RasberryRabbit

Super-Powered
  • Posts

    58
  • Joined

  1. i never even thought about firebase zulu....
    those blue jumping springs would be better than having a trampoline in your backyard
    but you wouldnt be able to order pizza there. or any kinda take out food and i bet your friends might complain everytime you invite them over....oh come on, you dont have tp?

    probably wouldnt get internet or phone out there......but maybe thats not your style.....would you hunt for food? grow your own food? you would have to build your own house/or whatever, what kind would you build?....im sure the property rates are cheap
  2. hi, i wanted to make this post to see where you would think of your hero living, where you hero would go after a hard day/night of crime fighting to relax, get some sleep, make dinner, have fellow heros over, whatever.....basically if you could, where you your hero call home in Paragon City?

    for myself, i think i like Talos island. my hero, being of magical origin, found this great spot, one of those older brickstone lowrise buildings that im sure have lots of character inside right next to the tabitha magic shop.
    Its close to the mighty mart, theatre, music shop, the beach, not a far trip to the train.
    or to the north if you like highrise living, or condo living is the helios towers. im sure those would be nice living as well, right on a corner block, with a great view of the water and docks.

    i thouhgt about founders falls, but there doesnt seem to be very many amenities, shops around. and i hate circle of thorns, nothing like having to wory about getting caught up in some sacrificial ritual going out for milk. or having some rikti gate in, or a drone sniper you.

    i even thought of peregrine island, but being so close to those dimensional portals, having terrorists and crazy harlequins running around. i think Talos would be the place to be.

    There even were some nice areas in Steel Canyon, not in the center part, but on the edges, near the lakes and parks.

    i wouldnt even consider skyway city, too much concrete and who would want to live under a major highway? and not kings row, to dirty and industrial. perez park has some nice areas, but too many gangs running around, and who wants to live near a park with the kinda crazy things going on in there? independence port and brickstown look too rough for me as well. ok, just my thoughts

    Anyone else have any ideas or know of any good spots?
    Where would you want your hero to call home?
  3. wow, there is so much debate over wormhole, but I think what Thoth93 stated in his post exactly sums up what the new wormhole is like in a team enviroment.
    what i dont understand, is why there is no feedback from any of the developers of the game, isnt that what this forum is for, to report our opinions on proposed changes?
    and isnt that what the test server is for, to test those changes and report if they are good or not?

    are they just going to post issue four live and not even check if the changes to wormhole are good or not?

    from what ive read, the few that like the changes, are outnumbered by those that dont, but i think dont thats important. putting aside the fact that they have removed the one use wormhole has, the question is, is the new wormhole a useful power?
    and from all that ive read here in the post, i have to say no,
    the new wormhole is a random effect, situational power that takes the control out of the power that it once had and has no use in teams, PVP or otherwise, and does not allieviate the control gap, which im assuming is what was intended.

