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Did the Devs not say something about increasing the load capacity of the servers to compensate for this?
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Yes. We upgraded our server hardware as part of our re-investment plan for City of Heroes/Villains, but the fact of the matter is that we've actually hit a new capacity threshhold.
To be clear....There are more players on Freedom now than have ever played on that server. Ever.
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Ok, in a fair response and hopefully a good idea, may I make a suggestion?
During any closed beta testing for any new issue release, you have the ability to lock certain people out, and allow certain people in.
I have noticed that on x2 XP weekend, alot of the people who are doing 2XP weekend are people who do not normally play the game or even have a constant active account. They only log in to farm, and when it is over, they go back to whatever lame game it is they played before coming to load up the servers.
In reference to this, is there a way this can be done to allow the regulars to log in freely while making the ones who do not regularly play be forced to wait for an empty spot?
I know this seems like a bit much, but in my mind and I am sure to alot of other regular players, this would seem a fair solution to the problem. If not now then maybe in the near future? -
Did the Devs not say something about increasing the load capacity of the servers to compensate for this?
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Why do I have the feeling you have no idea what it is you are actually saying? Placate was not nerfed....it was bugged.
For the record, I did not say i6 was when I started, I just said i6 was when Stalkers came into the game. So I was not trying to push vet status on you, was merely showing you my experience with the AT. If it is Vet status you want, then try i2, as that was when I started playing this game.
If I had not been so familiar with the Stalker AT, I would have never noticed the Placate bug to begin with, as I was the first person to notice the bug and place a complaint on the forums, but at that time, nobody else noticed it and brushed it off as false. It was not until a couple months later that it was finally recognized and a Sticky was made about it.
But....I am however currious....Why are you here again? Because I do not see you putting forth any suggestion that would help fix the obvious bug. I only see you attempting to discredit and belittle anyone wanting anything to do with fixing the issue. -
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From what I'm reading, placate is apparently not strong enough to you stalkers. I don't know why this is the feeling, at least in pvp terms.
Stalking is all about hit and run tactics - No build can do more damage with a single build period. A single AS will put any squishy in the red, and with the new defiance, there is no huge damage boost in a retaliating attack, and just about any blow will finish the target, short of the victim being quick to hit the green candy.
Stacked cm - requires a team effort of sorts. Not a valid arguement as two stalkers working together can easily drop the targets with teamwork. In huge team battles, a stalker's best tactic is to wait for targets to be engaged then surprise them - again easy to do in skilled hands. I've even had a gank squad tp me and be hit by 3 AS's for the instant kill - very sound tactic. Not only did they retain the ability to escape should they need to, their combined efforts prevented me from being able to react.
Short of designing a heavy perception build (ie dev/tactics), the stealth is more than enough, allowing for a getaway should the strike fail, which is something is common for me to see. Being able to put someone to the brink of death and running away because the situation goes out of your favor? I can't see how that's a valid complaint. Stalkers have the tactical advantage with their combined stealth, and even when breaking through that stealth, it still means the player must be within a certain distance to even see the stalker.
While I gather this bug mentioned seems to be related to status effects and a breakfree negating an otherwise unresistable power, I still do not see justification in it requiring "immediate" change. Stalkers have the tactical advantage, and where AS is unusable, other powers can still be used to similar devastating effect.
From my experience in Stalker's Call, a lot of stalkers like to gloat about their kills to builds defenseless to their tactics, and just as easily whine when their targets are no longer helpless prey. Really the only difference in those situation is that the victims have adapted new tactics to combat the ones the stalker(s) are unwilling to change.
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hahah that last sentence u said hit it right on the money... ive adapted my build many different times for each issue.. and each new goodie the villans get.. but all the villans do is complain instead of adapting...
and as it stands placate is workin as intended.. its just the stupid stalkers fault for standing right next to me when lotus drop goes off.. u guys do realise ur placate does go off once u have dot on u...
either case stalkers have enough goddies to get them out of a hot spot enough for them to be complaining about placate.. which is working
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Simple suggestion for the both of you....
