OneAboveAll

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  1. Quote:
    Originally Posted by _Meldash_ View Post

    Proc'd out rad/dark corr is probably one sexy toon...I deleted my blue version so I'll never know.
    i almost have the urge to make one....just cuz CP might actually put it over the top against any therm and the debuffs are alot higher.
  2. Quote:
    Originally Posted by Musey View Post
    I would vouch for Disastra. Will beat most things. I did beat him on my mind/fire but that goes on a different level of OP but yeah rad/dark is solid
    You're the only mind dom to beat me.=P

    but ya....been hoping for a rematch as I have the necessary kb protection now, more hp, and higher dmg.
  3. Quote:
    Originally Posted by _Meldash_ View Post
    How in god's earth is elec/dark viable in PVP these days?

    Elec's dmg is subpar at best, even on a corr with scourge. The -recov is annoying but without Short Circuit or perma Tesla cage on the person you won't be able to drain anything before it kills you.

    I play a /dark in PvP and have for about 3 years now and I don't see how anything in /dark will make Elec any better, except Tar Patch...prei12 since the new TP doesn't even slow anything anymore so it's almost impossible to keep somebody in it. I've dueled enough mind doms that I know I can keep my toggle debuff up for about 8-15 seconds at a time before it gets detogged again.

    2 holds...for what? What's the point? You can't "Stack" them like before, with Mez suppression in the mix as well having two is redundant on a non Control AT. The fear is ok for stopping runners and stopping inc dmg momentarily but it doesn't drop offensive toggles, although it does provide a decent tohit debuff for a substantial period (20s).

    If you went PB for your mastery it means no Hiber, which means you probably have phase, which isn't horrible, but means you have no perception either, so you have to add some yellows to your tray against anybody with any form of stealth.

    And if I'm totally off and you have a butterfly build with one Travel Power, Tough, Weave, ect...(AKA not a standard PvP build) GL to you I hope you come to freedom one day, where a few decent PvP'ers with half a brain still live. So they can finally put that elec/dark to rest. I really have no clue how you're beating Psi/Ems with it...except for the fact that they must be horrid.
    I said viable to an extent. I would be willing to bet a good elec/dark could at least stalemate any mind/ dom.

    I dont have an elec/dark as I've stated I have a rad/dark, so I will speculate on why it should be viable.

    Powerboost + short circuit/tesla cage should be good keeping toons to low end/recovery.

    1. i wouldn't waste my time with tar patch.
    2. PB ToF > DK Toggle. I seldom use DK.
    3. I wouldnt take two holds. My rad/dark uses 0 holds. But in the case of elec you'll need one, TC.
    4. I went PB, i have no hiber and I have tactics. Heals for 680+ not even fully slotted for heals. Hibernate would be redundant. Phase a waste.
    5. Yes you are totally off as I wouldnt recommend taking anything but fitness, speed,leaping and leadership.

    Reading your post, i'm not sure who you are referencing, since i made the comment about elec/dark being viable to an extent but i don't have one, but the other guy had the elec/dark, and he didnt say he could beat psi/em's. i did with a rad/dark. and yes im on freedom.
  4. Quote:
    Originally Posted by zaberkill View Post
    i run a elec/dark corr for pvp and he works quite well. the end drain from elec and the -tohit from dark make for a pretty bada** toon. plus both elec and dark get a pet with means more -end and -tohit. IDK i've been having a lotta good fights with him and only stalkers give me probles sence hides is uneffected by end crash...oh well works for me and with 2 pets, 2 holds, a fear, and 2 heals(if you count the heal from the dark pet) just saddly kinda squishy.
    standing next to fluffy interrupts AS. to me rad makes a world of difference when paired with dark, cuz it almost guarantees your heal is gonna land. elec/dark sounds viable to an extent. do you run powerboost?
  5. Quote:
    Originally Posted by Ready_For_War View Post
    I personly like it when a kin gives me Inertial Reduction and speed boost. When playing my psi/em the extra movment helps with slow animation blasts and lol TS. But zone is just for fun anyway. On a real PVP team you can fill the position of a kin with somthing more useful.

