Quincy_Archer

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  1. <QR>

    I'm sorry when you said sets became unplayable (something like that) I assumed you meant the sets as a whole... and since when was andrenalin boost, and enforce morale recharge increasing only powers? And did you like not read the dispari response where she/he said pretty much the same thing? Or is it that you are much better than claiming than you are proving?
  2. [ QUOTE ]
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    [Kinetics] Does not have a -recharge. What was your point here?

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    Not that I disagree with you at all, but doesn't Siphon Speed have -recharge? Without which, of course, the entire set is now useless.

    [/ QUOTE ]

    Actually.... yeah it does.... I just skimmed mids quick through my rant and it only showed a -speed but when i went to look at the advanced info it showed a 20% -recharge.
  3. [ QUOTE ]

    You forgot Adrenaline Boost and Enforced Morale.

    [/ QUOTE ]

    .... people use adrenaline boost on pets? . And if you are going to look me in the eye and tell me that both powers are completely useless now (which is what EvilRyu was stating).... I will seriously lol at you. And since you like the math so much that is like what? 4 powers out of how many buff powers (I'll give you it for the sake of mockery)? Yes. That clearly is the definition of alot in anyone's book.

    As for the second part.... read the first part:

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    Add on top of the fact that now many debuffing sets and attacks wont be helping with survival because they cant slow enemy critters attack rates down.

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    Won't be helping with survival was my point. If you are going to look me in the eye and say that Spines and Widow's Claws are less survivable do to this change..... I may seriously stop taking you seriously forever.

    Ice Control as the.... well.... control to handle itself despite the changes (I thought). No experience with Psy powers but...

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    Traps,

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    Poison trap..... which I feel free in saying is definetly used more for the choking aspect than the -recharge aspect... by you and ryu's standards the trap set because of this change is no longer effective. Yeah..... no.

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    Poison

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    Actually has a whole power which is dedicated to the slows....but once again Your guys logic dictates a nerf to one power renders every other debuff in the set useless. The point I'm focusing on in this part is that "many debuff sets are not helpful." Since you feel obligated to defend I'm assuming you agree with him.

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    Storm Summoning

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    Two powers... one of which also has a weak, pathetic -def and -res attached... but who uses freezing rain for that?

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    Kinetics,

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    Does not have a -recharge. What was your point here?

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    Radiation Emission

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    One power.... which also comes with a -regen.... but nobody likes that at all so it too is useless.

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    and Dark Miasma

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    has the -recharge in howling twilight. I always used that power for the nifty stun.... but I suppose there are a few who would use it for a -recharge.... and I guess I'm stupid cause I thought the whole defense of Dark miasma was -tohit, the -res, and the status effects.... I had no idea that -recharge played such a big role in Dark miasma.

    Please read what EvilRyu said: [ QUOTE ]

    Add on top of the fact that now many debuffing sets and attacks wont be helping with survival because they cant slow enemy critters attack rates down.

    [/ QUOTE ]

    Prove to me that taking away the -recharge against enemy pets (which somehow became EVERY ENEMY EVER!) in all the sets you listed makes those sets completely and utterly incapable of helping the survival of you or a team.

    Then after that you can take all the powers whose -recharge is useless (seperate them into attacks and debuffs please) explain to me how they are weak and pathetic now... and then show me numerically what percentage of attacks and debuffs those now "useless" -recharge powers make up. If they are greater than 50% I will admit that you are right and never argue with you or EvilRyu again ever.

    or you can prove to me that pet level enemies make up 50% + of the game... and I will concede too. Whatever is easier for you.
  4. [ QUOTE ]

    The nerf/buff ratio varies on who you're talking to, and what toons that person has, obviously. But to call this change a flat-out buff or flat-out debuff is flat-out wrong.

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    I agree. Though I can see where the other side is coming from (even when a few of them are taking it a little too seriously and/or hyperbolicly). I think that most of this trouble could have been solved if the rules for Pets and what enhancements they can use or not were a little more consistent.
  5. [ QUOTE ]
    This makes alot of ally powers not as useful and pretty much worthless for solo play.

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    Does alot of ally powers include SB and...... ummm.... ahhhhh.... ummm..... geez...... accelerate metabolism?

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    Add on top of the fact that now many debuffing sets and attacks wont be helping with survival because they cant slow enemy critters attack rates down.

