Samuel_Tow

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  1. Quote:
    Originally Posted by Moosebane View Post
    Are you running Vista or Windows 7? If so I18 has removed the option to turn on 3D sound with those operating systems. Unfortunatly rather than migrate the sound engine from Windows XP Direct Sound to Vista and Windows 7 OpenAL, the Devs chose to just disable the 3D sound.
    Well, crap. Why? 3D sound was functioning on Live with Windows 7 x64 before I18. Was it somehow buggy or something? Well, at least that explains what the problem is. Guess I'll just have to boost the volume of my centre speaker. Thanks for letting me know.

    Quote:
    Originally Posted by Zombie Man View Post
    This workaround might work if you're brave enough to deal with the registry.
    Not anywhere near brave enough to fiddle with registry. I try to never touch things I don't understand without a responsible adult supervising me, and registry I do not understand. Nevertheless, thank you for the link.
  2. Recently, my PC suffered some kind of software corruption when I lost power at exactly the wrong time (thank you, piece of crap UPS), and I've had to reinstall a lot of old software, including my audio drivers. However, now that I did, City of Heroes no longer recognises that I have the sound card that I have, so it's not letting me so much as touch 3D sound.

    I don't want to fiddle with driver cleaners, diver rollbacks, support utilities and all that sort of crap. When I get the time, I'll do a complete wipe and system reinstall. I've been meaning to kill that HP recovery drive for some time now.

    Thing is, I'm not going to mess with drivers until then, so is there any way for me to turn on 3D audio even though the Graphics and Audio menu won't let me? Slash command or startup command or some such?
  3. Quote:
    Originally Posted by SwellGuy View Post
    Better safe than sorry? While I have no doubt they would restore lost inf and items, that might take time and I hate waiting.
    Better safe than sorry is what made the Market essentially shut down for a week. I've never been an opponent of safety, outside of cases where it's hugely detrimental to my enjoyment, as well as that of other people.

    One of the bad things about having an economy - it takes players to run it, and if players get spooked with irrational fear, it dies. And then we can't blame the developers for it. We can only blame the players.
  4. Quote:
    Originally Posted by MunkiLord View Post
    For example I put about 250 bids on recipes last night hoping to get as many as possible and then take down all the bids later tonight. I also have yet to document everything I bid on so if everything got pulled a day early it would cause a lot of confusion for me.
    See, this is what I've failed to wrap my head around all week. Why take down your bids? Did they not say everything was going to be dropped in your transaction inventory with the listing fee returned? Why pull them down, then? Fear that they'll "disappear?"

    I've had it up to here with doomsaying about a future of missing items. That same fear is why the market's been up a creek all last week. Everyone's bids will be waiting for them when the servers launch back up.
  5. Quote:
    Originally Posted by Aura_Familia View Post
    As long as it doesn't take time/resources/people away from other things and is optional, fine.
    Pretty much.

    But let me explain why I keep harping on this. Most of the time I will simply ignore suggestions for features I don't want. This one, however, I've made a point to speak up on every time I see it, and for one simple reason. I hate 3D in every incarnation, and I intend to do everything I can to not only avoid it, but prevent it form catching on any more than it has. I hate this concept so much that not only do I not want to experience it, I do not want it to exist.

    Not just in this game, not just in movies I want to see. AT ALL. Doing nothing is not an option in this case, because I am not indifferent to it. I am not simply grumpy. I do not want this added in such a way that it doesn't affect me. I do not want it added AT ALL, because I hate the concept just so much. I reserve this kind of hatred of 3D and 3D alone. Not PvP, not loot, not raids, not economies, not any of the other MMO traditions that I've spent so long badmouthing. Them I'd be happy if I could just avoid. This I reserve my most extreme hatred for, because I despise the concept. It ruins my game and my entertainment in general merely by existing. The very thought that someone could go "Hmm... 3D works in that game. Maybe I'll add it to my game, too!" makes my hair stand up on end.

