Raxer

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  1. Will this customizing include Weapons Mastery for scrappers at some point? Instead of stars, maybe throwing knives. just wondering.


    Great job Devs.
  2. I didn't read all 16 pages but I think this whould be great. Imagine an all kinetic soccer team with stacked speed boost, inertial reduction, and each running repel.
  3. Also, some people may get some friends together to make teams for the different pvp zones. SS will do better than EM if you are fighting in BB. If you are building a team for SC or warburg, thats a little different.
  4. Well, I'm not too sensitive about the healer thing, I play the way I feel I can best cotribute at the time. But after your last statement, I wonder if you really understand how all the different powers can help each other.

    When I'm putting a team together I look at the powers and AT present and go from there. An example is if it's a melee heavy team I will broadcast that I'm looking for a Kin. with one addition I have increased the damage of the team + melee healing + his own blasts.

    I just disagree with your thoughts in this area, and where this is in the guides section beginners need to hear all sides.
  5. Great post, alot of good info in there. I agree with alot of wht you said. I do try to spread the missions out through the team though, even if they are a little old it really only takes 5-10 min to clear it for them and they appreciate it.

    The other place where I disagree, and I'm surprised noone else pointed it out was this statment about defenders.

    [ QUOTE ]
    More blasters won't help you if you're being overwhelmed too quickly, and more controllers and defenders won't help you damage that AV faster then he regens.


    [/ QUOTE ]

    I hope that you would agree that some defender sets can definitly raise damage output for the entire team. From the rest of the post I want to believe you didn't quite say what you meant to.