Shuriken_BladeX

Cohort
  • Posts

    417
  • Joined

  1. Shuriken_BladeX

    Invin/Nrg

    I need help making this build good. Any suggestions to what i have so far? Regarding the moves i put in? I haven't added any enhancements yet.

    [color:#BC9BFF]Hero Plan by Mids' Hero Designer 1.621[/color]
    [color:#BC9BFF]http://www.cohplanner.com/[/color]

    [color:#CFB3FF]Click this DataLink to open the build![/color]

    [color:#BC9BFF]Kid Soulas:[/color][color:#E3DAFE] Level 48 Magic Tanker[/color]
    [color:#BC9BFF]Primary Power Set: [/color][color:#E3DAFE]Invulnerability[/color]
    [color:#BC9BFF]Secondary Power Set: [/color][color:#E3DAFE]Energy Melee[/color]
    [color:#BC9BFF]Power Pool: [/color][color:#E3DAFE]Fitness[/color]
    [color:#BC9BFF]Power Pool: [/color][color:#E3DAFE]Flight[/color]
    [color:#BC9BFF]Power Pool: [/color][color:#E3DAFE]Leadership[/color]
    [color:#BC9BFF]Ancillary Pool: [/color][color:#E3DAFE]Pyre Mastery[/color]

    [color:#BC9BFF]Hero Profile:[/color]
    [color:#AF8AFD]Level 1:[/color] [color:#E3DAFE]Resist Physical Damage[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 1:[/color] [color:#E3DAFE]Barrage[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 2:[/color] [color:#E3DAFE]Dull Pain[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 4:[/color] [color:#E3DAFE]Temp Invulnerability[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 6:[/color] [color:#E3DAFE]Swift[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 8:[/color] [color:#E3DAFE]Bone Smasher[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 10:[/color] [color:#E3DAFE]Hover[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 12:[/color] [color:#E3DAFE]Unyielding[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 14:[/color] [color:#E3DAFE]Fly[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 16:[/color] [color:#E3DAFE]Resist Energies[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 18:[/color] [color:#E3DAFE]Health[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 20:[/color] [color:#E3DAFE]Stamina[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 22:[/color] [color:#E3DAFE]Taunt[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 24:[/color] [color:#E3DAFE]Resist Elements[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 26:[/color] [color:#E3DAFE]Invincibility[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 28:[/color] [color:#E3DAFE]Tough Hide[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 30:[/color] [color:#E3DAFE]Build Up[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 32:[/color] [color:#E3DAFE]Whirling Hands[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 35:[/color] [color:#E3DAFE]Energy Transfer[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 38:[/color] [color:#E3DAFE]Total Focus[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 41:[/color] [color:#E3DAFE]Unstoppable[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 44:[/color] [color:#E3DAFE]Char[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 47:[/color] [color:#E3DAFE]Melt Armor[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 49:[/color] [color:#E3DAFE]Assault[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#BC9BFF]------------[/color]
    [color:#AF8AFD]Level 1:[/color] [color:#E3DAFE]Brawl[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 1:[/color] [color:#E3DAFE]Sprint[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 2:[/color] [color:#E3DAFE]Rest[/color] [color:#BC9BFF]--[/color] [color:#C2B4FC]Empty[/color](A)
    [color:#AF8AFD]Level 1:[/color] [color:#E3DAFE]Gauntlet[/color]
    [color:#AF8AFD]Level 4:[/color] [color:#E3DAFE]Ninja Run[/color]
  2. I kinda agree with Tokyo. I'm pretty sure every post I've seen talking about change someone jumps you if it involves change. I'm not talking about me but some posters in general pretty much throw the OPs into the fire just because they wanted to share an idea. Even some that aren't that crazy.
  3. 95% of the people on this forum will defend this game to the end. As they should. This game has been great and honestly I'm not be upset with any of their updates. I mean honestly if you look back you wonder how could you even go back to that? (Maybe the pvp update but thats probably it). When I look back at the old sk system, I wonder now how I even played with that

    Even the mini updates they have given us have made a big difference. To even say they should stop everything to work on another project is just stupid. This isn't matrix online? We are actually doing good, why throw away something if it isn't brokem?
  4. We need to improve our server. A lot of people said we have some of the best teams on here but we should have more organized events. More like the sunday raids. More events period. Does any one remember the party in talos? We need to do that again! Breathe life back into infinity!
  5. Yeah i wasn't able to fit weave in there. I pretty much used all my power spots. So that's really my only source of defense. It annoys me that super jump turns it off though. I sorta need super jump when I'm I pvp. Just wasn't sure.. I've never slotted it before
  6. I wasn't able to pick up tough and weave in my build so only protection i will have is combat jump and temp invin and I don't have that yet...so I slot it?
  7. Quote:
    Originally Posted by Maniac_Raid View Post
    That's how you play, and that's fine, I'm sure there are plenty of others who do as well. Me? I maybe I don't. Doesn't mean I any worse or better at heal/buffing than you, I just might have a different style. Something like this would now almost require me to play it that way or be a less efficient when I heal/buff, but only when there's an illusionist with their decoys running around.

