Old_Scratch

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  1. I guess keeping what I got will have to work, I tried to move a lot of slots around to keep the hit points near 1800 with more recharge, after getting beat down my Silver Mantis and Wretch all night the HP helps.

    I have to say though, I don't miss Aid Self at all.

    With Conserve Power the Hasten crash is nothing to worry about either.
  2. Follow Up > Focus > Slash

    What does it take recharge wise to get Focus to hit with that sweet triple Follow Up goodness?

    I seem to hit 3XFU on Focus with my current build half of the time when the stars are aligning for me. If it doesn't take much more global recharge, I might be able to get there.

    I'll post my current build for critique/advice.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Old Scratch No Aids: Level 50 Magic Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Swipe -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(36), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(42)
    Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(37)
    Level 2: Slash -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
    Level 4: Focused Senses -- RedFtn-EndRdx/Rchg(A), RedFtn-Def/EndRdx/Rchg(7), RedFtn-Def(15), RedFtn-Def/EndRdx(17), RedFtn-EndRdx(40)
    Level 6: Combat Jumping -- Ksmt-ToHit+(A), HO:Enzym(50)
    Level 8: Follow Up -- F'dSmite-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(11), Mako-Dam%(13)
    Level 10: Practiced Brawler -- EndRdx-I(A)
    Level 12: Swift -- Run-I(A)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(46)
    Level 16: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(17), Mrcl-Rcvry+(31), Numna-Heal(33), Numna-Regen/Rcvry+(33), RgnTis-Regen+(48)
    Level 18: Focus -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(21), Apoc-Dam%(21), Decim-Build%(23)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod(29), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31)
    Level 22: Quickness -- Run-I(A)
    Level 24: Spin -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(25), Armgdn-Dmg(25), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27)
    Level 26: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(34), LkGmblr-Def/EndRdx(34)
    Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
    Level 30: Boxing -- Acc-I(A)
    Level 32: Shockwave -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(33), Ragnrk-Dmg/Rchg(34), Ragnrk-Acc/Rchg(43), Ragnrk-Acc/Dmg/Rchg(46)
    Level 35: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(36), S'fstPrt-ResDam/EndRdx(43)
    Level 38: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(40), RedFtn-EndRdx(40), LkGmblr-Rchg+(50)
    Level 41: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(43), RedFtn-Def/EndRdx/Rchg(45), RedFtn-EndRdx/Rchg(45)
    Level 44: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(46)
    Level 47: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(50)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- SprngFt-EndRdx/Jump(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  3. My furious fur ball is my personal favorite too, I've always thought of it as Throwing a chainsaw into a pile of stuff animals.

    I just recently got the Follow Up > Focus > Slash chain working for me. It's a lot of fun!
  4. Spent a solid amount of Influence on IO's to make a Hasten-less build work only to flip flop and pretty much clone the build Powerforge posted awhile back. I ended up dropping Hasten and selling the Glad IO because I hated the Hasten crash.

    I managed to do 9:33 on the Pylon and I had to Aid Self once. Posting the build below if you guys want to scope it out and toss me any feedback.


