RogerWilco

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  1. Hey, I've joined this game after Christmas. This seems to be the place to post feedback on what I find the best and worst things about this game as a new player:

    Best things:
    - Most places have a lot of content.
    - Nice character animations, emotes.
    - Mac version.
    - Focus on role-playing compared to other MMOs.
    - Great character designer, if sometimes a bit confusing by hiding unavailable options.

    Worst things:
    - When playing in a team, only the leader can read mission texts, dialog, clues and such. I play with some friends, so this is really annoying.
    - The close, unpin and chat buttons in the interface are too small.

    I could have made a longer list, but I wanted to focus on the two things that have annoyed me and my group of friends the most and should be relatively easy to have a look at.

    I could go on about the repetitiveness of the door missions. The stories are nice, the looks a bit repetitive. But that's just how this game is.
    A few more outdoor missions would be nice. After the first 5 levels I have hardly seen any. It makes you rarely meet another player.

    Overall it's a nice game, I've already gotten 6 months of VIP, as I know it has enough to keep me entertained.
  2. Quote:
    Originally Posted by Pitho View Post
    No, no you don't.
    I thought so. Then the comment that I quoted confuses me.
  3. If you're running on an external drive, then having it go to "sleep" might also interfere in some way. See if completely turning of "going to sleep" on disks makes a difference, I know OSX can do weird things with external disks with it turned on. I've had trouble with a TimeMachine drive. It seems to depend on the brand and model of the disk, among other things.
  4. Quote:
    Originally Posted by TurkeyMash View Post
    thanks a lot. i have a few more questions from the info you both provided.

    i used the char designer thing and came to the conclusion i wont be able to max out each skill with 6 slots. if i want to remove slots to put on other skills how would i go about doing that?
    I'm new to the game as well, but as I understand it, you can move the slots around, and even the selected powers, using a "respec". Either a token bought on the Paragon Market, or earned in some other way, including some you can get form in-game content at certain levels. (see Paragon wiki respec topic).

    For now I'm not caring too much and just enjoying the content. I have some sub-optimal choices, but after a few months of VIP subscription, I'll get some respec tokens anyway (Shirts and Kilts is the first one I think). I can always use one of those.

    I have the feeling it does make some difference if you're not allocated optimally, but what enchancements you have dropping randomly and can slot is as important. A lot of the enhancements you'll outlevel pretty quickly any way, so I just use what comes my way and add a few from inventions for the must crucial power effects.

    Don't fuss about it, enjoy the content, try to team up a bit. I've got a few friends that we joined the game with together. It's more fun that way, especially if you're into role-playing some of the things. (Yes, we discussed if we should break the Longbow Grunt's arm/leg or just threaten him, when we did the starter Villain missions).
  5. Quote:
    Originally Posted by rsclark View Post
    That depends entirely on how much time you dedicate to the game. If you play little and use the same missions for getting merits as for leveling up, you get the choice of playing your level 30 villain and getting good rewards and good XP or playing your level 30 rogue and getting half of that. Pretty soon the choice is between a level 30 and a level 45.
    You get less XP on a Rogue?
  6. Quote:
    Originally Posted by CBeet View Post
    1) Both! I have a couple of Arachnos characters, some Heroes who work closely with Longbow but also quite a few characters who are part of their own groups or are with long established roleplay groups, but that's just me. You'll find RPSGs dedicated to existing groups and originally created ones throughout the server, it'd just be a case of poking the Union Roleplayers global channel to see if there's anyone online who knows more.
    I will subscribe to that channel, but I find forums an easier way to communicate.

    Quote:
    Originally Posted by CBeet View Post
    2) a, c and e would likely be the best for now. b and d can get very headachey once other players are involved, whether through knowing or going to know people from time travel or kidnapping other player characters for experiements.
    My characters aren't supposed to be parts of these organisations any more. They're now part of the Villain Group TheConclave. I'm looking for creating their origin stories. Some of them I am adapting from Mutants and Masterminds pen-and-paper RPG games backgrounds, which I need to adapt for the CoX universe.