    While yes, I agree that it'd be a cool idea, I just disagree with the ramifications of it happening.
    Let me ask you this? How would it be any different than playing with the decoys that are already there? Yeah they would look like you but they always have the word Decoy above their heads. Even then they are no where near their creator they always run or are spawned in the middle of a group. I don't see how it will be hard to tell them apart.

    Even if you have the names over people's head disabled the decoy thing STILL sets them apart.
  8. I was told they were every sunday but when I went there no one was even in the zone lol.
  9. Quote:
    Originally Posted by CapnGeist View Post
    I can't speak for Kheldians, but any change to Soldiers and Widows that makes them strictly better (via more options) is a bad idea. Why? Because they're already intensely overpowered in my experience, and they don't need to be any stronger.

    That being said, I'd like to see the following allowed for the VEATs...

    A Mu option, similar to Soldiers and Widows in execution but giving a combination of Elec Blast, Elec Armor, and Storm powers. The main issue here is, well... Mu costume doesn't lend itself well to certain animations... Like, most of them.

    An Epic Mastermind Power Pool that gave you Arachnos minions and let you have a Spider or Widow costume in your first slot, but otherwise was just a Mastermind. (Yes, I get that Crab Spider gives you minions, but I want minion tree of Wolf Spider/Blood Widow/Mu Striker, Crab Spider/Fortunata, and Tarantula with the upgrades taking them each through tiers of their particular type.)

    The option to make ANY costume slot a Spider/Widow costume slot. I love the Spider and Widow costumes and I'd like to be able to hold multiple versions at the same time... Especially as, like many, my Widow has one Fortunata build and one Night Widow build.
    I don't mean make them stronger. Because I totally agree with you. I just mean if they end up making more ranks and what not. What knew spider types would people like to see.
  10. Quote:
    Originally Posted by Aggelakis View Post
    I never pay attention to people on the screen when I'm trying to heal and buff. I go by the team list on the side of my game screen. Pets are not listed there. I don't really understand why people would do any different, since people on screen move randomly, enemies get in the way, YOU move around, etc.

    The team list stays right there on my window and doesn't move.

    I pretty much never try to heal/buff people that aren't in my team, so I don't worry about that part. At most I'll drop heals/buff auras like RA/AM/etc. when I'm in the middle of the pack, and that's it.
    Exactly
  11. Not really because the decoys have the word Decoy over their heads and its not like you can't click the real ones name in the team tab
  12. Wait? Why would it be bad? I don't mean as having a different function. I think they should be the same decoys they just look like you but alright. Still thats not what this thread was about. I was wondering what other customization everyone wanted.
  13. I don't see anything wrong with them either. It would suck to see them not grow with the other powersets. I like them. Even though most people don't. That's the only reason I suggested this.
  14. So the devs would never add another story line? With something that forces the PBs and WS' to change or something allowing them to gain more powers. I don't see how adding another story line and powers from it would be a bad thing.
  15. I know some option wouldn't be able to be done just yet. I'm wondering for illusions control. Maybe in the future making the decoys copies of yourself instead of the old ones. Just a thought. I was wonder what other things people wanted added.
  16. If not animation..I was thinking of new powersets but you said that's not happening. I still don't see why...I'm pretty sure whenever an AT gets a new powerset almost EVERYONE tries it out atleast once. Yeah I know why they are epic but they are an AT that will go bare and sit there. It makes no sense to me to just leave an AT alone without adding anything to it. How can we know the Devs won't add a new backstory as well as a powerset to go along with the peacebringers and Ws? I just don't get the point of them staying the same forever without updating them atleast once.
  17. Quote:
    Originally Posted by je_saist View Post
    he seriously wants tails like... THIS???



    Didn't we already HAVE a thread about how horrible CO's tails were?

    Oh wait. We did. http://boards.cityofheroes.com/showthread.php?t=210910
    EW!!!!
    Please take this off the thread.
  18. Maybe the arach start to add more to their ranks? Make different types. IDK. I'm just wondering...
  19. I'm not talking about changing them..I know they are fine. What I'm asking is if they add more to them. What do you guys think they will add. You seriously think they will add nothing to that AT at all?
  20. I don't mean changing or getting rid of anything. They are fine. I'm just talking about adding to them or something. So everyone is saying..as all the other ATs progress they won't add anything to the EATs? They will just stay the same with no Alt anything? They'll just be there?
  21. Ahh thought so..well sooner or later they will have to work on them again with all the powersets growing and what not.
  22. I mean IF they get other powersets to choose from. IF it happens. Sorry, should of stated it better.