    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Old Scratch Final: Level 50 Magic Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(36), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(42)
    Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(37)
    Level 2: Slash -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
    Level 4: Focused Senses -- RedFtn-EndRdx/Rchg(A), RedFtn-Def/EndRdx/Rchg(7), RedFtn-Def(15), RedFtn-Def/EndRdx(17), RedFtn-EndRdx(40)
    Level 6: Combat Jumping -- Ksmt-ToHit+(A), HO:Enzym(50)
    Level 8: Follow Up -- F'dSmite-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(11), Mako-Dam%(13)
    Level 10: Practiced Brawler -- EndRdx-I(A)
    Level 12: Swift -- Run-I(A)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(46)
    Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal/Rchg(17), Mrcl-Heal(36), Numna-Heal(43), Numna-Regen/Rcvry+(43), RgnTis-Regen+(48)
    Level 18: Focus -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(21), Apoc-Dam%(21), Decim-Build%(23)
    Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(34), P'Shift-End%(46)
    Level 22: Quickness -- Run-I(A)
    Level 24: Spin -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(25), Armgdn-Dmg(25), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27)
    Level 26: Aid Other -- Heal-I(A)
    Level 28: Aid Self -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(29), Mrcl-Heal/Rchg(31), Mrcl-Heal/EndRdx/Rchg(31), RechRdx-I(31)
    Level 30: Boxing -- Amaze-Stun(A), Amaze-ToHitDeb%(33), Amaze-Stun/Rchg(33), Amaze-EndRdx/Stun(34), Amaze-Acc/Stun/Rchg(34)
    Level 32: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(33)
    Level 35: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 38: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(40), RedFtn-EndRdx(40), LkGmblr-Rchg+(50)
    Level 41: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(43), RedFtn-Def/EndRdx/Rchg(45), RedFtn-EndRdx/Rchg(45)
    Level 44: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(46)
    Level 47: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(50)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- SprngFt-EndRdx/Jump(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  5. I'm Game

    Old Scratch - 50 Claws / SR Scrapper
  6. Claws/ SR for sure, It's like throwing a Chainsaw into a pile of stuffed animals.

    Plus I've been teaming with a Rad Defender and ripping apart Giant Monsters non stop, so much fun.
  7. All builds have a little give and take, I would have loved to get more slots into Flashing Steel and The Lotus Drops.

    I think in the end I still have decent area damage without selling myself short on single target damage or defenses.
  8. I am definitely not a Katana or Willpower expert by any means, but I am currently leveling one and this is my planned final build.