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    Ummmm like.... cold domination and errrrrrrr.... ahhhhh.... ummmmmm....... geez.... aahhhhhh..... trick arrow? What debuffing sets rely on -recharge besides ice blast, melee, and armor? I feel that saying cold domination isn't completely true..... not that you care one damned bit....

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    Practically nothing, so what if our pets recharge cant be slowed, but honestly how often does that even happen enough to matter? Almost never.

    [/ QUOTE ]

    YEAH ITS NOT LIKE the 5th column, arachnoids, Arachnos (soldiers, widows, fortunatas, Tarantulas, the robots), banished parthenon, Cabal, Carnival of shadows, Circle of thorns, Coralax, Council, Crey, Devoured Earth, Freakshow, Knives of artemis, longbow, The lost, Malta, Outcasts, Paragon Police Department, Paragon protectors, Psychic Clockwork, Rikti, Soldiers of Ruluruu, Tsoo, Vahzilok, Vanguard, Winter hord, and Wyvern ALL UTILIZE -RECHARGES IN THEIR POWERS!
  6. Though honestly it is more of a nerf than a buff......

    >>
    <<

    what?
  7. And honestly there wasn't much of a difference between his/her sarcastic post and the responses of quite a few people posting who truly believe that. My rule of thumb is that if it isn't completely obvious and there are no emoticons: then take it "seriously". There are plenty of people who would say something along those lines and be completely and utterly serious. If he wasn't being serious: I was mocking him. If he was being semi-serious: I was mocking him. I didn't like i13 pvp... but if I was to remember how the pvpers who stated "what if this was brought to PvE" were treated...... ya. The rules confuse me.... is sarcastic hyperbole only okay if people agree with you and your not a pvper? Or are there other rules? But I digress.


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    How can the issue be recharge when it's not present in slotting or the Mastermind?

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    Cause coding is a complex [censored] up system which is never as simply as many people want it to be. From what I understand you can't say "X isn't working something is wrong with Y." In the little coding I do in class most of the time it is more of "X isn't working.... lemme check A-Z until it does work."
  8. [ QUOTE ]
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    So should we expect in i15 that we can't buff/debuff teammates now?

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    I find your hyperbole to be greatly delicious AND amusing along with your lack of understanding of the situation. Post more plz.

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    I don't think that, "Can't buff your Pet's recharge" is as hard to grasp as you think.

    Someone is just suffering from a Global Humour Nerf. Set that Nerd Rage to stun!

    [/ QUOTE ]

    My Nerd Rage and Snark are always set to kill. And honestly I don't know how to take that when there are a few posters who have pretty much taken the same tone and were dead serious.
  9. [ QUOTE ]
    So should we expect in i15 that we can't buff/debuff teammates now?

    [/ QUOTE ]

    I find your hyperbole to be greatly delicious AND amusing along with your lack of understanding of the situation. Post more plz.
  10. [ QUOTE ]
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    It's the "extreme edge cases" that are hardest hit by this change. To be honest, I would bet that the average non-forum-goer won't even notice the change. (I didn't notice for I don't know how long that LS was firing faster when I had Hasten up. Maybe I'm just not very observant.)

    [/ QUOTE ]
    Personally, I could hear the difference in performance for LS on test vs. live, as I had both the +recharge from Hasten and from a slotted Decimation set. Many players might not ever notice a difference in their LS performance, but it was obvious to me.

    I also feel that anyone who normally buffs their standard pets (Singularity, Jack Frost, Stoney, Audrey) with Speed Boost or AM will also notice a difference in their damage output. I wouldn't consider anyone with /Kin or /Rad (or who regularly teams with a /Kin or /Rad) and extreme edge case.

    [/ QUOTE ]

    The thing is... both those secondaries have countless other things (-res, -regen, + dam, etc) to fall back on. It will hurt... but I highly doubt it will be anywhere near the levels that some have claimed.

    IIRC even Ice powers will be hardly effected for the most part in PVE.
  11. [ QUOTE ]
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    Recharge intensive pet sets. I understood that these were created to increase the firing rate of the pets that they were accepted into. What exactly is their purpose now?

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    That was never my understanding of what these sets were created to do. They are to increase the recharge rate of the summon power for the pet.

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    Then why does Sparky accept these sets since they do absolutely nothing for this pet?

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    The criteria for making a power accept RIP sets appears to basically be:

    A) The power already accepts Pet Damage IO sets.
    B) The power accepts regular Recharge enhancements.

