Snow Globe

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  1. Quote:
    Originally Posted by Ironblade View Post
    Seriously? I ask an honest question and cite the most well-known and easy-to-find source and you have to cop an attitude and get in my face? You could have conveyed exactly the same information without being a jerk by saying, "Yes, per the patch notes here:".
    Sorry, I omitted the smiley because I didn't want to be mistaken for another poster.

    And yes, you should have read the well-known and easy to find source.
  2. Snow Globe

    The Done Club

    I was done on my badge collector yesterday afternoon.
  3. Quote:
    Originally Posted by Arcanaville View Post
    You should probably make it snappy, because Snow Globe's going to be pretty busy soon, and he gets cranky when my badge count gets more than a dozen away from of his.
    Corrected for accuracy. Yes, because that kicks my need to help people I like to get badges into overdrive.

    Quote:
    Originally Posted by Zyphoid View Post
    To my knowledge he only plays on Tri, but I am sure he will speak up here soon. I keep trying to get him and the rest of HUB to come Vir and meet new people, but they are stubborn. I love the people on Tri, they are like this community that lives in the great location. They just don't see how all of the surrounding neighborhoods being Gang Land is a bad thing, so they are not leaving!
    I go to other servers for day trips... Rarely.

    Quote:
    Originally Posted by Zyphoid View Post
    Quote:
    Originally Posted by Hell Razer View Post
    Plz close this thread. Agree to disagree that you are each more astute and well-spoken as the poster before you. The "I impress you with my vocabulary through ranting" gets old quick." and doesn't work on me.
    Ever wonder if they speak this way in person. I don't mean the rude portion, I mean the use of a large vocabulary.
    Actually, my natural tendancy is to be wordier the more upset or relaxed I am.

    Quote:
    Originally Posted by EU_Damz View Post
    Me and SnowGlobe have had quite a vocal back/forth discussion here on the forums about the Trials in the past and after moving a 50 to Triumph I can see his point for wanting X level shifts on X trials.

    Havent really had the time to stay up late [in my timezone] to join in on them in the last few weeks but hopefully will sometime in the next week or so. However one thing [if anything] that was discovered in the quite large [and friendly i might add] thread discussing iTrials was that quite a few servers have very different methods for each trial.

    So before we all start slagging off eachothers leadership ability, we need to first realise that each servers tactics are quite a bit different to our own. Playing on a lower populated server like Triumph, you do need to go with the higher rate of success that their current tactics bring.
    While yes it is quite easily possible to succeed with bringing a few non-shifted toons, the chance of failure is also much higher. The point being is that there are very little [from what i've seen anyway] iTrials being run on that server and so you do need to use a tactic which lowers the chance of failure the most.

    Some of us [myself included] do get stuck in the mindframe that if we fail a trial due to a lack of level shifts, that we can simply do another that day or the next due to our server population numbers being a bit higher. A few servers lack that luxury.
    Well said. I don't really have anything to add to your post.

    Quote:
    Originally Posted by PleaseRecycle View Post
    I take your point that people are what they are, but when someone comes out and says "Yes! I fail more than fifty percent of MoMs!" there's a case to be made that they could do slightly better than that, you dig?
    If I had a larger pool of quality players, perhaps.

    Quote:
    Originally Posted by PleaseRecycle View Post
    You know, you could lead trials on Triumph.
    You know what? YOU could also come to Triumph and lead trials... There is absolutely nothing stopping you. Personally though, I would recommend that you have attitude looked at. Your post typifies elitism far more than my trial requirements do.

    Quote:
    Originally Posted by Arcanaville View Post
    Also the only way I could significantly improve on Snow Globe's trial record would be to shoot all the bad players that show up, and clone the rest. And believe, me, to get Preservation Specialist the thought has crossed my mind, although it seems far easier to kill Synapse in his sleep and replace him with an imposter that lowers the badge requirements.
    I would think that given NCsoft's and Paragon Studio's security that you could have bypassed either group's security to rectify the problem yourself.
  4. Quote:
    Originally Posted by Arcanaville View Post
    Especially Undergrounds. That Preservation Specialist badge isn't going to just miracle itself into my badge tray, you know.

    I think Snow Globe should practice first on some easier content, like Master of Lady Grey and Master of Fifth Column. And I will go along to observe and make sure he makes significant improvement before going back to lead trials.

    And if that's not enough, then I think he should lead, hmm, twenty-four consecutive weekly strike forces and I will demorecord them to ensure there is a record of perfect execution of the content.

    I can assure you that I will not rest until Snow Globe becomes the perfect league leading machine even if I he has to acquire every last badge I'm missing. And if even that's not enough, I have alts.
    I think I need to rest up... This sounds like a grueling schedule you have planned. Though I can think of a group of players that could help with MoLGTF, but the developers have to fix Khan before I run that again.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    That discussion is over. Quit trying to pick a fight.

    Wrong. Quit trying to pick a fight.

    Wrong Quit trying to pick a fight.

    Wrong Quit trying to pick a fight.

    Wrong. That discussion is over. Quit trying to pick a fight.
    Then stop telling me how to make my teams. Stop complaining that I'm somehow taking away incarnate candy from players and that I'm blocking other player's incarnate progress when I'm not.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    It doesn't make sense.
    Yeah... I'm getting that you don't get that you are coming across as telling people how to play.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Wrong. Sports teams go with the best because they are heading against other teams where they are going for the best bet, and in this case one team must lose to another. Trials run independently of each other, so there is absolutely no reason for one trial to hoard all of the higher levels. BTW, that discussion is over.

