just looking for some insight on build, mainly to be used for PvE, not all that into inventions so this is just a basic draft
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Shemon: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Earth Mastery
Hero Profile:
Level 1: Fire Shield <ul type="square">[*] (A)
Resist Damage[*] (3)
Resist Damage[*] (3)
Resist Damage[*] (11)
Endurance Reduction[/list]
Level 1: Jab <ul type="square">[*] (A)
Accuracy[*] (5)
Damage Increase[*] (27)
Damage Increase[/list]
Level 2: Healing Flames <ul type="square">[*] (A)
Healing[*] (7)
Healing[*] (9)
Healing[*] (9)
Recharge Reduction[*] (11)
Recharge Reduction[*] (13)
Recharge Reduction[/list]
Level 4: Haymaker <ul type="square">[*] (A)
Accuracy[*] (5)
Damage Increase[*] (27)
Damage Increase[*] (46)
Damage Increase[/list]
Level 6: Air Superiority <ul type="square">[*] (A)
Accuracy[*] (7)
Damage Increase[*] (31)
Damage Increase[*] (43)
Damage Increase[/list]
Level 8: Consume <ul type="square">[*] (A)
Accuracy[*] (13)
Endurance Modification[*] (17)
Endurance Modification[*] (34)
Recharge Reduction[*] (34)
Recharge Reduction[*] (34)
Recharge Reduction[/list]
Level 10: Taunt <ul type="square">[*] (A)
Taunt Duration[/list]
Level 12: Swift <ul type="square">[*] (A)
Flight Speed[/list]
Level 14: Fly <ul type="square">[*] (A)
Flight Speed[*] (15)
Flight Speed[*] (15)
Flight Speed[/list]
Level 16: Plasma Shield <ul type="square">[*] (A)
Resist Damage[*] (17)
Resist Damage[*] (37)
Resist Damage[*] (37)
Endurance Reduction[/list]
Level 18: Health <ul type="square">[*] (A)
Healing[*] (19)
Healing[*] (19)
Healing[/list]
Level 20: Stamina <ul type="square">[*] (A)
Endurance Modification[*] (21)
Endurance Modification[*] (21)
Endurance Modification[/list]
Level 22: Knockout Blow <ul type="square">[*] (A)
Accuracy[*] (23)
Damage Increase[*] (23)
Damage Increase[*] (48)
Damage Increase[/list]
Level 24: Blazing Aura <ul type="square">[*] (A)
Accuracy[*] (25)
Damage Increase[*] (25)
Damage Increase[*] (33)
Taunt Duration[*] (33)
Endurance Reduction[*] (33)
Endurance Reduction[/list]
Level 26: Combat Jumping <ul type="square">[*] (A)
Endurance Reduction[*] (43)
Karma - Knockback Protection[/list]
Level 28: Rage <ul type="square">[*] (A)
Recharge Reduction[*] (29)
Recharge Reduction[*] (29)
Recharge Reduction[/list]
Level 30: Hasten <ul type="square">[*] (A)
Recharge Reduction[*] (31)
Recharge Reduction[*] (31)
Recharge Reduction[/list]
Level 32: Rise of the Phoenix <ul type="square">[*] (A)
Recharge Reduction[/list]
Level 35: Burn <ul type="square">[*] (A)
Damage Increase[*] (36)
Damage Increase[*] (36)
Damage Increase[*] (36)
Recharge Reduction[*] (37)
Recharge Reduction[*] (40)
Recharge Reduction[/list]
Level 38: Foot Stomp <ul type="square">[*] (A)
Accuracy[*] (39)
Damage Increase[*] (39)
Damage Increase[*] (39)
Damage Increase[*] (40)
Recharge Reduction[*] (40)
Recharge Reduction[/list]
Level 41: Salt Crystals <ul type="square">[*] (A)
Accuracy[*] (42)
Accuracy[*] (42)
Recharge Reduction[*] (42)
Recharge Reduction[*] (43)
Recharge Reduction[/list]
Level 44: Quick Sand <ul type="square">[*] (A)
Slow[*] (45)
Slow[*] (45)
Slow[*] (45)
Recharge Reduction[*] (46)
Recharge Reduction[*] (46)
Recharge Reduction[/list]
Level 47: Stalagmites <ul type="square">[*] (A)
Accuracy[*] (48)
Accuracy[*] (48)
Disorient Duration[*] (50)
Recharge Reduction[*] (50)
Recharge Reduction[*] (50)
Recharge Reduction[/list]
Level 49: [Empty]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Gauntlet