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Is anyone else noticing posts disappearing from this thread??
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Yes I do too. -
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One of my points is that I have never seen anywhere that Ice Armor was NOT supposed to work like that. Have you seen anywhere that it states that explicitly? About Ice Armor?
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Have you read any of the posts by Geko in this thread? He quite explicity explanes that the way Defense in general works was broken and a bug. Any and all AT's with defense could be effected by this bug.
This is not a Ice Tanker issue, it is an issue with the basic game mechinics. There is no need to discuss how this effects a single AT, as it was a game wide bug that effected pretty much everyone. -
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And yes, it is a nerf. We used to have higher defense now we get less.
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It is not a nerf, they didn't change how Ice tankers work. They fixed a bug in the game. The def that Ice Tankers got was never intended, and was higher then it should of been.
This is no different then the 'nerf' they made to smoke grenades. Something was broken in the real meaning of the word, it didn't work right, and was fixed. This is not a nerf to any AT. -
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is just proof that you can't please everyone all of the time.
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Which is why I said very few, not no one. There will always be people unhappy and complaining about something. I would say that anyone who feels that 100% of CoH should be soloable is being unreasonable and unrealistic.
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The fact is, that's not even the case on Live.
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That's completely illrealiavent to this discussion, because this discussion is about possible changes to the way CoH is played.
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YES it will be harder, to whatever extent, to fight bosses. But not impossible solo, just harder.
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I have no problem with harder, but possible. I don't think many reasonable people would either. There will of course be some who will, who will be upset that their group focused controller or defender won't be able to solo a boss, or at least won't be able to the same way they did. There will also be people who are upset that their blaster or scrapper won't be able to solo bosses as easily as they did before.
But you can't please all the people all the time.
However the point of this whole thread, was Statemans post that very easily could be read as saying that Bosses would no longer be something that could be defeated solo.
If that's not true, then great, I think that as long as they can be defeated solo, even if it doing so will be harder, then everything is fine. -
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But the fact is there are some missions, I'd guess about 5% in my experience, that are too hard for most AT's alone. That's the exception, not the rule.
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Which is the whole point of this tread. Very few people will complain if 5% of the missions are unsoloable. However if bosses where changed so that there wasn't a reasonable chance of beating them solo, then that makes 95% of the missions too hard for most AT's to solo.
If this becomes the way things are on live, where 95% of the missions can not be soloed by most AT's, then that is a fairly major change in how CoH currently is played.
As others pointed out, this is not adding new content in, it is changing what was solo content into group only content.