    Quote:
    Originally Posted by CBeet View Post
    2a) There's already precedent for Crey-made Superheroes/villains as player characters, go nuts
    Good news, any links/names?

    Quote:
    Originally Posted by CBeet View Post
    2c) A Hellion who's outgrown the ranks and is looking for their own fame can always work, or as you say, CoT/Midnighters. There's also the Banished Pantheon, an Arachnos Destined One, Longbow Warden, Outcasts and Fir Bolg. Plenty of existing groups and concepts you can take inspiration from (Here is a good place to start looking)
    Thanks for the advice. The link is a bit overwhelming but I suppose I just have to dive in.

    Quote:
    Originally Posted by CBeet View Post
    2e) For the 'wealthy shady organisation with unknown ownership' you can just look at the Malta, Nemesis Automotons, 5th Column/Council, Praetorians, Sky Raiders or even the Family as faceless organisations to pull the strings behind your character.
    Some interesting suggestions. Thanks.

    Quote:
    Originally Posted by CBeet View Post
    In future, you might want to ask in the Roleplay forums instead as I think people frequent there more than here, and welcome to the game/Union RP!
    I will certainly do. Thanks for the advice.
  7. Quote:
    Originally Posted by Grouchybeast View Post
    However, if you're playing with a regular group, then you can make sure that everyone starts the arc at the same time, and then everyone can read their own story text as you go along. There's an option somewhere to allow completing other's missions to count as completing an identical active mission of your own, and I can't remember if that if on or off by default.
    I will try this, as we indeed find it very annoying that the others in the group can only read parts of the mission. None of the clues and none of the intro texts, only the core mission texts are readable. We usually solve it by having the team leader read all texts out loud.

    I find it one of the worst design points of the game so far.
  8. Quote:
    Originally Posted by Gayla View Post
    One of my favorite villain arcs is the arc you get from Seer Marino in Mercy Island. She is a late teens contact; she is introduced by Willy Wheeler and some other contacts, but you can just find her (on Cerberus) and she will start giving you missions.
    We found her yesterday on our level 15 toons, following this advice. It is indeed a very nice story arc. Thanks.
  9. Quote:
    Originally Posted by Hopeling View Post
    If the buttons are too small to see, you can also click where it says "Team:" or "Local:" or whatever, to the left of your chat entry box, and it gives you a pop-up menu. In that case you might also consider also increasing your window scale in settings, especially if other parts of the interface are too small to see as well.
    If anything, I find most of it too big. It's only these buttons and the ones to unpin and close windows that are too small. I was thinking of taking the window scale down if not for these two UI features.

    Quote:
    Originally Posted by tanstaafl View Post
    Pressing one of those itty bitty buttons (I've noticed that the devs seem to have great eye sight or huge monitors) is a short cut for selecting which channel your text will go to.

    Its often easier just to click the current name eg the word broadcast and select from the list.

    The ingame help (press H and lookunder social) has some good info on how to use the differnet chat channels.
    If find the buttons too small to even see which one I'm clicking. The mouse cursor is like 4x their size.

    Quote:
    Originally Posted by tanstaafl View Post
    Lots of people use global chat channels for teaming and social functions. Each server has thier own main ones, and they let you talk across red/blue/goldside or across servers (shards) though mostly they are used for forming teams within a server.

    You can right click an empty bit of the chat window and do a channel search. Try with the name of your server, eg virtue will bring up virtue TFs (virtue taskforces), RP Virtue (for role play teams) and virtue LFG beta (general teaming). SOme servers thebusy ones might be servername badge etc etc. Check the forum for your server to find out which is used, should be a sticky.

    They well worth checking out, it will open lots of teaming choices.

    Also, welcome to the game.
    Yeah. I've already gotten some pointers over at the Union forum about what channels to join. And thanks for the welcome.

    Thanks for all the advice, more is always welcome.
  10. Hey Everyone,

    I've been thinking about adding some of my characters and their backgrounds to the Union Universe. I have a few questions. I'm asking them here because, while the wiki seems to be very active, the forum over there seems not to be.

