Satanic_Hamster

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  1. Well, there's another strategy. Five ranks allow you to do a lot. Some set up a temp/edit only rank.
  2. Heh.

    I didn't know Shane worked for Cryptic. He used to run/own the gaming store Fun and Games, in Blacksburg Va, when I went to college (Virginia Tech).

    Maybe if a Deadlands MMO takes off, Fun and Games can finially get rid of the crates of Pinnacle mechandise they've been stuck with for the past ten years.

    And get rid of the two boxes of Blood Wars ccg cards, too! And all the Legend of the Five Rings miniatures!

    HAH!

    I keed, I keed.



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    Currently listening to the Romantics' King Biscuit Flower Hour Presents
  3. I just hope they do it right, in one aspect:
    Add a column that also lists a players global address in the sglist.

    Hell, even if they never get the 75 person cap "fixed", I'll still love to see that added.
  4. What, you didn't notice that I was banned for three days during the summer?



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    Currently listening to PJ Harvey's 4-Track Demos
  5. [ QUOTE ]
    Rainbow Alpha Force


    Rainbow Alpha Force (RAF) is a GLBT super group on the City of Heroes Victory server the unofficial glbt server.

    [/ QUOTE ]

    You know, I WANT to make a joke about GLBT people, the RAF (Royal Air Force), and the British in general, but I think it would get deleted.

    And possibly get me banned.
  6. Game: City of Heroes
    Group: Shadows of Victory

    Formed during CoV beta as a general ghetto for Victory players, we reformed when CoV went live. This also doubles as the sister group for the hero group, the Fist of Justice (many/most of the members have main characters in both groups).

    This is a fairly casual but active group. As a point of policy, we try to recruit mainly from the forums, through members are always encouraged to bring in good people that they know/come across. As such, we have a fairly high level of competency in the group, with many of Victory Forum's people having their mains/highly played alts in the group. Forum posting isn't required, but reading the forums and being knowledgable about the game is highly encouraged.

    Mainly a pve group, through light pvp'ing is done. Good network of coalitions setup. All members hang out in the global channel Victory Forum.

    While we're not the sort to go zone to zone spamming for members, having a full active group is nice, both in terms of team ups and building up on a base.

    Superbases, sadly, need a good membership base. Combined with everyone playing CoV, that makes it even harder to get a lot of prestige for a base in CoH.

    Currently, there's only so much you can do with a base. PvE wise, we're well past where we need to be. When Instant Base Raids work, I'd like to be doing that more often. Items of Power raiding is also of interest, but as that's currently a major screw job if you get raided, it's of a side concern.

    SG Rules:
    <ul type="square"> [*]Team. With anyone! SG is big on large teams.[*]Join the global channel Victory Forum. Good place for teaming, game discussion.[*]Please keep coalition chat to a minimum. Coalitions were setup with the understanding that they'd be mainly has a teamup channel, rare monster spotting, etc. Not as a general chat line. [*]Don't do anything that would be considered an [censored] move by the General Public or by the Hamster.[*]Two to three characters per person. However, alts can be kicked for more active players/alts. Majority of the sg is given basic invite ability, in order to help sg makes switch out/in alts they're playing for the evening.[*]Any character afk greater then 20 days can be subject to kicking, but this isn't a hard rule. Most of the group is afk less then 7, with a few greater then 30, one afk at 56. If/when space is needed, most afk person is kicked and in-game emailed.[*]We ask that Tech based salvage to saved for the sg use. All magic based salvage is to be shared/kept for yourself, for use in the self-buff stations. [*]SG mode is only required pre-level 30. Post level 30, just highly encouraged. If you need cash, we have many rich people who are willing to help you transfer cash or out right give you some.[/list]
    If you're interested in joining up, please free free to drop me a line. Membership is also open/encouraged to any Fist of Justice players.

    Currently in the top 30 groups on Victory, looking at becoming more active. Base is fully pve functional (all telepads, medical base), will make it pvp functional eventually (this week).

    If you're interested in an active but casual sg, please drop me a line here or in game.

    Can currently take on around ten new characters/people.
  7. Game: City of Heroes
    Group: The Fist of Justice

    After the Great Hamster Fracus II, most of the survivors from the Shield of Valor banded together with me, Celtic (The_Scotsman, aka Manticore's Cabin Boy), Kong, and Krole to form the Fist of Justice.

    This group also doubles as the sister group villains of Shadows of Victory.

    This is a fairly casual but active group. As a point of policy, we try to recruit mainly from the forums, through members are always encouraged to bring in good people that they know/come across. As such, we have a fairly high level of competency in the group, with many of Victory Forum's people having their mains/highly played alts in the group. Forum posting isn't required, but reading the forums and being knowledgable about the game is highly encouraged.

