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Alright. I finally get to post in this thread again.
So here is whats up:
www.justiceknights.net
The 5th issue of the comic is FINALLY completed and is live on the site. Like always it is in two formats, PDF and Issuu.
Its part 2 of the ongoing story arc and I hope you all enjoy it.
Again PLEASE LEAVE FEEDBACK. Both the negative and the positive help to push me to make these things. The positive inspires me while the negative shows me what I have to improve and work upon.
I have to say, it sucks that it took me almost 4 months to do this one single issue. I can tell you, the hardest part was the action so I hope you all enjoy the shots I put in there. It took weeks upon weeks of demo editing just to get the right angle (or something close to it) and the right type of fighting going on(or something close to it).
I wanted to quickly point out a few things:
1. the Cover was dont awhile ago by LJ. Sorry about how long it took to get the issue the cover was ment for out but dang I hope this issue was worth it. Anyways, if you dont do anything else with this comic, at least check out the cover.
2. Wanted to throw out a quick thanks to anyone that put a hand in to help(or tried too). Alot of em were in the multi-media section but a few were in here too a bit back. Thank you.
To everyone else, please check it out, leave me feedback and thank you for reading my work.... or at the very least this thread/post.
-Sin -
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I am cereal, click it people!
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Super cereal?
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Hilarious, go find the awesome button and press it.... definitely worth a laugh.
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This isnt a trap by Man-Bear-Pig, is it? Cuz if it is, I am going to be very mad. I'm super cereal here guys... -
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I am cereal, click it people!
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Super cereal? -
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I am Torroes Prime, one of the founding members of the CCC, along with Sin_stalker, Kinetic Kitten, The Spectacular _Sparky_, 8 Baller, Chase Arcanum, Olentarn and Ascendent. I have a drive to expand the game lore in new directions with new stories. To that end, I focus most of my attention on my series City of Heroes: Invasion.
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I'd still consider both J-man and Masq founding members too as they still joined before we had any main projects or goals setup or barely talked about.
I just want to take this post to also point out a few peoples great work.
Sparky is the one who did that great video which is up on the cohcomicindex.com page.
KineticKitten aka Techspider and Torroes did the majority of work on that webpage aswell.
Sparky and j-man did a great job for there story that went into the first compilation and I am unsure as to who specificly made the cover, I believe it was Sparky who did the majority of it. (if i got that wrong let me know).
We are also working hard to bring about a cool resource/tool for the community to possibly be using in the future but we cant quite talk about that right now (dont want to make promises that might fall through) but we are putting in alot of time to give to the coh community as a whole.
So THANK YOU again to everyone whos pitched in and/or even given there slightest opinion about something. There are no small opinions or parts
Oh, and thank you for checking out the thread, the comic, the video, the site and anything else I left out. Please feel free to give your feedback to us (negative and positive) to help us be more motivated and improve!
-Sin -
I actually prefer fastdomain.com. Its alot more affordable than godaddy and pretty much anywhere will have better costumer service than godaddy though. Fastdomain also has top notch customer service too.
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Right but I dont know what the model name is...
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Another possibility, although I haven't tried it and don't remember how it looks, is the "fog cloud" NPC:
Croatoa_Rolling_Fog
(It's an NPC model, rather than an FX.)
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lolz, i suck. -
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As for the fog, this should work but for the future, where do i go to see the fog and take a demo record of it?
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I think the only place it shows up "live" is in one of the early Croatoa missions, but you can just make a demo recording of any random NPC and substitute that model name for it to see it.
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Right but I dont know what the model name is... -
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Sin, as Relentless said, you can use the smoke grenade
Maintained POWERS/GADGETS/SMOKEGRENADECONTINUING.FX
I like using the Striga vent smoke but I move it like 30 units down into the map to get the top of the smoke, which is what the following does:
0 10 NEW Puddle
0 10 NPC Puddle
0 10 POS 888.40625 35.09375 -1215.59375
0 10 PYR 0 3.129317 0
0 10 FX Maintained 1564 WORLD/LAIRS/STRIGAISLE/VENTSMOKE.FX
0 10 FXSCALE 10.000000 10
0 10 ORIGIN ENT 0 0
0 10 TARGET ENT 0 0
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I think thisll work but I need mroe than just that. the explosion took the entire roof over.
So I'd need to place like 1 or 2 more of those smoke stacks.
I'd need one to the right of those guys and then one inbetween the camera and them. I have no idea about the PYR and POS stuff and which direction is which.
