Nethergoat

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  1. Quote:
    Originally Posted by Fulmens View Post
    That reminds me of someone I worked with once saying "Well, if you believe in evolution, I don't see the point in even having this discussion."
    a teacher buddy of mine has a handy litmus test when he suspects he's got an anti-science zealot in his class.
    He asks "how old do you think the earth is?"
    It hasn't failed him yet.
  2. here's another of my old tricks that's handy for building inf on low-ish level characters without a big up-front cost:

    flip crafted generics.


    This only works with stuff people actually want, so steer clear of holds, sleeps, all the usual suspects.

    Let's say you decide to work level 30 damage IOs. You can either dial in your numbers by watching prices for a while, getting a sense of the high end, or you can take the shortcut, check once during 'prime time' and place a bunch of bids for somewhere between 1/2 and 1/3rd of the "going rate". Sometimes you can get stuff even cheaper, but the goal here is turnover so I try to bid high enough to be certain I'll fill up before my next login.

    Once you win a bunch of stuff at discount rates, re-list it for well below the 'going rate' but at a high enough point to ensure a worthwhile profit for yourself.

    This same principal works with set IOs, but the amount of inf involved can be prohibitive for relatively 'poor' characters, and the timeline is usually a bit longer. If you make a mistake flipping generics, it's no big deal. If you make a mistake flipping the more expensive stuff, it can take a big bite out of your nest egg.

    I've been doing this almost literally since the market started- back in the day level 50 flight IOs were my bread and butter. That it still works like a charm is a testament to how little attention the average player pays to our little corner of the forums. =P
  3. Quote:
    Originally Posted by Lohenien View Post
    I would speculate that rolling 8000 tickets worth of bronze rolls will net you 30-50 million minimum or you could try the safe route with rare salvage and get 14 of them to sell at 1.5 ish million for 21 million.
    Blue side I've been rolling batches of 1500 tickets in the 35-39 range for a few months now and I've never cleared less than 50 million, crafting the best stuff and selling at market prices.
  4. I'll miss tags, they are oftentimes the best thing about a thread.

    I disabled rep after it was made completely pointless, nice to see it finally getting put out of its misery.

    The impending forum combinations make more sense than pitching the IO forum into the cage of the market forum.

    Not sure how restricting what people can talk about in the culture forum will result in less work for mods than wrangling threads that go sour, but whatever. Maybe it'll cut down on the volume of thread spam Lord of Time generates.
  5. however voluntary and inaccurate, it's better than what we have-
    some disgruntled yay-hoo in the Suggestions forum screaming I haven't seen anyone on Protector in three weeks, merge the servers!

    =P
  6. curiosity killed the goat!


    I got to wondering about WoW server populations and found this site.

    Hours of fun!
  7. oh, and the quickest and easiest 'early bankroll' tip of all:

    save your large inspirations from the tutorial and sell them once you make enough inf to cover listing fees.

    My baby demon/storm mastermind cleared almost a million inf before level 10 using this 'trick' the other day.
  8. Quote:
    Originally Posted by seebs View Post
    I'm told that I'd have more money if I'd been soloing that whole time.
    undeniably true- teammates stealing your drops kill earning power.

    also, generally speaking you'll level faster on a team than solo, which also cuts into your bankroll.
  9. Quote:
    Originally Posted by Driver 8 View Post
    I don't think WoW's larger playerbase is a significant factor, though, because its markets are per-faction per-server, whereas CoX's are per-faction cross-server. Is that correct? If so -- I don't have numbers handy, but I think the population on one WoW server doesn't exceed the playerbase of CoX.
    I created my WoW account shortly after it launched and my character is on an old, full server. The 'action' at our AH seemed as hot if not hotter than CoH's cross-server market.

    r/e price volatility;

    I made a big pile in WoW with AH antics but it was much more 'work' than here and folk in general were much more cautious with their inf. I attribute this mostly to the fact that as Uber noted, here a level capped character can sneeze and make a million inf.

    Also, one big advantage WoW has over CoH is there is just a HUGE amount more "stuff" to spend your lucre on.

    Here, my spending options are basically 1: make enchancements, 2: throw inf into the toilet of prestige conversion or 3: hold weekly costume contests under the Atlas globe.