    So, the reason Voltaic Sentinel accepts RIP sets is simply that it fulfills both condition A) and condition B).
    There's no specific requirement on "how much benefit" a power needs to gain from a specific set. In some cases this leads to situations where some people may feel that a given set confers very little in the way of benefit for a given power, and apparently that is the case here.

    [/ QUOTE ]

    Which highlights my point exactly. There is no consistancy in pet rules except for the inconsistancy of "flavor". It's really hard to balance numbers around flavor with out some kind of standard guide lines, which pet powers lack at the moment and have since I4 and earlier.

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    I agree. I think that the inconsistency is the reason why Gun drone is not included in the RIP set but VS is. While the change may or may not be needed (time will tell) I think they can atleast glance over the list and make it more consistent.
  12. I think it stands for y'all should bite me.
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    Yes it's quite a rare pokemon indeed.

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    I'm gonna catch it!
  14. What?! Your saying my level 1 stalker wouldn't be useful on a LRST?! Well Screw you!

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    Disadvantages:

    1. Power Leveling comes to an end, since lowest guy is same level as highest guy.

    2. People making influence for renting perma 46s for bridging purposes loose this benefit.

    3. variety is lost, since we don't have low levels with spurious results, such as a 45 trying to do something to a 52 (ha ha ha), now the 45 will be a 50 and become truly capable of contributing to team in a fair manner

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    And these are some well thought out negatives.... I have nothing to add to them except....'

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    1. Power Leveling comes to an end, since lowest guy is same level as highest guy.

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    Leveling through tf's and trials comes to an end since everyone goes to the max level. Wanted some xp? Too bad!

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    2. People making influence for renting perma 46s for bridging purposes loose this benefit.

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    ..... what? How do you bridge with a level 46 in a tf?

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    3. variety is lost, since we don't have low levels with spurious results, such as a 45 trying to do something to a 52 (ha ha ha), now the 45 will be a 50 and become truly capable of contributing to team in a fair manner

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    I normally respect sarcasm.... but when you bring up all possible down sides and do your very best to minimize them..... it doesn't help your side at all.
  15. [ QUOTE ]
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    Yeah, but then some brown noser will just come in and say: Well what he meant was our powers not pets powers blah blah blah.

    Its all sooooo stinky.

    [/ QUOTE ]QFT, this happens way too much.

    [/ QUOTE ]

    And then there are the d00m criers who would go d00m at the drop of the hat..... and then there are the people who are completely and utterly incapable of realizing that there is another opinion besides their own and that it maybe with just a teensie weensie tiny bit of probabilty may be just as valid as their own opinion. Also I feel that it is pretty common that when people have no further logic behind their rational and are incapable of kindly and rationally arguing their point they will more often than not reduce to stereotyping and labeling the opposing group as something negative in hopes that their point will somehow become more valid.

    Now I'm not gonna point fingers or say any names but if you look where I look you see what I see. Incidentally if you quote who I quote.... you will prob know what I'm talking about.

    You think the changes suck; we get it. You think that the change destroys pets 4evah. I don't (with the exception of VS and GD.... which always needed a bit of help). I'm uncertain of how the changes in the long run will effect controllers and elec toons... but I feel safe in saying that if this change makes your MM's gimp and mediocre.... your probably doing it completely wrong. I think that */devices will be pretty much the same as it was before..... needing a few buffs here and there.
  16. [ QUOTE ]
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    .... how are Ice Tankers nerfed? The only power I can think of that would be effected is Ice Patch..... do the aura powers count as pets?


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    You know that a very important form of mitigation for Ice/ Tankers is the -recharge they give to their opponent (slowing down incoming damage)? Chilling Embrace has a large -recharge component. In addition most of the /Ice attacks have a -recharge component to them.

    If -recharge does not work against enemy pets, then both Ice/ and /Ice tanks lost an important form of mitigation against enemy pets.

    Hope that was clear.

    [/ QUOTE ]

    Ya that was cleared up for me a post or two afterwards.... forgot about that downside for a moment.
  17. [ QUOTE ]
    You anti-doom police assume that anyone against a change are dev haters and doom mongers.

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    Like you labeling anyone who is ok with the changes as a dev apologist? Or is it that assumptions only okay when I'm agreeing with you?