    Mainly a pve group, through light pvp'ing is done. Good network of coalitions setup. All members hang out in the global channel Victory Forum.

    While we're not the sort to go zone to zone spamming for members, having a full active group is nice, both in terms of team ups and building up on a base.

    Superbases, sadly, need a good membership base. Combined with everyone playing CoV, that makes it even harder to get a lot of prestige for a base in CoH.

    Currently, there's only so much you can do with a base. PvE wise, we're well past where we need to be. When Instant Base Raids work, I'd like to be doing that more often. Items of Power raiding is also of interest, but as that's currently a major screw job if you get raided, it's of a side concern.

    SG Rules:
    <ul type="square"> [*]Team. With anyone! SG is big on large teams.[*]Join the global channel Victory Forum. Good place for teaming, game discussion.[*]Please keep coalition chat to a minimum. Coalitions were setup with the understanding that they'd be mainly has a teamup channel, rare monster spotting, etc. Not as a general chat line. [*]Don't do anything that would be considered an [censored] move by the General Public or by the Hamster.[*]Two to three characters per person. However, alts can be kicked for more active players/alts. Majority of the sg is given basic invite ability, in order to help sg makes switch out/in alts they're playing for the evening.[*]Any character afk greater then 20 days can be subject to kicking, but this isn't a hard rule. Most of the group is afk less then 7, with a few greater then 30, one afk at 52. If/when space is needed, most afk person is kicked and in-game emailed.[*]We ask that Tech based salvage to saved for the sg use. All magic based salvage is to be shared/kept for yourself, for use in the self-buff stations. [*]SG mode is only required pre-level 30. Post level 30, just highly encouraged. If you need cash, we have many rich people who are willing to help you transfer cash or out right give you some.[/list]
    If you're interested in joining up, please free free to drop me a line. Membership is also open to any Shadows of Victory players.

    Currently in the top 30 groups on Victory, looking at becoming more active. Base is fully pve functional (all telepads, medical base), will make it pvp functional eventually (this week).

    If you're interested in an active but casual sg, please drop me a line here or in game.

    Can currently take on around ten new characters/people.
  8. Horrible, isn't it?

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    Currently listening to Blue Oyster Cult's a Long Day's Night
  9. You can wait for them to come out!

    (tee hee)

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    Currently listening to Blue Oyster Cult's a Long Day's Night
  10. Nah. Watch this. .

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    Currently listening to Blue Oyster Cult's a Long Day's Night
  11. Still wrong thread, dude.

  12. [ QUOTE ]

    (5.) Just can’t stop arguing.

    So you got booted off another team because you decided too do another Leroy maneuver and too add you ended up telling the tank that your hamster can do a better job at keeping arggo.

    [/ QUOTE ]

    I'm the master at aggroing things!

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    Currently listening to Sammy Hagar's Live: Hallelujah
  13. Best place is to send a message to one of the leaders global, or ask in the global chat channel Victory Forum.

    And post more!

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    Currently listening to Poe's Haunted
  14. Villain Group:
    Shadows of Victory

    Some Key Members:
    Satanic Hamster
    Kong G. Fuu
    Bonebaby
    Celtic
    NerdCompany

    Desc:
    This is, in effect, the sister group of the Fist of Justice. However, there's no membership requirements between the two groups.

    Key focus is on team / community players. Most of the group are regular forum posts/readers, and the vast majority are active in the Global Chat Channel - Victory Forum.

    Mainly pve, but also into casual pvp.

    Full up base.

    SG does a rolling membership:
    Anyone after for 20+ days can be subjected to kicking in order to invite new people. Kicks are only done as needed, not as a blanket policy at a set no. of days. Anyone kicked is in-game emailed and more then welcome to rejoin if they start playing that character again.

    Over all, we're active/hardcore but casual.
  15. [ QUOTE ]
    Further explanation - from the Devs.

    There have always been some issues with Defense and Resistance. The former was affected by level differences, while the latter was not. For example, an even con would have a base to hit value of %, while a Boss 2 levels higher than a player would have a %. But if a player had damage resistance, it would apply the same discount to damage regardless of the mob’s level.

    In order to balance the playing field, we decided to give mobs the same base To Hit value instead. Now all mobs, regardless of level or rank, have a base to hit of 50%. The only difference between ranks of mobs (boss, lieutenant and minion) and levels is the Accuracy.

    In order to decipher this a little bit easier, let’s take a look at the to hit formula.