    As for the rad blast/Dark curr who said they can wipe out the ATs I listed on my prior post. You must have no idea how the mez system works. But if you really thing you can keep anything from /dark on any mind dom or a psi/em blaster for as much time as it takes for the debuff to take effect then your nutts.

    Even if you do manage to one from /dark on all anyone has to do is pop a yellow and bye bye anchor debuff. Now a rad/pain or a rad/thermal is a nother story.
    You sir are the one who has no idea. I don't mind proving my point. Disastra on Freedom.
  6. OneAboveAll

    Herobuilder

    Quote:
    Originally Posted by macskull View Post
    Right now, your options for build planning on the Mac are fairly limited:

    * Suckerpunch's online planner - solid but hasn't been updated in a long time.
    * Mids Hero Designer - the most up-to-date planner but lacks I14, I15, and (soon) I16 support. Doesn't run natively in OS X but you can run it through Parallels or VMWare, and there are some who've had luck getting it to run under Darwine with Mono.
    * Someone's working on a Java-based cross-platform builder loosely based off Mids, but I think it will be a while before we see that released, even in an early stage.

    Currently I run Mids off a VMWare Fusion virtual machine on my MacBook but since most of my playtime is on my Windows desktop I just run Mids natively on there.
    if i were to build this...can i charge for it? do i need licenses for the images? use of names for the powers etc?
  7. Quote:
    Originally Posted by Ready_For_War View Post
    LOL --^this was funny ^-----
    LOL I was being serious. don't believe me?
  8. Quote:
    Originally Posted by Ready_For_War View Post
    Try the following for duels

    psi/em blaster
    mind/fire Dom
    mind/ice Dom
    elec/thermal curr
    sonic/thermal curr
    sonic/pain curr
    dark/cold curr
    Soon you can get Necro/thermal MMs
    just about any stalker for zone can work...
    meh rad/dark pwns all those except elec/therm, which would boil down to skill vs skill if equally slotted or who gots more pvp/purple IO's. Can go either way.
  9. OneAboveAll

    I16 Closed Beta

    Quote:
    Originally Posted by StratoNexus View Post
    You may call me a dreamer, but I see it as the first step towards a serverless environment. I know, wild hope, but sometimes hope is what keeps us going.
    CROSS SERVER ARENA PVP as was mentioned at comic-con. DOOOOOOM.
  10. Quote:
    Originally Posted by DumpleBerry View Post
    I love the fact that you left me negative feedback for this very reason. Seriously, I'm not angry at all--just trying to point out where you are wrong. I guess we will have to agree to disagree. Or in your case, I'll agree to disagree, and you'll continue calling people names and heaping passive aggressive blame on the Devs.

    You should've seen my PMs Inbox before I cleaned it out for the new forums. I had PMs from almost every Dev dating all the way back to Cryptic. When something is wrong, I say so--but I don't pick fights because I don't get my way. You have to pick your battles and complain constructively. I want some of the very same things you've asked for. Holding the Devs at fault because you didn't get what you, personally, wanted, were never promised, and feel entitled to...eh. You're going to get some dissenting responses from more than just me.

    Oh, hey, look at the rest of the thread.
    LOL dude, what fights am I picking? What am I asking for? If those 10 things never happened I'd still be ok with this game. Hold the devs at fault because I didnt get what I personally wanted, what in the heck are you talking about, are you reading the same forum I am?? I'm not blaming anyone for anything.
  11. Quote:
    Originally Posted by Shadow_Fire View Post
    Other features that have been announced before their time:
    S.S.O.C.S.- The Super Secret Out of Combat System. Teased repeatedly in the game's early days. Several ideas were tossed around internally for a skill system and discarded as being to boring or difficult to use. We have every indication that this is what eventually led to the Invention System.

