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Posts
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I guess keeping what I got will have to work, I tried to move a lot of slots around to keep the hit points near 1800 with more recharge, after getting beat down my Silver Mantis and Wretch all night the HP helps.
I have to say though, I don't miss Aid Self at all.
With Conserve Power the Hasten crash is nothing to worry about either. -
Follow Up > Focus > Slash
What does it take recharge wise to get Focus to hit with that sweet triple Follow Up goodness?
I seem to hit 3XFU on Focus with my current build half of the time when the stars are aligning for me. If it doesn't take much more global recharge, I might be able to get there.
I'll post my current build for critique/advice.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Old Scratch No Aids: Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Swipe -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(36), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(42)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(37)
Level 2: Slash -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 4: Focused Senses -- RedFtn-EndRdx/Rchg(A), RedFtn-Def/EndRdx/Rchg(7), RedFtn-Def(15), RedFtn-Def/EndRdx(17), RedFtn-EndRdx(40)
Level 6: Combat Jumping -- Ksmt-ToHit+(A), HO:Enzym(50)
Level 8: Follow Up -- F'dSmite-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(11), Mako-Dam%(13)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Swift -- Run-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(46)
Level 16: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(17), Mrcl-Rcvry+(31), Numna-Heal(33), Numna-Regen/Rcvry+(33), RgnTis-Regen+(48)
Level 18: Focus -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(21), Apoc-Dam%(21), Decim-Build%(23)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod(29), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31)
Level 22: Quickness -- Run-I(A)
Level 24: Spin -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(25), Armgdn-Dmg(25), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27)
Level 26: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(34), LkGmblr-Def/EndRdx(34)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 30: Boxing -- Acc-I(A)
Level 32: Shockwave -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(33), Ragnrk-Dmg/Rchg(34), Ragnrk-Acc/Rchg(43), Ragnrk-Acc/Dmg/Rchg(46)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(36), S'fstPrt-ResDam/EndRdx(43)
Level 38: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(40), RedFtn-EndRdx(40), LkGmblr-Rchg+(50)
Level 41: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(43), RedFtn-Def/EndRdx/Rchg(45), RedFtn-EndRdx/Rchg(45)
Level 44: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(46)
Level 47: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(50)
Level 49: Conserve Power -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- SprngFt-EndRdx/Jump(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit -
My furious fur ball is my personal favorite too, I've always thought of it as Throwing a chainsaw into a pile of stuff animals.
I just recently got the Follow Up > Focus > Slash chain working for me. It's a lot of fun! -
Spent a solid amount of Influence on IO's to make a Hasten-less build work only to flip flop and pretty much clone the build Powerforge posted awhile back. I ended up dropping Hasten and selling the Glad IO because I hated the Hasten crash.
I managed to do 9:33 on the Pylon and I had to Aid Self once. Posting the build below if you guys want to scope it out and toss me any feedback.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Old Scratch Final: Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(36), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(42)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(37)
Level 2: Slash -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 4: Focused Senses -- RedFtn-EndRdx/Rchg(A), RedFtn-Def/EndRdx/Rchg(7), RedFtn-Def(15), RedFtn-Def/EndRdx(17), RedFtn-EndRdx(40)
Level 6: Combat Jumping -- Ksmt-ToHit+(A), HO:Enzym(50)
Level 8: Follow Up -- F'dSmite-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(11), Mako-Dam%(13)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Swift -- Run-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(46)
Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal/Rchg(17), Mrcl-Heal(36), Numna-Heal(43), Numna-Regen/Rcvry+(43), RgnTis-Regen+(48)
Level 18: Focus -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(21), Apoc-Dam%(21), Decim-Build%(23)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(34), P'Shift-End%(46)
Level 22: Quickness -- Run-I(A)
Level 24: Spin -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(25), Armgdn-Dmg(25), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27)
Level 26: Aid Other -- Heal-I(A)
Level 28: Aid Self -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(29), Mrcl-Heal/Rchg(31), Mrcl-Heal/EndRdx/Rchg(31), RechRdx-I(31)
Level 30: Boxing -- Amaze-Stun(A), Amaze-ToHitDeb%(33), Amaze-Stun/Rchg(33), Amaze-EndRdx/Stun(34), Amaze-Acc/Stun/Rchg(34)
Level 32: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(33)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A)
Level 38: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(40), RedFtn-EndRdx(40), LkGmblr-Rchg+(50)
Level 41: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(43), RedFtn-Def/EndRdx/Rchg(45), RedFtn-EndRdx/Rchg(45)
Level 44: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(46)
Level 47: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(50)
Level 49: Conserve Power -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- SprngFt-EndRdx/Jump(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit -
I'm Game
Old Scratch - 50 Claws / SR Scrapper -
Claws/ SR for sure, It's like throwing a Chainsaw into a pile of stuffed animals.
Plus I've been teaming with a Rad Defender and ripping apart Giant Monsters non stop, so much fun. -
All builds have a little give and take, I would have loved to get more slots into Flashing Steel and The Lotus Drops.
I think in the end I still have decent area damage without selling myself short on single target damage or defenses. -
I am definitely not a Katana or Willpower expert by any means, but I am currently leveling one and this is my planned final build.
