PsychoKinetic

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  1. I am underwhelmed by both offerings, mostly because I wanted to see some improvements to melee. Zero interest in Dark Tanks or Electric Stalkers. I saw a lot of threads about Ice Stalkers and I think that community was clear on what it wanted and it wasn't Electric and there is no Fury oriented reason for that...
    Overall congrats to Brutes, Blasters and Defenders. Maybe Dominators because Earth Control + Damage is fairly awesome even if electric isn't that exciting. Feel a little bad for Master Minds, nothing new in primaries and a secondary that Corrupters got too and will use better. Add them to my list next to Stalkers ( as usual )and Tanks who got defecated upon.
  2. Any solution to the lack of souveniers from Lunata? I did it all, and nothing but the temp powers. I really want those souveniers.
  3. I just want to say I am impressed he managed to read that entire thread - even if he just read the important posts - meaning mine - it is a massive achievement in and of itself. Lets us know when something is decided.
  4. No time to read this whole section, but I have things I would like to see happen in MY Super Group

    1 - I want a base hospital as an option when I am defeated.

    2 - I want super group vehicles, possibly a member only option to use the tram to access the base as well.

    3 - Ability to add more ranks, new symbols and mottos as well

    4 - I want base weapons please to repel raids.

    5 - possibly a very expensive ability to travel between regions from the base with multiple exits to multiple zones. A door to Steel Canyon and Founder's Falls for example. This coudl be related to the tram or vehicles mentioned above

    6 - allowing teams greater than 8 in number if all members of the same super group, perhaps as many as a dozen.

    7 - teams all of the same super group getting mild defense, accuracy and damage bonuses to represent their increased team work abilities similiar to the leadership pool.

    8 - the vault is a must, pooling resources would be great. also, the vault influence account should increase by 1% of the reward granted to any member, as their glory reflect back on the group as a whole.
  5. Who cares what your real gender is if you are a role player? Just remember you may need to deal with sexist statements and jerks just like real women do and react to that in character too. No OOC freaking out when the inevitable happens is my only guideline.
    What bothers me more than genderbenders is people with such outlandishly stupid and improbable origins that I am expected to take seriously in character - some of the things 13 year old boys come up with and think are cool just make me want to laugh out loud. That is way more irksome than some guy pretending to be a women in a imaginary digital environment, especially some guy I will NEVER meet pretending to be a woman. More power to ya freaky - have fun - it doesn't hurt me a bit.
  6. PsychoKinetic

    The Shop

    We are announcing the formation of a new RP Super Group on Virtue called The Shop. In addition to pimping this group on thye super group forum I wanted to invite role players, even those not interested in joining our super group, to become involved in storylines involving the Shop. Currently the shop is a combination of heroic black market and information brokerage firm, supplying your hero in ways Walmart just can't compete. If you want a explanation for why your natural martial artist has access to teleportation - we will sell you that teleportation device or any other good rp idea you all want to include. We have a guild web page at http://www.guildportal.com/Guild.asp...p;TabID=192937
    please apply or post stories, we would like to keep that RP going strong. Thanks.