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    But that ice tanker that goes up against your mm in pvp...part of his mitigation are recharge slows on your pets. they arent there now. none of the powers in cox exist by themselves. there are consequences to changes such as this.Maybe the effect of this is ok, but it needs to be looked at. Yes the devs make mistakes

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    While the change will negatively effect toons who use -recharge against pets and in pvp testing will need to be done as to determine how bad it really is. And about pvp.... didn't i13 already show that the devs didn't give a damn about PvP?

    That said I strongly believe that pretty much every pet for the most part will be okay despite Gun Drones and VS..... both of which could have used a buff anyhow and now that this is said and done hopefully they will throw a bone..... though either way I'll still probably use Gun Drone.
  18. [ QUOTE ]
    hey! a walrus!

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    Thats no walrus.... thats yo mama!
  19. [ QUOTE ]
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    how are Ice Tankers nerfed? The only power I can think of that would be effected is Ice Patch..... do the aura powers count as pets?

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    Its not the pet - its the slows. One side effect of this change is to make all player summoned pets (and by default any NPC summoned pets that are the same as the player pets) immune to recharge slows - this means that any set the relies on recharge slows for mitigation (ice armor, ice control, ice blast) is now going to be at a serious disadvantage in certain PvE material (mostly the MA I think, as folks seem to LOVE putting masterminds NPC's in MA missions) and in PvP against pet summoning PC's.

    I actually think this is the biggest danger in this fix and the one that is going to come back and bite the dev's hard as its not obvious HOW much this will hurt those sets and there is probably no good way to get the data until we go live.

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    Hmmm true.... though in PvP they do still have the defense to fall back on (they still do right? i13 killed any desire for pvp whatosever) and hibernate! And it is kinda neglible to me but I can see your point....
  20. [ QUOTE ]
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    What gets me is that evidently most of the people who are really upset by this change have figured out a way to play that most players never even think of or can't afford and also allegedly are so smart in how they play that their pets rarely get slowed due to them having parsed every possible battle configuration. No doubt they feel that the game is being hopelessly dumbed down for the great unwashed masses and I can see their point. Then again they are so smart that they will undoubtedly figure out fun new ways to exploit bugs that the clueless Devs don't even realize exist so I don't know what they are worried about.

    In any case they do not represent the vast majority of players but are rather a small and very vocal minority that nevertheless probably have the power to make the Devs pull their hair out in frustration with their apparent expectations of perfection or near perfection from a video game.

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    What gets me is people that cant read. And people that fail to understand the it just isnt the pet owners being nerfed. Ice tankers were not exploiting anything when their recharge slows affected pets.

    This is the EM nerf all over. The devs dictate how it will be, there are a lot of angry posts and dev apologists going back and forth, and in the end, the change goes into effect with no real input from the players. Face it, the devs know they can make a change like this and just ignore the forums for a couple of weeks. The players will gripe and keep on paying any way.

    [/ QUOTE ]


    .... how are Ice Tankers nerfed? The only power I can think of that would be effected is Ice Patch..... do the aura powers count as pets?

    And The EM Change is the Acro change all over again. And the Acro Change is the Smoke Grenade Change all over again. And the Smoke Grenade Change is...... ad infinitum. There will be a bunch of players who will cry doom until the next nerf rolls in and the whole process repeats itself. Again, and again, and again, and again.... many of it prob the same people who after every nerf declares that the sets they enjoyed are now completely unplayable (like seriously MM's unplayable now? oh noes! You won't be able to solo Av's nymore! ) and completely ignore the fact that easily the majority for the most part got along fine and the sets will most likely be fine after the change.

    But of course that completely destroys the d00m and the point if people say "yeah, the changes suck... but for the most part we will be okay".... so instead we need the whole standard a) I HATE THE CHANGES b) sex x/y is unplayable forever, c) people who disagree with me are dev buttkissers/apologists/etc., and d) I'm right, so you have to be wrong.
  21. [ QUOTE ]
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    blah blah blah, out of context blah blah pyramid blah blah missing the point blah

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    Your comments are summed up perfectly there, you seem to be accusing people of taking advantage of a "loophole" which is farcical, this has been the status quo for 7 issues and certainly known about within the dev team (but not by the majority of players) People will have become used to however this effects their damage output and this will unfairly effect many players.

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    K.... and in my counterargument I will compare granite armor to pff to make my point that I should be able to attack through the pff... because that to me was the way you were going.

    And since i5? Like before Io's, villains, and such? What the hell does the KTF have to do with anything? And as much as you would like to believe that large groups of people were using (hamis?) to get past the recharge of gun drones and Vs I can pretty much assure you that that is not true.

