Phil_

Legend
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  1. Phil_

    PvP Night.

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    PS: Nerf exhaustion thanks.

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  2. Lovin it mate, made me place an order myself
  3. Phil_

    PvP Night.

    How annoying it was working at 6
  4. PBU does nothing to fulcrum apart from make it more accurate, also means you less mobs to damage cap yourself.

    No point in end reduction in nuke i would put another recharge possibly swapping the acc for a damage as it has an inheritant accuracy bonus and combined with tactics should be pretty accurate.

    Speed boost doesnt need 3 end mod so I would take out the 3rd slot and put another recharge in PBU.
  5. [ QUOTE ]
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    Well obviously not gonna be able to have mixed teams but is there much interest from villain players anyway? Would it be possible to have a mini villain rumble?

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    What I mean that the leader probebly had in mind to bring a few therms or kins

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    Cant use villains because of the need to do sg matches for 16 vs 16, both teams had 4 corruptors in originally
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    thermals are useful :P

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    so are empaths whats your point lol
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    Maybe it's best if the devs just give Arena a bit of an overhaul

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    GG's best post evah

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    Only taken 14k posts
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    Is it possible to do a 16 vs 16 with heroes and villains on the same team? I just had a little play with the arena and unless you do an SG rumble the max you can have is 8 per team, and in sg rumbles you cant have mixed teams

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    This is a major letdown.

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    Why not just have the fight in RV on Test?
    (No mechs alllowed, of course )
    You could have 8 Villains and 8 Heroes representing each server - although the friendly fire casualties might be high

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    Why RV if its heroes vs villains you can just do 8 vs 8 in arena
  9. Is it possible to do a 16 vs 16 with heroes and villains on the same team? I just had a little play with the arena and unless you do an SG rumble the max you can have is 8 per team, and in sg rumbles you cant have mixed teams
  10. [ QUOTE ]
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    Can I try out for the defiant team too then lol. Want as much as pvp as possible

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    No.

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    Do you even have toons on Defiant?

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    Me???

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    I think he was talking to Psydock...

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    Indeed
  11. Phil_

    PvP Night.

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    OMG globey is back, don't ever do that again to me dude :O

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    I <3 Pyramids almost as much as I <3 Globey
  12. Phil_

    PvP Night.

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    OMG globey is back, don't ever do that again to me dude :O

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    Can I try out for the defiant team too then lol. Want as much as pvp as possible

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    No.

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    Do you even have toons on Defiant?
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    ok Defiant has a pretty kick [censored] 16 man team. We'll definitely be there.

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    Does this mean union can fight you?

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    Least 2 of us are on both maybe 3
  15. [ QUOTE ]
    where do you copy the gobbeldy [censored] writing into mids, i want to compare the build to mine :P

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    from here --> | Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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    |-----------------------------------------------------------------------------| <-- to here
  16. Phil_

    Sonic Resonance

    My point about stealth was that you cant really fit it in before 38 not that you shouldnt have it

    good luck with the toon
  17. [ QUOTE ]
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    Puros and Cyberius just got back from their holiday, and therefore their corruptors are around now lol. Syrith is around too but he's not Italian lol

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    Defiant team looking pretty corruptor heavy

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    they only allowed 4

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    4/16 is pretty high
  18. [ QUOTE ]
    Puros and Cyberius just got back from their holiday, and therefore their corruptors are around now lol. Syrith is around too but he's not Italian lol

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    Defiant team looking pretty corruptor heavy
  19. Phil_

    Sonic Resonance

    Sonic is a very nice secondary and is very underated. Played a sonic corruptor with my mates brutes and with a friendly kineticist we made an amazing trio (kinetics and sonic have very good synery as they fill the gaps in each others powersets ie sonic has -res, & res shields and kinetics has +damage and healing).

    Your power choices are pretty good just a few things I would change, I would definately take aim ahead of Rain of Fire for end use as much as anything you also want aim to make inferno as damaging as possible. Liquefy is not a nice power mainly due to the recharge and you will get much more use out of Soul Drain which is more +damage to go with your -resistance. Personally I wouldnt bother with cage for a PvE build but possibly be nice for the RSF if you want to try it probably skip the hold.