    Yes, I realise I'm probably alone in this, which is why it's good I'm not in charge, isn't it? I also realise that my stance is neither profound nor very intelligent, but we all have our pet peeves, and this just happens to be mine. I will continue to campaign against the addition of ANY kind of 3D into this game, and ultimately, I'll let the developers decide.
  6. Quote:
    Originally Posted by Obsidius View Post
    Anyone who thinks GR will launch early, given that people using the market aren't expecting it to go live tomorrow, given that retailers won't be selling boxes until tomorrow, etc., is probably a tad delusional. You'd piss a lot of people off.
    Define "a lot." Because "a lot" of people pre-purchased Going Rogue and, technically, already own it. A lot of people would, therefore, be very happy if it launched today, rather than tomorrow. And why would anyone be unhappy, really? Because other people got to try the game first when they bought first? Are we back to happiness being drawn from other people NOT having stuff?

    When I preordered City of Villains, I got a three-day head start. For the entire game, I might add. I fail to see why those who pre-purchased can't get a head start today. Not to mention the fact that they could simply list Going Rogue on the PlayNC store as they said they would either way.

    At the end of the day, I'd rather have it all done today, than having to sit on my hands all day tomorrow, too. I'm off work, people!
  7. Quote:
    Originally Posted by Melancton View Post
    LOL LRN2PLY, NOOB!

    I mentioned these same problems with the PP Maze in a long-ago thread and pretty much got told the LRN2PLY bit. My respondent airily dismissed my problems, recalling that running past the mezzing Clocks and CoT was no problem at all "if you had any skill" or some such snide rejoinder. Perhaps some Tanks and/or Scrappers could "run past" the mobs in the maze, but not my pathetic Blaster, who was often solo to boot. I was later frustrated by the fact that once I got to 50, I did not often need Inspirations, much less having that many available, but I could have used 20 BreakFrees alone just getting to any mission in PP as a lvl 7. Of course I was GRATEFUL to get a mission at all back then, Sonny!
    I remember seeing these arguments, actually. At one point, there were perfectly valid, back when Jack expected that OBVIOUSLY we'd be on a team. I remember someone complaining about Tanker performance, detailing what he'd done, only to have Jack post saying "And what was the rest of your team doing?" I laughed at the time, but it's giving me cold chills now.

    I don't know when it happened, but the game just stopped sending you to Perez Park at low levels. I know people still like to complain about the forest maze now, to which I tend to respond with "grow up." Unless you're sent there below level 10, the "maze" is nothing special. Do what everyone does in a maze and hold the left wall (or the right wall, either works as long as you don't switch) and you'll either come out another entrance (where you can go back in and keep on going), loop back out the way you come in (where you need to look for another entrance) or find your mission. The Perez Park forest is not complex enough for this method to fail, and it hasn't failed me yet. As long as you don't miss a side path somewhere, you WILL find your mission.

    The enemies there are dangerous, and they come in large spawns, but these days, I've not been sent to a mission in the forest at any level where the things will even aggro on me. And with critters taken out of the equation, all that's left is navigation which, again, is not that complicated. Worse come to worst, you can always grab the modded map of Perez Park from VidiotMaps that shows the internal space in the forest. I never needed it, myself. Then again, I never needed a teleport to get up to the Terra Volta reactor complex, so I may be biassed.

    So, yeah. Perez Park was very hard to SURVIVE in, but really isn't hard to get around once survival is no longer a concern.
  8. Oh, and another thing. Speaking of "eye beams not your cup of tea," can we get an alternative of X-Ray Beam Eyes that isn't... Well, an eye beam? I wouldn't mind if it's still a small, narrow beam, but I'd be very happy if I could shoot it from my fist.
  9. Quote:
    Originally Posted by Mr_Hellcat View Post
    Also.. did anyone else's shortcut get changed to their beta directory?
    Huh... So it did. I fixed it back, though. I wonder why that happened?

    Quote:
    Originally Posted by Mr_Hellcat View Post
    Soooo obvious question.. does anyone else's updater say Version 18 something?
    Mine doesn't have a version at all.
  10. Quote:
    Originally Posted by Decorum View Post
    Thirded! This must become viral IMMEDIATELY!

    "FREEM! It's the Anti-Doom!"
    Freem already feels viral. A lot like herpes, actually. So I think I'll pass.
  11. Just to show I'm not a complete dick, I went back to risk another day's worth of headache and tried this thing again. I still can't see it. This time, though, I know why. I can't cross my eyes. Or rather, I can't cross my eyes without pretending I'm looking at something right in front of my face. Thing is, if I do that, my eyes focus to look at something an inch in front of my face, so I don't see the screen. I can kind of comprehend that there are two pictures and they're melding, but as soon as I try to look at the pictures, i.e. focus on the screen so the image isn't all blurry and unrecognisable, my eyes uncross because I still have pretty good depth perception.