    And people got used to it? People got used to the smoke grenade fix, mag 100 protection in Acro, and a number of things.... what is your point exactly? Oh yes, if people get used to something it should stay that way forever.


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    What I find galling though is sub par powers are being held up as examples of specifics that need this "nerf" VS and Gun Drone, without any lip service whatsoever of "if we find this affects said power too negatively we will look at what we can do to improve it" That line alone would have shut up 90% of people annoyed at this change, we cannot expect that as a given as player powers have remained broken and unchanged for years previously.

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    They are being held up as examples of what it is supposed to do and what it is actually doing? I just thought he chose them because they were the clearest examples (ie only one attack) of the problem... and not because they were overpowered (a shark that seems to be jumped alot in this thread).....

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    This is just another nerf that they tried to pass off as a buff "yeah yeah it will fix retarded pet ai....maybe....perhaps....in one pet....."


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    From the little I know of coding it is pretty much impossible to tell whether or not a bug will be fixed until after you do the change... more so in more complex systems. From my (very little) experience it tends to be trial and error until you solve the problem. As much as you would like for them to leave certain aspects untouched while they try to fix negative aspects... I'm pretty sure that is impossible/very hard to do.

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    and "but dont worry, your pets wont be able to be speed DEBUFFED either..... you know all those rampaging mobs that -recharge debuff your pets.....well ok theres hardly any.....


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    You mean besides the 5th column, arachnoids, Arachnos (soldiers, widows, fortunatas, Tarantulas, the robots), banished parthenon, Cabal, Carnival of shadows, Circle of thorns, Coralax, Council, Crey, Devoured Earth, Freakshow, Knives of artemis, longbow, The lost, Malta, Outcasts, Paragon Police Department, Paragon protectors, Psychic Clockwork, Rikti, Soldiers of Ruluruu, Tsoo, Vahzilok, Vanguard, Winter hord, and Wyvern?
  22. @ Frost.

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    Forgive me for exploiting the game and having no idea I was doing it. You are smart enough to realize that if you put a rech SO in a fire imp the detailed power widow tells me it is attacking faster right?

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    Well since it wasn't supposed to be like that I'm guessing... no... not that smart at all.... and I don't know... I'm weird I thought that when I slotted recharge into pets it was for the purpose of reducing the down time of the power.... not the down time of everything the pet does ever.... you know... the same way it works for So's, to's, do's, and other single enhancements (only effects one thing)?


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    How the hell was I supposed to know they weren't and only by slotting a thunderstike dam/rech was LS actually benefiting?

    I guess I should have asked the devs to send me the code to know I wasn't supposed to be benefiting...

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    I don't know.... Did you think putting a rechage SO should do the same thing that a recharge IO did for pet powers? Do you assume that putting a green into a bots healing power should effect their regen too? Or that end mod enhancements in pets should increase their recovery? I'm not in your mind.... so explain it to me.

    @ IceScykle

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    Its not that people will shelve them because they are much less effective, people are disgruntled because they can see "weaker" sets getting weaker.

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    And the way to make them stronger is to take advantage of loopholes that many prob don't know about rather than advocating buffs and trying to bring it up to par? And I may be crazy.... but I thought people would go bonkers over any perceived nerf whatsoever.... not one in specific......

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    VS and Gun Drone are just insulting powers in their current state even with their current "game breaking" ability to recycle their attacks faster.

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    Again loopholes are not the way to "fix" a power. If it needs buffing that can probably be done via a second power added. Unfortunately datamining is slow as [censored]......

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    The cost to summon these is 26 end per minute which is rediculous, to put it in context if the crappy patron epic pets were on the same cost to existence ratio they would cost 104 end per summon, so you would need an accolade before even being able to summon it and these are powers in primary and secondary sets.


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    Thats only if you overlook the fifteen minute recharge of the pets compared to what..... 60- 180 seconds? Lets compare again.

    Gun drone is up for a minute and a half. Down for a minute and a half. Out of the box it can be used 50% of the time.

    VS is up for a minute, down for... well nothing really it is done recharging as soon as you finish. So it can literally be used 100% of the time.

    Lightning storm is up for a minute down for a 30 seconds after. So it is up 2/3s of the time.

    Now the Patron pets (not going to even touch on the fact that the are patron powers and prob go by a different set of rules) are up for four minutes and then down for 11. So it is up pretty much 36% of the time.

