Posted 07-23-2009 06:09 PM just looking for some insight on build, mainly to be used for PvE, not all that into inventions so this is just a basic draft Hero Plan by Mids' Hero Designer 1.401 http://www.cohplanner.com/ [u]Click this DataLink to open the build![u] Shemon: Level 50 Magic Tanker Primary Power Set: Fiery Aura Secondary Power Set: Super Strength Power Pool: Flight Power Pool: Fitness Power Pool: Leaping Power Pool: Speed Ancillary Pool: Earth Mastery Hero Profile: Level 1: Fire Shield <ul type="square">[*] (A) Resist Damage[*] (3) Resist Damage[*] (3) Resist Damage[*] (11) Endurance Reduction[/list]Level 1: Jab <ul type="square">[*] (A) Accuracy[*] (5) Damage Increase[*] (27) Damage Increase[/list]Level 2: Healing Flames <ul type="square">[*] (A) Healing[*] (7) Healing[*] (9) Healing[*] (9) Recharge Reduction[*] (11) Recharge Reduction[*] (13) Recharge Reduction[/list]Level 4: Haymaker <ul type="square">[*] (A) Accuracy[*] (5) Damage Increase[*] (27) Damage Increase[*] (46) Damage Increase[/list]Level 6: Air Superiority <ul type="square">[*] (A) Accuracy[*] (7) Damage Increase[*] (31) Damage Increase[*] (43) Damage Increase[/list]Level 8: Consume <ul type="square">[*] (A) Accuracy[*] (13) Endurance Modification[*] (17) Endurance Modification[*] (34) Recharge Reduction[*] (34) Recharge Reduction[*] (34) Recharge Reduction[/list]Level 10: Taunt <ul type="square">[*] (A) Taunt Duration[/list]Level 12: Swift <ul type="square">[*] (A) Flight Speed[/list]Level 14: Fly <ul type="square">[*] (A) Flight Speed[*] (15) Flight Speed[*] (15) Flight Speed[/list]Level 16: Plasma Shield <ul type="square">[*] (A) Resist Damage[*] (17) Resist Damage[*] (37) Resist Damage[*] (37) Endurance Reduction[/list]Level 18: Health <ul type="square">[*] (A) Healing[*] (19) Healing[*] (19) Healing[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification[*] (21) Endurance Modification[*] (21) Endurance Modification[/list]Level 22: Knockout Blow <ul type="square">[*] (A) Accuracy[*] (23) Damage Increase[*] (23) Damage Increase[*] (48) Damage Increase[/list]Level 24: Blazing Aura <ul type="square">[*] (A) Accuracy[*] (25) Damage Increase[*] (25) Damage Increase[*] (33) Taunt Duration[*] (33) Endurance Reduction[*] (33) Endurance Reduction[/list]Level 26: Combat Jumping <ul type="square">[*] (A) Endurance Reduction[*] (43) Karma - Knockback Protection[/list]Level 28: Rage <ul type="square">[*] (A) Recharge Reduction[*] (29) Recharge Reduction[*] (29) Recharge Reduction[/list]Level 30: Hasten <ul type="square">[*] (A) Recharge Reduction[*] (31) Recharge Reduction[*] (31) Recharge Reduction[/list]Level 32: Rise of the Phoenix <ul type="square">[*] (A) Recharge Reduction[/list]Level 35: Burn <ul type="square">[*] (A) Damage Increase[*] (36) Damage Increase[*] (36) Damage Increase[*] (36) Recharge Reduction[*] (37) Recharge Reduction[*] (40) Recharge Reduction[/list]Level 38: Foot Stomp <ul type="square">[*] (A) Accuracy[*] (39) Damage Increase[*] (39) Damage Increase[*] (39) Damage Increase[*] (40) Recharge Reduction[*] (40) Recharge Reduction[/list]Level 41: Salt Crystals <ul type="square">[*] (A) Accuracy[*] (42) Accuracy[*] (42) Recharge Reduction[*] (42) Recharge Reduction[*] (43) Recharge Reduction[/list]Level 44: Quick Sand <ul type="square">[*] (A) Slow[*] (45) Slow[*] (45) Slow[*] (45) Recharge Reduction[*] (46) Recharge Reduction[*] (46) Recharge Reduction[/list]Level 47: Stalagmites <ul type="square">[*] (A) Accuracy[*] (48) Accuracy[*] (48) Disorient Duration[*] (50) Recharge Reduction[*] (50) Recharge Reduction[*] (50) Recharge Reduction[/list]Level 49: [Empty] ------------ Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Gauntlet
