Shabado

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  1. I think the idea of Rooting to the Earth to regen hp fits, in concept and sorta feels "right". I really like Rooted, and if it was getting changed I'd much prefer the status resist were moved (Disorient and hold to Rock, sleep hold to something else...or even leave sleep on Rooted, I don't know.) and the end cost was reduced.
  2. It's all well and good to say a hero should be ~= to 3 even minions, until you consider that this means his is likely to have trouble with one red-low purple minion.

    Surely it would be more sensible to have a hero = 7-10 even minions and perhaps 2-4 reds (actually turns about about this way in the low-mid 20s I find).

    This way a player can still feel heroic battling even minions, and an 8 person group can just hunt 20-30 reds rather than 20-30 evens. The problem at the moment is that a small group can hunt 20-30 reds, not that a small group can hunt large number of even minions.

    The basic problem with the idea is that lots of people like to solo, and it just doesn't feel heroic hunting 3 villans, especially not when it's 3 villans with difficulty. What feels heroic is killing things with relative ease, the difficulty comes not in the strength of the opponent, but in the number.
    If a single hero has to struggle to kill 3 minions, he feels weak, if he kills 10 in the same amount of time, for the same amount of exp, with the same amount of risk, he feels heroic.