    1) Does the Union Universe (UU) follow the in-game lore closely, or does it have a lot of stuff outside of the lore. I mean, the Lore has major organisations like Arachnos, Freedom Phalanx, Longbow. Is most of the lore in the UU related to those, or are there similar organisations with a lot of lore created specifically for the UU?

    2) As a new player in CoX, I'm looking for the following in my backgrounds, and would like suggestions which ones are the best fit in existing lore, giving what my own research sofar has turned up:

    2a) Amoral organisation making artificial super soldiers to sell to the highest bidder. Bonus if they have been destroyed. - Crey Industries?
    2b) Organisation experimenting with time distortion/travel. - Aeon Corp?
    2c) Demon/Fire elemental summoning sect. - Circle of Thorns, maybe Midnight squad?
    2d) Organisation into illegal genetic experimentation on Mutants. - Arachnos itself?
    2e) Wealthy shady organisation with unknown ownership.
  11. Quote:
    Originally Posted by Gayla View Post
    One of my favorite villain arcs is the arc you get from Seer Marino in Mercy Island. She is a late teens contact; she is introduced by Willy Wheeler and some other contacts, but you can just find her (on Cerberus) and she will start giving you missions.
    Oh. And I thought Mercy Island didn't have anything above level 8. Thanks, I will look into that.
  12. Hey everyone,

    I'm new to this game, just started over Christmas.

    I was wondering how to use the very tiny buttons on the chat window. I can't read them, apparently they contain the following (Paragon Wiki):
    • L - selects the Local channel
    • B - selects the Broadcast channel
    • T - selects the Team channel
    • S - selects the Super Group channel
    • R - selects the Request channel
    • F - selects the Friends channel
    • C - selects the Coalition channel
    • A - selects the default channel for the currently Active chat ta
    I find that I've ignored them and most of the chat window. But if I am to communicate with other players in the game, I need to figure out how to use it.

    Until I looked things up on the Paragon Wiki, I didn't even know these buttons contained letters. I only recently figured out they're not just decoration, which led me to search the wiki and then to make this post.

    I was wondering how others use it, and any advice.

    Thanks,

    RW
  13. Quote:
    Originally Posted by ClawsandEffect View Post
    I recommend the storylines that are found in Striga Isle and Croatoa.

    I don't know if you've noticed it or not, but in your COntacts tabe there is a button that says "Find Contact". When you hit level 20 a contact named Stephanie Peebles should have shown up under that tab, she starts the Striga Isle storyline. It's a series of 4 contacts that have a continuing storyline all contained within one zone, much like the Hollows if you ran that earlier (which you should do if you have not yet). After the Striga arc, another contact wil show up in your tab named Gordon Bower, he starts the Croatoa arc.

    Those are older arcs, they've been around since Issue 5 or so, but they're still good ones. There is so much to do between level 20 and 30. I also recommend Keith Nance's arc and Roy Cooling (both start at level 20 and can be done up to level 30, so there's no hurry on them)

    Also, run the signature Task Forces while you're at it. Doing all 6 of them gives you an accolade that will give you 10% more HP and 5% more endurance. They are: Positron (found in Steel Canyon, level 10-15), Synapse (found in Skyway City, level 15-20), Sister Psyche (found in Independence Port, level 20-25), Citadel (found in Talos Island, level 25-30), Manticore (found in Brickstown, level 30-35), and Numina (found in Founders Falls, level 35-40) Note that you do not have to be within the level range of the TF in order to run it, the only requirement is that you are above the minimum level, it will auto-exemp you if you're above the max.

    You might want to run the Moonfire TF while you're in Striga as well, and if you run the entiore story line a TF will unlock that wraps it up (Ernesto Hess is the contact for that). Croatoa culminates in a TF as well (Katie Hannon is the contact for that).