just looking for some insight on build, mainly to be used for PvE, not all that into inventions so this is just a basic draft
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Shemon: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Earth Mastery
Hero Profile:
Level 1: Fire Shield <ul type="square">[*] (A) Resist Damage[*] (3) Resist Damage[*] (3) Resist Damage[*] (11) Endurance Reduction[/list]Level 1: Jab <ul type="square">[*] (A) Accuracy[*] (5) Damage Increase[*] (27) Damage Increase[/list]Level 2: Healing Flames <ul type="square">[*] (A) Healing[*] (7) Healing[*] (9) Healing[*] (9) Recharge Reduction[*] (11) Recharge Reduction[*] (13) Recharge Reduction[/list]Level 4: Haymaker <ul type="square">[*] (A) Accuracy[*] (5) Damage Increase[*] (27) Damage Increase[*] (46) Damage Increase[/list]Level 6: Air Superiority <ul type="square">[*] (A) Accuracy[*] (7) Damage Increase[*] (31) Damage Increase[*] (43) Damage Increase[/list]Level 8: Consume <ul type="square">[*] (A) Accuracy[*] (13) Endurance Modification[*] (17) Endurance Modification[*] (34) Recharge Reduction[*] (34) Recharge Reduction[*] (34) Recharge Reduction[/list]Level 10: Taunt <ul type="square">[*] (A) Taunt Duration[/list]Level 12: Swift <ul type="square">[*] (A) Flight Speed[/list]Level 14: Fly <ul type="square">[*] (A) Flight Speed[*] (15) Flight Speed[*] (15) Flight Speed[/list]Level 16: Plasma Shield <ul type="square">[*] (A) Resist Damage[*] (17) Resist Damage[*] (37) Resist Damage[*] (37) Endurance Reduction[/list]Level 18: Health <ul type="square">[*] (A) Healing[*] (19) Healing[*] (19) Healing[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification[*] (21) Endurance Modification[*] (21) Endurance Modification[/list]Level 22: Knockout Blow <ul type="square">[*] (A) Accuracy[*] (23) Damage Increase[*] (23) Damage Increase[*] (48) Damage Increase[/list]Level 24: Blazing Aura <ul type="square">[*] (A) Accuracy[*] (25) Damage Increase[*] (25) Damage Increase[*] (33) Taunt Duration[*] (33) Endurance Reduction[*] (33) Endurance Reduction[/list]Level 26: Combat Jumping <ul type="square">[*] (A) Endurance Reduction[*] (43) Karma - Knockback Protection[/list]Level 28: Rage <ul type="square">[*] (A) Recharge Reduction[*] (29) Recharge Reduction[*] (29) Recharge Reduction[/list]Level 30: Hasten <ul type="square">[*] (A) Recharge Reduction[*] (31) Recharge Reduction[*] (31) Recharge Reduction[/list]Level 32: Rise of the Phoenix <ul type="square">[*] (A) Recharge Reduction[/list]Level 35: Burn <ul type="square">[*] (A) Damage Increase[*] (36) Damage Increase[*] (36) Damage Increase[*] (36) Recharge Reduction[*] (37) Recharge Reduction[*] (40) Recharge Reduction[/list]Level 38: Foot Stomp <ul type="square">[*] (A) Accuracy[*] (39) Damage Increase[*] (39) Damage Increase[*] (39) Damage Increase[*] (40) Recharge Reduction[*] (40) Recharge Reduction[/list]Level 41: Salt Crystals <ul type="square">[*] (A) Accuracy[*] (42) Accuracy[*] (42) Recharge Reduction[*] (42) Recharge Reduction[*] (43) Recharge Reduction[/list]Level 44: Quick Sand <ul type="square">[*] (A) Slow[*] (45) Slow[*] (45) Slow[*] (45) Recharge Reduction[*] (46) Recharge Reduction[*] (46) Recharge Reduction[/list]Level 47: Stalagmites <ul type="square">[*] (A) Accuracy[*] (48) Accuracy[*] (48) Disorient Duration[*] (50) Recharge Reduction[*] (50) Recharge Reduction[*] (50) Recharge Reduction[/list]Level 49: [Empty]
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Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Gauntlet