    It is physically impossible for me to look at something one distance yet focus on something another distance. I CAN un-focus my eyes in general, but that's not by trying to focus on anything in particular. It's just an instinct I get when my eyes tire and can't really focus on anything, which is what they're doing on me right now after straining them AGAIN. I think I'll star at some blurry text for a while and rest up. I just hope I don't make any spelling mistake typing without being able to read what it is I'm actually putting down.
  12. Quote:
    Originally Posted by ShadowNate View Post
    I would like to point out that people who are not used to computer generated images, like those featured in most modern games, like city of heroes , have a tendency to get motion sickness or have some kind of ill feeling, even though we after hours of use feel perfectly fine.
    In my entire time playing video games, and I've been playing them for the past 20 years, I only got sick enough to bother me once, and that was running around in Tomb Raider 2, for some odd reason. I've felt "off" a few times since, especially when I haven't played shooters proper for some time (City of Heroes isn't anywhere near as nauseating as FPS games), but at the worst of time, it's a slight discomfort, and far less prominent than the "sick to my stomach" feeling I get when I wake up hungry. And even at the worst of times, it passes if I so much as get off the PC for five minutes, not that I do.

    Your "3D" gave me a headache that STILL hasn't fully subsided. It's worse than the horror show I was after watching all of Avatar in accursed 3D. It made me feel rotten enough to where I was barely able to play anything for the rest of the day.

    Quote:
    While the initial "gimmick" of 3D and the hiccups in getting the experience to a more presentable level may turn you off initially its worth giving it a chance because its really something special to experience.
    I've experienced 3D proper, with the glasses and the lenses and all. I saw the illusion of 3D. Clear as day. I didn't buy it. Not for a moment. I knew I was supposed to see things as 3D, but it just felt like my eyes were out of focus and out of alignment. It didn't look 3D. It looked fake. Occasionally, I'll see "ghosts" like that just looking at normal stuff when my eyes are tired or out of focus, so this didn't feel like genuine 3D. It felt like the emulation of an illusion of something that didn't even resemble 3D. The experience was only ever "special," in the sense that, to quote Yahtzee: "I'm sorry my son ate your shoes. He's a bit special."

    I HATE 3D. Of any kind. It physically hurts me to experience it, and it throws me into fits of rage when people praise it. Because I know what it means - more exposure, more publicity, more fame, more movies in 3D and 3D only that I have to pay more for and leave the theatre with my head in my hands, not only having had the movie ruined for me, but feeling like I'm about to return my lunch. The less this exists, the better. I can deal with it existing somewhere out there where I don't have to run into it, but I do not want it anywhere near anything I enjoy to look upon, such as this game.

    I know some people can't see flat-drawn 3D like it is in most contemporary games. I don't know if it's a lack of ability to actually "see" it or lack of an ability to manoeuvre around it, but there it is. I know my mother is TERRIBLE at it, but that's to be expected. But that's mostly because of how I play, as I have a rather higher tolerance for nausea than most people, at least when it comes to visuals. But even at the best of times, flat-drawn 3D is not attempting to fool our EYES, only our minds. It's a 2D picture that I can "read" in the exact same manner as I can read the words off a page. I do not have to refocus my eyes in order to see it. All I have to do is focus them on the screen, and everything else is visible.

    The moment you start asking people to focus on imaginary centres out in space, you're going to cause headaches, because in my experience, eye focus is the primary cause of general headaches that I'm aware of. I don't want to focus on thin air so I can see images off to the side. It's the same with filter lens 3D. I'm trying to focus on where the image "feels" like it is, only there's no image there, just empty air, so my eyes blur. But I can't focus on the screen, because though the image IS there, it doesn't "feel" like it's there. And so my eyes are constantly focusing and refocusing and refocusing until it feels like someone took a bicycle pump and inflated my face.

    Mess with the picture the eye can see all you want, but don't try to make the eye see like the eye is not designed to see. That HURTS.
  13. Yup, that's the Going Rogue login Screen, so that's Going Rogue. We'll see when the actual features will be enabled, but that's the Going Rogue interface.