    Teams win against other teams, where one's success necessitates the other's failure. Trials don't do that, or at least they don't need to do that. However I digress: that discussion is over.
    You don't know much about sports, huh? Take mountain climbing, for instance. That is a sport. Just like mountain climbing, the "opponent" in the trials is the trail itself.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    So elitism isn't elitism if the elitist doesn't think they are elitist...
    No, I'm saying that your actions in this thread are just as much elitist as you are claiming that others are elitist by asking for more level shifts. But go ahead, keep your blinders on.

    Oh, and I'm amused that you've accused Arcanaville of a logical fallacy that you are committing.
  5. Quote:
    Originally Posted by PleaseRecycle View Post
    I obviously didn't put a fine enough point on it earlier in the thread. Maybe you need to get better at leading UGs, MoMs and DDs.


    Maybe I didn't put a fine enough point on my posts. You can take your opinion and do this:



    You clearly demonstrate the elitism that Blood Red Arachnid is complaining about.
  6. Quote:
    Originally Posted by Dr_MechanoEU View Post
    As mentioned above, UG, MoM and even DD are usually a 'bring what you want at whatever level of incarnate you want' most DD attempts are restricted to atleast +2 for a Master Of run or just for ease sake but I've seen people bring on a fresh level 50 to the various trials that you limit to +3 only.

    Mind you, the entire LEAGUE isn't made up of freshly incarnated peoples, usually it's about 5 or 6.
    If I don't ask for +3 (or even rarely +2), I get 1/2 to 3/4 of the league at +0 or +1, with a lot of those +0s without the alpha slot even unlocked.

    Quote:
    Originally Posted by Mr. DJ View Post
    eh...UG is good enough with +1 or +2, +3 is just a walk in the park
    So what? You aren't leading the trials I'm on.
  7. Quote:
    Originally Posted by Blood Red Arachnid View Post
    No. Quit trying to pick a fight.
    I don't have to pick a fight, you started it with saying that how my requirements to form leagues is elitist. At the core of your argument is that your way of forming a league is better than other players.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    This is a classic issue in psychology that rears its head: no one ever thinks they are in the wrong for their actions. If you ask someone who, say, robs stores or beats their spouse or spray paints a neighborhood or sells drugs, they'll always have some sort of explanation for their action. Some will deny that such an action takes place and when pressured they'll join the others that deny that such an action is incorrect, and then when all are pressured further they'll say that their actions are justified through some circumstances. To this end, since elitism is undoubtedly viewed negatively here, it will follow the same line of reasoning. Merely saying "I'm not being elitist" doesn't accomplish much.
    And yet you are committing the same logical fallacy as asking "Have you stopped beating your wife?", you are presupposing that what I'm doing is elitism. So there isn't any way anyone can answer your charge of being an elitist that will satisfy you except "yeah, I'm being elitist". In other words, you are just flinging mud around, and wanting people to adhere to YOUR standards of league building. If that isn't a textbook case of elitism, I don't know what is.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    As far as that particular should-no-longer-be-being-discussed-between-us issue goes, other actions don't suddenly neutralize the requirements. The issue of perception is also another subjectivity, since by default an elitist perceives their actions as necessary for their perceived justifying circumstances. If someone consciously thinks they are going overboard, then they wouldn't abide by that standard because of its overboard nature.
    So basically you are going around prejudging people because they have a different set of standards than you do.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    No.

    No. Again, not a definition.
    Until you can come up with a concrete definition of "elitism" you are just throwing accusations around, nothing more.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Quote:
    You are being elitist by trying to impose your standards of how to form an incarnate trial onto other players leading trials.
    No. This doesn't make sense.
    It makes perfect sense. Your posts say that how I'm form a trial is using elitist requirements. By the way you have used the term in this thread, you are using it in a disparaging way. You also claim that your way of forming trials is superior (ie. not elitist by your standards), therefore you are trying to impose your rules for forming trials on others. At the heart of your posts in this thread is that you think that other players should form trials by the same rules as you do.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Trials are not competitive between each other. The analogy doesn't apply.
    Trial leagues don't have to be competitive with each other for the analogy to apply. However you have already express that the analogy is sound because you claim that asking for +3 characters denies other leagues those same characters. So either the leagues are competitive, as you claim, or no one can fail any trial.

    The trials themselves are a competitive medium. You can win or lose, just like any sports team. In forming a sports team a coach wants the best players they can get. In the same fashion a trial leader who wants to win will also try to get the best characters they can get to succeed at a trial. Elitism isn't a factor.

    However, and here is the sticking point, there is a difference between being a jerk excluding a character because of some bias against blasters/tanks/whatever and someone excluding a character because they are (in the league leader's opinion) not equipped for the trial the league is about to face.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    No. Understand != agree. You're still going on about the previous discussion, which as I have said before is futile. The requirements were elitist, not the person.

    No. Never said you were elitist. The whole time, and at every mention of elitism, I have been talking about the trial requirements. Now, granted others have said that you are elitist, but I am not somebody else. You're still beating a dead horse that you refused to listen about.
    The problem is that I see my actions as being who and what I am. I'm defined by my actions, even more than my words. It doesn't matter to me that you are claiming to distinguish between me and how I form a league. I am myself and how I act, including how I form a league.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    You couldn't even get my trial requirements right.
    Then clearly state them.
  8. Quote:
    Originally Posted by Ironblade View Post
    Are we sure it even has an improved chance? ParagonWiki makes no mention of that, although it DOES say that for Keyes Island.
    Yes, unless you somehow think the official patch notes are false:
    Quote:
    Originally Posted by Freitag View Post
    Patch notes for build 2160.201111172202.1.