    In WoW my (only) character had several expensive things going on at any given time- he was a blacksmith, a prospector, a fisherman and a marketeer. Only marketeering actually turned a profit (mining would have, except I ended up using all the raw materials I gathered for myself), everything else was a black hole of want crying out for MOAR GOLD so I could tick up to that next level. Oh, and I was also forever buying bales of junk off the AH so I could turn it into precious REP and get missions from this or that faction.

    tl/dr version, CoH has limited spending options and earning inf is comically easy, WoW has a billion things to spend on and earning gold is comparatively difficult.
  10. Quote:
    Originally Posted by seebs View Post
    So, my highest-level character just made 27. And I noticed something: It's fairly hard to afford a complete set of SOs, and any IOs other than the generic "invention: damage" types seem to be thoroughly out of my reach.
    How on earth are you that poor?

    other than COMPLETELY ignoring the market, I don't see how it's possible. Listing all your saleable drops for 1 and vendoring the rest will net anyone at least a few million by 27, even with patrol XP and smoothing and all that jazz.

    Over the life of the market I've run multiple 'low level earning' experiments where I just run around doing missions and killing stuff and listing my drops at 'insta sale' prices. The results vary by faction (red side prices realized at low levels lag far behind blue side), but I've *never* been so strapped for cash that SOs or generics were a stretch.

    'good' sets can seem outlandish at those levels, but making even a bit of effort over the course of your 1-50 journey will generate a sizable nest egg which you can then use to either Frankenslot or kit out with good but not great sets, or to leverage into the massive pile of inf you'll need for 'the good stuff'.

    Quote:
    I've been doing cheap WW farming (buying recipes for less than they vendor for and selling them), and I made 27 with about 3.5M inf.
    Uh...that's more than enough for SOs and generics.
    Perhaps I've misunderstood your point.


    Quote:
    So, imagine that you just made 27 and didn't have any rich alts or rich friends. What would you be putting in for enhancements? How would you get it?
    I usually kit out with generic IOs I pick up cheap from badgers dumping supply. A bit of patience and you can score most generics for less than crafting cost.
  11. all my villains are cramming all the 'good stuff' they get into base storage anticipating the greatest gold rush this game has ever seen, aka Going Rogue.

    =D
  12. Quote:
    Originally Posted by Tenzhi View Post
    When have I ever actually expected them to? I rarely even post about the Market, and when I do it's generally because an errant thread title caught my interest. But whether I like it or not, it's here, and I would prefer it to be readily accessible to more than just the IO Tycoons. That bit of mild hyperbole only exists because I wanted to say "IO Tycoons".
    They are readily accessible to anyone in the game who cares to make the effort.
    You don't, fair enough, but that doesn't make them less accessible, it just means you've made a choice to skip that part of the game.

    Anyone can make giant piles of inf and buy whatever they want simply by playing the game and selling their junk. Access to inf and thus l337 IOs is universal.

    Quote:
    I do think supply/demand needs to be ironed out a bit, but I doubt it ever will be, and thus whenever I go to look for lesser recipes that by all rights should be abundant and cheap the supply will be practically nonexistant.
    Please be specific- what "lesser" recipes are you talking about?

    Because it's been my experience that pretty much everything in the game is readily available for what the collective decides its 'worth'.

    The exception being sub-max level stuff that's undersupplied for various mechanical reasons (faster leveling, most merits being rolled at the level cap, MA, etc).

    Quote:
    And I suppose Nethergoat will look out from the top of his trillion-Prestige high-rise single-owner base that he made by converting Influence/Infamy and say that everything is peachy keen. That's more along the lines of what I expect, anway. And I say that with a bemused smirk and no trace of bitterness (beyond my own natural daily bitterness content).
    I've never converted a single inf to prestige- the rate is stupid low and I've been able to kit out my various bases by playing in SG mode from level 1 and taking advantage of various bonus prestige grants made over the years. I did offer to 'buy' prestige for someone in another thread that was complaining about not being able to earn enough to finish their base, but as of today they haven't taken me up on my offer.

    I will say everything is peachy keen because CoH provided roughly equal access to l337 gear to all its players, not just the hardcore grind-monkeys. Individual players can choose not to engage the system that delivers these goods, but access remains wide open for everyone else.
  13. Nethergoat

    AR/DEV. Why Not?

    Quote:
    Originally Posted by plainguy View Post

    Traps is what Dev should have been.
    This is truth.