    Epic ATs- Avilians, Coralax, and Blood of the Black Stream, were all mentioned once, by Statesman. Avilians are obviously now superfluous. Coralax, from what we have seen in game, could probably be dealt with by use of new costume options. I don't expect to see any of these EATs unless the Devs have story material that makes introducing them work in the larger part of the setting.
    awesome post. er...it didnt quote the whole post.
  12. Quote:
    Originally Posted by dugfromthearth View Post
    so true.

    I haven't read a title so full of hate and bile as "The Top 10 Features That Hasn't Happened or Have been Removed in CoX." for months.

    The word "top" is the first clue. Actually, beyond a clue it is practically a hate crime against the devs.

    I didn't really get upset until he typed out "I'd like to list them here." I don't know if he texts his mom with those fingers or what - but he really needs to wash them with soap.

    And then the clincher "IoP's". My daughter almost saw that. Sure she's 5 and can't quite read yet. But still - it could have scarred her for life.

    The OP needs to stop with the passive hating and make constructive threads. Like maybe a list of the top 10 things you'd like done in CoX. Heck, you could ask other people to add their ideas to the list.


    LOL I have no idea what on earth you are trying to say. And I really don't get the IoP reference. IoP means items of power. I'm not sure what perverse connotations you are trying to stir up.



    All this talk about passive hating etc....you should probably look back at all my posts and you'll see i've never had anything bad to say about the devs, in fact, I think i've been pretty optimistic with everything they've done up to this point. If I really hated the game and devs you think i'd be here 63 months and counting? RIGHT.

    Again for the people who have reading comprehension disabilities, I could care less if the items I listed come to fruition or not, I honestly just wanted to know what ever happened to these things.

    Let's go ahead and dissect my list i guess.

    1. The Vault
    The framework for this is in game currently. It's even in your options to hide stats from the website etc. Issue 15 had a tidbit referencing keeping statistics for future use. So I ask, is this because the vault is still coming true? I always thought of the vault as CoX's version of WoW's armory. I think a poster previously answered the reason, though I was unaware.


    2. Tearing Down/Removal of the War Walls
    While many equate this to the Ritki Invasions, there was another dev like a previous poster again stated, he wanted to take them down and make cox seamless and that it was not impossible to do. Then another dev hinted at taking down the war walls permanently, put 2 and 2 together, and you wonder, what happened?

    3. Cathedral of Pain
    This was a major portion of i6. what happened to it, nuff said? Last I read it would be too much work to rewrite the whole thing. Bummer. All mentions of this feature have been taken out of the patch notes, why? why not preserve it for historical purposes?

    4. Working Arena Tourney's
    You see these in game...

    5. Arena Wagering/Gambling (I really thought this was a feature of i4, but looking at old notes, I swear things have been truncated)
    This could have been my imagination. But I swear I read this in the original i4 patch notes or some dev article, again I think this was truncated.


    6. Incarnate EAT
    Meh. Not a big deal, I just remember there was so much talk about them when statesman was around, I dont think there's been follow up since. I'd really like to read the lore behind them if anything.

    7. IoP's
    Another feature of i6, I remember getting these, and laughing at the bonuses they gave and the ridiculous effect they had on mezz. Now with the new code and changes to the game, they aren't so ludicrous, and would actually fit well within the current game system. Also if you were a supergroup fan, this was one of the only things you could do as a sg. The only other thing left is the VG SF with the Raiders.

    8. Resetting the Chess Style Ranking System
    When issue 4 came out the Rating system was borked and people were just able to pad there stats, it's been so long since then I'm not even sure what was the actual problem, but now everyone avoids the rating system like the plague.

    9. Working 75 vs 75

    This was again for sg's to battle other sg's, the last patch note I recall was they were fixing this because it was too laggy. Not sure whatever happened to this, not sure if there are even 2 whole sg/vg with that many active members on at one time.


    10. A reason why HO's reduced to 33% even though ED was eventually put into place, even though the reason for reducing it was because there was no ED.

    This was me not having a real #10, but always wondered why this wasn't retconned. Since the statement above is true.
  13. OneAboveAll

    MM's in PvP?