    Introducing the TPN Campus Incarnate Trial

    ...

    Rewards
    TPN Campus will award Physical Incarnate XP. Additionally, on completion it will award 2 Empyrean Merits. During the 20 hour cooldown, TPN Campus awards 1 Empyrean Merit for each completion. There is also a mid-event reward of 60 Incarnate Threads for those who drive Maelstrom from the battlefield at the end of Stage 3. Finally, TPN Campus offers an enhanced chance for Rare and Very Rare Incarnate Salvage in the end of trial rewards.

    ...


    Introducing the Minds of Mayhem Incarnate Trial

    ...

    Rewards
    Minds of Mayhem will award Psychic Incarnate XP. Additionally, on completion it will award 2 Empyrean Merits. During the 20 hour cooldown, Minds of Mayhem awards 1 Empyrean Merit for each completion. Minds of Mayhem also offers an enhanced chance for Rare and Very Rare Incarnate Salvage in the end of trial rewards.
  9. Quote:
    Originally Posted by Dr_MechanoEU View Post
    Whereas Union has a staple of trial leaders (Damz is one of them) and they have a 'bring what you want' to the iTrials.
    So do I with BAF, Lambda, Keyes, or TPN.

    Quote:
    Originally Posted by Dr_MechanoEU View Post
    However that is because it is pretty much a consistent core of people who run the iTrials and, as mentioned above, a consist group of leaders.
    I think there is, at most, a core of 5-10 consistent trial leaders on Triumph right now:

    @Snow Globe (myself)
    @Kay Parfait
    @Magenta Bolt
    @Critical Ebon
    @Sayaki

    Not as frequently heard leading open trials on Triumph:

    @Emerald Fusion (or anyone from the Fusion Force as they usually form as a group, but I haven't heard much from them lately on Triumph's main badge channel)
    @Summoner Delmain

    There you have it. The trial leaders of Triumph who frequently announce and lead open trials. As to who shows up for the trials, that depends on if it is an open or closed league. I know that I personally don't turn anyone down for BAF, Lambda, Keyes, or TPN. The opposite in fact. There are people that say "Keyes is too difficult for me because I'm on a new 50 that doesn't have a level shift." My response has always been "Keyes is easy, let me show you."

    Quote:
    Originally Posted by Dr_MechanoEU View Post
    So different servers have different standards, hell on my +0 ill/Rad I managed a Keyes, a BAF and a Lambda one after the other which no problems because we were all following instructions.
    Apparently I have to repeat my policy (yet again):
    • BAF: Bring whatever character you want, as long as it is at least level 50.
    • Lambda: Bring whatever character you want, as long as it is at least level 50.
    • Keyes: Bring whatever character you want, as long as it is at least level 50.
    • UG: Bring whatever character you want, as long as it is at least level 50+3.
    • TPN: Bring whatever character you want, as long as it is at least level 50.
    • MoM: Bring whatever character you want, as long as it is at least level 50+3.
    • DD: Bring whatever character you want, as long as it is at least level 50+3.
    In no situation do I say "we have too many tanks, someone needs to switch to a healer". If a player wants to bring a tank, I'm not going to stop them. If they feel the need to switch to a healer or debuffer after seeing the team make up, I appreciate it, but I don't require it. I don't lead trials to tell players what characters to bring, even if it makes the trial a little harder.

    Quote:
    Originally Posted by Zyphoid View Post
    Snow has no trouble because when he states what he is forming, the reply is "What do you need?" or "What should I bring."
    And my typical response is "whatever you want" to BAF, Lambda, Keyes, or TPN. For the others, it is "Something that is +3, please."
  10. Quote:
    Originally Posted by Arcanaville View Post
    Everyone experiences different success rates. Even on Triumph, I've had different success rates than Snow Globe has had, and that's even with a sizeable percentage of the trials I've been on actually having him on them (its not a big server). For example, I've *never* failed a Keyes. Ever. That's a combination of luck, and generally running it on leagues where a significant percentage of the players are known quantities. But I know Snow has been on failed ones. My impression of what's necessary will be different from his, because I haven't even seen a failure yet, even on low powered leagues.
    I've been on 4 non-bugged Keyes failures (plus one fail due to AM getting stuck in a catwalk) out of 106 Keyes trials on Triumph. At this point my TPN percentage is actually better: I've yet to see a failure on that trial. I actually don't expect that to always be the case as I've been hearing about more failures for TPN.

    Underground (50% fail overall), MoM (55% fail overall), and DD trials (42% fail overall) are a different matter entirely.

    Edit for comparisons here are the failure rates I've seen for all the trials:

    Overall Trial failure rate: 9.83%
    Overall BAF failure rate: 6.75%
    Overall Lambda failure rate: 8.14%
    Overall Keyes failure rate: 5.00%
    Overall Underground failure rate: 50.00%
    Overall TPN failure rate: 0.00%
    Overall MoM failure rate: 55.56%
    Overall DD failure rate: 42.86%

    I used to have an open-door policy as Blood Red Arachnid and others have suggested. I'm of the opinion that is why the failure rates of the 3 trials are so high. So my policy has changed to what it is now.
  11. My free points seem to be going towards costumes. I've actually only bought one power set: Beam Rifle. I'm having some fun with Dark Controllers though.

    Yeah, Claws and the various weapons sets are kind of fixed.
  12. Quote:
    Originally Posted by Blood Red Arachnid View Post
    Our discussion is now over.
    Good.

    However I think that your response to Arcanaville bears some scrutiny.
    Quote:
    Originally Posted by Blood Red Arachnid View Post
    My litmus test is not a definition in any sense...
    Basically what you are saying is that you don't perceive what others are doing as fair, and you are upset about that. You are trying to push your standards of right and wrong onto others.