    Base To Hit + To Hit Buffs - To Hit Debuffs – Defense capped at 5% or 95% * Accuracy (capped at 5% or 95%, again)

    In the case of the Base To Hit – Defense, the value is floored at 0.05 or 5%. It can’t go below that. Similarly, the result after being multiplied by Accuracy can’t go higher than 0.95 or 95%

    In the old system, the To Hit chance increased over level. A +1 level had a 1.05 modifier, +2 level 1.1 and +3 1.15. For example, the base to hit chance of a lieutenant +2 levels was 0.58*1.1 or 63.8%.

    After the I7 change

    Instead of changing the base to hit chance, we instead are changing Accuracy. Take an even con boss: his To Hit is only .5, but his Accuracy is 1.3. The net effect is that an even level boss still hits 65% of the time against someone without Defense, but with Defense, the equation changes substantially.

    Let’s take Radiation Infection again. It’s a Schedule "B" now; with 2 SO’s, the net result would be 0.3123 * 1.4 = 0.4372.

    Every single mob has now been given Accuracy to make it so that their base To Hit value is only .5 rather than the values you see above. In addition, higher ranks have an inherent resistance to To Hit Debuffs (.1 for Lts., .2 for Bosses, .3 for AVs).

    I’ll work it out a little more fully here with the To Hit Formula. Taking that boss mentioned above, his To Hit would work out like this…

    (0.5 - 0.4372) * 1.3 = 0.0816 or 8.16%.

    Whereas previously, the To Hit chance had a level modifier, now that applies to Accuracy. +1 level is 1.1, +2 1.2, and +3 1.3.

    Looking at a Lieutenant, it works out this way vs a target with no Defense:
    Even Con = 0.5 * 1.15 = 57.5%
    +1 = 0.5 * 1.15 * 1.1 = 63.25%
    +2 = 0.5 * 1.15 * 1.2 = 69%
    +3 = 0.5 * 1.15 * 1.3 = 74.75%

    If the target had 20% Defense,it works out this way:
    Even Con = 0.3 * 1.15 = 34.5%
    +1 = 0.5 * 1.15 * 1.1 = 37.95%
    +2 = 0.5 * 1.15 * 1.2 = 41.4%
    +3 = 0.5 * 1.15 * 1.3 = 44.85%

    [/ QUOTE ]

    I was promised no math.
  16. Agreed.

    The magnitudes need to be a lot higher.

    And combine the buffs. They have the "same" ones too spread out.

    Energy/negative energy, smashing/lethal, all the mez resistance powers, etc.

    From the higher level buff stations, add combined buffs:
    Knockback + energy
    Physical damage + immob resistance
    etc
  17. Play a hero. Play a second villain up to 40.

    Hell, play a FIRST villain up to 40!
  18. You even play the game any more?
  19. Game: City of Heroes
    Group: Shadows of Victory

    Formed during CoV beta has a Victory only villain group, we formed up during live and had continued on.

    This is a fairly casual but active group. As a point of policy, we try to recruit mainly from the forums, through members are always encouraged to bring in good people that they know/come across. As such, we have a fairly high level of competency in the group, with many of Victory Forum's people having their mains/highly played alts in the group. Forum posting isn't required, but reading the forums and being knowledgable about the game is highly encouraged.

    Mainly a pve group, through light pvp'ing is done. Good network of coalitions setup. All members hang out in the global channel Victory Forum.

    While we're not the sort to go zone to zone spamming for members, having a full active group is nice, both in terms of team ups and building up on a base.

    Superbases, sadly, need a good membership base.

    Currently, there's only so much you can do with a base. PvE wise, we're well past where we need to be. When Instant Base Raids work, I'd like to be doing that more often. Items of Power raiding is also of interest, but as that's currently a major screw job if you get raided, it's of a side concern.

    SG Rules:
    <ul type="square"> [*]Team. With anyone! SG is big on large teams.[*]Join the global channel Victory Forum. Good place for teaming, game discussion.[*]Please keep coalition chat to a minimum. Coalitions were setup with the understanding that they'd be mainly has a teamup channel, rare monster spotting, etc. Not as a general chat line. [*]Don't do anything that would be considered an [censored] move by the General Public or by the Hamster.[*]Two to three characters per person. However, alts can be kicked for more active players/alts. Majority of the sg is given basic invite ability, in order to help sg makes switch out/in alts they're playing for the evening.[*]Any character afk greater then 20 days can be subject to kicking, but this isn't a hard rule. Most of the group is afk less then 7, with a few greater then 30, one afk at 55. If/when space is needed, most afk person is kicked and in-game emailed.[*]We ask that Tech based salvage to saved for the sg use. All magic based salvage is to be shared/kept for yourself, for use in the coming self-buff stations. Once the storage bins are live and we find that we have plenty of tech salvage, will allow it to be saved for members personal use as well.[*]SG mode is only required pre-level 30. Post level 30, just highly encouraged. If you need cash, we have many rich people who are willing to help you transfer cash or out right give you some.[/list]
    If you're interested in joining up, please free free to drop me a line. Membership is also open to any Fist of Justice players.

