I'm not too excited about this, but then I hardly play my SR scrapper anymore. Being 50 there are hardly any missions worth doing that don't include an AV so losing perma-elude with I4 didn't excite me. Instead of having a chance to get killed when elude dropped it was guaranteed after 3 minutes. Whoo, fun. Now with I5 and being pecked to death by minions, it just wasn't much fun to me, but opinions may differ. I suspect after ED, it will not be any fun, unless something changes.
On to the subject, I don't see a minor resistance being anything that will return the fun to the game for /SR. It might, but I'm skeptical. Even if you get 25-30% resistance when at 20% of you HP it won't matter since everything will be a threat with the major defense drops.
I hated doing it, but I did respec in toughness and make some changes between toggles and autos to make the high end game more survivable. I was annoyed at having to rely on pool powers, but when trying to keep up with the INV tankers I couldn't stand in there without getting one/two-shotted by an AV or Monster. Guess we don't have to worry about INV so much anymore, but I don't see the resistance being that helpful when my scrapper would usually be defeated by 40-50% hp negative without fully slotted Tough. Even then +1 or +2 AV like Battle Maiden can still do the oneshot with no prob, even through elude. Yay.
I loved playing my MA/SR scrapper, but I am very skeptical about all of these changes bringing the fun back to the build. I will try it first before just leaving the game, but I'm finding it harder and harder to get excited about playing this game with each and every change.