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Posts
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Joined
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Count Golden and Myself in. I know we've been away from game a bit, but with Golden's due date is approaching, and we have lots of preparing to do.
Enigma -
Shortly after the Flashback system was introduced to the live servers, I spent quite a while on my main corrupter obtaining all of the flashback badges. Recently I've logged on to find that all of the Ouroboros badges between 20-45 ranges are now missing from my character.
I've petitioned the issue, and was told that the game system cannot verify that my character ever had the badges, nor that they were taken away, and for that reason, Support cannot remedy the situation.
I'm at a loss, because getting those badges took so much time. I'm irritated at having to do them all over again, since my corrupter is my villain badger.
I'm wondering if anyone else has had this problem, and if so, was the problem resolved? Support has closed my ticket indicating that they cannot help further. While I understand that they may have limits to what they can do, I'm still miffed at the fact that the badges were taken away and that no one can do anything about it. -
Name: Enigma
Global Contact: @Richter Quake
Level of Classification: 50
Origin: tech
Super Rank & Super Group: Grand Shadow - Maru Ka'ge -
I'm concerned about the SS TF, specifically Quartermain. Will there be a fix for this TF. Given the extaustive length of the TF, I find it hard to believe that a full team of 8 will be willing to spend all of the time required to make it to the end where multiple clicks are required. I've never done it, but have only read about the length required and some of the mission objectives. Will this TF be reduced or changed so that if a team decides to quit down, that it will be completable with any Team size? Perhaps have the required sychronized clicks pare down to be equal to the actual team size? I really want to get that badge one day, but I dont see it run often in the current state, and I'm sure it will decrease in frequency in the new state.
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I'm still curious if anyone has seen the Arachnos Flier yet because since I7 has been placed on test, I haven't seen it once.
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I posted a similar topic on the Technical/Bug forum...No one has responded. But I have not seen the Flyer, nor has ANYONE that I have teamed with since I7. So seeing that you also have not seen it, I assume others have not either...so I guess it's bugged. -
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I have High Pain Threshold, I don't have Shrouded. I do have Raider however.
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That narrows it down, then. Raider it is!
Thank God. I just got my 5hr badge from WB and didn't wanna have to spend 5hrs in every PvP zone, especially siren's -.- SC is just not my zone.
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You can rule out any of the Timed PVP zone badges. I dont have any of them on my 40 Corrupter, but I have the High Pain Threshold, Megalomaniac, and Demonic Accolades. So, I dont think the timed badges will count for any accolades. -
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Ok, maybe not bed yet. Someone posted on the elite forums that they picked up Last Stand but didn't get Meg.
This person has lots more badges than me, but is missing the following badges that I do have:
Destined One
Strike Breaker
Kill Skuls
Jail Bird
Ember Legacy of Flame
So one of these is ALSO a prerequisite for Megalomaniac. This explains the people who had Crystal Keeper but didn't get the badge.
My guess would be that Strikebreaker is the other trigger. I doubt it would be a gladiator, or Destined One, or Jail Bird (yikes!).
It might be Kil Skuls. I will go PM the person and ask them to get Kil SKuls and Strikebreaker, one at a time. Time for someone else to do the researching now.
As a wild guess, maybe the badge requires you to have completed ALL Accomplishments prior to I7 - from Bone Collector right through to Crystal Keeper?
In any case, when I picked up Meg I got the power as well, but when I first logged in and got HPT I didn't get the HPT power. Weird. Someone needs to sort out these Accolade powers.
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Dolly, you were right about Strike Breaker, and Last Stand...They are both needed.
On one copy of my toon I did not have Strike breaker, but I did get Last stand...and got no Megalomaniac.
When I read the possible triggers, I went on live and got a bud to help me get Strike Breaker. I copied back to test, went to RV and to Last Stand, and I got Megalomaniac.
So since I did not get it on the toon that had Last Stand and not Strike Breaker, and since the toon that had Strike Breaker from the start did not get Megalomaniac until getting Last Stand, then they both must be needed.
Oh and for the record...I have Crystal Keeper. And I agree....sigh. -
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After entering Grandville, I'm completely unable to enter any door except that which leads to Recluse's Victory. Any other mission or zoning causes me to crash, and hard. The helicopters, the ferry, newspaper missions, anything and without fail.
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I'm just the opposite really. I cant get into Recluse's Victory, but I can do basically all the door missions, but inside the Patron room, I cannot move due to numerous graphical glitches...unfortunately that's where the hospital is too, so any toon that dies and rezes there is tough to get back out. I've found that you can exit the hospital into the Patron room, and then try to turn to face the wall that you came out of. Doing so allows me to hug the wall and make it to the exit door into Grandville proper. However, if I face the center of the room, the screen freezes. It works for me. I'm not sure if it'll work for everyone. -
Here's what's happening to me. I too am having problems in Grandville, but it's only in the Spire, where you can get to the Patrons. Once there, I get a severe drop in framerate..and then I get the message about Microsoft Visual C++ Runtime Error. And that the program terminated...It gives the location of the error in /cityofheroes/-test or something like that. And then the game closes completely.....is this anything that anyone else is gettting? or is it something I need to address with my system?