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Morality missions ignore the 20 hour Fame Point/Counting tip timer.
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Quote:Yes, a rogue will be able to do all the villain content missions. The bonuses for being a pure hero or villain are the clubs and the hero alignment merits or villain alignment merits.Nice Guide. I was also confused about the meaning of "timing out", was worried you had to do the whole switch within 20 hours or lose your progress, but it appears to be the other way around.
Looks like what you want is to be either a Vigilante or a Rogue. Basically, its like joining the Midnighter Club - as task you have to do to get access to more content.
If you start as a hero and want to play among villains but still want access to Paragon City (as well as the Rogue Isles), you do like this:
Hero -> Vigilante -> Villain -> Rogue.
Did I get this reasonably right?
You can find out more in this thread about those:
http://tinyurl.com/Issue18Guide -
Thanks, added to my notes, will include it with the next changes.
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No problem, I'll clear that up too.
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Quote:I've already had that argument with other players. However Positron has already said no one will be permanently penalized for changing sides.And of course in i19 or i20 they'll announce a set of badges that can only be obtained if you stay true to your side and never flip-flop...just to laugh at us badgers knowing that we now couldn't get them (since I'm assuming most will swap sides to get all the badges possible)

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You gain powers from doing the morality mission. If you do the same morality mission as your current alignment, you can get the power too (for existing characters).
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Quote:Exactly.Ahh I see. So you have separate alignment bars and whichever fills up first determines the morality mission you get. The morality missions aren't like tips in that you can't select if you'll do it heroically or vigilante...ly whatever. So if you want to stay a hero but happen to fill up your vigilante bar first you can either do it and reject the change at the end, or drop the morality mission and keep waiting for the hero alignment bar to fill up and get a second morality mission.
It is a visual representation of how many counting missions (including shared tips) you have done in the last 20 hours. You cannot "save up" and do more. If you have filled your 5 fame points, no more tip missions will count towards filling your alignment bars. You can't do 5 hero tips, 5 vigilante tips for progress. You could do 3 hero tips and 2 vigilante tips for progress in a 20 hour period. You are free to do more tip missions with friends, but they will not count if your fame points are filled.Quote:Does fame control how many tip/morality missions drop on you per 20 hour period or does it control how many tip missions you can run in a 20 hour period or maybe both? I.E. Can you save up your 10 tip missions over a long period of time then run them all one after the other?
No comment other than to say that when you hover over a Fame Point you'll get "You are famous for this deed for X amount of time" or "Your deed will be forgotten in XX minutes". -
Quote:You have to switch sides to get the opposite gladiator, but you do NOT lose gladiators or badges by switching sides. A new character can eventually get all the gladiators except the 5th Column (1st & 2nd Anniversary badges).Got a few questions about a few badge(types).
Gladiators, can every player now get every gladiator or will the either/or system be applied to them as well.
f.ex: At lvl 10 you get as a villain "Wolf spider Enforcer" as Hero you get "Nebula Elite Buckshot". If you switch sides from Hero to villain, will you now have Wolf spider instead of Nebula or will you now have both gladiators, even when you change back to hero?
Mutually exclusive. See section 4.Quote:The "Judge and Jury" & "Merciless" -alignment badges.
Are they mutually exclusive or is it possible to get both?
Part 4: Alignment changes -
Quote:Right. Agent of Order/Chaos will change on a Primal Earth character as they switch sides.Your right. My typing was bad as I miscommunicated.
What I tried to convey was the following (as you have said).
In essence there will be for a few badge types 3 versions of the same badge: In example: Agent of Order (hero), Agent of Chaos (villain) and Agent of Praetoria (Praetorian). This is the same badge, just with different names. (And I do not think a Praetorian can ever get the Agent of Order/Chaos or loose Agent of Praetoria?)
A praetorian, will always have Agent of Praetoria, no matter how many times that character changes alignment. It will change badge art, but that really isn't being tracked by the badge sites (and in reality doesn't need to be).
Even if a Praetorian goes to the Isles or Paragon and gets the damage badges after that point, they still only get the Praetorian versions of those badges.Quote:Now due to alot of your and other testers testing of say the damage badges Snow, Praetorians gets alternate names on several of the achievements.
But in the end, the Praetorian will have to choose Hero or Villain alignment when he/she/it leaves Praetoria to go to Primal Earth.
From then on, the Praetorian (if went hero) will start getting hero badges etc, until maybe the praetorian decides, that he/she/it will leave for the isles.
I'm currently working on updating my morality guide and the set_title list, but I think that outside of those achievements, Praetorians do not have their own list of, say, defeat badges, accolades, etc.Quote:Its more the process of how you track those badges that I was trying to refer to.
Since a few badges (like the Agent of...) will have different names provided the tracked character is Hero, villain or Praetorian.
