Raikao

Citizen
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  1. Thanks for the Feedback. I've redone it several times since posting. But yeah i hope it's way better now :P.

    Villain Plan by Mids' Villain Designer 1,942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Robo/Traps: Level 50 Technology Mastermind
    Primary Power Set: Robotics
    Secondary Power Set: Traps
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Concealment
    Power Pool: Presence
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Battle Drones
    • (A) Edict of the Master - Defense Bonus
    • (3) Blood Mandate - Accuracy/Damage
    • (3) Blood Mandate - Damage/Endurance
    • (5) Blood Mandate - Accuracy/Endurance
    • (5) Blood Mandate - Accuracy/Damage/Endurance
    • (7) Sovereign Right - Resistance Bonus
    Level 1: Web Grenade
    • (A) Trap of the Hunter - Chance of Damage(Lethal)
    Level 2: Caltrops
    • (A) Positron's Blast - Chance of Damage(Energy)
    Level 4: Triage Beacon
    • (A) Doctored Wounds - Heal/Recharge
    • (7) Doctored Wounds - Heal
    • (9) Doctored Wounds - Recharge
    • (9) Doctored Wounds - Heal/Endurance
    • (50) Doctored Wounds - Heal/Endurance/Recharge
    Level 6: Equip Robot
    • (A) Endurance Reduction IO
    Level 8: Hover
    • (A) Soaring - FlySpeed
    • (11) Soaring - Endurance/FlySpeed
    Level 10: Acid Mortar
    • (A) Achilles' Heel - Chance for Res Debuff
    • (11) Touch of Lady Grey - Chance for Negative Damage
    • (13) Javelin Volley - Chance of Damage(Lethal)
    • (13) Positron's Blast - Chance of Damage(Energy)
    • (15) Ragnarok - Accuracy/Recharge
    • (15) Ragnarok - Accuracy/Damage/Recharge
    Level 12: Protector Bots
    • (A) HamiO:Membrane Exposure
    • (17) HamiO:Membrane Exposure
    • (17) HamiO:Membrane Exposure
    • (19) Soulbound Allegiance - Damage
    • (19) Soulbound Allegiance - Accuracy/Recharge
    • (21) Soulbound Allegiance - Accuracy/Damage/Recharge
    Level 14: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Force Field Generator
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense
    • (25) Luck of the Gambler - Defense/Endurance
    Level 18: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense
    • (27) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense/Recharge
    Level 20: Poison Trap
    • (A) Unbreakable Constraint - Chance for Smashing Damage
    • (27) Unbreakable Constraint - Hold/Recharge
    • (29) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (29) Unbreakable Constraint - Accuracy/Recharge
    • (31) Unbreakable Constraint - Endurance/Hold
    • (31) Lockdown - Chance for +2 Mag Hold
    Level 22: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 24: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Assault Bot
    • (A) Explosive Strike - Chance for Smashing Damage
    • (34) Soulbound Allegiance - Chance for Build Up
    • (34) Soulbound Allegiance - Damage/Recharge
    • (36) Soulbound Allegiance - Damage/Endurance
    • (36) Blood Mandate - Accuracy/Endurance
    • (36) Blood Mandate - Accuracy/Damage/Endurance
    Level 28: Seeker Drones
    • (A) Siphon Insight - Accuracy/Endurance/Recharge
    • (37) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (37) Siphon Insight - Accuracy/Recharge
    • (37) Siphon Insight - Accuracy/ToHit Debuff
    • (39) Siphon Insight - ToHit Debuff
    Level 30: Challenge
    • (A) Perfect Zinger - Chance for Psi Damage
    • (39) Perfect Zinger - Taunt
    • (39) Perfect Zinger - Taunt/Recharge
    • (40) Perfect Zinger - Taunt/Recharge/Range
    Level 32: Upgrade Robot
    • (A) Endurance Reduction IO
    Level 35: Trip Mine
    • (A) Explosive Strike - Chance for Smashing Damage
    • (46) Armageddon - Chance for Fire Damage
    • (46) Obliteration - Chance for Smashing Damage
    Level 38: Assault
    • (A) Endurance Reduction IO
    Level 41: Charged Armor
    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    • (42) Gladiator's Armor - End/Resist
    • (42) Gladiator's Armor - Resistance
    • (43) Aegis - Psionic/Status Resistance
    • (43) Impervium Armor - Psionic Resistance
    • (43) Steadfast Protection - Resistance/+Def 3%
    Level 44: Electrifying Fences
    • (A) Gravitational Anchor - Chance for Hold
    • (45) Gravitational Anchor - Immobilize/Endurance
    • (45) Gravitational Anchor - Accuracy/Recharge
    • (45) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (46) Gravitational Anchor - Immobilize/Recharge
    Level 47: Electric Shackles
    • (A) Gladiator's Net - Accuracy/Hold
    • (48) Gladiator's Net - Accuracy/Recharge
    • (48) Gladiator's Net - Recharge/Hold
    • (48) Gladiator's Net - Endurance/Recharge/Hold
    • (50) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
    Level 49: Provoke
    • (A) Perfect Zinger - Chance for Psi Damage
    ------------
    Level 1: Brawl
    • (A) Hecatomb - Chance of Damage(Negative)
    Level 1: Sprint
    • (A) Celerity - +Stealth
    Level 1: Supremacy
    Level 2: Rest
    • (A) Endurance Modification IO
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Flight Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (42) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (40) Performance Shifter - EndMod
    • (40) Endurance Modification IO



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  2. Looking for general input. Glaring mistakes, just wanna know what you guys tend to slot with your MM. Favourites etc.

