Sofaspud

Citizen
  • Posts

    5
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  1. DINK! Dink Dink Dink!

    ... okay, -1 point to me for lame Spaceballs reference, sorry.

    What I'd like to see is Short Boots.

    We have knee boots galore, and for females we have thigh boots; what we don't have are boots that end below the knee. I understand that the lower leg and the foot are one 'thing' on the models, but I don't see why we couldn't use the same sort of approach as the sneakers have and just color-match the bit 'above' the boot to the rest of the outfit.

    I'd like boots that look like boots, dagnabbit. Hiking Boots, Floppy Leather Elf Boots, Moccassins, etc. Boots-that-do-not-cross-the-shin. Short boots.
  2. The problem is that there is no bustle option -- these are the, near as I can tell, *male* belt options showing up.

    Also, I would argue that the belt showing up just under her ribcage and hovering there without touching anything, is wrong, regardless. Assuming that the female model is supposed to have this belt at all, which -- checking on other characters not having this problem -- doesn't seem to be the case.
  3. I just bought the Gunslinger pack and went in to test out the new threads, and, well...

    I'll let the pic speak for itself?

    (click for larger)

    So, that said, this only seems to happen on a costume slot from ... well, the steampunk pack, obviously, but I can't give an exact date. Basically, before the head options changed and we lost Masks w/Hair; that's how old this costume is. And I don't know what to do to fix this. It looks like it's offering me male costume options or something. Any ideas?
  4. Quote:
    Originally Posted by Silver Gale View Post
    Wrong. You can't just add 1024 characters to *some* bios. You have to change the size of the "bio" field in the character database, which means the database immediately grows by a minimum of one kilobyte for every character that exists, even the ones on long-inactive accounts.
    Wrong.

    Unless the Devs are idiots, they didn't use antiquated technology -- and by that I mean anything prior to about the year 1995 -- to build their database framework on. Any halfway modern database system only stores as much data as is used, plus one-to-x bytes describing the size of the data stored, depending on the limits defined by the max size of the field.

    It's not one-to-one, because of lots of little fiddly details (what code page are you using? Unicode or ASCII? Do you allow extended characters? What about punctuation? Etc.), but regardless of how many bytes are -allowed-, only as many as are needed* are actually stored.

    Even assuming the worst-case scenario, that each and every player padded their bios to full on each and every alt they have, you're still talking about less space to store than your average home PC has. In a few more years, it'll be less space than your average MP3 player.

    There may be other considerations preventing the Devs from upping the bio size limit, but, as a database developer myself, I would be absolutely floored if the storage space was the reason.

    * may or may not be padded for complicated technical reasons involving powers of 2 and memory paging and whatnot

    Re: the actual topic of this thread, consider me on-board with upping the bio limit. AND fixing the editor. Even a mere 50% more would help, though doubling would be better.
  5. [ QUOTE ]
    Looks like the site is back online folks, much to my relief.

    [/ QUOTE ]

    You just had to say it, didn't you?

    (It's online, but having issues again.