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Posts
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Posi did say on test that the possibility is always there but it's not something they want to do until their data mining shows equal inf gain on both sides. Not greatly in blue sides favour like it is now.
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Instant Healing gives nothing like that in PvP and that's not what keeps you alive. It's hibernate and phase like Fury said. MoG even has a good use.
3 panic buttons and 2 heals are a lot more effective at keeping you alive than the 20hp/sec regen IH gives. -
I know this is a forum for discussion but your wrong. As it stands, the PvP part of this game is far too "balanced" than is needed. Inspirations are the only thing that can break a deadlock. Something of which there's too much of. It all comes down to preparation.
I was basing all my examples on zonal PvP as when i started this thread, that's what it was concerning. So yes, "When they run out, kill him" is a 100% valid option still. There's nothing stopping you from playing smart and biding time. Waiting for whatever the barrier is to drop.
Blind was just one example as i'd just been using it only 2 minutes before i posted. Here's a few more.
Fossilize: 229
Lift: 143
Block of ice: 214
Even char does a respectable 155
Most of those are higher dps than i can get out of my ice blaster. True, controllers don't hold for very long now, but they don't need to. Treat the hold as an offensive toggle drop and nothing more. Containment really doesn't have a job in PvP anymore, hence the higher base damage.
There's such powers as rage that are really annoying and can lead to a defeat but that's where skill and experience come into it. If you know you won't survive standing there, then move. Use range and use the terrain to your advantage. Blasters bunny hop for a reason.
If your fighting a fire blaster with a troller then no matter what individual bonuses each player has, the blaster should win every time (depending on skill level and or build). And that's how it should be, and that is fair. Blasters are the "offensive juggernauts" and controllers are support toons. Expecting them to be equal is naive.
So my tactic for that would be pop purps or run to your team. Even i'd lose to a blaster with a controller if it was a decent player. I would never duel one and expect it to be an equal fight or to win.
PvP is more broken now than it ever has been. And it's about time the developers saw that fact.
Just use your npc example.... They're that dedicated to the PvP game they can't even be bothered to sort that out. And when i asked Posi about PvP he said he was happy with everything and that he won't answer any more questions on the matter. Go figure.
Remove travel suppression, base resistance and heal decay and they might actually have something worth fixing. -
It is indeed free. Use the character copy tool on this page. Linky
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Would you consider it fair if a blaster popped 10 rages and 10 lucks before you start your 1 v 1?
Or if you have an SR ir Def based toon if I popped 20 Insights??
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Yes and yes. If i was fighting a blaster who popped all that then i'd phase.... Seeing as the inspirations only last 30 seconds that's that problem sorted.
As for the defence based toon scenario, pop purples or keep your distance till they drop.... You now know they don't have any insps.
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Bf's are a bit different, but controllers get holds to conpensate for low Hp and Low Dmg... So yeah if you pop a bf I would feel very put out.
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Your using i12 PvP logic Donna. As it stands, controllers do very respectable damage. I wouldn't call 260 damage from blind low.
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Same if you work very hard to get a tanks life close to within beating and you see him hitting the respites to full Hp.
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And when he runs out, then you kill him. Simple.
If inspirations were unlimited then i'd agree with you guys but with only 20 available and available to everyone insps are fair game.
If you choose not to patch up your characters weakness then more fool you. When i'm at a store on my blaster i always grab 16 greens and 4 blue as those 2 things are what i lack the most. I don't quickly run to the store and refill when i'm empty and will play without them but if i'm passing a store, i will fill up. It's common sense to strive for survival. -
Yeah, regen is silly OP for stalkers. If you get defeated while playing one you've either not been paying attention or your [censored].
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DR will be left on, just like the zones.
Turning it off creates more problems. -
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'your own incompetence'
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Yoink. Well almost, it's one character too long so YOUR is now UR. -
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Yeah, he's on Onion. And he even PvP's!
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Badly :P. Jacq is soooo not built for PvP.
<-- n00b
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Your Character was fine, you just kept running out of body guard range.
I'm still chuckling at that Self Destruct -
I have.... On a blaster and killed a scrapper.... got a Panacea something.
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I am getting them drop just over 1 per 100 kills, seems like 1% is about right, on the plus side i did sell one of my drops for 500,000,000 infamy
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:| :| :| :| :| O_o O_o O_o O_o
Anybody want to farm pvp drops in warburg? lol
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It's best to do it in an arena match dude. Take 25 awakens each and when they run out you spawn next to each other -
Xem is right. It was in the patch notes.
1% chance of a recipe drop per team, 10 min cool down per PvP player that drops one.
The recipe list was also on the patch notes.... I'm sure of it.
[Edit] Found it on here. i14
So to answer your question Philtrum, It's technically 100 kills. -
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Joined this group a while back. Didn't think to advertise it here though.
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lol Same. I'm even an "enforcer" of the group but didn't think to post here :O -
Ok, that's no problem. I only needed to know so i can advise accordingly.
[Edit] After having a good look at your build i'd say you've slotted and enhanced quite well. There's things i'd change personally like tough and weave but you may have a concept going which incorporates those 2 powers.
Nothing else i can say to improve on really -
But you Yanks can't even pronounce yoghurt right
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I wish we all were..... I12 PvP roll back pl0x.
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If the person i'm fighting picks an end drainer i'll use my blaster.... They'll regret using a squishy
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1v1's..... Hmmmmm.
Team is better but i'm in. Any inf deposit is fine, i have plenty.
We must be able to get 24 people interested. Get the rules up and i'll promote the tourney to everyone i know -
I can PvP any time. CO is only up every 2 days or so. The decision isn't that simple.
I've seen it MM, and i'm in. Get the rules up and i'll have a team ready.
And lols. I heard Sekrit Emp kill steals :O -
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But hes a nub >.>
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Yeah, he's an insp popping, hibern00b bunny hopping nub.
He should get banned tbh.
As for a tourney. I am well and truly in. -
If they had heavy's and you used one as a distraction then that's absolutely fine. Quite a smart thing to do actually.
It's when people pick one up and just stand next to it, making them self 3 times harder to kill as both hero and vill heavy's have perma holds and one shot kill.
Everything else like insps and accolades, even temp powers are all fair game. In zonal and arena fights.
Oh, and Xem. Break frees don't work any more -
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Thats being looked at "soon"
So during the next 9-12 months, just do your best with what you got.
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Last thing that was mentioned about zones being looked at was when i13 hit. In PD on test last week, Posi said he was happy with how PvP was. I assumed he meant everything.