    This is what i came up with so far :


    Villain Plan by Mids' Villain Designer 1,942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Mastermind
    Primary Power Set: Robotics
    Secondary Power Set: Traps
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Presence
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Battle Drones -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(3), SvgnRt-Acc/EndRdx(3), SvgnRt-Acc(5), SvgnRt-Acc/Dmg/EndRdx(5), SvgnRt-PetResDam(7)
    Level 1: Web Grenade -- TotHntr-Dam%(A), TotHntr-Acc/Immob/Rchg(19), TotHntr-Immob/Acc(19), TotHntr-Acc/EndRdx(21), TotHntr-EndRdx/Immob(23), TotHntr-Acc/Rchg(23)
    Level 2: Caltrops -- ImpSwft-Dam%(A), Posi-Dam%(11), Posi-Acc/Dmg(11)
    Level 4: Triage Beacon -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(7), Mrcl-Heal/Rchg(9), Numna-Heal/Rchg(25)
    Level 6: Equip Robot -- EndRdx-I(A)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
    Level 10: Acid Mortar -- LdyGrey-DefDeb(A), LdyGrey-%Dam(25), LdyGrey-DefDeb/EndRdx(46)
    Level 12: Protector Bots -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(13), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Acc(15), BldM'dt-Dmg(17)
    Level 14: Super Speed -- Run-I(A), Run-I(27), Run-I(46)
    Level 16: Force Field Generator -- LkGmblr-Rchg+(A), SW-Def(31), SW-Def/EndRdx(31)
    Level 18: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(29)
    Level 20: Maneuvers -- LkGmblr-Rchg+(A), EndRdx-I(21)
    Level 22: Poison Trap -- G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Dam%(29), G'Wdw-EndRdx/Hold(31), G'Wdw-Hold/Rng(33), G'Wdw-Acc/Rchg(33), G'Wdw-Acc/EndRdx(33)
    Level 24: Provoke -- Mocking-Taunt(A), Mocking-Taunt/Rchg(27), Mocking-Taunt/Rchg/Rng(34), Mocking-Acc/Rchg(34), Mocking-Taunt/Rng(34), Mocking-Rchg(36)
    Level 26: Assault Bot -- HO:Nucle(A), HO:Nucle(36), HO:Nucle(37), S'bndAl-Build%(37), EdctM'r-PetDef(37), ExStrk-Dam%(39)
    Level 28: Seeker Drones -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(40), Amaze-Stun(43), Amaze-Stun/Rchg(45), Amaze-Acc/Stun/Rchg(45), Amaze-Acc/Rchg(45)
    Level 30: Tactics -- GSFC-Build%(A), GSFC-ToHit(36), GSFC-ToHit/EndRdx(39), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40)
    Level 32: Upgrade Robot -- EndRdx-I(A)
    Level 35: Trip Mine -- FotG-ResDeb%(A)
    Level 38: Repair -- RechRdx-I(A), RechRdx-I(46)
    Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(42), LkGmblr-Def/Rchg(42), LkGmblr-EndRdx/Rchg(43), LkGmblr-Def/EndRdx/Rchg(43)
    Level 44: Assault -- EndRdx-I(A)
    Level 47: Web Envelope -- GravAnch-Immob/Rchg(A), GravAnch-Immob(48), GravAnch-Acc/Immob/Rchg(48), GravAnch-Acc/Rchg(48), GravAnch-Immob/EndRdx(50), GravAnch-Hold%(50)
    Level 49: Vengeance -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 1: Supremacy
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Rchg(50)



    Edit : Major overhaul of the build. Any input at all?
  3. Quote:
    Originally Posted by starphoenix View Post
    Ninja/TA. Get a real sense of accomplishment in soloing content compared to others. Soloing a GM with a Robot/Trap is meh while soloing a GM with Ninja/TA is impressive.
    Great job on missing the point of this topic! Here have a cookie.
  4. So far in line with what i have seen in other threads. Pretty much confirms it then. I shall create a build then thanks
  5. So I've been going back and forth on what kind of MM I want to make. but it basically boils down to this : I'm a min/max kinda guy and therefore don't care that much for concept builds.

    I basically want to be able to solo pretty much anything that's possible. +4/x8 , AVs, GMs, etc. Preferably without too much inf needed, but if I have to get certain IOs then so be it.

    Again, I don't care for "they're all good play what you like". Certain combos just will have the upper hand and I'm interested to know which ones and in what area.

    I'm not asking for a complete build here (if you want to share, you may do so of course) but i have to know which combo I'm going for.

    Any help is appreciated.
  6. Quote:
    Originally Posted by Memphis_Bill View Post
    All the servers are in the same location.
    Since when? Sorry but that statement makes no sense. Why have english speaking EU server and english speaking US servers then?
  7. Well guess i will check out out those then. Just hope they wont lag for me, since they're US servers and i'm in germany. Usually means higher lag but we'll see.
  8. Title pretty much says it all : Which server is the most activ one? Has the most people playing? I'd rather not come back to game after such a long time only to play on a dead server Would really like to do respec TF's and all that good stuff. Hope you can point me in the right direction.