    *edit*
    Rather, replace "Going Rogue" with "Issue 18" everywhere in the above post.
  14. Quote:
    Originally Posted by Forbin_Project View Post
    It's anemic in the sense that a huge portion of the playerbase qualified to be invited to the closed beta testing of GR, and once invited, we flocked to the test server to try out the new stuff as soon as possible. As a result we weren't on the live servers which gave the illusion that the population had dropped significantly.
    Oh, yeah, and then there was that. At one point I thought the game really was in trouble because the forums were DEAD. Then I got invited to Beta, and I realised that everyone was there
  15. I wouldn't call them weird, but I have a few rules, chief of which is:

    ALL characters need to toe the same line. That is to say, I share the exact same difficulty setting between all my characters, both so I can compare performances (and spot weaknesses or excess) and so I know they're levelling at roughly the same pace. This invariably means that some characters have it too easy and some too hard, but them's the breaks.

    Beyond that, I try not to repeat powerset combos unless I HAVE to. If I have a Fire/Fire Brute, I won't make another Fire/Fire Brute, or a Fire/Fire Scrapper, but I will make a Fire/Fire Blaster. However, when powersets are sufficiently different, that doesn't apply. Even if I have a Katana/SR Scrapper, that doesn't mean I won't make a Ninja Blade/SR Stalker.
  16. Quote:
    Originally Posted by Capa_Devans View Post
    For me I also find it difficult to work out who is speaking. "To me". Ok and you are .....
    Oh, that's something I wanted to comment on, too. People keep saying "It's odd to hear a male voice coming out of a lady." and my question to that is "how can you tell?" I NEVER know which character the person I'm speaking with "is." Can not sort it out. I chat with people, not their characters, mostly because I CAN'T do it the other way around.
  17. Back in the day, Perez Park was the de-facto place to be, thanks to large teams sweeping Hyrda spawns. I don't know why they did that, but apparently it was big earning at the time. Those who weren't prancing around Everett Lake congregated at the Atlas Park gate in Perez Park and just milled about, until some ******* decided it was funny to train approximately 268.7 Hellions on the entrance gate, with the 20 or so heroes scrambling to save their skins.

    People refer to this as the golden days of the game, but for me, this was the most miserable, wretched experience I've ever had the utter misfortune to be part of. I guess most people had come from DAOC or EQ or SWG and that's what they "did," but for me, this was not only an alienating, unfriendly experience, but it was also godawful boring. There's nothing I hate more than a senseless mosh pit of effects with no storyline or meaning to it.

    That was way back when mission rewards sucked and people were still fighting very high level enemies. I don't know if it was before or after the Purple Patch, as I was hearing people talk about it (a month before I registered on the forums), but that's basically what you did. You got into a large team, headed to a hazard zone and swept the streets, figuratively speaking. Missions were for stupid folk who didn't like experience. Much the the chagrin of many oldies, I'm glad those days are dead and buried. I'd have left this game LONG ago if that's remained the norm.

    Perez Park's actual maze isn't very difficult to figure out. The problem was that the game tended to send you there at levels far below the enemies in the forest. Back in the day, just GETTING to the mission was a pain in the ***, as we needed a whole large team simply to fight our way through the spawns. Think the Hollows is bad? People keep saying "You HAD to go through Grendel's Gulch!" No, you very much didn't. You could and can simply go around. You can't go around anything in the Perez Park forest paths, because the paths are narrower than the spawns in them. They're like a cave instance. So we needed all 7-8 people just to punch a hole through to the mission, and heaven help us if the person with Recall Friend died. That, and the fact that the CoT spawned Behemoths at level, like, 7 for some reason, meant that people were deathly afraid of the Fortune Teller mission, which always spawned deep inside the forest.

    You don't really get missions in the Perez Park forest these days. You still get the odd one, but never before level 15 or so, and very rarely even then. Most of the time when I get a mission in Perez Park, it's in one of the buildings on the side.

