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Posts
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Joined
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I'm down, if it's team gladiators. At least 2v2... preferably 4v4.
No Nightwidows, limit Archmages to two per team - like on the original Gladiator Ladder. -
I thought BOBC/INA quit because they were too fat to fit in the league.
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Quote:Not true. Spiner and Peril have procs but don't play their blasters, and no one else does either. Hoj, March, and Z each have one proc. I have 4. Let's not talk about procs though, because as Dex has said: That isn't the point.Silits team has thier 4-5 blasters with jav procs and just switch people on to the account with the procs.
Quote:Here is what would happen if you limited it to 2 psi ems...... 2 emps 2 psi em 2 stalkers 1 rad sonic 1 insert disruption here
If you think that psi em damage is op and cant heal through it you are welcome to come practice with us and we will teach you the best we can.
If your only reason for wanting no cap on taunters is so that you can run BS line ups on d6 players to force draws then you have no ground to stand on.
When fighting against competent support you can't even consistently drop a target with a 4 man offense based around psi/ems. Evading/Healing through psi/ems is ridiculously easy. This isn't even an argument.
All I see is people being like "I DIED AND I THINK I'M REALLY GOOD SO WHATEVER KILLED ME MUST BE OP".
Back to the actual point. Running brutes and playing for stalls/ties is a valid tactic, which is why the proposal is for d6 teams, and not d8 teams. Dex and I are suggesting that running four brutes in a d6 match isn't productive, since running four brutes doesn't help your d6 get any better at all.
It speaks volumes when a team's mentality is "Hey, d6, you are too bad to run jump lineups, so instead of helping you get better, we are going to play for ties in every match. We still have no hope of winning, but at least we don't take as many losses." What a joke.
I hate limiting ATs, I really do. Barrier is on point when he says it's relative to the fightclub mentality (See above comment about terrible players dying to psi/ems and then crying).
Regardless, until taunt gets some kind of suppression it is hideously broken. I support the notion to limit taunters to two in d6 matches.
And before anyone says anything: Yes. I single handedly scared an entire team out of the league. What are you going to do about it? -
D6 UTBG vs INA
UTBG wins (INA FORFEIT)
UTBG wins (INA FORFEIT)
UTBG wins (INA FORFEIT) -
UTBG vs INA d8 final match results.
Game 1: UTBG wins 18-6
Game 2: UTBG wins 25-5
Game 3: UTBG wins (INA Forfeit) -
Updating roster.
Leader: The h0j @h0j
Leader: Silit @Detective Silit
Lt: Professor Vindizzle @Vince
Lt: Klesk @Klesk
Justin @Inspector Justin
March Rain @Ethical Inquiry @Elite F0rce @OG Elite Force
Peril @PerilX @PerilXX
P. Spiner @Infamous Zampf @Infamous Zampf2
Sneaky @Sneaky Prophet @Stalwart Prophet
Tox @Kifflom
Vert @Insaiyan
Z @Z.
D6
@Reaver Dirge
@SSR
@An Epsilon
@PF @PF2
@Lord Seethe
@LordChillz
@Xanatos
@Merovech
@Ghost of Capt.
@Di-Vine
@MAH @MostAmazing
@Treyy
@bhang
@frostigy @feo
@J R
@Schatten der Herzen
@Pooter
@You Got Map Served
@Statesguard, @Skydoc -
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Actually, we did show on time, despite all of the crap you gave us. The match was set for 9:30, as decided one day earlier. dUmb was roughly 15 seconds late. So technically we could have made you forfeit. Psoma is on your team though so we didn't care.
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I never asked for a DQ in AC. Try again, slugger.
We aren't the only team to ask for a DQ, either, not that it matters. Strike two.
Can you get anything right? Seriously. -
Quote:Negotiations were ongoing until yesterday afternoon when your negotiators started actually thinking they were clever and tried to get my team DQed on rules that don't actually exist. Your negotiators then started ignoring every tell I sent them. I was still willing to negotiate, and still am.Seriously what negotiations? You asked for the DQ and got it. There is no longer a team to negotiate with and you saw that way before posting it so post as you know it to be rather than pussyfooting around. Gratz on your wins.
Game 1: UTBG wins 18-6
Game 2: UTBG wins 25-5
Game 3: UTBG wins by DQ -
UTBG vs INA d8 match results.
Game 1: UTBG wins 18-6
Game 2: UTBG wins 25-5
Game 3: INA forfeit pending negotiations. Results TBA ASAP. -
I know your pain, we recently had trouble with a team trying to do something similar to us! I wish you where there to talk some sense into them when they refused to acknowledge that fact!
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It's all relative. I think we can agree that both lineups are incredibly **** - unless you happen to bring stalkers - in which case they are slightly less ****.
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Not at all - the last lineup doesn't have the ability to get any kills, so you can run around pew-pewing not having to worry about double AS.
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Quote:They ran stalker based lineups with at least 4 taunters against us - save for the last game - they dropped a taunter for a dom to set up AS. Once we got stalkers out we were fine.First match: 2 emps, 1 grav ta, 1 FF sonic, 1 brute, 3 blasters
They had map pick, picked cargo and huddled up into the back room with the FF keeping our blasters out. Then wormholed people in and tried to kill them. WP stalkers are OP vs FF though.
Second match: 2 emps, 1 rad, 3 blasters, 2 brutes
Reminds me of something u2bg ran vs us o yeah.
Third match: 3 emps 5 brutes/tanks
Shraks are OP
We were annoyed by what they ran against you guys because they kept saying that they would run the most homotastic lineups ever seen, and instead ended up running normal lineups or ones that can't kill anything. Sadface. -
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Rofl. I forgot to show up. Grats AKA Killing Machine... OR SHOULD I SAY AKA OPERATOR MACHINE?!?!?! UNLIKE ANTYONE IN POWT. OOOOOOOOOH FWOOOOOOOOOOOP.
Lata Alligata -
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