Do a little research before you come in here and complain to us that Placate is "Working as intended"
If you had done your homework, you would have read a post made directly from Castle saying that Placate is *not* working as intended.
Just because you say it is not, does not mean that it isn't...just means you have no clue what you are talking about, and obviously speak from opinions and not fact. Bad thing is, the fact has already been established...then you come in and say the fact is not a fact?
Do your homework before coming in here like you are Mr. Big-shot.
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I hit my 400 rep just yesterday - and being that pvp is slow on my server, the majority of my targets are stalkers. I may not have my own, but I'd say I've got plenty of experience bein on the otherside.
From what I've been seeing, placate isn't workin because its falling under the mezzing category - ie once mezzed cannot be mezzed again for several seconds.
Perhaps I feel like a big shot - but all the ego in the world doesn't compensate for a lousy player. I personally would think myself pretty sad if my ego exceeded my skill level. If you think otherwise, I'd be more than happy to duel on test =)
Whether or not the post by castle or whomever said it was or was not working intended - its obviously not a high priority for numerous reasons. A smart stalker can stack stealth beyond perception caps of most ats - but hey, do the research, one should never take words from the forum as fact. The best stalkers are nearly impossible to kill in pvp - not because of their hp or their damage, but their TACTICS. Stealth is the primary strength of any stalker, and knowing how to use it is what differentiates a mediocre stalker from a great one.
As a blaster, there are plenty of complaints made by numerous players in the community. Did I think it could use some improvement? Of course. But if the problems were that bad, I would have let my blasters collect dust until a fix I deemed adequate came about. Instead I learned how to play compensating for the weaknesses.
If you feel that placate is essential to pve or pvp, you might want to consider playing another AT. I can think of plenty of people that are effective stalkers, and while most may use placate, they also know from experience not to rely on it.
Lastly, since were quoting dev posts and official commentaries, you should also find a post indicating that effectively states that stalkers are a dominant force in pvp, and thus a fix isn't high priority. I believe it was by Castle, but I don't feel the need to spend any more time and effort proving a point that certain folks are unwilling to accept.
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Obviously you have no idea who I am. To tell me that I may need to play another AT because I believe that placate needs to be fixed is just ludicrous. I have been playing the Stalker AT since i6 (When CoV was released) And pretty much know the AT in and out. My PvP "TACTICS" has indeed changed to compensate for the lack of a working Placate. But just because I have adjusted my "TACTICS" to compensate for it, does not mean I do not want a Power working properly. Regardless of the Power, if I put it into my build, I like it working the way it should be working, just the same as the Tank likes his Taunt or Gauntlet working properly. -
You can resist Placate....you resist it by cutting the effective time by half if I am not mistaken. SO instead of a full 10 second placate, it only works for 5 seconds on you.
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From what I'm reading, placate is apparently not strong enough to you stalkers. I don't know why this is the feeling, at least in pvp terms.
Stalking is all about hit and run tactics - No build can do more damage with a single build period. A single AS will put any squishy in the red, and with the new defiance, there is no huge damage boost in a retaliating attack, and just about any blow will finish the target, short of the victim being quick to hit the green candy.
Stacked cm - requires a team effort of sorts. Not a valid arguement as two stalkers working together can easily drop the targets with teamwork. In huge team battles, a stalker's best tactic is to wait for targets to be engaged then surprise them - again easy to do in skilled hands. I've even had a gank squad tp me and be hit by 3 AS's for the instant kill - very sound tactic. Not only did they retain the ability to escape should they need to, their combined efforts prevented me from being able to react.
Short of designing a heavy perception build (ie dev/tactics), the stealth is more than enough, allowing for a getaway should the strike fail, which is something is common for me to see. Being able to put someone to the brink of death and running away because the situation goes out of your favor? I can't see how that's a valid complaint. Stalkers have the tactical advantage with their combined stealth, and even when breaking through that stealth, it still means the player must be within a certain distance to even see the stalker.
While I gather this bug mentioned seems to be related to status effects and a breakfree negating an otherwise unresistable power, I still do not see justification in it requiring "immediate" change. Stalkers have the tactical advantage, and where AS is unusable, other powers can still be used to similar devastating effect.
