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Posts
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Joined
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Thanks for the Feedback. I've redone it several times since posting. But yeah i hope it's way better now :P.
Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/
Click this DataLink to open the build!
Robo/Traps: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Flight
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Presence
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones- (A) Edict of the Master - Defense Bonus
- (3) Blood Mandate - Accuracy/Damage
- (3) Blood Mandate - Damage/Endurance
- (5) Blood Mandate - Accuracy/Endurance
- (5) Blood Mandate - Accuracy/Damage/Endurance
- (7) Sovereign Right - Resistance Bonus
- (A) Trap of the Hunter - Chance of Damage(Lethal)
- (A) Positron's Blast - Chance of Damage(Energy)
- (A) Doctored Wounds - Heal/Recharge
- (7) Doctored Wounds - Heal
- (9) Doctored Wounds - Recharge
- (9) Doctored Wounds - Heal/Endurance
- (50) Doctored Wounds - Heal/Endurance/Recharge
- (A) Endurance Reduction IO
- (A) Soaring - FlySpeed
- (11) Soaring - Endurance/FlySpeed
- (A) Achilles' Heel - Chance for Res Debuff
- (11) Touch of Lady Grey - Chance for Negative Damage
- (13) Javelin Volley - Chance of Damage(Lethal)
- (13) Positron's Blast - Chance of Damage(Energy)
- (15) Ragnarok - Accuracy/Recharge
- (15) Ragnarok - Accuracy/Damage/Recharge
- (A) HamiO:Membrane Exposure
- (17) HamiO:Membrane Exposure
- (17) HamiO:Membrane Exposure
- (19) Soulbound Allegiance - Damage
- (19) Soulbound Allegiance - Accuracy/Recharge
- (21) Soulbound Allegiance - Accuracy/Damage/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense/Recharge
- (A) Unbreakable Constraint - Chance for Smashing Damage
- (27) Unbreakable Constraint - Hold/Recharge
- (29) Unbreakable Constraint - Accuracy/Hold/Recharge
- (29) Unbreakable Constraint - Accuracy/Recharge
- (31) Unbreakable Constraint - Endurance/Hold
- (31) Lockdown - Chance for +2 Mag Hold
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff
- (A) Luck of the Gambler - Recharge Speed
- (A) Explosive Strike - Chance for Smashing Damage
- (34) Soulbound Allegiance - Chance for Build Up
- (34) Soulbound Allegiance - Damage/Recharge
- (36) Soulbound Allegiance - Damage/Endurance
- (36) Blood Mandate - Accuracy/Endurance
- (36) Blood Mandate - Accuracy/Damage/Endurance
- (A) Siphon Insight - Accuracy/Endurance/Recharge
- (37) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (37) Siphon Insight - Accuracy/Recharge
- (37) Siphon Insight - Accuracy/ToHit Debuff
- (39) Siphon Insight - ToHit Debuff
- (A) Perfect Zinger - Chance for Psi Damage
- (39) Perfect Zinger - Taunt
- (39) Perfect Zinger - Taunt/Recharge
- (40) Perfect Zinger - Taunt/Recharge/Range
- (A) Endurance Reduction IO
- (A) Explosive Strike - Chance for Smashing Damage
- (46) Armageddon - Chance for Fire Damage
- (46) Obliteration - Chance for Smashing Damage
- (A) Endurance Reduction IO
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (42) Gladiator's Armor - End/Resist
- (42) Gladiator's Armor - Resistance
- (43) Aegis - Psionic/Status Resistance
- (43) Impervium Armor - Psionic Resistance
- (43) Steadfast Protection - Resistance/+Def 3%
- (A) Gravitational Anchor - Chance for Hold
- (45) Gravitational Anchor - Immobilize/Endurance
- (45) Gravitational Anchor - Accuracy/Recharge
- (45) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (46) Gravitational Anchor - Immobilize/Recharge
- (A) Gladiator's Net - Accuracy/Hold
- (48) Gladiator's Net - Accuracy/Recharge
- (48) Gladiator's Net - Recharge/Hold
- (48) Gladiator's Net - Endurance/Recharge/Hold
- (50) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
- (A) Perfect Zinger - Chance for Psi Damage
Level 1: Brawl- (A) Hecatomb - Chance of Damage(Negative)
- (A) Celerity - +Stealth
Level 2: Rest- (A) Endurance Modification IO
Level 2: Swift- (A) Flight Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (42) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (40) Performance Shifter - EndMod
- (40) Endurance Modification IO
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Looking for general input. Glaring mistakes, just wanna know what you guys tend to slot with your MM. Favourites etc.
