Say_NO_to_dyne

Citizen
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  1. I'm typing this message up in frustration, to inform the devs that their new trials are crashing a lot more often than they should. I've just come from a league that crashed the BAF trial 3 times in a row, once in the final battle with Siege before Nightstar and Siege revive and you have to fight them in unision. Each crash disbands every single team member, forcing us to remake the entire league, a tedious task to say the least as inevitably, some quit, get left out, etc. It's a huge hassle.


    This is the 7th crash I've seen out of about 18 trial attempts by me personally, which I consider to be quite a bit more than is acceptable for what's supposed to be a non-beta product. Add in all the trial failures during the first day, and this issue has turned out to be one big headache.


    NCSoft, please be aware that the Lambda and BAF trials are crashing at different times during the trials for seemingly inexplicable reasons and fix it. Thank you.
  2. Wow, this is painful. Perhaps the highest damage dealing brutes outdamaged scrappers, I wouldn't know, but my poor dual blades brute already had mediocre damage output. This was offset by the fact that his fury bar could build well when surrounded by enemies and deal out aoe damage due to his cones and sweep combo. This partly offset his mediocre single target damage ability and the fact that nearly EVERYTHING has good lethal damage resistances, and made him a fun character to play. Not any longer, I'm afraid.


    Can't get past 78-79 fury. Fury bar builds slower than it used to. Fury bar doesn't sustain any better than it used to. The new, lower fury cap equates to a 10-11% reduction in max damage output, and it's tough to tell how much reduced overall damage output the new slower building, faster depleting fury bar is going to cause.

    Changes like this force us all to have to pick Electric melee and SS-perma rage builds in order to make up the ground that this nerf took away.