Papa_duval_NA

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  1. With my testing, it was only coming out as 12.5% debuff
  2. [ QUOTE ]
    I tried to update my Joe Chott hero planner with the text you have above and it doesn't work anymore.

    I get "typo" error messages when starting it up now.

    [/ QUOTE ]

    I get the same error messages, any clues as to what i need to change to fix it?
  3. [ QUOTE ]
    * Steel Canyon: The Hellions are living up to their name and have taken to arson.
    * Skyway City: The Trolls start a Rave (Troll-style) when they find a new supply of Superadine.



    [/ QUOTE ]
    Great ideas, but of all the places to torch, why steel canyon. I'm fairly sure everyone would much rather see Perez burning (all of it)

    Maybe you could do that as a world event some time, and set the whole of perez on fire
  4. Simple answer for me

    I'll keep playing on the american servers. I have no intention of paying an additional usage fee to purchase a copy of software i already have, to play a game i can already play.
  5. Ok

    Irrespective of anyone's opinion here, what i'd like to see is some proof.

    Comfort, you have informed us that you have done these things, in 10 minutes no less. Now, obviously you can use the argument that if you show us, Cryptic can take your stuff and use it themselves.

    So why don't you show us stuff you have done that is unrelated to CoH. If your this good, you must have practiced.

    btw, i can make a 3d model of a cape that looks far better than the capes in CoH. I can even animate it - woohoo, great for me. I couldn't do it in game, because mine is an animation, just that, nothing more. There is nothing included in the animation that will dictate how that cap interacts with a virtual world.

    Your also right, i could, using assorted graphic programmes, take a snapshot of a location, and modify the objects within it. But then, i can't then slot that back IN to the game engine without working on the engine itself.

    But back to the point, if you are this good, you didn't just pick up this skill out of nowhere, so show us your own work, tell us what games you have worked on, prove to us that you can do even half of what you say you can.

    Because, at the end of the day, if you are telling the truth, and you could re-code a working tileset for CoH in a few hours, then you can bet some gaming house will want that expertise. If you want, if you can prove you can do this, i'll put in a good word with my brother (works for a gaming house based in Tulsa - i'll let you work out who)