    Also I'm not quite sure where you are going with your point... besides comparing the powers of controllers and villain epics to primary/secondary powers..... but anyway continuing on...

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    Many other summmons cost 26 end but not per 60 seconds, we have

    Dark Extraction


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    You do realize that it has an acc check as well as needing an enemy body to work right? I think that may make it a little different from the general summon an go powers.

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    Phantom Army
    Fire imps
    Phantasm
    Fly trap

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    You do realize that these are controller primary powers right? They were designed that way with a reason in mind you know? Not quite sure what point your trying to make... other than "VS and Gun drone were ok as is because of all these controller, villain epic, and warshade powers!"

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    dont think anyones asking for GD and VS to be perma but even if they were it wouldnt make much of a difference as they still recycle the one crappy attack as opposed to the much better "pets" listed above and I never ever thought I would be calling a patron pet better than anything.

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    Then as said before... they need to be fixed through advocating a buff... like possibly a second attack to chain through. Not by taking advantage of a loophole in a system.
  23. [ QUOTE ]
    Hey I want to move past this issue personally.

    Can anyone point out a pet/pseudo-pet class that is benefiting from this change a lot?

    I've played thugs, necro, and ninjas into the 30's and I make heavy use of binds so I never had issues with them getting stuck really. I did however really enjoy being able to make brusier, knights and jounin cycle their attacks faster.

    I've also done earth and never had stoney really get stuck in hurl spam.

    So what pet class is really going to notice an improvement that would be applicable to me?

    keep in mind I DO spend a lot of time IO'ing and would like the toon to improve considerable like all the other archtypes get to enjoy. Or is it a matter of that optional system put in place to add value not applying to pet classes anymore?

    Any pet/pseodo-pet heavy toon you guys can suggest? or should I just roll a ss/wp brute or an sr scrapper and be done with it?

    thx

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    My Io-less pet users are exactly the same as they were before.... good. It eludes me completely as to why you would think an enhancement designed to reduce the recharge of a single power should have an effect on the powers of pets as well.

    Like if they made a MM set that gave enhanceable sonic bubbles and this happened would you be crying that you were no longer able to through Io's to increase the inherent resistance of your pets through a loophole? Or if putting in a heal effected the regen? Or end mod effected the end regen? The answer I'm seeing is yes, that you would consider (as a group, not sure about you in particular) that pets were completely and utterly gimped and that this was worse than ED, GDN, and all nerfs in general.

    Sorry, I never tried to exploit the loophole so I'm pretty much going to be the same as (which apparently was gimp? ).... and I will prob still use the Pet recharge set on my toons ..... but as it was intended.
  24. I don't think it would be worth the development..... no offense. Have you tried putting down your settings to the min?
  25. [ QUOTE ]
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    Actually in i7 pseudo-pets like LS were actually changed to inherent the casters' state. Now rech (ie hasten, speedboost) "may" not have been intended, but I find that very hard to believe that it wasn't known to be happening like claimed.

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    Known? Yes. Statistically significant (as in, a noticeable blip in datamining), no. That came later.

    [/ QUOTE ]What do you mean statistically significant? Its either you know its going to effect recharge or it isnt. You dont need datamining to know that. Just what exactly were you guys shooting for on this? Is it that you all didnt expect or want it be effected by IOs and +recharge powers but having it just effected by +recharge powers was ok? Are you saying the only way to fix it was to just to disallow all recharge instead of just saying it can just gain only the buffs on the caster? All the datamining did was just prove the powers were subpar and the main way people got past that was with all the extra slotting. To me it would make sense to fix the powers in addition to this fix to all pets you are doing. But I got the feeling the datamining is saying the power is overpowered.

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    It means they knew that it was happening. But didn't know how much of an impact it would have on the game as a whole.

    "Pets recharge is affected? Eh, it'll be fine"

    *one datamine later*

    "HOLY CRAP, look at these numbers!"

    Though perhaps not QUITE like that. You get the idea

    [/ QUOTE ]Again why does it even matter, its not like storm defenders are soloing the STF or something. I could see if that was the case but I seriously doubt a single storm defender is doing that right now. What so significant about these powers? Maybe I am just using them wrong or something I cant see how they can be leveraged to the point of soloing lvl 54 AVs. Just what exactly are the devs afraid that LS, VS, Gun Drone are going to do?

    [/ QUOTE ]

    Overthrow the game and name you as the leader?