As for the fog, this should work but for the future, where do i go to see the fog and take a demo record of it? -
Okay, here is another one.
http://justiceknights.net/comic/p15f1.cohdemo
Okay so the shot is frustrating me. Whats going on is simple. The shot previously had an explosion occure on the roof top.
If you look at the demo, youll see heroes laying on the roof. They are knocked out (or possibly worse :P ).
What I am trying to find is if there is a FX that'll be like dust and/or smoke clearing.
I am not looking for any damage to the roof, just dust/smoke that is not too difficult to see through. Especially since I already have the next several pages done so no damage to roof.
So can someone please help me out with this one? -
Thank you. I am a stooge.
would that make the other guys not appear? -
Okay, I am working on a few more demo files that will finish the 5th issue of the comic but I have some things that are stumping me.
Here is the next demo file:
http://justiceknights.net/comic/p17f2EDITED3.cohdemo
And the origin file, just incase is here:
http://justiceknights.net/comic/p17f2.cohdemo
This has been one that has been frustrating me for awhile. As soon as I demo edited the first issue to put Manticore and Sin Stalker in, one or both of the characters would dissapear for no reason (at least one i cant find).
The scene is Manticore is kicking at Sin and with the timing right, it should look like Sin's backflip is him getting hit in the face by M's foot.
Even if noone gets the timing right, I at least need the file to the point where I can change the timing on my own without everyone going byebye. -
I got the private message you sent. Thank you very much Sonic.
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Here is another one I could use help with. ITs stumping me again.
www.justiceknights.net/comic/p23f5EDITED4.cohdemo
The problem is that it would do the correct MOVs. The FX seem to work but they are canceling out the MOV.
In the shot, Shade Angel is suppose to be sucking life from Manticore (Dark Psyk). The FX will work but the STEAL 0 emote will not work when the fx are going on.
Can someone please help me with this one too? -
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Looks like they didn't add it back when they got the website redesigned.
I'll zip it and throw it on file front. Give me a few...
CoV fansite kit
I couldn't find the disclosure stuff, so it would be safe to stick to the EULA. Don't use this for personal gain, profit, etc. All content is the property of NCSoft.... and all that.
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Thank you for throwing that up for a download. Grabbing it even now.
Sticking to the EULA is always a good idea.
Thanks again.
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...Not when it tells you to kill people.
Wait... maybe thats just the voices in my head...
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How about this.
A few weren't working for me either, but these seem OK.
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that worked perfect! Thank you very much.
I loved the random snake arrows you put in there. I didnt know they had those in the game. Any idea what villain group or enemy has that? -
Thats still not making it work...
I put those in and what happens is the first set of arrows will work, the frosty arrows.... but the explosive arrows wont work.
Then, since I realized I hate the ice arrows for this, I tried to change them to normal arrows in the fx command.... and then it went back to where all the arrows wont show.... -
Okay so here is the problem... I have Manticore drawing on his bow... but no arrow will appear. Cant figure out why it wont.
Please someone help me.
http://justiceknights.net/comic/p21f2EDITED2.cohdemo -
Great job so far!
Keep it up. I cant wait to see how it develops. -
I am fully interested. I also have a coh friend who is awesome with voices. I bet they would be in aswell.
If you need female voices, my gf can pitch in aswell. -
But I thought I had... oh well. Thanks guys. This is awesome. Been struggling with this one for almost 2 weeks.
I had another one 3 weeks ago that I was struggling with too. I was trying to get an electrical aura around Shade Angel and Biosphere and an arrow stuck in em (one of them with two arrows) but i couldnt get the arrows to show up correctly. Thats why I eventually resorted to finding help with photoshop.
Uh... this comic is killing me...
Anyways, thanks guys, I greatly appriciate it! -
I dont understand what you are saying. >< lol.
I have a dozen other demos, all where I replaced someone with Manticore and another pesron with Sin Stalker and it works. I was doing it the exact same for each demo. I had extracted the info from another demo and then imported it with the changed ref number.
All the others work, this one doesnt want too... -
Yes. In the original code, there is someone standing infront of him.
If you look at the code, youll see it. -
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Another reason I'm really glad I have After Effects?
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Okay so now I need help with something else.
I am having problems with a demo file.
In the demo file, I have replaced two characters. One with my own character Sin Stalker and the other with Manticore.
Manticore is also doing a roundhouse kick.
Problem is, all of a sudden and for no reason, my character Sin Stalker dissapears! lolz I cant figure it out. I've gone and reedited this thing half a dozen times and its still not working. Can I get a little help?
www.justiceknights.net/comic/p17f2EDITED1.cohdemo
If you guys need me to upload the original, I can. Please help me with this.