I tried to envision this in my mind for my little excel sheet and it was "arrrrgh!" (followed by a little frustration then abandonment of a few ideas due to my limitations) So I'll don in the cheering of the people that will get the tracking done on badgehunters and cohtitan. "Go go.. horray"
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Quote:Yeah, the guide was initially done before the market merge announcement, and I'm still editing stuff out. Again, I figured I would have had more time to polish it before putting it out. However with the new open access, I felt the need to explain the system was more important than a few market change errors.Brilliant guide Snow Globe - but I believe this piece of information is incorrect. From what I understand and from what I have read here:
http://boards.cityofheroes.com/showt...ighlight=email
You get a morality mission when you fill up a alignment bar (I'm going to add/post pictures in a bit). You can still fill other bars you have, and then choose to do a morality mission for that alignment. Also at the end of every morality mission you are given the chance to back out. (If you don't crash at that point. If you do crash at that point, the game sometimes accepts for you.)Quote:What if you aren't consistent in your tip missions? I'm a hero and sometimes I pick the hero mission and sometimes I pick the vigilante mission? What if I choose vigilante outcomes the whole time can I still run a Hero morality mission to re-affirm my ... umm... heroism?
I guess I'm asking if the morality mission itself is pre-determined by your earlier choices or if you get one final choice to stay hero or vigilante? In the end does it matter which choices you make in the tip missions? -
Quote:Erm, yeah. Now I remember why I was checking the set_titles.The villain name for this badge will be in conflict with Socialite (Accolade) when it comes to the badge tracking sites. Just a FYI.
I think there was one other in the early stages as well. Also a couple of market badges have the difference of "marketeer" vs "marketer". -
Um, Praetorian/Hero & Praetorian/Villain are one badge. They don't swap. Any Praetorian version badge do not conflict with their Hero/Villain counterparts (at least in the set_titles/database entries).
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Quote:Actually there were players in the beta before May 6. While I wasn't one of them, I know several players that were, just by posts on the forums. The CoP was active since the first week in May as well.Actually, the closed beta started on May 6. That's the date the devs gave during the SDCC2010 panel. At that time, the only thing to test was side switching, Kinetic Melee, and Electric Control. No Praetoria. No Incarnates. And you wouldn't believe the bugs we had to deal with when they tried to open up Praetoria.
DumpleBerry was right: Closed Beta started April 2nd.
(Apologies to Lewis Caroll):
`Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.
"Beware the NDA, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!"
He took his vorpal sword in hand:
Long time the manxome foe he sought --
So rested he by the Tumtum tree,
And stood awhile in thought.
And, as in uffish thought he stood,
The NDA, with eyes of flame,
Came whiffling through the tulgey wood,
And burbled as it came!
One, two! One, two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back.
"And, has thou slain the NDA?
Come to my arms, my beamish boy!
O frabjous day! Callooh! Callay!'
He chortled in his joy.
`Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe. -
Added 3 praetorian badges thanks to Chaos Creator: Encourager, Motivator, Waiting.
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Quote:Yeah, the alignment system seems to be the one of the most confusing aspects of Going Rogue.GUIDE: Alignment System in Plain English [I18 Beta] Snow Globe
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Sadly finances have ruled this out for me again this year.
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Quote:For Triumph I'd say about 60% Blue / 40% Red. It changes from time to time though (sometimes as much as 80/20).(Is it safe to assume that most of the activity happens at the Blue spectrum of each server?)
Thanks! -
Quote:Fame Points, which track completed tip missions & how long until you can get another counting tip, degrade in 20 hours. Fame Points are different than the Alignment meters. Each alignment meter is like a badge meter tracking your overall progress.So if your alignment degrades in 20 hours, and it takes 48 hours to acquire 10 points, how is that even possible?
What about the casual player who does 1 tip per week. Will they ever be able to change sides? I only play each of my characters once or twice a month for a couple hours. If my progress is expiring, how do I switch sides?
Heroes will have hero and vigilante alignment meters.
Vigilantes will have hero, vigilante, and villain alignment meters.
Villains will have villain and rogue alignment meters.
Rogues will have villain, rogue, and hero alignment meters.
Each meter is a scale from 1-10. If the character does a morality mission and accepts the choice, then all alignment meters get reset. If you have any Fame Points at that time, you still can't get new tips to earn alignment credit until they are "not remembered" (20 hours from the time you get the Fame point).
A hero has to turn vigilante before turning villain before turning rogue before turning hero.Quote:aaaaaaand now I'm completely lost. If tips in paragon are only positive, I thought the whole point was each had a choice and you can go positive or negative?
Hero <-> Vigilante -> Villain <-> Rogue -> Hero
So a character that wants to travel the alignment spectrum, starting as a hero (to pick a start point), has to do 10 vigilante tips in two days (or over the course of days/weeks/months/years). At that point they can get a vigilante morality mission tip (random drop). If they accept the mission and complete it, they will be a vigilante. The now vigilante now has a choice:
If they want to return to being a true hero, they can do heroic tips in Pargaon.
If they want to stay a vigilante, they can do vigilante tips in Paragon.
If they want to become a villain, they have to do evil tips in the Isles.