    Quote:
    Originally Posted by Spizzie View Post
    The better PvP Masterminds are Thugs/, Ninja/, and Necro (barely). The best secondaries are /Storm, /Poison, /Pain Dom, and /Traps. Offensively, Poison is easily the best. Doesn't offer much defense (other than a huge debuff to your opponent's damage), but it makes a hard target very soft. Pain Dom is very defensive and you'll be tough to kill, but it won't be easy to pull out a kill, either.

    But I'd like to point out that other villains will use you as somewhat of a safe haven. Especially if you're Pain Domination. Those things are frikkin impossible to beat. So you're somewhat of a mobile base, that also heals and buffs. It's rare that one hero will try to take you on, because in all likelihood, that one hero is probably not going to beat you 1 on 1.

    However, Pain Doms don't have a lot of damage output. That is, unless you're Ninja or Thugs. Even then, you'll have some trouble taking out the tougher Scrappers and Tankers. But they'll have more than just "trouble" taking you out.

    But in zones, you'll often be targeted for a multi-hero beatdown (also known as gank, but I like my term better) so that the mobile base will be destroyed. Also, you're not very mobile in Zones. You can't choose fights very well (takes you out of BG Mode), and it's hard to run from fights, too.

    In Arena, you'll be a lot tougher because it's one-on-one and players are forced to fight you, rather than avoiding you like a lot of heroes would in zones.

    As I said in another thread, MM's can be very powerful. But that's only if someone chooses to fight them. They're like the really slow battle tanks that a single hero will avoid until he has enough friends to help take it down.
    I just redid my MM and try to play him now more like a corrupter.

    Currently 1220hp. When I get a ranged purp set and some pvp IO's that number should be near 1300. He has some end issues at the moment(can't consistently attack,debuff and heal myself), but i think with a numina and miracle, he should be ok and quite competitve, this way pets can run almost out of BG exclusively( as i also have all the primary attacks lol (yes they are initially weak cept when stacking on top of pet dmg, i consider it bonus damage, and well life drain and KoB, aren't shabby). Only drop back i see is no perception or vertical movement.

    Incidentally i would like to see a necro/dark/soul or bots/dark/soul perform in this manner since they get a nice pb boosted heal thats up in seconds, and tohit debuff to me, is a great counter to any offensive build whether they are blasters, doms and scrappers.
  14. Quote:
    Originally Posted by Nethergoat View Post
    All he did was accurately interpret the subtext of your post.

    Your comical overreaction tells the observant reader all they need to know about your intentions.
    I should have realized earlier to not feed the trolls. Shame on me.
  15. Quote:
    Originally Posted by NuclearToast View Post
    And some people wonder why the devs don't say anything about what they're working on any more. I'm guessing it's because of posts like this, years after the fact.

    --NT
    They dont need to put this stuff in game....just like to know the story behind each. It's a sin to be curious on these boards I guess. "Posts like these" lol
  16. Quote:
    Originally Posted by Nethergoat View Post
    It's hard to take this claim seriously after you've called someone a "dev nuthugger" in this very thread.

    In fact, its impossible.
    Probably because he was insinuating that I have put them down, called them liars, and are pissed at them for not giving me content in which none of that has even been mentioned in this post, which I can only assume, he 1. doesn't know how to read. 2. he's coming to the rescue of the devs for no apparent reason other than to hug there nuts.
  17. Quote:
    Originally Posted by DumpleBerry View Post
    The OP feels that we should have already received that content by now. S/he is entitled to that opinion, but I hardly see how that, in itself, counts as the devs failing or deliberately removing content.
    Again with the meritless accusations.

    I don't feel we should have already received that content by now, dont care if any of it comes true or not...you just wonder about things, ya know?. Getting the stories about why they never came to pass or if they do come to pass make for great reading and great discussion. This is a discussion board after all is it not?
  18. Quote:
    Originally Posted by Nethergoat View Post
    Sure you have.