I went for higher Regen and Accuracy while stacking as much defense as I could.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Descendant Cain: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Gambler's Cut <ul type="square">[*] (A) Hecatomb - Chance of Damage(Negative)[*] (3) Hecatomb - Damage/Endurance[*] (3) Hecatomb - Damage/Recharge[*] (7) Hecatomb - Accuracy/Damage/Recharge[*] (9) Hecatomb - Accuracy/Recharge[*] (21) Achilles' Heel - Chance for Res Debuff[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Aegis - Resistance[*] (7) Aegis - Resistance/Endurance[*] (9) Aegis - Resistance/Recharge[*] (17) Numina's Convalescence - Heal/Recharge[*] (19) Numina's Convalescence - Heal/Endurance[*] (48) Numina's Convalescence - Heal[/list]Level 2: Mind Over Body <ul type="square">[*] (A) Aegis - Resistance[*] (19) Aegis - Resistance/Endurance[*] (21) Aegis - Resistance/Recharge[*] (50) Steadfast Protection - Resistance/+Def 3%[/list]Level 4: Flashing Steel <ul type="square">[*] (A) Eradication - Accuracy/Damage/Endurance/Recharge[*] (5) Eradication - Damage[*] (5) Eradication - Damage/Recharge[*] (17) Eradication - Accuracy/Damage/Recharge[/list]Level 6: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (15) Numina's Convalescence - Heal/Recharge[*] (15) Numina's Convalescence - Heal[*] (50) Regenerative Tissue - +Regeneration[*] (50) Healing IO[/list]Level 8: Divine Avalanche <ul type="square">[*] (A) Mako's Bite - Chance of Damage(Lethal)[*] (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (11) Mako's Bite - Accuracy/Damage[*] (13) Mako's Bite - Damage/Endurance[*] (13) Mako's Bite - Damage/Recharge[*] (23) Mako's Bite - Accuracy/Endurance/Recharge[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 12: Hover <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (23) Luck of the Gambler - Defense[*] (25) Kismet - Accuracy +6%[*] (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (27) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 14: Fly <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (29) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (31) Numina's Convalescence - Heal[*] (31) Numina's Convalescence - +Regeneration/+Recovery[*] (31) Healing IO[/list]Level 18: Swift <ul type="square">[*] (A) Flight Speed IO[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Performance Shifter - EndMod[*] (33) Performance Shifter - EndMod/Recharge[*] (33) Performance Shifter - Chance for +End[/list]Level 22: The Lotus Drops <ul type="square">[*] (A) Eradication - Accuracy/Damage/Endurance/Recharge[*] (33) Eradication - Accuracy/Damage/Recharge[*] (34) Eradication - Damage/Recharge[*] (34) Eradication - Damage[/list]Level 24: Health <ul type="square">[*] (A) Numina's Convalescence - Heal/Recharge[*] (34) Numina's Convalescence - Heal/Endurance[*] (36) Numina's Convalescence - Heal[*] (36) Miracle - +Recovery[/list]Level 26: Soaring Dragon <ul type="square">[*] (A) Mako's Bite - Chance of Damage(Lethal)[*] (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (37) Mako's Bite - Accuracy/Damage[*] (37) Mako's Bite - Damage/Endurance[*] (37) Mako's Bite - Damage/Recharge[*] (39) Mako's Bite - Accuracy/Endurance/Recharge[/list]Level 28: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (39) Efficacy Adaptor - EndMod/Recharge[/list]Level 30: Heightened Senses <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Luck of the Gambler - Defense[*] (40) Luck of the Gambler - Defense/Endurance[*] (40) Luck of the Gambler - Defense/Endurance/Recharge[*] (40) HamiO:Enzyme Exposure[/list]Level 32: Golden Dragonfly <ul type="square">[*] (A) Armageddon - Damage/Endurance[*] (42) Armageddon - Damage/Recharge[*] (42) Armageddon - Accuracy/Damage/Recharge[*] (42) Armageddon - Accuracy/Recharge[*] (43) Armageddon - Chance for Fire Damage[*] (43) Scirocco's Dervish - Damage/Recharge[/list]Level 35: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (43) Luck of the Gambler - Defense[*] (45) Luck of the Gambler - Defense/Endurance[*] (45) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 38: Boxing <ul type="square">[*] (A) Accuracy IO[/list]Level 41: Tough <ul type="square">[*] (A) Aegis - Resistance[*] (45) Aegis - Resistance/Endurance[*] (46) Aegis - Resistance/Recharge[/list]Level 44: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (46) Luck of the Gambler - Defense[*] (46) Luck of the Gambler - Defense/Endurance[*] (48) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 47: Build Up <ul type="square">[*] (A) Adjusted Targeting - Recharge[*] (48) Adjusted Targeting - To Hit Buff/Recharge[/list]Level 49: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit -
[ QUOTE ]
6:22
How's that for Claws DPS?
Softcap to all - Endless endurance...
Yep It's All Good!!!
Gots me a vid for the doubters...
uploading now...
[/ QUOTE ]
That is sick man, I love it
Got my time down to 12:22.
The build is still unfinished, I finally broke down and went Hasten
Using the FU>Slash>Focus>Slash>FU>Focus>Sl ash>Focus attack chain.
I think with practice and some luck I can get under 10 minutes with my current build, but 6:22 good god I'm impressed. -
Shockwave saves lives. I can't even tell you how many times I have saved the Tank via Shockwave.
That being said Spin is one of the key powers for Claws in my opinion. I went 1-50 without it, had Eviscerate instead and wish I would have had Spin for the ride up. -
Thanks man, I got my Pylon time down to 22:46 and I still have 30% more Recharge to obtain. I had a lot of trouble getting Nemesis through his bubble frenzy too, quite frustrating lol.
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Just wanted to show you guys how ridiculous and amazing the Rularuu Claws are on the Huge model.
RAWR!