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Posts
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Joined
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What are your in-game Globals?: gramurai
What are your PvP characters?: Elec/WP, Kat/Nin stalkers
Are you willing to respec into a better PvP build?: ya
Are you willing to roll a new character if needed?: hrmmm
Do you have a mic and ventrillo?: ya
What is your general day/time availability?: after 6pm EST
Briefly describe your PvP experience: zone, kb, champ league (RFR)
List a few character names of PvP toons you play: Setsuke, Kirigi -
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Neutrino Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9)
Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(11), DarkWD-ToHitdeb/Rchg/EndRdx(11), DarkWD-Rchg/EndRdx(13), DarkWD-ToHitDeb/EndRdx(13)
Level 4: Accelerate Metabolism -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), Efficacy-EndMod(15), Efficacy-EndMod/Rchg(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)
Level 8: Irradiate -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(23)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(25), EndRdx-I(25)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(29)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(29)
Level 16: Hurdle -- Jump-I(A), Jump-I(27)
Level 18: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(31), Mrcl-Rcvry+(31), Mrcl-Heal(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc(33)
Level 22: Acrobatics -- KBDist-I(A), EndRdx-I(34)
Level 24: Lingering Radiation -- Acc-I(A), Acc-I(34), EndRdx-I(34), RechRdx-I(36), RechRdx-I(36)
Level 26: Mutation -- RechRdx-I(A), RechRdx-I(36)
Level 28: Cosmic Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(37), Thundr-Dmg/Rchg(37), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(39)
Level 30: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(40), BasGaze-EndRdx/Rchg/Hold(40), BasGaze-Acc/EndRdx/Rchg/Hold(40)
Level 32: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(43), Aegis-Psi/Status(43)
Level 38: EM Pulse -- G'Wdw-Acc/Rchg(A), G'Wdw-Acc/Hold/Rchg(43), G'Wdw-EndRdx/Hold(45), G'Wdw-Acc/EndRdx(45), G'Wdw-Hold/Rng(45)
Level 41: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(46), RedFtn-Def/Rchg(46), RedFtn-EndRdx(48), RedFtn-Def/EndRdx/Rchg(48)
Level 44: Power Sink -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(46), Efficacy-EndMod/Acc/Rchg(48)
Level 47: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(50), ImpArm-ResDam/EndRdx/Rchg(50), ImpArm-ResDam/Rchg(50)
Level 49: Super Speed -- Run-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 4: Ninja Run -
I've got a Rad/Rad that's been sitting on the shelf for quite awhile, and have been playing it recently. Here's a poor attempt to stay cheap, before deciding to invest a few billion. Suggestions? Do i really need fighting? Someone suggested concealment.. maybe just a celerity +stealth in sprint will do it. Also, first attempt at a mid's export.
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I don't even know where to go with this one.
Stalker's are unbalanced. There are many things in the realm of CoX that can easily defeat 1, and we do no damage compared to others, and have no ranged attacks.
BUT
Dominator's are unbalanced. There are many things in the realm of CoX that can easily defeat 1.
Corruptor's are unbalanced. There are many things in the realm of CoX that can easily defeat 1.
MM's are unbalanced.... see where this is going?
Throughout almost every thread i've ever read, there's always some person complaining about his AT not being Uber, or someone else's being too Uber. The only balance in the CoX force is that we all have 5 general AT's to choose from. From there, it's up to you to find something that fits your playstyle. Because all the AT's compliment each other, grabbing the *nerfbat* on one poor victim AT because you got whooped in PvP on your day off is not the answer.
( *Reminder* - You will not build an all-star toon that can take on and pwn everyone, everytime. It just won't happen. This game is not designed to play that way. It's not a console game with up,up,down,down,left,right,left,right,B,A,start. )
Change your tactics. Get different powers. Try something else!
This is a game, supposed to be fun. So find some fun in it already!
(Can you tell this has me steamed?) -
[ QUOTE ]
Nope,
As a Nin/Nin I have no stunning attacks.
I have no immobilizing attacks.
I have no range attacks.
I have a highly resisted damage type.
I have no knockback protection.
I am the weakest stalker. Without hide...I'm the weakest melee AT.
[/ QUOTE ]
Hmm... that sounds familiar. Overpowered? Only on Mountain Dew and Chocolate-covered coffee beans!
We're a tactical class. Designed to take out the big baddie before they do to much damage. With the perception bonuses out there, they've almost taken away our ability to attack unseen. <--- not intended for experienced players
I'd almost go so far as to say we're under-powered now, not being able to 1-shot. But i wont.
*Poof!*