    That should keep you guys busy for a while
    Aren't those for Heroes? As I said in my post, we're playing Villains. This is the kind of advice I'm looking for, but I don't think the Heroes version is any use to me.
  14. Quote:
    Originally Posted by WanderingAries View Post
    Darn, I thought I read it as "What things to do to a new player." :-X

    NeWay, if you've never played before, then the Easiest thing to do is follow your contacts and look for times when they have little book icons near their names inside the list as that'll tell you when you're in a linear story arc. Much of the time it's a "choose your own adventure" sort of game, but it is possible to outlevel arcs so be careful if you're really wanting to go for story.
    I've found that I get more new contacts then I can interact with, so I'm looking for advice on which ones have the most fun story arcs (very subjective, I know).
  15. Quote:
    Originally Posted by gameboy1234 View Post
    Maybe, except for Arbiter Dark Death LORD!
    Now that's a name I'm going to try.
  16. Hey everyone,

    I've started to play this game with a few friends around Christmas. We've been mostly playing together and having fun. We've almost directly upgraded to VIP.

    I was wondering if people have advice on things we should certainly not skip. Our highest level characters have just reached 20, and we've now done the second part of the Signature Story Arc: Who will die? for example. Should we go to First Ward, we had a look there, but the first mission we got required fighting stuff 3-4 levels above us, so we decided to do the SSA first.

    We're especially interested in stuff that has a nice story. And/or allow a bit of role-playing. For example in the SSA when visiting the Harry Stein store, we liked using our just acquired second "civilian" costumes and Walk around to not raise suspicion while scouting the place out.

    So any missions, contacts or similar you'd advice we search out either on our 20+ characters, or on lower level alts? We also liked the story with Lt. Harris, who wanted us to kick some Longbow because the women he loved denied him and made fun of him. Dr. Graves with his stupid competition we didn't like. I also liked the missions from Darren Wade in Sharkhead, about the Midnight Squad even though I had a little trouble figuring out the disguise bit.

    As we've been playing mostly with each other, we've not really played with any other teams on the server. Also because we felt somewhat inexperienced and thus hesitated to group with people who might have been playing for years. We've just been following the contacts and missions you get while levelling and entering new zones. We haven't really been pointed to any of the stuff I occasionally see in Help like "Sewers" and other channels. What levels should we go where to team up with other players on the server?

    If there are any guides that answers questions like this, please point me to them. I've been looking at stickies in some of the sub forums, and guides on the Paragon Wiki, but most focus on explaining the mechanics of the game, not so much what to go and do.

    We're playing Villains on Union. I've just joined Union Chat global and might go and ask some similar questions there as well.
  17. Quote:
    Originally Posted by Lmerigar View Post
    Problem solved!

    Don't really know how this evening i got to install it. Thanks!
    The game runs great on my Macbook Pro, have fun playing!
  18. As a new player I really liked this guide. I will follow it to the letter.
  19. Quote:
    Originally Posted by TwoHeadedBoy View Post
    My new Warshade is currently almost level 7. I haven't died once, and I've used rest twice. I've done nothing but solo through the Shadowstar arc.

    Here's what has been working for me:

    I took Bolt first. My next power choice was Eye. At level 4 I took Orbiting Death. I also have access to the Nemesis Staff and Sands of Mu, so I benefited from a good amount of attacks early. Those stopped playing a role at level 6.
    I was doing the Shadowstar missions but I died each time I met a Quantum. That's why I made this post. With just the Shadow Bolt and Ebon Eye, I can't kill them before they kill me.

    I've looked up those Nemesis Staff and Sands of Mu. I don't have those, maybe they make up some of the difference? How strong are those compared to the standard Bolt and Eye attacks? I can see the advantage of a separate couple of cooldowns. You get them from the monthly Paragon Rewards, right?

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    At 6, I took nova and respeced. My new power choices became: Bolt, Gravity Shield, Hasten, and Nova and put all my slots into Nova attacks. I don't have any enhancements yet.

    Like I told you earlier, just killing the Quants/Voids first really negates any risk.
    As I said, the reason I made this post, is that I couldn't kill the Quantums before they could kill me.

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    Nova with Hasten has a seamless attack chain, so you can move at a very quick pace. It can also fly above everything and hardly ever get hit. So, take Nova. Do it.
    I will take Nova and see how I fare with that. If that solves things, it's just the first six levels that are a pain.