    You've just done it in a lame passive aggressive way instead of being direct and owning your opinions.
    Wow. Why can't I just wonder what happened to things for the sake of just wondering?
  19. Quote:
    Originally Posted by GoliathBirdEater View Post
    Most of the items you've listed weren't just "swept under the rug", though. Both the City Vault and CoP trial were shelved due to technical issues: the Vault because as it was coded, it was causing massive, game-breaking lag on even the internal servers, and the CoP because there were exploit issues which would require some time and specialized attention to resolve. Also, with base construction/raiding and PvP both still in long-term states of reworking (Paragon's development schedule has been thrown off a couple of times; case in point: we should've already found out what "The Coming Storm" was, but that had to be pushed back a bit to accommodate the big projects that the studio has been working on since they were acquired by NCSoft), there's no real point to add the CoP trial back to the game until everything else associated with it is up and fully running.

    Making SG membership based on global accounts was never anything that was even remotely set in stone; the last thing said about it was that it would be looked into. Maybe the idea couldn't make it past that point? Incarnates as an epic AT might still be in the works; the fact that both the "Origin of Power" arc and the Cimeroran content talk about it could certainly be a precursor to it being added to the game. As for HOs being 33%? Well, I'm not privy to the design theory behind that. Maybe you should try PMing a dev about it. In my own opinion, however, they now represent a nice accompaniment to IOs. If you're looking to maximize the effectiveness of enhancers and aren't too caught up in getting set bonuses, mixing IOs and HOs is usually the way to go. And as for the War Walls, they do some down ... every time the Rikti attack. Sometimes, things aren't meant to be taken literally

    Some of the features you mentioned would be nice to have, and we may still have them at some point. Others are likely never going to see the light of day. But please don't assume that the devs just kinda shrugged and went to work on something else.
    Great post....didnt know about the Vault, thing...they never really commented on it after Posi talked about it. Though they did mention ( I swear in the i15 patch notes, though seems gone again) along the lines that tracking to be used for future or something like that, cant find it though. Which is part of the vault I believe? The backend to it is still in game though....would be cool if the vault, added Mid's to it, almost like a WoW Armory+Talent Calculator built into one.
  20. Quote:
    Originally Posted by DumpleBerry View Post
    Wh? The dev's swept my own list of unrealistic or personally prioritized suggestions under a rug? That doesn't make sense. Really, though, I've never heard of some of the stuff you are accusing the dev's of failing or outright removing from the game. Some stuff was free goodies and broke before implementation, other was content that was updated broken and is in the process of being fixed. Some stuff was NEVER content. And some stuff in your list you're just making up/misremembering. Honestly, are you seriously calling the dev's liars on the "If we someday merge all the servers, don't demand a server transfer refund" clause? Otherwise, the "War Walls Come Down" was referring to Rikti invasions, which happen all the time.
    Tell me what im making up?

    The war walls like ultimus said was to make the game seamless instead of loading from zone to zone.

    And you sir are putting words in my mouth. I havent attacked the devs at all nor called them liars. Perhaps you should stop the dev nuthugging.
  21. Quote:
    Originally Posted by ultimus View Post
    actually i forgot about the war walls thing. I always thought the goal was to try and make the world seamless like world of warcraft.

    yup
  22. Quote:
    Originally Posted by Nethergoat View Post
    the stuff we've been getting lately is way cooler than anything on that list.

    Point? There was no comparison of the stuff we've been getting lately vs. stuff that was swept under the rug.

    I like the current stuff. Just was wondering about what happened to these?
  23. Quote:
    Originally Posted by DumpleBerry View Post
    That is a good list of unrealistic or personally prioritized suggestions.
    Just like your comment I guess? Anyways this isn't my wish list...this is more of a swept under the rug list and do people remember these features list.
  24. Another to add....

    Super Secret out of Combat System (ya i know inventions took it place, but i saw it as something different then loot....However, looks like though they added one of the discussed skills as the upcoming vet reward, "remove any map of Fog of War". This skill would have been applicable to all the "Batman" types, something discussed that this skill would also have all the glowies on the map revealed, but i dont think that comes with the Fog of War vet power)

    I wonder what other skills they had planned though.....