Shubbie

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  1. Quote:
    Originally Posted by Zombie Man View Post
    The rap against the MagITrial is:

    1. Boring.

    2. Too Hard.

    3. Only source of Hybrid iXP.


    My response is:

    1. That's subjective. And if you think it's boring, I won't tell you that you're wrong. I wonder if you find the BAF as equally boring since, to me, they're about the same structurally. Devs see datamining reports. The saw how much the BAF is farmed compared to the more complex iTrials. So, they gave us another BAF, albeit one with a harder end-boss.

    2. If it's thought of as too hard, then, I say, "Good!" Tyrant should be as hard or harder than a Hamidon Raid since he's supposed to be that class of threat and power. But, as mentioned above, the STF, LRSF, ITF, BAF, Lambda, etc... were also complained as being too hard; and even before people got their hands on incarnate powers, players learned how to do them rather easily.

    3. For a while, BAF and Lambda were the only sources of the two iXP types for their respective incarnate power trees. Same thing here. Sure, people didn't like that set-up previously, but this is nothing new. New content, new carrot to do it. This should not be surprising for an MMO. Besides, for those in the 'too hard' camp, the MagITrial is so incredibly easy to farm for it's unique iXP with the huge spawn fight up front... and that's exactly what folks are doing... just like they did with Lambda.

    It has managed to find the worst possible option, both boring and too hard.

    Its too hard because its too easy to fail the end boss, so players respond to that by skipping the boss and just farming the front end. The stages dont even give astrals I think.

    This goes from too hard to boring real quick and to stupid even quicker.

    REally...... did they even test this?
  2. Quote:
    Originally Posted by Aura_Familia View Post
    My comment was pure sarcasm. Guess I was too subtle.

    I'm sure they will come up with a new way to unlock the slot later.

    I haven't even logged in since this went live.

    Hybrid can wait. It gives no level shift.

    Might have to wait a long time.

    if I am right and this goes onto the NOT TO BE RUN list like UG and Mom, you will have a very hard time opening hybrid.

    Even though the hardcore mchardhats seem to like it, I suspect the general populace doesnt, there seems to be more complaints than likes in both the forums and on the chat channels.

    Opening the hybrid isnt hard, its boring, not fun and tedious running the first 7 minutes over and over again.
  3. Quote:
    Originally Posted by UberGuy View Post
    In an ideal world, they would have given us another trial and/or some other way to earn iXP for Hybrid. For whatever reason, they didn't. I'm neither supporting nor condemning that decision, because I don't know what went into it.

    I can tell you that if was in charge of design, God help us all, and all the other things we have going on were handed down to me from on high (one iTrial, no new iSalvage, new iTrial the only source of Hybrid unlock) we wouldn't be able to farm it like that. The reward would be better distributed through the trial. And frankly, a lot of people who are farming it right now would probably be annoyed by that, because right now they have an easy path to unlock that I wouldn't have given them.
    Im also assuming you wouldnt have been daft enough to buff the trial right before live then rush it live to get it in by the end of the month and not actually test it.
  4. Quote:
    Originally Posted by Aura_Familia View Post
    It's like the devs knew some folks would want the slot faster and put that mission intentionally in there or something . . .

    Except farming and aborting the mission every 7 minutes is tedious boring and stupid.

    The trail should have not been buffed.

    IT was a big mistake.
  5. Quote:
    Originally Posted by UberGuy View Post
    That's not true at all. I succeeded on a team last night that was support heavy and failed on one that was heavy on Blasters (we formed a full team of them at one point when juggling people of them around).

    Your posting history doesn't endear me to the notion that you really know what works well and doesn't, for this. You're alarmist, overly general and pretty much Chicken Little incarnate. You may make good points sometimes, but you slather them in a coat of hyperbole that could hide an elephant in a day care nursery.
    Actually all this doesnt really matter.

    I HATE this trial, I HATE it. Doesnt even matter why i hate it.

    But its the only way to open hybrid, and that feels really like it goes against their design document of not requiring people to do something boring or tedius for a reward.

    There are lots of sources for other ixp, components, merits, etc

    But this... this is the only path to IXP and it stinks like rotten foot cheese.
  6. Quote:
    Originally Posted by UberGuy View Post
    "Most servers" don't do the same thing.

    Justice rarely runs BAF/Lambda only. People usually run "streaks" of the more popular iTrials, including BAF, Lamda, TPN, Keyes, and DD. MoM and UGT are not run as often, the former because it's easy to fail for comparatively low reward and the latter because it's long and somewhat easy to fail for its reward (even though the reward is good).

