfie View Post
    Quote:
    Originally Posted by DJKyo View Post
    Stale's got other stuff on his plate, though, like NPWN and I think PERC. Wouldn't want to overload him and burn him out-I've been there and done that and it is not fun.

    Yet, Stalemate volunteered to take NPWN over again, because he had time to devote to it.

    I think Stalemate would be the PERFECT person to be the SL and be the New Player (not mentor) advocate.

    Thanks for the vote of confidence everyone for thinking of me for this role.

    I quoted the ladies above only to confirm that yes, I do have more time for this kind of project. Since it's an extension of The-Group-Formerly-Known-As-NPWN, it's not going to be much more involvement on my part - and I was already considering this when willi1 suggested the idea of a dedicated SG. Besides my semi-solo SG, the new player stuff is all I'm involved with. The Protector Vigilance channel doesn't really require anything else to work - it's gathering its own speed now.

    I have no ambition to lord over the Mentor Project or call it my own and am already appreciative of everyone's involvement so far - regardless of whether or not you have made plans to volunteer for this. This is exactly the kind of challenge I thought Protector could rise to meet.

    On the topic at hand, I think the Tier 1 role should be named Ombudsman, or perhaps Diplomat, and have no other role in the SG than 1) Public Relations with Protector's community of players and 2) mediating situations where unresolvable conflicts arise between mentors and neophytes.

    This is similar to what the Phantoms of War did with its tier 1 position a few months ago. All 3 SG leaders at that time wanted to step back, and so became semi-retired while remaining available for advice when sought, but taking no active role in SG management.

    That actual day-to-day SG stuff, including bases and how to work them out as an experimental sandbox while still being useful, would fall onto the Tier 2 people - the actual SG leaders (with ability to kick lower ranks).

    For the last 4 ranks, I like how Kyo worked it out simply for the sake of having it broken down in easily recognizable groups that don't necessarily refer to skill. Panzerwaffen's idea may fit our end goal better though. We can discuss this, and the naming of these roles (like Mentors, Team Alpha, Team Beta, Team Charlie, etc.).

    I'll try to post a recap later of the ideas that struck a chord with us, to have them listed more concisely.


    So far, so good.
  23. Quote:
    Originally Posted by Blazing_Blue View Post
    Was a great run! Demon was pretty entertaining....reminded me a little of PP when we did a STF run once. Reminded only....because we had like 99 deaths on that run....90 of those were PP. LOL I have a couple of pics I'll send to Kyo....now only to get her addy.

    Or post them on FB where she, and everyone else there from Pro, can enjoy them forever.
  24. Quote:
    Originally Posted by Blazing_Blue View Post
    Yeah. If I don't get enough people to sign might have to cancel. I myself may not get to show up till 9 EST so hopefully peopel won't mind if we push it back till then.
    Might want to change the MOTD ni PV channel. I set it for 8PM at lunchtime today...

    You can copy the text already there, change the time or whatever else, and add /chan_motd "Protector Vigilance" at the start of it before pasting it back in.
  25. Quote:
    Originally Posted by Red Valkyrja View Post
    By the way Stalemate, did Smite pay you my winnings?
    Nope.

    Being in such different time zones we haven't really even had a chance to talk about that.