From my experience in Stalker's Call, a lot of stalkers like to gloat about their kills to builds defenseless to their tactics, and just as easily whine when their targets are no longer helpless prey. Really the only difference in those situation is that the victims have adapted new tactics to combat the ones the stalker(s) are unwilling to change.
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hahah that last sentence u said hit it right on the money... ive adapted my build many different times for each issue.. and each new goodie the villans get.. but all the villans do is complain instead of adapting...
and as it stands placate is workin as intended.. its just the stupid stalkers fault for standing right next to me when lotus drop goes off.. u guys do realise ur placate does go off once u have dot on u...
either case stalkers have enough goddies to get them out of a hot spot enough for them to be complaining about placate.. which is working
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Simple suggestion for the both of you....
Do a little research before you come in here and complain to us that Placate is "Working as intended"
If you had done your homework, you would have read a post made directly from Castle saying that Placate is *not* working as intended.
Just because you say it is not, does not mean that it isn't...just means you have no clue what you are talking about, and obviously speak from opinions and not fact. Bad thing is, the fact has already been established...then you come in and say the fact is not a fact?
Do your homework before coming in here like you are Mr. Big-shot. -
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After numerous PMs, I figure I should address this.
First, we know about this. It was noted as happening during Beta. At that time, we decided to watch the PvP data and see if it proved a problem. Stalkers are not doing poorly in PvP at any level range.
Second, I discussed this with our QA and programmer and have filed it as a bug. It is low priority, however, since Stalkers are still the best in PvP according to our data. As such, there is no ETA for a fix.
Third, there is a workaround for this issue. I'm certain you all can figure out what it is, if you don't already know.
Just to reiterate on Placates mechanics:
Placate, the power has two portions: Placate (the effect) and a Hide equivalent.
Any attack or effect on the original target will break the Placate, but not the hide -- only a new attack on any target breaks that.
In PvE, we've made the AI ignore Effects when placated, so the AI still ignores you (most of the time.)
Placate is a tool. It is a powerful tool, but it has limitations. Learning those limitations and how to work around them is a large part of gameplay for Stalkers.
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i only read this thread up until four posts after castle's response, because this is the stupidest thing i've ever read. AS, Placate, and then critt. the issue only messing you up if you critt first, because, unless i'm mistaken, AS does not have a secondry debuff affect.
if someone else said this before me, than hats off to them. anyone who didnt figure this out is a bonehead.
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So what you are saying is, that you think we should be forced to start off with Assassin Strike? How lame...
Sounds like to me we all know who the real "Bonehead" is around here. -
How many Respecs did it take to get all the other crap out? Usually takes me only 1.
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If you're just posting a build, you should do so in the appropriate AT forum.
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Bingo!
P.S. Don't worry, O.P. I once made this same mistake and everyone also ripped my ars. Lesson learned. I can only imagine quite a few people learn the Guide Lesson at one time or another. Just consider this your turn. -
Sorry, thought this was a guide...I'll just be moving along now...
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What I do not get is how they are actually making money off of this game. Influence/infamy is so easy to get in this game now it is not even (and I kind of like it this way) funny.
Levels are not so hard to obtain on your own (they still take awhile, but not so long that one should feel like they need to actually *pay* for a Power Level) that people should resort to paying these [Censored]. So what gives, are these guys *really* making that much money that they simply will not go away?
I think we are not looking in all the right places to prevent this. I think if you are found out that you actually paid one of these creeps, not only should the spammers be banned from the game, but I think the spammer's client should be banned as well. It would detour anyone from wanting to even mess with these guys in the first place.
Just a thought. -
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I haven't checked youtube at the moment, but maybe someone should make a video of placate not working either in a PvP zone or an Arena fight, and do one from the stalkers point of view, and the other half from the person they are fighting. Or... We could have a bunch of stalkers go at it and see if it works on each other.
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Check my Sig. There are two videos that plainly show my Placate not wroking. Especialy the last clicky. I have more videos with even better examples. If what you see in my vids are not proof enough, I can post a link to another vid of mine that has undeniable fact showing how Placate is bugged.
