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Posts
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I understand since you get Lucky that you Scrappers can be overpowered. So, what about Stalkers we dont get lucky. I would rather it than the Toggle. I think you guys look awefully 1 sided on this Issue. Why don't Stalker archtypes get SR inproved for them. I guess because we get hide. Good thing that has not been nerfed. Wait it has! Why was hide not the Melee toggle or range toggle rather than take lucky away? I guess Villains are not allowed to hold their own like in comics, video games, or real life.
Stalker SR needed that.
Scrapper SR did not need this.
Devs fix this! -
Ok, level 40 bank mission everything going smooth get to bank job and INFERNAL was the Hero. GIVE ME A BREAK. A timed mission set at Ruthless with a MM and Scrapper and we get a Hero = to a Arch-Villain per posts earlier. It is bad enought getting a group to take down Infernal but, would a bank let that Fire Deamon spawning character even in bank vault. 5 secs after he sends us to Jail the Bank burns from the inside out. Would I get points for Arson? Get real please Infernal would never respond to a bank Robbery it is below him. Give me Mynx, Swan, or any other SK of the Phalanx.
If you gonna set hero level in Mayhem Missions give small groups a Weapon to weaken them in the mission like a water hose for Infernal. Hell Lex Luthor would not rob a bank without Kriptnite on a leash to stop Superman. -
Ok, I got this solves all the PvP / PvE problems. Why not just change the Name of the game to City of Cookie Cutters: Regn Scrappers and Bappers. While you are at it you can create no Individuality because a Controller can not kill a Tank.
Fixes: All classes are not equal and should never be.
Scrappers - High Melee - Little to No range - Med Armor - Low Effects
Tanks Melee - Med Melee - Little to No Range - High Armor - Low Effects
Controller - Low Melee - High Range - Low armor - High Effects
Defenders - Low Melee - High Range - Med Armor - Med Effects
Blasters - High to Low Melee (why) - High Range - Med Armor - Med Effects
It seems only 1 archtype here has not been engaged in Nerf Bat. Quit ignoring the over power class Positron!
As far as SR - We give up heals for Passive armors and Click Effect protect. Problem is our Armor is not capable of doing it job. Not everyone wants Elude or should have to get it to play the game. If it Elude that is stoping the fixes to SR nerf it not the regular power set. Level 38 power should not be god like but they all are. Bring back Heroes and Villains to game - Blasters Range not Melee, Scrappers Melee not Range (Sorry Spines should be a Blaster archtype,) Healers heal not solo AVs (Sorry Huricane complainers,) and Stalkers should use godily stealth to hide from a enemy(watch all old films.) My SR Stalker is gimped enough with all the AoEs in PvP we should get immunity if we have a power activated to move thru it.
Yes, still want Bappers removed from game till Villains get Blasters to for payback.
PS: Look at energy on both sides it is way overpowered. Lay off Gimping the Gimped. -
Dark Armor - ANNOYING SOUND EFFECTS - VOLUME SET TO HIGH - CAN NOT HEAR OTHER SOUNDS WITH IT LINKED TO REST OF SOUND EFFECT. Sorry but, do you understand.
Like I stated earlier. Create a Personal SFX sound toggle under sound effects in Options. 3 powers and 2 travel powers sets can be annoying with toggles to mute them maybe everyone cwould play them and enjoy it rather than choosing another MMORPG. Remember they are out there.