    so i cant understand how if so many people have given negative feedback, that this change will go through...
    im going to make a poll in the test forum, please read it and place your vote, maybe someone will see it....
  4. about the suggestion to use wormhole as a disorient power, by selecting the destination the same as its start, placing the mob exacly where it was. If you use it for that, whats the point in having the option of selecting the destination, you may as well just call the power gravity sickness. a power that causes mass disorientation.
    if you are going to give gravity another AoE power, you may as well come up with something completely different.
    gravity already has a hold power, a immobolize power, and whatever you would classify dimension shift as.
    why not give gravity another new status effect, such as you increase the gravity around your targets, making them more heavy and harder to move. sort of like a ranged caltrops.
    you could stop a mob from charging the group, allowing the team to dispatch of the mob before it gets to them.
    giving a AoE slow power to gravity would also be good for herding, when a group is formed, its not going anywhere fast.
    you could even through in a debuff effect for it, all targets get minues to hit or damage.
    im sure there are other possibilites...
    but im sure that this is all pipedream stuff, maybe issue six
    so for now, please leave wormhole a single target power, and work on either a new power altogether, or just anything else....
  5. yes, i have to agree that in the later stages of the game, most team tactics revolve around a tanker herding foes into a group, then heros using AoE powers on them....
    how useless will a gravity controller be with wormhole in that team?
    "hey guys, i know you just grouped all those guys into a big mob, but im going to wormhole a bunch away for you, cuz im a controller...."
    i dont think that will go over well.....
    i think what no one has said so far, is what use wormhole will have as an AoE power
  6. how about this idea in regards to wormhole. if it stays an AoE power, then give it a wormhole travel time effect.
    what i mean, is that all the targets that are wormholed, take a set amount of time, six seconds, twelve seconds, whatever is best, to arrive at the target destination.
    i think this would make it an improved dimension shift, which would go with the flow of powers, grav dist, then its field, crush, then its field, dimension shift, then wormhole.
    i think it would be better than dimension shift because i think the main complaint with it is that you can still see the enemies, so it causes confusion as to who you can attack or not. but if you completely remove the targets from battle, there will be no confusion. it will aslo be more powerful than dimension shift because you can select where the targets re appear.
    what does anyone else think?
  7. hello, i wanted to find out what the current stand on wormhole is. i have read numerous posts disliking the new AoE effect it has been given, i am certain that the amount of posts viewing this change negatively far outnumber those who like the change.
    I am one who hopes that the AoE effect does go live, that it remains a single target power.

    I use this power all the time, I use it to pull single foes, I use it to remove single problem targets from battle. I use it to bring Malta sappers to my team from a mob before they can drain stamina, I use to remove emanators and turrets from battle. When i see a mob with a paragon protector, i will bring the paragon protector first, so my team can swiftly kill it, then kill the mob. With the power being AoE, i will not be able to do that.
    I dont see any use for wormhole being AoE. Since a to hit roll is needed for each foe it targets, there will be no way to ever know just how many targets you will bring, but you will most assuradely aggro the whole mob instead.
    By making it AoE, you take the "control" out of the power.
    It will randomly move targets, then disperse them with knockback and disorient wanderings, when they arrive in its target spot. As a single target power, you have control over what the power does, only if you dont miss
    It will not be able to used for pulling, it will not be able to used to remove single targets in battle, it will be become just another random hard to use power that gravity has already too much of.
    Please let me know what the current statis of wormhole is, as im sure issue four will be released soon, and if it becomes an AoE power, i will have to respec it out, as i will have no use for it.
    If you want to improve wormhole, there have been many great suggestions given, such as increase the disorient, or create a wormhole travel time, so that when you wormhole a target, it re appears say six seconds later where you target, effectively removing it from battle for a set duration, and there have been many other ideas.
    Please keep it a single target power.
    thxs for reading my post
  8. hello, i just wanted to add my opinion, i have just went through the pain of levling up a lvl 34 grav control.
    i really hope that wormhole is not given an aoe effect. i think the only improvement that should be added to the power is increase the disorient time it causes, since it is very short right now.

    if you make wormhole an aoe power, it will simply turn into another random, unpredictable hard to use power.
    why? because there will never be any idea as to the enemies it pulls away, since there will always be a to hit roll for each enemy, and there is no way to clearly see which enemies it is targettting.
    you might pull, one, two, three, who knows.
    it will annoy teammates if used in battle, an enemy they were attacking might be pulled away, making it just like dimension shift.
    ive often used wormhole in battle to remove a single foe that is causing problems, or simply want to disorient.

    by making it an aoe power, you take the control out of wormhole. it will now be like dimension shift, you will never be able to predict what it will do.
    i really like how you can target single foes, its very useful as it is.

    perhaps to make the power useful, you could do this, have the travel time for the wormhole, in that the enemy spends five or whatever seconds travelling down the wormhole till it appears in the spot you choose.
    now that would put control back into wormhole. you chould select a foe that would be taken completly out of battle for a short period time, like detention field, but specifically for gravity.

    please, please dont make wormhole an aoe power