    I expect the Magisterium trial to be added to the list, as I don't think it's going to be nearly as easy to fail once we get it down pat, as MoM and is comparable in length.
    I think its going to go on the ignore list pretty quick because its so easy to fail if you dont get really selective in keeping out low damage AT's.
  7. Quote:
    Originally Posted by Golden Girl View Post
    There are plenty of alts in this game - there'll always be people running the lower level Trials
    Most servers dont have 50 people trying to do trials at the same time. Most players arent going to wait around for a trial to finish to start theirs.
  8. Quote:
    Originally Posted by Golden Girl View Post
    So were others when they first came out
    People werent intentionally failing and farming them and creating a culture of boredom.

    Thats new.
  9. Quote:
    Originally Posted by StratoNexus View Post
    You do not need tier 4s, but I would say tier 3s in Destiny and Lore are pretty important. I think two level shifts is likely necessary with three being preferable (I was on a successful league with someone who just had 1 level shift, but most were +3 and a few were +2).

    TPN, MoM, DD, and Magi (and possibly even UG) are progressive relative to BaF, Lam, and Keyes. You don't necessarily need the level shifts, but it is a lot harder without them.

    THe trial is surprisingly unpopular...

    The farm method is going to destroy peoples desire to ever play the trial again, its leaving a bad taste in their mouth. ITS NOT FUN

    This was BAD BAD BAD design.
  10. Quote:
    Originally Posted by Golden Girl View Post
    As Trials get harder, we get more poweful - but that power is only unlocked from the harder Trials - this "doomed" system has been working for over a year now
    your missing the point...

    Most servers dont have the population to run both Baf's and Magi at the same time.

    Up until now baf/lam opened all the slots, even if there was harder trials running, if you need to do new trials to open the remaining slots. Alot of times people would downshift a trial, that wont happen now.

    How are the new players going to enter the system?

    So the players qualified for a trial is going to get smaller and smaller....
  11. Quote:
    Originally Posted by Golden Girl View Post
    Some people still haven't quite gotten tha hang of teamwork, even when they'e on a big team
    So is this game for pugs or voice leagues who all wear the same pants.

    Because right now its not working for one of those groups.
  12. Its really not going to matter much.

    The trial system is doomed in its current state, most servers dont have the population to support multiple trials at the same time.

    As trials get harder, there arent enough players to run easy and hard trials at the same time, so one of them is going to to stop being run.

    so unless cross server teaming comes in, one form or another, the trial system cant survive. The solo system is not progress in itself, its a plug for holes left by trials it doesnt work on its own.

    This trial I think will go on most people's ignore list once the ixp is farmed.

    And did anyone ... and I mean anyone think it was a good idea to let people bore themselves to tears farming the early trial then aborting... its effecient, just silly.

    Oh right isnt one of the dev's design goals, players should never feel forced to do something repetive and boring just for reward.... farming the first 10 minutes of a trial then aborting..... seems to qualify.
  13. Quote:
    Originally Posted by InfamousBrad View Post
    I don't understand how anybody can have gotten as far as the Magisterium trial, how they can have unlocked the previous 5 slots, and not instantly get the mechanics of this. Seriously, it's not that hard. Phase 1 is an ordinary kill 10 rats. Phase 2 is a routine one-at-a-time tank-and-spank, unless you're going for the badges, and even then it's only the timing that's a little tricky. Phase 3 is a tank-and-spank where it helps to have more than one tank, so that one can step in when the other gets debuffed, and a mop-up team to clean up the adds like in BAF. And phase 4 is just yet another tank-and-spank with don't-stand-in-the-goo like half the trials to date (or like the bloody Death from Below trial, for crying out loud) and a one-click power to shut down the pillars just like using the grenades in Lambda. If you even bother; on beta, every team that tried was able to spank him down even though their extra regen, for the extra badge, it just took longer.

    Honestly, I don't see how anybody fails this unless the ONLY part of their screen they ever look at is the button bar. If it hurts to stand where you're standing, don't stand there, step back before the DoT kills you. Stand back and let somebody else take a turn in front if you get debuffed to fragility. This is so much easier and so much less complicated than even the Underground Trial that when I hear people saying they failed it, I go "what is this I don't even."
    The problem is his regeneration becomes unbeatable if you dont time your pets right, dont have enough debuff and damage or dont have proper class balance.

    I dont think anyone is failing before the final fight, or at least I never saw it.
  14. Quote:
    Originally Posted by Scythus View Post
    This.

    Go QQ some more.
    BZZZT wrong, people are already starting to do the 10 minute farm run, just blitz the start then abort and restart, they arent learning the trial and wont run it.

    they are also boring themselves to death doing so...