    The problem with your "litmus test" is that player skill is a subjective assessment, which is not a strictly defined standard.

    [Edit]

    The difference is that what I'm asking for is an objective measurement (level shift) that matches the objective (again, level shift)+subjective (overall difficulty) statistics of a trial. You are basing your opinions mostly on a subjective measurement (player skill). While I factor that in, I don't solely rely on the subjective aspect of someone joining one of my trials.

    [/Edit]

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    I am also not talking about mere preferences. The key feature of elitism that I use in the litmus is exclusion applied to other players. If a team needs a tank and they don't let you join because you can't fill that role that as a blaster, this isn't based upon exclusion. To reach such a predicament, it would require them to include many others who already cannot fill that role. By contrast, if a player is forming a team and doesn't let you join as a blaster because "Blasters suxxorz", then that is a completely different predicament.
    I don't do this. However I'm likely to take the blaster then switch to MY tank in this case.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Elitism in practice requires that players who possess the skills are not being used, and this is done by excluding those players.
    Then, by that definition, I'm not being elitist. I'm not excluding players without the needed skills as I perceive them. I'm doing the opposite: I'm helping people get what I feel are the needed skills to do the trials.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Though if there is a better way to determine elitism that doesn't involve the very tool elitists use to enforce elitism, I would love to use it.
    Your way of determining what is elitist is so subjective that I doubt that anyone could agree with your definition.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Though honestly I think we've been using the same definition for elitism. I have a habit of describing things by their results, so I think this is where the confusion is coming from.
    The root of the problem is that you are not using the same definition for elitism as almost everyone else in this thread is using the term. You are using a your value system (that everyone should have equal access to all trials) and distorting the definition of elitism to fit that value system. You are being elitist by trying to impose your standards of how to form an incarnate trial onto other players leading trials.

    You believe that everyone should have an equal opportunity to do the trials. Well, I agree with that. However there is a difference between having an equal opportunity and not having the required skills. You wouldn't make charges of elitism against a sports team that cut a player for not being able to keep up, right? You wouldn't question the fairness of the rules of the sport and you wouldn't question that only the appropriate players are on that sports team, even though for all intents, the remaining players would be the elite of the team.

    Because how to from an incarnate trial team with is completely subjective, we have a disagreement as to what constitutes merit. So you are flinging accusations of "elitism" at me. You have your own standards because building teams for incarnate trials is a subjective team. Because you don't understand my (or other player's) subjective standards, you fling disparaging terms around without accepting the the fact that your standards are not shared by everyone.

    By calling someone "elitist", you are saying there are universal standards where none exist. By saying that I'm elitist, you are saying that I'm unfairly discriminating against players. If that were true, I would not be helping players get the level shifts that I think a character should have by my standards for a difficult trial. That you are making charges of elitism when you are just as guilty, if not more so, is laughable. You complain about my rules while you try to put in place your own.

    Not everyone can succeed without level shifts, you've said so yourself. At that point some selection process has to occur. The question is, "Which one?" At this point everyone knows mine: 50+0 to 50+3 for BAF, Lambda, Keyes, or TPN and +3 for UG, MoM, and DD. We know your's as well: Include everyone, even 50+0 to any incarnate trial. People will gravitate towards what will work. For Triumph, that likely means people will continue to join trials that I host. I can't say what will or will not work on another server.
  13. Quote:
    Originally Posted by Zyphoid View Post
    I had a discussion with Synapse about this not long ago. My stance was that we need new animations for old powers as much as we need new power sets. He didn't really agree, and said that it only takes about a week longer to make a full power set than it does to just do alternate animations.
    So what? Allow some of those animations to be used for existing sets. I don't see the issue that Synapse is making.

    Quote:
    Originally Posted by Zyphoid View Post
    Then I look at Street Justice, which is my all time favorite set, and wonder if those animations had been offered as alternates for MA if the set would have been needed? I think yes, and Street Justice was a good call.
    MA could have got some of the SJ animations without affecting SJ sales.

    Quote:
    Originally Posted by Zyphoid View Post
    So I am curious as to what others think. Would you want to see more all new powers, or alternate animations for current power sets?
    I don't see it as either/or. New power sets could also provide new animations for existing power sets. I think anyone that is saying that it is one or the other isn't seeing the whole picture.

    Quote:
    Originally Posted by Zyphoid View Post
    I would even be willing to pay for alternate animation sets in the store. Say 600 points for a pack that has alternate animations for all of the claws powers, or power of your choice. Yes, yes I want to get stuff for free, but I also see where things are more likely to get done if we pay for it. That is just how the world works, sorry.
    I'd like to see new animations as a part of the VIP benefits. I don't think I'd pay for packs like this. They are being paid for this. Maybe some of that new animation work should begin with the Power Pools.
  14. Quote:
    Originally Posted by Tyger View Post
    The problem is the unverified intention is to run the easier trials and move 'upwards' but they still allow 50s into any Incarnate trial. But they add NPC shifts to the later enemies which makes it harder for 50s to do anything....