    Eh, but there's little point reminiscing about the old days. The game kind of sucked back then.
  18. Quote:
    Originally Posted by ShadowNate View Post
    *sigh* not the point, the tech to recreate the effect without glasses or using eye trickery exists but I wanted to present the effect in a relatively easy way I know it's not perfect but I really do feel it's a tangible improvement to the experience, no need to be such a negative Nancy about it.
    I'm going to keep being a "negative Nancy" as long as people keep suggesting technology and techniques that GIVE ME A HEADACHE! I tried to view the 3D perspective in the link you provided, and it makes my eyes HURT. I can't cross my eyes consistently, because it hurts the muscles in my eyes, and when anything inside my skull hurts, my head begins throbbing. Not only that, but after trying to see your 3D for a while, I managed to unfocus my idle vision and needed some rest time just to be able to see straight again.

    I don't want technology which requires me to suffer through pain, possibly incur permanent damage as I already have from forcing my eyes too far to the side one too many times, and fight through "training" just to be able to see the god damn thing. I would sooner take filter lens 3D over this crap, because while filter lens 3D gives me headaches, at least it doesn't damage my eyes as far as I can tell, and I'm able to see normally just as soon as I take off the glasses.

    And I HATE filter lens 3D. My eyes are very capable of telling the difference between actual depth perception and optical illusion, which is what gives me headaches. I'd much sooner deal with flat 3D or Lisar's cheating flat 3D technology than anything which tries to fool my brain into seeing depth that isn't there.

    *edit*
    Quote:
    Originally Posted by ShadowNate View Post
    On a side note I really am surprised by how many who cannot see 3d images. Its kinda depressing actually but I have a feeling that its the thread itself that is attracting those who cannot rather then the results of a random sample. It is easier to post a complaint after all.
    Yeah, I'll admit. Your link giving me a headache that lasted me THAT ENTIRE DAY may have coloured the tone of my reply.
  19. Let me expand on my previous question here: What are we hoping to achieve? I have a few guesses:

    1. Strongarm the developers into making our changes under threat of game sink. "See, you did this, and now your game is sinking. You better do that, or you will go out of business!" This is, has always been and will always be futile. The developers cannot be strongarmed. They can be persuaded, and they can be persuaded by desire and enthusiasm, not threats of vague apocalypse. If the point was to persuade the developers, focusing on how a change could help the game is far superior to threatening how not making the change means doom.

    2. pwn teh noobs. "People said the game wasn't dying, but now I have proof. Ha-ha!" This is pointless, useless and, above all, petty. While there is a certain degree of satisfaction in "I told you so!" what is it actually achieving? If we WANT the game to fail, then it makes sense to try and depress current players enough to leave by prophecy of doom, thereby doing little more than creating a self-fulfilling prophecy, thereby removing any satisfaction of being "right" anyway, since you didn't know, you just helped make it happen. But that's a bad motivation in any ethical context.

    3. Sour grapes. "I hate this game because of all the bad changes made to it, but it's OK. It's the game's fault because it sucks and see? See? It's failing!" Having seen people do just that (and fall several levels down the ladder from "friend" into "*******"), I can definitely see it as a possibly intent, but again - what does this achieve? It's like the console wars all over again - I cannot simply prefer one game over the other based on personal taste. One game has to be provably superior to another in order to justify my opinion with hard fact and make my decision obviously correct. This is not a good motivation, because it could just as easily be replaced with a modicum of self-esteem.

    And that's all the options which I could envision. And none of those options are productive. WE are not going to fix the game if that were our intent, because WE are not game designers who work for Paragon Studios. The most we can do is campaign for what we want, make our opinions and ideas heard and trust the developers to make a good game out of it. We can't keep second-guessing them and trying to yank their jobs from out of their hands like we know everything. All the gripes here are legitimate, but as complaints constrained to their own particular field, not extrapolated into doom and gloom.

    And the rest is just mean-spirited alarmist hysteria. I've seen and seen claims that Going Rogue will bomb and sink the company. Even assuming that it will, so what? How will that change what YOU are doing right now? Do you need assurance that City of Heroes will last another decade in order for you to keep playing? Because such a guarantee will never exist. For any game. Even WoW. It's likely, obviously, but it's never guaranteed. Any game can bomb and fail. What does dwelling on that accomplish?

