[ QUOTE ]
We shall have to agree to disagree then. I gave PvP several shots to be enjoyable between my three MMOs. WoW at least (to my knowledge) fixed that Rogue perma-stun trick they used to do, and CoX makes PvP totally avoidable thankfully. EQ probably actually has the worst PvP of all 3 games. And I certainly am not 'missing something'. I am well aware that just like a game of say, Ravenshield, a team has to work together or they are doomed. The problem is it still has characters vs other characters and ever since I started D&D way back in 1980, I have never seen any good come from this. I gave PvP a try in these games anyway, since I was hoping it might have more of a point and less of the attitude that some of the people I played with way back then had, but it's actually worse since there is no GM to intervene.
Team vs Team is logically also more balanced than the FFAs or poorly matched duels that dominated the beta events for sure, but I still found them horribly lop-sided. In the SC beta event my Merc/FF MM never died and got 5 or 6 kills yet my Fire/Dark brute got destroyed.
My biggest gripe is actually the community and all the cries for:"nerf x! I cannot beat it in PvP!" instead of analyzing why they lost. When we would sit down for a game of SFB, losing was actually better than winning, as you learned more and refined your play skills. Instead of screaming that a power or whatever is too good (admittedly sometimes they can be, PvE is easier to balance than PvP), if more people would ponder the events and try to improve their skills/build, the boards would have less of the name calling and nerf screams. The boards here are better than the WoW boards at least. I was in WoW, and just recently my last friend that played quit but he was active on the boards, and the atmosphere was awful from all the venom being spewed over PvP.
In closing, I would say that if I found it even remotely interesting and more people had friendlier attitudes (like Foo, Reckage, and by your posting here aqshy2004, you as well), it may be worth it, but after being burned time after time, it's time to not touch that stove anymore.
[/ QUOTE ]
This sums up my experience as well. I played PvP EQ for four years and hung on to support friends alone. However, the whole event creates way too many headaches and I, too, never saw anything good come of it in the end.
I have avoided PvP in MMORPG's since 2001 because in my expereince it has little redeeming value. I do my PvP in FPS style games. This is, of course, my opinion, and I wont jump on someone for disagreeing with me. I've just had horrendous expereinces.
Oh, Buffy, I agree for just about all points in your post, aside from the fact that it is a beneficial expereince over all.