    ... it needs sorting out. Either remove the shifts or block out the players. The shifts being removed would be better for the health of the trials but there'd be complaints of dumbing them down (as opposed to the constant complaints about them being gimmicky) but blocking out players would castigate them entirely. Sadly I don't see anything like the passover that was done for Keyes happening anytime.
    Agreed on all points, and the developers need to get their act together because it is only fueling threads like this one.
  15. Quote:
    Originally Posted by Blood Red Arachnid View Post
    No. It assumes that the player has only one level 53 character that they are trying to get better salvage for, and/or they have the time to run the trial with that one character. This, a very safe assumption, since level constraints and time constraints are quite real, and I have come into conflict with these while hosting trials countless times. I've already made mention of the exception several times now, but exceptions are just that; not the general flow of the players.
    The highlighted portion is a false assumption. As that false assumption is the basis for your entire argument, your whole premise falls apart. I know at least 30 players on Triumph with multiple 50+3 characters. Of those, I know at least 10 that have over five 50+3 characters on Triumph. It takes me, at most, 20 trials to be 50+3. Why? I use Astrals and Empyrean Merits to fund my character's progression. I know one player that most of his 20+ level 50+3s were +1 without stepping foot in an Incarnate trial (I think he got to the point that some of the later ones became +3s before entering trials) because he used the Astral/Empyrean Merit vendors to transfer farmed shards/astrals/empyrean merits to his new 50s.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    This is also a very safe assumption. If you run a trial and then run it again immediately afterward, the vast majority of the players quit. I did it just last night when I hosted two consecutive UG trials. Want to know how many out of the original 16 others that formed the trial with me stayed?
    Maybe on your server, or maybe they just swapped to a different character and you didn't notice because they got onto another trial. As far as the trial you chose, I personally wouldn't run UG twice in a night, even with a stable of 11 characters to choose from. UG is simply too long and too annoying to deal with multiple times in a day. On the other hand, Triumph runs UG trials once every few months, so that isn't an issue.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    The rewards are like a constant pressure that mold people toward a certain behavior, and this creates a general trend requiring effort to go against. In this sense, you are talking a lot about people wasting your time, but expecting others to run the trial more than once without the rewards is a time waster for that person themselves. These are in direct conflict with each other: Either you care about people wasting your time, or you do not care about people wasting your time
    Nope people can, and do, switch toons if they want more Empyrean merits. On the other hand if they are looking for the reward table, they will sometimes choose to take Astral Merits for another chance at the reward table.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    The players that are concerned about the rewards table run the BAF and LAM over and over again. They do not run MoM over and over again. They don't even run UG over and over again, and that guarantees a rare and 60 threads on completion. No, they run the UG for experience, and they run the MoM/DD trial for their Emp reward. Once that reward is granted, they go do other things. This should be self evident: you say yourself that an UG forms once every couple of months. Little hint: If players enjoyed the trial so much that they would run it over and over again, then it wouldn't be that rare.
    Actually, Lambdas are being run less often on Triumph. Same goes for BAFs, but not to the degree of Lambdas. The go-to trials seem to be Keyes and TPN. The DD is popular, but that may be because of the "get the badges while people are doing the trial" factor. However, MoM and UG are rarely run, with the clear loser being UG due to length and difficulty. Getting a UG formed (and I'm not talking about the ones I form) is like asking people to take a trip to the dentist for a root canal. They might do so, but they'd much rather be doing something else.

    TPNs are faster than the UG, have the 60 threads as a mid-trial reward, the 2 Emps for the first run, 1 Emp for the successive runs, a higher than BAF/Lambda chance at a Rare/Very Rare, is far quicker to form, far quicker to run through, and without the higher chance of failure. To put it simply, Undergrounds SUCK.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Keyes and TPN do not give guaranteed rares like the UG and the easily obtainable MoDD does. TPN only gives double Emp merits once, so it is more efficient to run MoM and DD once that day and then run the other trials more often than that. The UG is one of the best ways to unlock slots and get shifts, since it combines so many things together in a single trial. The fact is that if you host a trial and exclude someone who is trying to make progress on their toon because they don't have the level shift, then you are hindering their progress. It is because of the iXP and drops and astrals and inf that even a failed trial gives progress. BTW, this whole one trial = another trial analogy is useless because it actually doesn't give a scale to how hard things truly are.
    The MoDD gives exactly ONE rare component. It isn't repeatable, so you are comparing apples to oranges.

    I can form and run both a TPN -and- a Keyes in the same time it takes to form and do a UG Trial. That is two higher than BAF/Lambda chances at Rares/Very Rares, the same amount (if not far greater) of threads and Astral Merits, and one more Empyrean Merit.

    The Underground, and I've said this before, only has better rewards in potential.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Because letting more players get into these trials to progress further is selfish...
    Yeah, because I'm willing to help others get their level shifts in other ways is selfish. Cry wolf much? Just because I'm not willing to help others out in one way doesn't mean that I'm selfish.

    However the reverse IS true: If, when offered help, players refuse that help and petulantly stamp their feet like whiny little children that they should be included in whatever they feel like despite clear warning. At that point they are being selfish. Stop painting these people as victims. They aren't. Other options are being given to them, but they are refusing those options. At that point they are being selfish.

    If I somehow managed to convince everyone on the server to not play with someone because they ticked me off, that would be blocking their progress. Even then they'd have outlets (DA arcs, server transfers) that I could not control. Get a clue, I can't do that. No one can. The only people that can are the GMs.

    If I were only running Undergrounds, MoMs, and DDs without running the easier trials, then I would be selfish. However I'm not just running those trials.