    Even if we could prove that City of Heroes is going down the drain, what are we trying to achieve by it?
  20. Quote:
    Originally Posted by Melancton View Post
    3) We were Newbs that barely knew how to play. I was playing my first Blaster and had no idea about tactics. It was a success for me just getting to the mission in the Hollows!
    Why do so many the "back in my day" posts talk about the Hollows and how people were Newbs then? That thing came out in I2, which was, what, half a year after release? I mean, I get that every person who joined was a newb once, but why the propensity of the Hollows horror stories and so few of the Perez Park stories? I mean, that used to be where everyone hung out before.
  21. Quote:
    Originally Posted by Bad_Influence View Post
    Another one of my points, I guess, is this: are you one of those merrily jibberjabbering away on Vent 24/7? Be careful. You might be about to lose a friend or two over it - remember such-and-so? Where IS he these days? Haven't seen him for a while, have you? Did you even notice that person was gone till now? Did you ever consider that sooper-seekrit private channel might have had something to do with it?
    Ah, BI, I missed your rants so much...

    This is not a Vent issue. This is a people issue. If you feel that you can be friends with people by virtue of avoiding their bad sides, then I guess more power to you, but I prefer to see the worst my friends have to offer, and I prefer to see it up-front. And I say this, because I don't put up with things like that. If something people do bugs you, address it with them. If they keep doing it anyway, walk. Simple as that.

    However, what I quoted is pure paranoia at work. I don't make a habit of wondering if people aren't talking about me behind my back, because it makes no difference. You can't be everywhere all the time, you can't observe what people are saying every waking minute, and chances are they WILL talk about you behind your back some of the time, simply because you're not omnipresent. In fact, I had a spot of fun on OK's Paragon Unleashed when I was suddenly given access to a forum AFTER people had discussed my pros and cons. Didn't really bother me, and I doubt it COULD have bothered me regardless of what had been said.

    I enjoy joining my friends on Ventrillo when I can, which is to say when I feel like it, don't have guests over, am not watching TV and am not listening to music. However, when I DO join Vent, there are two things I CANNOT stand:

    1. Dead air. Nothing is more depressing than joining a voice chat server and being met with deafening silence for fifteen minutes thereafter, a few customary "hellos" notwithstanding. If I join a voice chat server, it's because I want to chat via the medium of voice. If I didn't, I wouldn't.

    2. Dry, boring organisational chatter. "Next mob to the left." "We're stealthing this one." "OK, pull to here." This! Is! BORING!!! *kicks microphone into a pit* I thought I joined voice CHAT, not voice mission control. Not only is that kind of organisation detrimental to the game in general, it also puts me to sleep and doesn't need voice chat at all. If I can type out messages fast enough to not die in Alien Swarm, I can more than manage in City of Heroes.

    I've said it before - if I ever play (and, by extension, chat) with other people, it's because I want to be in the company of other people, not because I want more warm bodies or because I want an easier way to spoil my suspense of disbelief. It's the same as when I was a kid, and me and my friends would go out to arcades or to Internet cafes to play games together and basically hang out. That's what I want out of Ventrillo (and Skype, and MSN, and Team Speak), and it really kills me when spoilsports try to turn it into some kind of minimalist despotic game-only, instruction-only soulless comm channel.

    If I go to chat with people, I want to chat with people, whether we're playing the same game or not.

    *edit*
    And English isn't even my native language.
  22. Something I forgot to mention:

    Could we get an alternate version of Hurl from Super Strength where we hurl actual objects like what Propel throws? It'd be much cooler if we were able to chuck forklifts and air compressors and junk cars and fridges, rather than dinky-looking slabs of rock that don't even match the ground we pull it out of most of the time.

    I realise it might be odd, as in "where did he get a junk car from?" However, the same can be said about the slab of rock right now. If I can pull rock out of a metal catwalk, out of the roof of a car, out of power cables, and out of DEEP WATER, then I don't see pulling a piano out of the ground as being any more weird. Would look cooler, though.
  23. Lemme' ask a quick question - what are we trying to prove here?
  24. If I suddenly and unexpectedly got an extra $100, I'd put it in the bank with the rest of my money. I've no real reason to spend money RIGHT NOW, and it pays to have a bit of backup for those odd days when I feel like I want to buy something expensive and useless, like a large Lego set. I already sunk about $100 into the Galactic Enforcer set a few months ago, and if I know I can afford it, I'll do it again when the mood strikes and I find another decent set.
  25. You know, anything that gives me a headache just trying to see it and requires hard practice to even acknowledge is not something I care for. Regular foggy glasses 3D is bad enough on my health, I don't need to go crosseyed in the search for even more gimmicks.