    I have to admit this might have been one of the worst blunders the devs have managed in a long time.
  15. Quote:
    Originally Posted by Darth_Khasei View Post
    I would have to agree with you on this point. MOM is/was a bust but at least we were not forced to run it like we are being with MAG. No worries there are plenty of Hybrid xp farms running.....when the LFG queue is not bugged that is....
    running the first 10 minutes of the trial then aborting is a fun sucking boring disaster...

    really did no one even think this was going to be a problem.
  16. Quote:
    Originally Posted by Golden Girl View Post
    I thought that was Minds of Mayhem?
    Mom is a bust and annoying, but its very easily avoidable.

    you have to do magi.... and the trail sucks you will to live and play and stay subscribed.
  17. Quote:
    Originally Posted by Doctor Roswell View Post
    So, after a single day of release, when most people doing it are unfamiliar with it and still learning the ropes, we're already declaring Magesterium impossible and a complete failure?

    Give it three days, then tell me how many are failing.


    This one, however, I'll give you. Encouraging us to run the new content is one thing, but to a point, it just being new content is enough to encourage us to run it. I'm sure this approach makes sense when viewed from the other end of some grand two-year plan with five separate AIXP-granting trials in the rotation, and maybe a few solo arcs that let players earn it too (HINT HINT, devs), but right now, with just the one? It's temporary bad design, but still bad design.
    Its not impossible

    Its just failing alot more than its succeeding with pugs, and its the exact opposite of fun, its the most unfun you can possibly have.

    ITs the polar opposite of fun, its like Anti-fun.. it comes in contact with anything fun and annihilates it.
  18. Itrials arent inherently bad.

    Being forced to run one bad itrial to make progress with no alternates and then buffing the difficulty right before live and not testing it.

    BAD GAME DESIGN.
  19. Quote:
    Originally Posted by Rajani Isa View Post
    We will have more ways to earn it, probably in i24.

    It's almost like the slot is completely new and not well established in the system like the others .
    If you are trying to use incentives to force people to do something thats not fun...

    your game design is BAD!
  20. Quote:
    Originally Posted by StratoNexus View Post
    Heck no. This is one of the easiest and most straightforward trials. This will be part of the daily rotations. It is fast, simple, and high reward. I expect the reward may get lowered in the future.
    3/4 of the teams running it are failing it.

    Most on channels arent going to run it again.

    its a cruddy trial..

    Ill cancel and wait the only reason to be subscribed is incarnate since thats out for now, Ill unsubscribe and wait.
  21. Quote:
    Originally Posted by Neuronia View Post
    Devs will adjust down if not enough people run it.
    Underground Trial was in the same boat as was Keyes and look at Keyes now...it's no harder than a Respec Trial or whatnot. UG is still fairly grindy but it's doable.

    Give it a few weeks Shubbie and it will either be rote-run or adjusted downward in difficulty.
    It would be fine if you could earn ixp another way.

    but you cant and just griding the first part makes me want to gouge my eyes out.

    Also the first step to any nerf is complain early, complain often.

    The grognards whined their brains about it being too easy so we get something the normal player cant do...

    BRILLIANT
  22. Quote:
    Originally Posted by Neuronia View Post
    Agreed, but once people get it down it will be farmed.
    DPS/Debuff is the holy duality of this game...enough +3s/Corrs/Controllers/etc. etc will do wonders. If you enter the trial with a mixed bag of +1s/any AT in zone it will likely fail.

    That said, you can just farm the first part for IXP, disband, re-form and farm the first part for IXP again until everyone has Hybrid slotted. I'm expecting this to be SOP until Hybrid is well-slotted.
    I suspect this trial will go into the unrunnables once most people hybrid up, then no one will be able to earn ixp..
  23. Its a fail fest on every league ive run today.

    Its time to whine at the devs till they nerf the heck out of it.
  24. Quote:
    Originally Posted by Golden Girl View Post
    Or a quick, enjoyable gem of a Trial if the league knows what it's doing - just like every other Trial
    All ive seen is complaints on the channels...

    The problem is its the ONLY trial that unlocks hybrid, so your forced to do it. So no matter how muich you dislike it, you have to do it.

    That is BAD game design.

    Also Im glad you have a regular league, for those of us who do pickup leagues, its fail fail fail.. oh and its blocking any other trials from being run.
  25. Quote:
    Originally Posted by TonyV View Post
    I've seen this complaint about almost everything that's not trivially easy in the game. Hamidon trial, every iTrial, STF and LRTF, etc.

    And within a couple of weeks, people eventually figure it out and they pretty much never fail.

    So yeah, color me not worried.
    Im not touching this trial again with a 39 3/4ft pole

    Ill wait for IXP on DA mobs..