    Only by ignoring that I'm running the easier trials can you even begin to make the claim that I'm being elitist or selfish. At this point you are committing a logical fallacy that you can drive a truck through.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    And I have been saying that this is wholly incorrect on account of many people being able to successfully form their trials without those stringent requirements, and that failures on these trials are never from lacking those stringent requirements. Since success does happen, once again you have to explain away this wizardry that lets people win these things without an elite team of 53+.
    You have already said you don't want to discuss it, but I'll repeat myself (and you): Just because someone can do something doesn't mean that everyone can. You are basically saying that because some players can do the more difficult trials on less shifted characters, that means that every unshifted character should be allowed to join any trials that form.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    It isn't about the raw numbers. It is a proportional example. Of course, this ignored the whole "getting rewards from those trials" thing, which I mentioned above, so you're dodging the point.
    Yes, I agree that someone is ignoring the numbers, but it isn't me.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    I'm talking with Aracanaville about what classifies as elitism. Though it isn't directed toward you, you're welcome to join in on the discussion.
    You are destroying your own credibility enough in that discussion that I don't need to help her.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    That doesn't make sense. You are saying that you aren't working for a goal during your play unless there is someone who isn't optimally suited for your play. Does the goal only exist once that player shows up? If not that, then you're saying that you are always working while playing the game, and this constitutes a problem in itself.
    Yeah, it isn't making sense to you because you have a preset notion of what you THINK my motivations are, instead of the reality of what my motivations are.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    (Note, this paragraph has been relocated slightly for writing purposes. It was originally below the next one).

    My failure rate with mixed teams is not only less than 100%. I'd argue it is far less than 20%, especially when I am hosting. Now, in all seriousness, have you considered the possibility that, just maybe, Triumph is doing something wrong during these trials?
    And who is being elitist now? Or perhaps condescending would be a better term. Either way, at least I'm not being hypocritical.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    I suppose that liberators from a dictatorship are themselves just being selfish in contrast to what their dictators want to do. If you do something for someone else sake, then that is not selfish. My playstyle does just that, so by definition it can't be selfish.
    Oh, I see it now... Martyr complex... Gotcha. I hate to break it to you, but if you want to fall on your sword for something, that doesn't mean that someone who isn't killing themselves is an evil tyrant.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    What I am doing is giving these trials to more than the 1%.
    I hate to break it to you, but I've seen the majority of (edit: Triumph) trial players on my leagues at one point or the other.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    This info may have been lost, but it isn't just you and you alone that is causing this problem. I get into arguments on my own server about this.
    Perhaps that is because everyone else thinks that you are wrong. Perhaps you shouldn't be looking as much at others and spend more time looking at yourself and your own motivations.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Your statement is that players who aren't level shifted are only so because they're being lazy, and that is just plain incorrect.
    Of course it would be incorrect because that isn't what I've been saying despite you (and others) misrepresenting what I've been saying.

    What I've been saying is that "Some content is more difficult than other content, and if you want to do the more difficult content please bring a character appropriate to the challenge. If you don't have a character that is appropriate to the challenge, join one of my other hosted incarnate trials so that you can bring something appropriate. However, if you don't want to put forth that much effort, then find someone else willing to take you because I won't take you on that harder content."

    Of course, that would take someone actually reading what I post.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    I have been talking about your play style asking for certain things in the league that are a detriment to others, and how the trials aren't themselves necessitating these requirements.
    No, you are saying that how I choose to play the game is somehow "wrong" and that I should change how I play.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    You can't say that level requirements are necessary than say it is just a preference that doesn't need justification, then keep bringing up how the trials are supposedly to be too hard. You can't say that this needs no justification in the face of the fact that it is far from necessary to have these requirements while still saying that it is necessary to have these requirements. You can't say that other trials that succeed without these requirements needs no explanation in contrast to the argued necessities of the unfair system.
    Actually, I can. You admitted yourself that just because someone can do something, that it doesn't follow that everyone can. That is the problem in a nutshell. If everyone could do it, then all the content would be the same. The problem is that not everyone can do some of these trials without level shifts.

    At the end of the day, asking players to bring characters appropriate to the content isn't being elitist, it is being practical.
  16. Quote:
    Originally Posted by William_Valence View Post
    Poor example IMHO. Better example:

    STF with old SKing rules. Bring along some 47s, but don't have enough people to mentor. You could do it, but it wouldn't be wise and I don't believe anyone would be against a leader not agreeing to form such a team.
    Actually, the better example in my opinion would be bringing along half the team at 45 to a Lord Recluse Strike Force led by a level 50 under the old sidekicking rules. An elite team that was perfectly balanced for the strike force could do it, but I sure wouldn't do it with what amounts to a PUG.

    Quote:
    Originally Posted by William_Valence View Post
    Another example, is it wrong to make all participants of a TMTF or Apex have alpha slotted?
    Actually, I agree, that is a much better example.

    Quote:
    Originally Posted by William_Valence View Post
    Leaders form groups, and they get to make their rules. I may not agree with the strictness of said rules, but that just means I can start my own and pick up the people that weren't allowed into the restricted trial.
    Exactly.
  17. Quote:
    Originally Posted by Death_Badger View Post
    A little story. I was mooching in Pocket D on Defiant and asked if any trials were forming. oh yes a MoDD run, to which I replied, sorry, only +1 here so can't help, oh join anyway we only need a few and your buffs will be welcome (I was on my Sonic Def). So I joined and we completed it, and it put me on the road and gave me actual impetus to get my character to +3 so I could do the tougher stuff.

    Is it such a bad thing to actually help fellow players even though they may only be +1 or +2, in the end you will end up with a larger pool of precious +3s. Not every +3 is equal either, I was in a similar discussion with someone in a global channel who stated that anything below +3 was useless, it turned out that person still only used SOs, which to my mind made his assertion pointless as he was deliberately hampering his characters by not slotting IOs.

