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(Referring to setting up a Caltrop and Trip Mine field
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Well, the blaster who does that (and The_Josh does it a lot) is at risk the whole time when setting this up. It's not something you can throw together in a couple seconds. I know that he gets interrupted quite often when trying. Pulling such a maneuver off should be rewarded with a kill.
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And taking the time to set up an AS shouldn't be?
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If defenders, blasters, corruptors, controllers and dominators can survive and do well without stealth, then why the heck can't you?
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Does The_Josh use his Cloaking Device while setting up his trap? Then he's not without stealth, is he?
All of those archetypes have ranged attacks. Stalkers do not. Melee range multiplies risks significantly.
Finally, everyone has access to the Concealment pool. Stealth is an option for everyone in the game. Stalkers are only unique in that ALL of them have stealth, and they can stack it.
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Difference between hero/villain stealth, invis, greater invis, hide
HERO/VILLIAN POOL POWER STEALTH = little glowy effect(actually makes you easier to see)
INVIS=you become see thru, but are still noticable
SUPERIOR INVIS=another see thru one, but you can attacK thru this one
HIDE=nothing, and I mean nothing shows up. there is no cue, no subtle movement, no bending of the light. there is no visable component to hide, other than the removal of the toon using it, from every other players screens. you can still attack, but hide supresses(big whoop) Placate instantly "hides" you from the toon you use it on, but only that toon. again, you just disapear from that toon screens, completely.
the MYTH that stalkers have no defenses is just that, a myth. And yes, if you click AS while I am in range, even if I am 50 miles away by the time it goes off, even if I get Recalled to the entrance to the zone before it goes off, it still hits. The only way to stop a AS once it is activated, is to interupt it. period.