    How do you respec? I thought you had to buy that on the Paragon Market?

    Bionut911 also mentions Stun grenades. I tried to find what he meant on the Paragon Wiki, but I can only find ones for PvP and Arena.
    When he says to buy them on the Market does he mean the Black Market/Woolworths?
  20. Quote:
    Originally Posted by Aggelakis View Post
    Pretty much complete consolidated list. And by "pretty much complete", the only thing I don't see on there is the SG stuff...I would put it in there but I'm not 100% sure EXACTLY how it works (I honestly don't have any rogues or vigilantes) so I don't know exactly how to word it. Hopefully someone else will come along and add it.
    Hey, I'm a new player and I have a question:
    That article mentions True Alignment lounges. What are these?

    Cheers,

    RW
  21. Thanks for the replies they were quite useful. I've decided to skip missions and just kill random mobs out in the world until I get a few more tools to handle the Quantums. I've gotten to level 8 now with a lot less painful dying. I don't have the Nova form yet, I might get that at level 10, but I didn't like the sound of having no defence.

    I've played a Druid for years in WoW as my only character. The Kheldians seem to have a similar design idea.

    I've also started a Trick arrows/archery Defender, which is noticeably weaker than the Brutes/Scrapper/Widow/Blaster I have played before. But still it can do missions without dying if I'm a bit careful. I currently can't pull that off on my Warshade.

    But I'm happy clearing the streets of Paragon City of car jackers and purse thieves and getting thanks from NPCs all the time.

    All my other toons are Villains and so are those of my friends, so my Warshade will go Vigilante as soon as possible. It's also why I didn't choose a PB, as I felt the WS fits better with this in powers and looks and lore/background.
    It's more because my friends wanted to play Villains than that I did though, even though robbing banks is fun. (Yay for Mayhem missions!).
  22. Quote:
    Originally Posted by Texas Justice View Post
    The Ambient Occlusion settings are very GPU intensive. Many people report a framerate drop with them enabled and especially at higher settings.
    I just wanted to make clear to any possible Mac owners what they could expect on a recent Mac. Fortunately this game does have a Mac client, unlike some of the competition.

    I just wanted to make sure that any prospective Mac players would know that my configuration basically can play the game at (near) max. settings and make it look good. No need for a Windows Bootcamp install.

    I like your signature by the way.
  23. I would like to add that City of Heroes runs fine on my late 2011 Macbook Pro 15" (Radeon HD 6750/512MB, i7 - 2.2 GHz, 8 GB RAM).

    I can run Ultra with everything on maximum at 20+ fps, or get 30+ fps when setting Ambient Occlusion to Balanced. I usually play with the second setting, it hardly makes a difference in the looks of the game. This is on a 1680x1050 Hi-Res display.

    This is on OSX Lion 10.7.2.

    I have now played it for a month and had no issues except if I have the Paragon Market open for a long time, the game crashes, but my friends on Windows experience that as well.

    The Macbook does run hot sometimes, so make sure to have it well ventilated. Often the fan hardly kicks in though, so it's not very noise most of the time.
  24. I'm running on a Macbook Pro laptop with an Radeon HD 6750M/512 MB on OSX.

    I can run the game at ~30 fps with all Ultra settings on maximum, except Ambient Occlusion, that's on Balanced. With Occulation maxed out, the fps drops to ~20, which becomes noticeable.

    Overall the game runs well on OSX, my old 2007 Macbook Pro with the 8600GT/128MB can't really run Ultra, but does run the game well at slightly below that.
  25. Hey,

    I've started playing this game around Christmas and find it's a great game. I've upgraded to VIP and tried a Warshade.

    I found that any time I encounter a group with a Quantum, it's multiple trips to the hospital.

    I'm only level 4, but I looked at the Paragon Wiki and it doesn't seem Warshades get much more to combat these guys. They're specifically designed to make my life miserable.

    Am I missing something? I often only get 2-3 shots in before I'm at the hospital. I'm only level 6 now, and not looking forward to level 10+.

    I've got a Brute, Scrapper, Blaster and Widow and none are such a PITA to play.