    ((and in response to the WoW analogy, yes it is pretty much the same thing, all they care about over there is Gearscore, equating your ability with a number, which is exactly what oinly requiring +3s does))
    Quote:
    Originally Posted by Tyger42 View Post
    And, yet. SG finds runs with his requirements that are a clear step down the road toward it... I'd say the evidence counters what you say here quite well.
    I want both of you to try to bring a level 40 to a STF. When you can do that, then you have a basis for complaining about my requirements for harder trials.

    Edit:
    Also, how many open trials do you host and how often? I'm guessing that you only get a core of people you regularly play with and at that point fill with others. My open trials are open, meaning that I start with myself and announce on at least 3 global channels that I'm forming a trial.
  18. Quote:
    Originally Posted by Emberly View Post
    I would say that 90% of the decisions that Paragon makes regarding the store baffle me.
    Only 90%? I peg my own bafflement of the Paragon Market extends to 99% of it, down to their choice of third party "helper".
  19. Quote:
    Originally Posted by Victorious View Post
    Was running the Blue Side Reichsman Task Force, full team of 8, and the entire team has now crashed 3 times in the first two missions. If it was just 1 or 2 random players I could write it off as coincidence but, all 8 of us seems like something wrong with that Task Force.
    Getting near -any- troop portal in Khan will crash everyone on the map.
  20. Quote:
    Originally Posted by Tyger42 View Post
    Just because you don't require EVERYTHING top-tier doesn't mean you don't meet the description.
    Actually, it does mean that I don't meet the description. For me to meet the description, I have to meet all the description.

    Quote:
    Originally Posted by Tyger42 View Post
    Trying to demand that those who disagree with your stance be silent? CHECK!
    No, just you at this point. I treat people with equal respect to the respect that they treat me with. In your case, I'm actually treating you better than you are treating me.
  21. Quote:
    Originally Posted by Tyger42 View Post
    Well, thanks for doing your part to bring the WOW mentality to this game!
    If I wanted to bring the WoW mentality to this game I'd demand that each player to bring a specific Archetype, level shift, and specific Incarnate powers.

    As to your other post, I'm not requiring "top tier requirements. If I was, I'd ask everyone to bring fully Tier 4'd characters to all incarnate trials.

    So put a sock in it.

    Edit:
    Oh, yeah... If people want me to invite 50+0s to any trial, then they'd have better luck getting the developers to drop the level shifts on the trials themselves.

    If Underground were +0 (and had a few other changes), I'd not ask for level shifts.

    If MoM were +0 (and had a few other changes), I'd not ask for level shifts.

    If DD were +0, I'd not ask for level shifts.

    I don't know if the developers will budge, but they are more likely to than I am over this subject.

    Quote:
    Originally Posted by Tyger42 View Post
    Patronizing those who don't meet said requirements?
    Yeah... Helping others to get level shifts to meet my requirements is patronizing...

    Quote:
    Originally Posted by Tyger42 View Post
    Belittling anyone who doesn't like said requirements?
    No, that is a free service I provide to those that engage in posting without thinking.
  22. Quote:
    Originally Posted by Blood Red Arachnid View Post
    I can't run trials the way I want to because of the way they run trials!
    So you want to selfishly insist that I change how I run trials so that you run them the way that you want.

    You want to ignore the fact that I help to get people to my requirements so you can selfishly run them the way that you want.
  23. By any chance are you using the nVidia 280.XX drivers?
  24. Quote:
    Originally Posted by Blood Red Arachnid View Post
    If you host a MoM/DD/UG with only 53s, then you have removed those 53s from any other league being formed for the next 20 hours. Simultaneous hosting is far from the issue. Of course, I'm not talking exclusively about Triumph, either.
    That assumes several factors:
    • That the player only has one level 53 character.

      Like I said, I've got at least 10 of my own at +3. I know several other players with more.
    • That the player isn't willing to do a trial more than once on the same character in the same day.

      I've done this plenty of times. I know several other players that do the same. Even in your post you mention that players you team with do so.
    • That the player is not interested in the reward table instead of Empyrean Merits.

      For some players the reward table means more to them than the Empyrean Merits.
    Oh, and Arcanaville's comments about a 14-15 hour trial... I'd quit at hour 4 in disgust. I'm not talking about the trial. I mean the game for at least a week.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    The UG gives a guaranteed rared/VR, which is often the hurdle that a player needs to climb in order to get a level shift. MoM gives 2 Emps and if run with a knowledgeable league can go quite fast. The ease of which DD gets it's MO badge, which grants a rare upon reward, makes it rewarding enough, let alone it's higher chance to give better rewards.
    So does Keyes and TPN. TPN also gives a Emp merit for each run after the first in one day, just like MoM (which doesn't give 2 Emps after the first run in one day). TPN also gives a bonus reward of 60 threads mid-trial, just like Underground, which is MORE than a MoM trial. I've been running regular TPN/Keyes trials. Your point that I'm limiting growth for other players is therefore bogus.

    Oh, and after seeing several failed DD trials, my opinion of that matches Underground: It doesn't matter what the potential reward is when the trial fails. Trial failure means no rewards, therefore no progress.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    But you are saying that it isn't your fault, and that you need to host these with those requirements. If you want to go back on that, I'll understand. Level shifts themselves serve as a tool to increase the durability and danger of an AV without having to resort to massive resists and ridiculous damage output. Because of this, it is quite possible that AVs are built with level shifts while not requiring them. And finally, whenever someone hosts a non-required trial, it is undoubtedly a benefit to have a mix of 53s along with everyone else, mostly for the primary damage dealers. So if I want to host a non-limited trial, then this means that whomever hosted the limited trial has taken away from my leagues performance.
    And you say that I'm selfish? Give me a break. This is all about you, not me. At least I'm more honest about my requirements.