    I went for higher Regen and Accuracy while stacking as much defense as I could.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Descendant Cain: Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Willpower
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Gambler's Cut <ul type="square">[*] (A) Hecatomb - Chance of Damage(Negative)[*] (3) Hecatomb - Damage/Endurance[*] (3) Hecatomb - Damage/Recharge[*] (7) Hecatomb - Accuracy/Damage/Recharge[*] (9) Hecatomb - Accuracy/Recharge[*] (21) Achilles' Heel - Chance for Res Debuff[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Aegis - Resistance[*] (7) Aegis - Resistance/Endurance[*] (9) Aegis - Resistance/Recharge[*] (17) Numina's Convalescence - Heal/Recharge[*] (19) Numina's Convalescence - Heal/Endurance[*] (48) Numina's Convalescence - Heal[/list]Level 2: Mind Over Body <ul type="square">[*] (A) Aegis - Resistance[*] (19) Aegis - Resistance/Endurance[*] (21) Aegis - Resistance/Recharge[*] (50) Steadfast Protection - Resistance/+Def 3%[/list]Level 4: Flashing Steel <ul type="square">[*] (A) Eradication - Accuracy/Damage/Endurance/Recharge[*] (5) Eradication - Damage[*] (5) Eradication - Damage/Recharge[*] (17) Eradication - Accuracy/Damage/Recharge[/list]Level 6: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (15) Numina's Convalescence - Heal/Recharge[*] (15) Numina's Convalescence - Heal[*] (50) Regenerative Tissue - +Regeneration[*] (50) Healing IO[/list]Level 8: Divine Avalanche <ul type="square">[*] (A) Mako's Bite - Chance of Damage(Lethal)[*] (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (11) Mako's Bite - Accuracy/Damage[*] (13) Mako's Bite - Damage/Endurance[*] (13) Mako's Bite - Damage/Recharge[*] (23) Mako's Bite - Accuracy/Endurance/Recharge[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 12: Hover <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (23) Luck of the Gambler - Defense[*] (25) Kismet - Accuracy +6%[*] (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (27) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 14: Fly <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (29) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (31) Numina's Convalescence - Heal[*] (31) Numina's Convalescence - +Regeneration/+Recovery[*] (31) Healing IO[/list]Level 18: Swift <ul type="square">[*] (A) Flight Speed IO[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Performance Shifter - EndMod[*] (33) Performance Shifter - EndMod/Recharge[*] (33) Performance Shifter - Chance for +End[/list]Level 22: The Lotus Drops <ul type="square">[*] (A) Eradication - Accuracy/Damage/Endurance/Recharge[*] (33) Eradication - Accuracy/Damage/Recharge[*] (34) Eradication - Damage/Recharge[*] (34) Eradication - Damage[/list]Level 24: Health <ul type="square">[*] (A) Numina's Convalescence - Heal/Recharge[*] (34) Numina's Convalescence - Heal/Endurance[*] (36) Numina's Convalescence - Heal[*] (36) Miracle - +Recovery[/list]Level 26: Soaring Dragon <ul type="square">[*] (A) Mako's Bite - Chance of Damage(Lethal)[*] (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (37) Mako's Bite - Accuracy/Damage[*] (37) Mako's Bite - Damage/Endurance[*] (37) Mako's Bite - Damage/Recharge[*] (39) Mako's Bite - Accuracy/Endurance/Recharge[/list]Level 28: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (39) Efficacy Adaptor - EndMod/Recharge[/list]Level 30: Heightened Senses <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Luck of the Gambler - Defense[*] (40) Luck of the Gambler - Defense/Endurance[*] (40) Luck of the Gambler - Defense/Endurance/Recharge[*] (40) HamiO:Enzyme Exposure[/list]Level 32: Golden Dragonfly <ul type="square">[*] (A) Armageddon - Damage/Endurance[*] (42) Armageddon - Damage/Recharge[*] (42) Armageddon - Accuracy/Damage/Recharge[*] (42) Armageddon - Accuracy/Recharge[*] (43) Armageddon - Chance for Fire Damage[*] (43) Scirocco's Dervish - Damage/Recharge[/list]Level 35: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (43) Luck of the Gambler - Defense[*] (45) Luck of the Gambler - Defense/Endurance[*] (45) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 38: Boxing <ul type="square">[*] (A) Accuracy IO[/list]Level 41: Tough <ul type="square">[*] (A) Aegis - Resistance[*] (45) Aegis - Resistance/Endurance[*] (46) Aegis - Resistance/Recharge[/list]Level 44: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (46) Luck of the Gambler - Defense[*] (46) Luck of the Gambler - Defense/Endurance[*] (48) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 47: Build Up <ul type="square">[*] (A) Adjusted Targeting - Recharge[*] (48) Adjusted Targeting - To Hit Buff/Recharge[/list]Level 49: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
  9. [ QUOTE ]
    6:22

    How's that for Claws DPS?
    Softcap to all - Endless endurance...
    Yep It's All Good!!!

    Gots me a vid for the doubters...
    uploading now...

    [/ QUOTE ]

    That is sick man, I love it
    Got my time down to 12:22.

    The build is still unfinished, I finally broke down and went Hasten

    Using the FU&gt;Slash&gt;Focus&gt;Slash&gt;FU&gt;Focus&gt;Sl ash&gt;Focus attack chain.

    I think with practice and some luck I can get under 10 minutes with my current build, but 6:22 good god I'm impressed.
  10. Shockwave saves lives. I can't even tell you how many times I have saved the Tank via Shockwave.

    That being said Spin is one of the key powers for Claws in my opinion. I went 1-50 without it, had Eviscerate instead and wish I would have had Spin for the ride up.
  11. Thanks man, I got my Pylon time down to 22:46 and I still have 30% more Recharge to obtain. I had a lot of trouble getting Nemesis through his bubble frenzy too, quite frustrating lol.
  12. Just wanted to show you guys how ridiculous and amazing the Rularuu Claws are on the Huge model.

    RAWR!