This is what i came up with so far :
Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Presence
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Battle Drones -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(3), SvgnRt-Acc/EndRdx(3), SvgnRt-Acc(5), SvgnRt-Acc/Dmg/EndRdx(5), SvgnRt-PetResDam(7)
Level 1: Web Grenade -- TotHntr-Dam%(A), TotHntr-Acc/Immob/Rchg(19), TotHntr-Immob/Acc(19), TotHntr-Acc/EndRdx(21), TotHntr-EndRdx/Immob(23), TotHntr-Acc/Rchg(23)
Level 2: Caltrops -- ImpSwft-Dam%(A), Posi-Dam%(11), Posi-Acc/Dmg(11)
Level 4: Triage Beacon -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(7), Mrcl-Heal/Rchg(9), Numna-Heal/Rchg(25)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Acid Mortar -- LdyGrey-DefDeb(A), LdyGrey-%Dam(25), LdyGrey-DefDeb/EndRdx(46)
Level 12: Protector Bots -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(13), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Acc(15), BldM'dt-Dmg(17)
Level 14: Super Speed -- Run-I(A), Run-I(27), Run-I(46)
Level 16: Force Field Generator -- LkGmblr-Rchg+(A), SW-Def(31), SW-Def/EndRdx(31)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(29)
Level 20: Maneuvers -- LkGmblr-Rchg+(A), EndRdx-I(21)
Level 22: Poison Trap -- G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Dam%(29), G'Wdw-EndRdx/Hold(31), G'Wdw-Hold/Rng(33), G'Wdw-Acc/Rchg(33), G'Wdw-Acc/EndRdx(33)
Level 24: Provoke -- Mocking-Taunt(A), Mocking-Taunt/Rchg(27), Mocking-Taunt/Rchg/Rng(34), Mocking-Acc/Rchg(34), Mocking-Taunt/Rng(34), Mocking-Rchg(36)
Level 26: Assault Bot -- HO:Nucle(A), HO:Nucle(36), HO:Nucle(37), S'bndAl-Build%(37), EdctM'r-PetDef(37), ExStrk-Dam%(39)
Level 28: Seeker Drones -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(40), Amaze-Stun(43), Amaze-Stun/Rchg(45), Amaze-Acc/Stun/Rchg(45), Amaze-Acc/Rchg(45)
Level 30: Tactics -- GSFC-Build%(A), GSFC-ToHit(36), GSFC-ToHit/EndRdx(39), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Trip Mine -- FotG-ResDeb%(A)
Level 38: Repair -- RechRdx-I(A), RechRdx-I(46)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(42), LkGmblr-Def/Rchg(42), LkGmblr-EndRdx/Rchg(43), LkGmblr-Def/EndRdx/Rchg(43)
Level 44: Assault -- EndRdx-I(A)
Level 47: Web Envelope -- GravAnch-Immob/Rchg(A), GravAnch-Immob(48), GravAnch-Acc/Immob/Rchg(48), GravAnch-Acc/Rchg(48), GravAnch-Immob/EndRdx(50), GravAnch-Hold%(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 1: Supremacy
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Rchg(50)
Edit : Major overhaul of the build. Any input at all? -
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So far in line with what i have seen in other threads. Pretty much confirms it then. I shall create a build then
thanks
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So I've been going back and forth on what kind of MM I want to make. but it basically boils down to this : I'm a min/max kinda guy and therefore don't care that much for concept builds.
I basically want to be able to solo pretty much anything that's possible. +4/x8 , AVs, GMs, etc. Preferably without too much inf needed, but if I have to get certain IOs then so be it.
Again, I don't care for "they're all good play what you like". Certain combos just will have the upper hand and I'm interested to know which ones and in what area.
I'm not asking for a complete build here (if you want to share, you may do so of course) but i have to know which combo I'm going for.
Any help is appreciated. -
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Well guess i will check out out those then. Just hope they wont lag for me, since they're US servers and i'm in germany. Usually means higher lag but we'll see.
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Title pretty much says it all : Which server is the most activ one? Has the most people playing? I'd rather not come back to game after such a long time only to play on a dead server
Would really like to do respec TF's and all that good stuff. Hope you can point me in the right direction.