    Currently in the top 30 groups on Victory, looking at becoming more active. Base is fully pve functional (all telepads, medical base), will make it pvp functional eventually (this week).

    If you're interested in an active but casual sg, please drop me a line here or in game.

    Can currently take a half dozen characters.
  20. Game: City of Heroes
    Group: The Fist of Justice

    After the Great Hamster Fracus II, most of the survivors from the Shield of Valor banded together with me, Celtic (The_Scotsman, aka Manticore's Cabin Boy), Kong, and Krole to form the Fist of Justice.

    This is a fairly casual but active group. As a point of policy, we try to recruit mainly from the forums, through members are always encouraged to bring in good people that they know/come across. As such, we have a fairly high level of competency in the group, with many of Victory Forum's people having their mains/highly played alts in the group. Forum posting isn't required, but reading the forums and being knowledgable about the game is highly encouraged.

    Mainly a pve group, through light pvp'ing is done. Good network of coalitions setup. All members hang out in the global channel Victory Forum.

    While we're not the sort to go zone to zone spamming for members, having a full active group is nice, both in terms of team ups and building up on a base.

    Superbases, sadly, need a good membership base. Combined with everyone playing CoV, that makes it even harder to get a lot of prestige for a base in CoH.

    Currently, there's only so much you can do with a base. PvE wise, we're well past where we need to be. When Instant Base Raids work, I'd like to be doing that more often. Items of Power raiding is also of interest, but as that's currently a major screw job if you get raided, it's of a side concern.

    SG Rules:
    <ul type="square"> [*]Team. With anyone! SG is big on large teams.[*]Join the global channel Victory Forum. Good place for teaming, game discussion.[*]Please keep coalition chat to a minimum. Coalitions were setup with the understanding that they'd be mainly has a teamup channel, rare monster spotting, etc. Not as a general chat line. [*]Don't do anything that would be considered an [censored] move by the General Public or by the Hamster.[*]Two to three characters per person. However, alts can be kicked for more active players/alts. Majority of the sg is given basic invite ability, in order to help sg makes switch out/in alts they're playing for the evening.[*]Any character afk greater then 20 days can be subject to kicking, but this isn't a hard rule. Most of the group is afk less then 7, with a few greater then 30, one afk at 62. If/when space is needed, most afk person is kicked and in-game emailed.[*]We ask that Tech based salvage to saved for the sg use. All magic based salvage is to be shared/kept for yourself, for use in the coming self-buff stations. Once the storage bins are live and we find that we have plenty of tech salvage, will allow it to be saved for members personal use as well.[*]SG mode is only required pre-level 30. Post level 30, just highly encouraged. If you need cash, we have many rich people who are willing to help you transfer cash or out right give you some.[/list]
    If you're interested in joining up, please free free to drop me a line. Membership is also open to any Shadows of Victory players.

    Currently in the top 30 groups on Victory, looking at becoming more active. Base is fully pve functional (all telepads, medical base), will make it pvp functional eventually (this week).

    If you're interested in an active but casual sg, please drop me a line here or in game.

    Can currently take a half dozen characters.
  21. [ QUOTE ]
    Yes. It's coming. Safeguard missions. Being worked on right now (outside my office, in fact).

    [/ QUOTE ]

    Dammit, States! You're not supossed to respond to "Calling out Dev" posts! They're against the rules.

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    Currently listening to Cheap Trick's Dream Police
  22. I7 isn't out, and you want them to confirm things for I8?
  23. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]

    This is actually untrue. Simply feed the hamsters more.


    [/ QUOTE ]

    You hear that, Castle?

    Boy, you just got SERVED!

    Look what MightyScourge did there. Responding to your post, saying it's all lies, and then offering up no kind of evidence or even really speculation to back the accusation.

    Obviously you've been had, Castle. There's no way you can fight back against an ironclad response like that. MightyScourge has found your hidden weakness: that you have no actual knowledge of the system you spend every day working with.

    Boy, Castle got DISSED.

    Keep feeding those hamsters, Castle, lest Scourge has to call yo' mama out for being so fat.

    [/ QUOTE ]

    Jesus Christ, you're unstable. It ever cross your mind that maybe Scourge was joking and he doesn't really believe that they have hamster working on the game?

    [/ QUOTE ]

    It's a reasonable belief.

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    Currently listening to Johnny Winter's Captured Live
  24. Brain washing Polaris is like sandblasting a Ritz cracker.

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    Currently listening to Pat Travers Band's Live! Go For What You Know