Hey all,
I stopped playing a couple years ago and I'm looking to get back into the game and check out the end-game on my DM/Regen scrapper. I honestly have no idea what the state the game is in and to save myself a ton of reading, I'm hoping to get some quick advice.
The things I remember changing since I last played was the change to DR for enhancements (eg. slotting more than 3 damages into an ability significantly diminishes the value of each enhancement after the third). However, I did a little looking around at builds on the forums and I found that people are slotting more than 3 now, but they are using enhancements that have multiple uses.
Here is a sample build I came up with after taking a look at a few in here, but I didn't slot it as I'm not sure which are the best or how to go about handling it honestly.
Thanks for any feedback or reading suggestions!
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
St. Chris: Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Leaping
Power Pool: Presence
Power Pool: Speed
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Shadow Punch -- Empty(A)
, Empty(25)
, Empty(31)
, Empty(37)
, Empty(37)
, Empty(39)
Level 1: Fast Healing -- Empty(A)
, Empty(40)
, Empty(40)
Level 2: Smite -- Empty(A)
, Empty(3)
, Empty(3)
, Empty(5)
, Empty(5)
, Empty(40)
Level 4: Quick Recovery -- Empty(A)
, Empty(23)
, Empty(25)
Level 6: Reconstruction -- Empty(A)
, Empty(7)
, Empty(7)
, Empty(43)
, Empty(43)
, Empty(46)
Level 8: Siphon Life -- Empty(A)
, Empty(9)
, Empty(9)
, Empty(15)
, Empty(15)
, Empty(23)
Level 10: Dull Pain -- Empty(A)
, Empty(11)
, Empty(11)
, Empty(13)
, Empty(13)
, Empty(48)
Level 12: Air Superiority -- Empty(A)
, Empty(34)
, Empty(34)
, Empty(36)
, Empty(37)
, Empty(46)
Level 14: Super Jump -- Empty(A)
Level 16: Integration -- Empty(A)
, Empty(17)
, Empty(17)
Level 18: Dark Consumption -- Empty(A)
, Empty(19)
, Empty(19)
, Empty(21)
, Empty(21)
, Empty(42)
Level 20: Touch of Fear -- Empty(A)
, Empty(42)
, Empty(43)
Level 22: Provoke -- Empty(A)
Level 24: Intimidate -- Empty(A)
Level 26: Soul Drain -- Empty(A)
, Empty(27)
, Empty(27)
, Empty(29)
, Empty(29)
, Empty(50)
Level 28: Instant Healing -- Empty(A)
, Empty(31)
, Empty(31)
Level 30: Invoke Panic -- Empty(A)
, Empty(50)
Level 32: Midnight Grasp -- Empty(A)
, Empty(33)
, Empty(33)
, Empty(33)
, Empty(34)
, Empty(42)
Level 35: Hasten -- Empty(A)
, Empty(36)
, Empty(36)
Level 38: Moment of Glory -- Empty(A)
, Empty(39)
, Empty(39)
Level 41: Petrifying Gaze -- Empty(A)
, Empty(50)
Level 44: Torrent -- Empty(A)
, Empty(45)
, Empty(45)
, Empty(45)
, Empty(46)
Level 47: Tenebrous Tentacles -- Empty(A)
, Empty(48)
, Empty(48)
Level 49: Super Speed -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Stamina -- Empty(A)