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Posts
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Joined
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Alternatively, an effect whereby two mobs being KBed into each other resulted in a KD being applied to both would be crazy.
Or, maps with catwalks over bottomless chasms. If you could get good experience for knocking a spawn off a cliff, KB would be awesome.
-OH -
How is fall damage calculated? Because if the dev's could implement a feature to do extra damage when opponents were knocked into walls or each other that would be awesome and highly in genre. It would totally revolutionize how knockback works and be wayyyy cool.
Of course, that's a bit much to ask. That could take like, a whole issue of it's own.
-OH -
Gravity, storms and radiation are all very sciency, so finding links shouldn't be too bad. Scientists, especially physicists and such for Grav/rad. A meteorologist with wind type powers for Grav/storm. Alternatively, a star themed non-Kheldian would work for Grav-rad. Lots of ways to do it. Maybe that with get the juices flowing?
-OH -
Thanks for the reply! And don't worry about the build. The mastermind is /pain and it looks like the other dude will be playing a stalker. Anyway I look forward to giving it a shot.
Peace,
-OH -
Hey all, it's been quite a while since I posted here. Looking for some build help and viability, um, analysis.
The concept I have fits an SS/SR Brute very well, kind of an Adrian Veidt - type. I'll be teaming with a mastermind and a corruptor most of the time, I believe. What I want is a cheap build that will be fun. Also, with school on the way it's unlikely that he'll make it to 50. So what I want to know is, will this build be fun? And what is the best way to go about this build on a budget.
Thanks,
-OH