Just let me know if you need to see more examples and I will post the link. -
Them not knowing how to fix it was merely my own (and a few others) interpretation of something we had read. Those were not anyones exact words.
It was one of those, "So what you really meant to say is, you don't know how to fix it."
But the exact link to this is unknown by me. It may not even exist anymore, this happened a very long time ago. -
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I just tested a Bane Spiders Placate 5 times.
I agroed the Bane and got it to keep attacking me while another player was standing right next to him and me.
Each time the Bane Placated me, I was unable to target him, yet the player next to me was able to target him.
This proves that there already exists in the game code that enables Placate to work on just a single target and not everyone around. So we are indeed being deceived and denied a fix that exists for our power which our AT and DPS is heavily based upon.
Does anyone have a link to a post from a Dev stating that Placate was changed because they didnt know how to fix it to only work on a single target or any quotes from them back when Placate was changed?
Also there is a new IO that gives a Placate effect for anyone who has a Sleep power to slot it in. I wonder if those who slot it will get a working version of Placate. If they do not, im sure the Devs will finally be motivated to fix Placate for then it wont be just Stalkers asking for a fix.
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Interesting.
I remember seeing a post made by 'Posi?' saying that Stalkers would be fixed, but the were not on the priority list. Maybe this "fix" is the new and *intended* Placate we are seeing on Bane Scouts. If this is the case, then I would be completely happy with Stalkers outside the lack of Damage -A.S. -
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Both involve clicking a button. I fail to see how one is a skill and the other is not.
If you are referring to Placate being a "skill" of your toon when compared to using a BF, then I kind of see your point.
However I took it that the previous poster was claiming that a player using Placate was skill while someone using a BF was not. That's where I fail to see the distinction...still.
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Ok, I see how you took it now. As far as I can see, it was not intended to be taken that way. The distinction between the two is that placate roots you and has an activation time as where a BF does not, it is instant action and does not root.
But yes, having skill to know when to use them is indeed a skill. -
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Wait a minute. Clicking Placate is a skill and clicking a BF isn't? How again do you make the distinction?
As far as I can see, both require the same amount of work to be done by the player.
Click - Placate activated
or
Click - BF used
Neither one is a "skill".
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Anyone can twist facts to make any situation favorable to their argument. But the fact remains, no matter how you try to weave a rebuttal, Placate is a skill and a BF is not. -
Looks to me like he is trying to start a Blaster fight in a Stalker thread.
lol, Forum n00bs. -
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If you are talking about what I said, then your way off course. If not, then you may want to quote the correct person. Because your response to my statement makes little to no sense. My statement is quite valid. -
In the beginning, Stalker's placate did put a Stalker in to complete hide. Problem was, the Devs could not figure out how to put the Stalker in to hide from his target, and not from the whole zone. So to fix Placate from hiding a Stalker from the entire zone, the Devs figured they would half ars a fix and put Stalkers in to a pseudo hide.
Since then, the Devs to the best of my knowledge have not attempted to fix placate to the way it was meant to be to begin with. And they probably never will. -
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I am going to go on a dev PMing frenzy if this bug isn't fixed in I10.
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I just *had* to bring this one back up....lol
It's i10, and almost i11. Get ready for your frenzy. -
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Edit: If you've ever played WoW
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that's about where i stopped paying attention.
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QFW
I lol'ed @ that. Dude, in case you have not noticed, this is not WoW. When you learn what CoX is all about, come back to us and try again. -
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not sure what you guys are talking about here, every time I get placated, it works, the person either runs, or hits me and gets another critical. Is it bugged that they get a critical when I can plainly see them? Even if I can no longer target them, they are quite visible...
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This has been explained by me and many others so many times it is not even funny. So I wish not to explain it again. Seems you arrived way late in the conversation, so if you wish to get a better understanding of how placate is bugged, then please read the whole thread. -
Meh. You dont see me playing stalkers much anymore. Not until Placate is fixed.
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Thanks all! -
OOOOoooo....! I'm guessing a tutorial?