After filling their alignment bar (again over a period of time no less than 20 hours) for a villain, they do a villain morality mission and become a pure villain. At this point they only have two tip options: villain or rogue.
They decide they don't like being a villain so they do rogue missions until they've earned enough alignment credit to become a rogue. They do the rogue morality mission and can now access Paragon City again, but they still are not fully trusted. So they can choose again: do villain tips in the Isles and become a true villain again, do rogue tips in the Isles and stay a rogue, or head to Paragon and do hero tips there and clear their name to become a true hero. -
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Quote:Thanks for the nice birthday (Aug 22) gift!Free Character Transfers for a limited time only!
To take advantage of this new issue launch, character transfers within one set of servers (North American OR European) will be free from Tuesday, August 17 to Monday, August 23. This is the perfect opportunity for you to hop between servers depending on your mood or interests and meet other heroes and villains to enjoy brand new game features with! -
Quote:A hero turned villain will not be kicked out of a hero group, but can't join another group until they leave the hero group. They cannot access the base, sgmode, or earn prestige, at least until they return to being a hero.Does Alignment Shifting do anything with respect to eligibility for Supergroup? In other words, if I'm Hero and shift over to Villain, do I get kicked out of my SG?
Does this mean that SGs are going to be "unifying" in that you can have a single base with Beacons to both Paragon City AND The Rogue Isles inside the same plot? If so, it would mean that only Vigilantes and Rogues can make use of all of the Beacons ... while Heroes and Villains are limited to using only those Beacons which belong to their factions ...
Groups are either good or evil, never neutral. While vigilantes or rogues can get the beacon badges for the opposite side, the group can NOT place teleporters to the opposite side's zones. Hero bases cannot have teleporters to Mercy Island.
That was eliminated, only limit is 5 max per day.Quote:I thought there was also a timer in between tips dropping. Something like 30 minutes between tips?
You get to stay, but you can't use the base. Your prestige total and join date will remain if you want to stay with the group and return to being the same faction as the group/base. -
Quote:NDA has been lifted:Wow, thanks for all the hard work but... aren't you sort of breaking NDA from closed Beta by posting this on the regular forums?
(Apologies to Lewis Caroll):Quote:Originally Posted by TheOchoAs part of our continuing beta for City of Heroes: Going Rogue, we have now granted access to Pre-Purchase Customers into the Going Rogue Beta. Please go here to learn how to connect to the Going Rogue Closed Beta in order to start experiencing City of Heroes: Going Rogue.
As an added bonus, all of you who have had the chance to view City of Heroes: Going Rogue are now free to discuss City of Heroes: Going Rogue to your hearts’ content!. Have an exciting tidbit from Going Rogue you want to share? Go ahead. Screenshots you want to post? Now is the time.
`Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.
"Beware the NDA, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!"
He took his vorpal sword in hand:
Long time the manxome foe he sought --
So rested he by the Tumtum tree,
And stood awhile in thought.
And, as in uffish thought he stood,
The NDA, with eyes of flame,
Came whiffling through the tulgey wood,
And burbled as it came!
One, two! One, two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back.
"And, has thou slain the NDA?
Come to my arms, my beamish boy!
O frabjous day! Callooh! Callay!'
He chortled in his joy.
`Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe. -
Consider the guide a work in progress. I thought I had until next week to polish this up. We can't always have what we wish.
Quote:Alignment and fame points are pretty much the same thing. When you get a fame point, one "box" that can hold a tip gets filled and locked. That box doesn't empty for 20 hours after you get that fame point. Morality missions do not use the fame point "box".So, I still don't get it.
What are alignment points and how many do we need and what for?
What happens when the fame point goes away?
In Praetoria, when you get a tip if it is villain and you want to go hero do you abandon it or will there always be a hero option?
Do we have an idea how many enemies to grind for a tip?
From the mention of city zones I'm assuming only street sweeping counts not in missions.
How do teams affect tips? Random who gets the tip or everyone or no one?
You cannot at this time get any tips/contacts in Praetoria, only in non-Praetoria zones. You can dismiss any tips. Tips in the Rogue Isles will always be geared to making you a villain or rogue, while tips in Paragon City will always be geared to making you a hero or vigilante.
Beat up any critter level 20+ (one of the reasons no tips in Praetoria) as long as you have trained up to level 20 (again, why no tips in Praetoria) will have a random chance to drop tips. You get better results with Bosses as opposed to minions.
Again, any critter in zones or in missions will drop tips.
Given the frequency of tip drops (as long as you've not done your maximum amount of counting tips (ie do not have 5 Fame Points), teaming is NOT an issue. The quickest I've gotten 3 tips (the most you can hold at one time) is about 1 minute.
It doesn't.Quote:Does anyone know how morality changes affect leveling pacts? If at all?
There is and isn't a timer as in the quote. There is a max of 5 alignment/fame points in one day. After you complete an alignment mission, you get a fame point. That fame point will count UP to 20 hours. After 20 hours the fame point is free and you can get another tip for that fame point slot. -
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Look at this Paragonwiki page for the answer.