    This is what I would do for a PvE Fire/Sonic using SOs (for stealth earlier than 38 do some patrol missions in PvP zones for the temp stealth pack in Bloody Bay and the temp invis from Sirens):

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name:
    Level: 50
    Archetype: Corruptor
    Primary: Fire Blast
    Secondary: Sonic Resonance
    ---------------------------------------------
    01) --> Fire Blast==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5) EndRdx(25)
    01) --> Sonic Siphon==> Acc(1) Acc(7) Rechg(46)
    02) --> Fire Ball==> Acc(2) Acc(7) Dmg(9) Dmg(9) Dmg(11) EndRdx(11)
    04) --> Sonic Barrier==> DmgRes(4) DmgRes(13) DmgRes(13)
    06) --> Swift==> Fly(6)
    08) --> Air Superiority==> Acc(8)
    10) --> Hurdle==> Jump(10)
    12) --> Aim==> Rechg(12) Rechg(15) Rechg(15)
    14) --> Fly==> EndRdx(14) Fly(17)
    16) --> Disruption Field==> EndRdx(16) EndRdx(17) EndRdx(19)
    18) --> Blaze==> Acc(18) Acc(19) Dmg(21) Dmg(21) Dmg(23) EndRdx(23)
    20) --> Stamina==> EndMod(20) EndMod(25) EndMod(27)
    22) --> Sonic Dispersion==> DmgRes(22) DmgRes(27) DmgRes(29) EndRdx(29) EndRdx(31)
    24) --> Sonic Haven==> DmgRes(24) DmgRes(31) DmgRes(31)
    26) --> Fire Breath==> Acc(26) Acc(33) Dmg(33) Dmg(33) Dmg(34) EndRdx(34)
    28) --> Aid Other==> Heal(28) Heal(34) Heal(36) IntRdx(43) IntRdx(45) EndRdx(45)
    30) --> Aid Self==> Heal(30) Heal(36) Heal(36) IntRdx(37) IntRdx(37) EndRdx(37)
    32) --> Inferno==> Dmg(32) Dmg(39) Dmg(39) Rechg(39) Rechg(40) Rechg(40)
    35) --> Clarity==> Rechg(35)
    38) --> Stealth==> EndRdx(38) EndRdx(40)
    41) --> Soul Drain==> Acc(41) Acc(42) Rechg(42) Rechg(42) Rechg(43) EndRdx(43)
    44) --> Dark Embrace==> DmgRes(44) DmgRes(45) EndRdx(46) EndRdx(46)
    47) --> Soul Storm==> Acc(47) Acc(48) Hold(48) Hold(48) Rechg(50)
    49) --> Summon Mistress==> Acc(49) Acc(50) Dmg(50)
    ---------------------------------------------
  20. For an Ice/Stone I would look at something like this, as far as powers go, for PvP:

    Hero Plan by Mids' Hero Designer 1.21
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Natural Tanker
    Primary Power Set: Ice Armor
    Secondary Power Set: Stone Melee
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    ------------
    Level 1: Frozen Armor Empty(A)
    Level 1: Stone Fist Empty(A)
    Level 2: Stone Mallet Empty(A)
    Level 4: Heavy Mallet Empty(A)
    Level 6: Chilling Embrace Empty(A)
    Level 8: Wet Ice Empty(A)
    Level 10: Hoarfrost Empty(A)
    Level 12: Hasten Empty(A)
    Level 14: Super Speed Empty(A)
    Level 16: Hurdle Empty(A)
    Level 18: Health Empty(A)
    Level 20: Stamina Empty(A)
    Level 22: Glacial Armor Empty(A)
    Level 24: Build Up Empty(A)
    Level 26: Energy Absorption Empty(A)
    Level 28: Combat Jumping Empty(A)
    Level 30: Taunt Empty(A)
    Level 32: Hibernate Empty(A)
    Level 35: Permafrost Empty(A)
    Level 38: Seismic Smash Empty(A)
    Level 41: Focused Accuracy Empty(A)
    Level 44: Conserve Power Empty(A)
    Level 47: Laser Beam Eyes Empty(A)
    Level 49: Super Jump Empty(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Gauntlet



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  21. [ QUOTE ]
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    Edene, can you comment on the "No kheldians" rule?

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    no pvp'er in their right mind wud use a kheld. banning them eliminates the noobs

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    Its a moot point
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    Not realy a fan of energy meele kinde hate it but that doesnt realy answer my questionsis ice shields a good primary for pvp if not waht is and if it is what would be a good secondery

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    Ice is good for PvP as it has a +maximum hp, perception, slow resistance, chilling embrace, and hibernate.

    Fire is also good because it has a great self heal and a second build up. It is also nice as you only need 4 powers from primary to be effective in PvP and you get them all in Sirens.

    As for secondary you want energy melee, super strength, or stone melee