This control systems uses a set of text files dynamically loaded whenever a group of henchmen are selected. Editing the commands is easier than a /bind setup as once the file system is in place, any changes you make to the files are updated automatically simply by using the system.
You can download the set from here...
http://zap-robo.net/coh/mmbinds/mz_completemmbinds.zip
Setup Instructions
1. Extract all files to C:\mmpetbinds
2. In the game, activate the system by issuing one for the following commands:
For Necromancers...
/bind_load_file c:\mmpetbinds\Necro.txt
For Robotics...
/bind_load_file c:\mmpetbinds\Robot.txt
For Mercenaries...
/bind_load_file c:\mmpetbinds\Mercs.txt
For Ninjas...
/bind_load_file c:\mmpetbinds\Ninja.txt
For Thugs...
/bind_load_file c:\mmpetbinds\Thugs.txt
I. GROUP CONTROL
1. Hold down the left Alt key
2. Select a group using the following keys: Q=Tier One, W=Tier Two, E=Tier Three, R=All
3. Choose a stance for that group: A=Aggressive, S=Defensive, D=Passive or G=Bodyguard (Def/Fol)
4. Give a command to that group: Z=Attack, X=Follow, C=Halt, V=All Stop (Pas/Halt) or Left Click=Goto
The current group you select will remain active, as will the command and stance given that group, until you change it. The Goto command will work immediately, and send the required group to the point that you click.
II. INDIVIDUAL CONTROL
1. Target the individual henchman
2. Hold down the left Ctrl key
3. Choose a stance for that henchman: A=Aggressive, S=Defensive, D=Passive or G=Bodyguard (Def/Fol)
4. Give a command to that henchman: Z=Attack, X=Follow, C=Halt, V=All Stop (Pas/Halt) or Left Click=Goto