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Posts
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Joined
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I might have one. I'll have to check when I get home. If I do ill sell it to you for 2b. aight, holla at the global if your interested. Peace!
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i think the WST is a great idea. it gets folks to play all the TFs and not just the ITF or LGTF.
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samoan here but my sisters live in Laie. i forget the name but theres a place that has the BEST shaved ice i have ever tried. something-moto...lol. shaved ice and road side pineapple baggies... so good!
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i scrapped soft capping for defense and went recharge after all. all i can say is oh my goodness!! burning through mobs and i havent even equipped my alpha yet. fun times.
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NICE!! completely forgot about enfeebled operation. im gonna try it out. this is fun messing around with Mids. thanks for the help!
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@ultrawatt - ah cool. i think i'll go with spiritual.
@shisui - thanks for the input. i'll probably get rid of one of the concealment powers to grab temp protection. ( i dont plan on farming only fire critters. i think im gonna make this my main toon. casual game play and all that goodness.)
from what i gathered from the boards is that soft capping defense was the way to go. i know im not close to it but thats the best i could come up with. -
This is my first time using Mids. It took me forever to figure it out and this is what i came up with. I actually enjoy farming. The challenge to take on a whole map is a great stress reliever!
Anyways, can i get some pointers for this build. Im planning on going with Musculature with this guy. Any help would be much appreciated.
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
The BIGG DEAL: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (A) Titanium Coating - Resistance
- (5) Titanium Coating - Resistance/Endurance
- (5) Titanium Coating - Resistance/Recharge
- (36) Steadfast Protection - Resistance/Endurance
- (50) Steadfast Protection - Knockback Protection
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (13) Doctored Wounds - Endurance/Recharge
- (13) Doctored Wounds - Heal/Recharge
- (15) Doctored Wounds - Heal/Endurance/Recharge
- (15) Doctored Wounds - Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (46) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (48) Kinetic Combat - Damage/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (17) Kinetic Combat - Damage/Endurance
- (19) Kinetic Combat - Damage/Recharge
- (19) Kinetic Combat - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Jumping IO
- (A) Aegis - Resistance/Endurance
- (17) Aegis - Resistance
- (21) Aegis - Resistance/Recharge
- (23) Aegis - Resistance/Endurance/Recharge
- (27) Aegis - Psionic/Status Resistance
- (27) Steadfast Protection - Resistance/+Def 3%
- (A) Eradication - Damage/Recharge
- (23) Eradication - Damage
- (25) Eradication - Accuracy/Damage/Recharge
- (25) Eradication - Accuracy/Damage/Endurance/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (36) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (A) Impervium Armor - Resistance
- (29) Impervium Armor - Resistance/Endurance
- (29) Steadfast Protection - Resistance/Endurance
- (39) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Performance Shifter - EndMod
- (31) Performance Shifter - EndMod/Accuracy
- (34) Performance Shifter - EndMod/Recharge
- (36) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Apocalypse - Damage
- (37) Apocalypse - Damage/Recharge
- (37) Apocalypse - Accuracy/Damage/Recharge
- (37) Apocalypse - Accuracy/Recharge
- (39) Apocalypse - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Recharge
- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
- (A) Armageddon - Damage
- (33) Armageddon - Damage/Recharge
- (33) Armageddon - Accuracy/Damage/Recharge
- (33) Armageddon - Accuracy/Recharge
- (34) Armageddon - Damage/Endurance
- (34) Force Feedback - Chance for +Recharge
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Gravitational Anchor - Immobilize
- (42) Gravitational Anchor - Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Recharge
- (48) Gravitational Anchor - Immobilize/Endurance
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (48) Ragnarok - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (21) Numina's Convalescence - Heal
- (50) Miracle - +Recovery
- (A) Performance Shifter - Chance for +End
- (3) Performance Shifter - EndMod
- (3) Performance Shifter - EndMod/Accuracy
Set Bonus Totals:- 7% DamageBuff(Smashing)
- 7% DamageBuff(Lethal)
- 7% DamageBuff(Fire)
- 7% DamageBuff(Cold)
- 7% DamageBuff(Energy)
- 7% DamageBuff(Negative)
- 7% DamageBuff(Toxic)
- 7% DamageBuff(Psionic)
- 19.88% Defense(Smashing)
- 19.88% Defense(Lethal)
- 7.688% Defense(Fire)
- 7.688% Defense(Cold)
- 6.125% Defense(Energy)
- 6.125% Defense(Negative)
- 3% Defense(Psionic)
- 14.25% Defense(Melee)
- 4.563% Defense(Ranged)
- 7.688% Defense(AoE)
- 1.8% Max End
- 4% Enhancement(Heal)
- 87.5% Enhancement(RechargeTime)
- 63% Enhancement(Accuracy)
- 15% FlySpeed
- 292.35 HP (19.5%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Immobilize) 11%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 20% (0.334 End/sec) Recovery
- 38% (2.378 HP/sec) Regeneration
- 8.82% Resistance(Fire)
- 8.82% Resistance(Cold)
- 3% Resistance(Psionic)
- 20% RunSpeed
- 2.5% XPDebtProtection
Set Bonuses:
Kinetic Combat
(Punch)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Fire Shield)- MezResist(Sleep) 2.2%
- 22.49 HP (1.5%) HitPoints
(Fire Shield)- 1.5% (0.025 End/sec) Recovery
- Knockback Protection (Mag -4)
(Haymaker)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Healing Flames)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Boxing)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Knockout Blow)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Tough)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
- 3% Resistance(Psionic)
(Tough)- 3% Defense(All)
(Blazing Aura)- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
- 33.73 HP (2.25%) HitPoints
(Rage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
(Plasma Shield)- 2.5% (0.042 End/sec) Recovery
(Plasma Shield)- 1.5% (0.025 End/sec) Recovery
- Knockback Protection (Mag -4)
(Consume)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
(Hurl)- 16% (1.001 HP/sec) Regeneration
- 44.98 HP (3.001%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
(Weave)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Burn)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Foot Stomp)- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Stealth)- 7.5% Enhancement(RechargeTime)
(Electrifying Fences)- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Ball Lightning)- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Invisibility)- 7.5% Enhancement(RechargeTime)
(Grant Invisibility)- 7.5% Enhancement(RechargeTime)
(Health)- 12% (0.751 HP/sec) Regeneration
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
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got my brute from lvl 1 to 45. one more day and hopefully i can hit fifty. thank you Lady Winter!
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good looking out on the guide High Beam! helped me out big time! thanks!
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I want to give a shout out to WHITE HARIEM, CYREEN, AND RN TINA. You guys are awesome thanks for the great team ups. Very nice and patient!
Hey WHITE hopefully you get this little note. Im gonna cancel my acct. Good luck with the SG. Ever since I6/ COV I havent been able to log on.Hopefully COH would join the XBOX360 fam. anyways have a good one yall!