ShaolinMonk

Citizen
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  1. I see one problem: if that 300-267 damage would take out the target, then in my opinion, it's more efficient than doing 195 and having to spend another attack. Especially if it is a minion like a sapper or has some other effect that can hit you with before defeat. The numbers work fine, but I'm more concerned with how they play. I'll be checking it out on test I suppose.
  2. I'm not too excited about this, but then I hardly play my SR scrapper anymore. Being 50 there are hardly any missions worth doing that don't include an AV so losing perma-elude with I4 didn't excite me. Instead of having a chance to get killed when elude dropped it was guaranteed after 3 minutes. Whoo, fun. Now with I5 and being pecked to death by minions, it just wasn't much fun to me, but opinions may differ. I suspect after ED, it will not be any fun, unless something changes.

    On to the subject, I don't see a minor resistance being anything that will return the fun to the game for /SR. It might, but I'm skeptical. Even if you get 25-30% resistance when at 20% of you HP it won't matter since everything will be a threat with the major defense drops.

    I hated doing it, but I did respec in toughness and make some changes between toggles and autos to make the high end game more survivable. I was annoyed at having to rely on pool powers, but when trying to keep up with the INV tankers I couldn't stand in there without getting one/two-shotted by an AV or Monster. Guess we don't have to worry about INV so much anymore, but I don't see the resistance being that helpful when my scrapper would usually be defeated by 40-50% hp negative without fully slotted Tough. Even then +1 or +2 AV like Battle Maiden can still do the oneshot with no prob, even through elude. Yay.

    I loved playing my MA/SR scrapper, but I am very skeptical about all of these changes bringing the fun back to the build. I will try it first before just leaving the game, but I'm finding it harder and harder to get excited about playing this game with each and every change.