    Traps is sort of like CoV itself- they applied the lessons of CoH resulting in massive improvements across the board.

    I do like my ar/dev (although I'll never make another one), but /traps is much better suited to the current gaming environment.
  14. Nethergoat

    Private messages

    I delete everything that comes in as I respond to it.

    Which is odd, as I've never deleted anything but spam from my email account.
  15. Quote:
    Originally Posted by Tenzhi View Post
    I've never seen a crafting system or player market that was fun to deal with. I prefer fixed price stores of inexhaustible supply and somewhat reasonable prices....
    Then why should anyone heed your comments on the workings of a market system?
  16. Quote:
    Originally Posted by B-Baller44 View Post
    please give me some fun ideas for a troller
    my favorite team controller is a grav/trick arrow.

    I'd never a million years try to solo him, but on a team he's ridiculously fun.
  17. wheee, time to reinstall herostats!
  18. Quote:
    Originally Posted by Minotaur View Post
    You're completely missing the point.
    I addressed the point you made.

    Quote:
    I've previously posted several examples of this but I suspect the forum purge has eaten them, the sort of thing would be an IO where at levels 35-40 there are no recipes for sale, all the last 5 sales are bought at 323456 (with the very odd higher one where somebody's come in with a separate bid from outside) and there are 20 crafted IOs for sale across those levels with a last 5 all around 10M. If that sort of thing is not evidence of a flipper I don't know what is.
    That's clear.

    Flipping is the purchase of an item for re-listing at a higher price point.
    Buying a recipe and salvage and making it isn't flipping, its crafting.
  19. Quote:
    Originally Posted by Derangedpolygot View Post
    My how things have changed. I used to fume about how ridiculously expensive prestige costs were.
    yah, in the olden times this would've been a really nice reward.

    looking on the bright side, maybe it signals a base revamp that will give us all sorts of cool new stuff to spend prestige on!

    =P
  20. Quote:
    Originally Posted by Adeon Hawkwood View Post
    I did the math on this a while back. If you have decent accuracy set bonuses then TD is easily skippable. Even without them you can replace it with a Kismet and Tactics, you lose a bit of to hit but provide a nice buff to your team. Personally the only reason I still have TD on my AR/Dev is that I haven't quite convinced myself I can manage without the to hit debuff resistance (I enjoy fighting carnies ).
    Messing around with Mids I also realized that slotting sets already vastly reduced my need for the drone. He's not the kind of character than can run with the difficulty slider bumped anyway so he doesn't need those overkill levels of accuracy that let you consistently hit reds and purples.

    Another blow against /dev as a secondary, but it'll be fun to play around with replacement powers and slotting in the context of my 'uber ranged defense' build...
  21. Quote:
    Originally Posted by Fulmens View Post
    I dunno, the first day of the market I knew someone who was buying level 50 generic IO recipes on the market for, like, 1000 inf as fast as she could put the bids down and run to the vendor and back.

    That was pretty utopian for her. I had the insane popcorn-eating issue where I was buying common salvage for 10 inf each and selling it for 250 inf and I _could not stop_ . It was free money, lying there! Even though I worked out the math [while running back and forth and back and forth] and the money was really really low... I had a Depression Era grandparent yelling in the back of my brain. You take the free money.
    Hey, I did all those things too!
    We were like a bunch of hostages liberated from a summer fat camp and dropped off at Dunkin' Doughnuts.

    It took me a while to realize that the 'bad old days' of scrimping and saving were over, even after I started selling drops for OMGWTFBBQ prices like *gasp* 50,000 inf!
  22. Quote:
    Originally Posted by Jetpack View Post
    I'll take it, but I hope they put an end to these soon.
    why?

    if nothing else the badges are fun.
  23. Quote:
    Originally Posted by Sapphire7 View Post
    See, that's one of the bad things about blanket statements: they try to encapsulate everyone under one umbrella, which is often in conflict with reality.
    okay, I'll exempt the twenty people out there who still need prestige from my comment. =P

    If you're that strapped for prestige I'll send you some inf to convert for your last beacon (even though the rate is criminal).

    PM me the amount and your global. =)
  24. better than a costume change token, worse than just about everything else.

    *shrug*

    it's not like anyone who cares is suffering from some massive shortage of prestige.