    Wing_Leader put it more succinctly:
    Quote:
    Originally Posted by Wing_Leader View Post
    I find it interesting that the problem is seen to lie entirely with the player base, and not the trials themselves. I would argue that the nature of the trial designs, in their misguided approach to providing "a challenge", have produced these antagonistic conditions. They create a perceived need to filter out certain characters, be it by level shift, IO build, AT, or whatever. If they weren't so gimmicked out the butt, with this level shift nonsense as a cruch mechanic, I don't think we'd be in this position (of either having to filter, or having to argue for/against it in a forum).
    I've been saying this for as long as I've been able to play them.

    The developers putting level shifts on the later trials is a blatant crutch that compounds trial gimmicks to the point where failure due to a few players is more certain. To combat that chance of failure, I ask for higher level shifts.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Your definition of leeching is that they don't have the levels that you are requiring, so lets not surgar coat it. Now, I am aware that it is my problem, and my way to resolve this problem is to argue with you to convince you and the others that these requirements are not necessary and thus it will be beneficial for everyone.
    You don't have a snowball's hope in hell of convincing me of that. You are wasting both your time and my time continuing this fruitless point.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Now, let me explain this "everyone" part. Lets assume for this example that there are 32 players, 16 fully shifted and 16 not fully shifted. If a team that is half and half between the groups can easily succeed at a trial (DD or MoM for this example), then running the trial with the 16 +3s makes it so the 16 other players won't be able to succeed at the trial should someone take their volition to host another one. However, running it at half and half makes it so all 32 players get to go on those trials, to the benefit of everyone. This is also part of the reason why it is I am asking for justification: the level requirement is excluding other players, and the normal justification for this is that the trial cannot succeed without those requirements. But if it isn't necessary to succeed and the level requirement is just a personal preference, then this means that the personal preference is just malicious toward the rest of the player base.
    As I've pointed out, that isn't likely to happen on the server I frequent. Even if it were to happen, the second group could still do a BAF (few as 12), Lambda (few as 8), Keyes (few as 12), or TPN (few as 12). Keyes is about as rewarding than DD, and TPN has greater rewards than DD. So your justification isn't valid because the characters I don't see as qualified for the level shifts and gimmicks that a trial have an equal chance at a rewarding trial.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    Probably not. I'm using "elitist" as a means of saying that peak conditions for success are a requirement, and as a way to continually convey the same message without it getting stale through repetitive vocabulary.
    Yup, and I don't see asking for level shifts on harder trials as asking for peak conditions for success. I see asking for X, Y, and Z ATs, with specific powers to be asking for peak conditions.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    I ran a successful no-limit UG after DXP weekend that succeeded with only one clarion. That seems like a pretty easy requirement to fulfill.
    You got lucky. I prefer to minimize luck, thank you very much.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    The whole case I've been building is that this does infringe on other people's playstyle. This goes far beyond just how you play the game. Work and playtime are antonyms, and if you don't enjoy playing the game for the game's sake then this is a problem in itself.
    The moment you, or another player tells me who I should or should not invite to a league I am forming, it becomes work for me.

    This is why I ask for people to bring characters worthy of the trial they are facing. What a shock. The fallacy that you are putting forth is that I don't enjoy playing the game. Far from it. What I don't enjoy is players bringing characters to content that they are not suited which in turns wastes my play time.

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    A big problem with elitism is this demonstrated "It's all about ME ME ME" attitude. It is detrimental, no fun to be around, and creates a shield that prevents someone from seeing how their actions affect others. Justifying your actions only by saying you are free to do them is along the same lines of saying that you are free to do any evil action if it is allowed by the system. Ultimately it is selfish, malicious, and a detriment to the community.
    You know, I can say the same for your posts in this thread. They aren't about my play style, what I ask for in the leagues I run, or even about the trials themselves. You are complaining how I'm ruining YOUR play (despite the fact that we're not even on the same server), by asking for some standards.

    The same attitude you describe in this quote applies equally to players that want on any trial without restriction. It is ultimately selfish, malicious, and a detriment to the community to give into their selfish demands that they join a league where they aren't willing to put forth enough effort (despite being given the opportunity to gain those level shifts) to meet some

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    As long as your success rate is higher than 50% this is a net gain over the requirements.
    Funny you should mention that. With mixed-shifted MoM trials I have a 100% failure rate. After I started asking for +3s, that has dropped to 27% failure rate. I don't know, but with that much of an improvement, I'm going to stick with what works.

    Quote:
    Originally Posted by Arcanaville View Post
    I know SnowGlobe can be a bit pedantic, but I've never seen one of his trials last more than fourteen, fifteen hours max including instructions.
    I'm entirely glad that I know you are joking. I'd find a way to get back at every single player responsible for that kind of travesty.

    Quote:
    Originally Posted by Wing_Leader View Post
    We shouldn't be criticizing the players for trying to compensate for bad game design/mechanics. We should be criticizing the mechanics for fostering harsh divisions of character/player capabilities. In the standard 1-50 game, differences in level is mitigated by the sidekicking system. But there is nothing equivalent in the Incarnate system that mitigates the differences between 50s and 50+3s on the same league. It is a mechanical rift that can't be compensated for mechanically; one can only hope that some combination of player skill and non-combat AT benefits will make up the difference. Good luck with that given how most trials run with at least half the league composed of melee characters whose primary value is in either dishing out or taking massive amounts of damage.
    I've also been saying this.
  25. Quote:
    Originally Posted by Aura_Familia View Post
    As long as we can agree that he has the ability to run trials he leads the way he wants there really is no further point for discussion.
    My thoughts exactly.